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  • Animated Ad | Really Needy HUD

    Acerca de ANIMATED GIF Season 1 Season 2

  • Female contraceptives | Really Needy HUD

    Female contraceptives BIRTH CONTROL METHODS - For Really Needy HUD Conception add-on ​ Male contraception methods include: Condom Coitus interruptus (the withdrawal method) ​ Female contraception methods include: Diaphragm Cervical cap Pill ​ As the male contraception methods depend on the male, the female methods provide some more options for the female to avoid unwanted pregnancies. ​ Originally the plan was to develop a female condom (fe midom), but the mesh seems difficult to make , so this was replaced with the diaphragm and cervical cap. T he Really Needy HUD v3.0 re fers to both of them generically as "femidoms" when inserted. ​ The rest of this page covers General information on the usage of contraceptive diaphragms and cervical caps . Product description on Really Comfortable Diaphragm and Really Comfortable Cervical Cap . Click here to jump ahead. ​ DISCLAIMER: The information on this page is for roleplay in Second Life only, and is not intended to be medical advice and should not be relied on for any RL situation. ​ GENERAL INFORMATION ON USAGE OF DIAPHRAGMS AND CERVICAL CAPS ​ Diaphragms and cervical caps are vaginal barrier methods of birth control. Each type is manually inserted into the vagina and placed over the cervix, to prevent sperm from entering the uterus and fallopian tubes. ​ Diaphragms and cervical caps serve the same function. They differ slightly in size and in fit. The amount of time you can leave them inserted also differs. ​ Diaphragms and cervical caps have similar success rates for preventing pregnancy (79% for purpose of roleplay using Conception add-on). ​ cervical_cap WHAT IS A CERVICAL CAP? ​ Cervical caps are a barrier method of contraception. They are made from silicone rubber that is hormone-free. Their shape is sometimes referred to as a thimble or sailor’s hat. They are inserted into the vagina in the same way as tampons. ​ Cervical caps comes in three sizes. Your avatar will need to be fitted for a VAYA c ervical cap by a physician. It is only available by prescription. ​ Once inserted, a cervical cap should fit snugly over your avatar's cervix. This prevents sperm from entering the uterus and fallopian tubes. To be effective, cervical caps must be used with spermicide. (This is not simulated by the product). ​ Cervical caps can be inserted 15 minutes up to 2 hours prior to having vaginal sex. For the cap to be effective, leave it inside your body for at least 6 hours after sex. This helps ensure that the captured sperm outside the cap have time to die and cannot enter the uterus. ​ Cervical caps can remain in place for up to 2 SL days (8 RL hours) . It has a removal strap you grip with your finger when you are ready to remove it. (To remove it, just detach it from your avatar). Leaving it in too long may result in vaginal irritation, discharge or infection. ​ Cervical caps are reusable and typically last for about a year. Your avatar should get refitted for a new cervical cap by a physician annually. WHAT IS A DIAPHRAGM? ​ Like cervical caps, diaphragms are a reusable form of barrier birth control. They are dome-shaped and foldable. You insert a diaphragm into your vagina the same way you do a tampon. The VAYA diaphragm comes in three sizes. It is best for your avatar to be fitted for a diaphragm by a physician. It is available for purchase with or without a prescription. ​ Diaphragms fit over the cervix and surrounding area. Once inserted, they are meant to remain lodged behind the pubic bone. Like cervical caps, they stop seminal fluid from entering the uterus and fallopian tubes. Use a spermicide along with your diaphragm (not simulated by the product). ​ Diaphragms can be inserted 15 minutes up to 2 hours prior to having vaginal sex. Your avatar can wear a diaphragm for up to 1 SL day (4 RL hours). Leaving it in for a longer period of time may lead to a bacterial infection or toxic shock syndrome . ​ Diaphragms typically last around 2 years. diaphragm Really Comfortabl Diaphragm and Cervical Cap PRODUCT DESCRIPTION The Really Comfortable Diaphragm is available for sale at the Pharmacy without any prescription. Works with Really Needy HUD v3.0 Lifestyle Edition Adult 79% chance in preventing insemination Re-usable (copy permissions) Sold in 3 different sizes for roleplay purpose. Size has no functional difference Wear for up to one SL day HEC panties will automatically be 'taken off' while inserting diaphragm (see below) ​ The Really Comfortable Cervical Cap is available for sale at the Pharmacy with a prescription*. Works with Really Needy HUD v3.0 Lifestyle Edition Adult 79% chance in preventing insemination Re-usable (copy permissions) Sold in 3 different sizes for roleplay purpose. Size has no functional difference Wear for up to two SL days HEC panti es will automatically be 'taken off' while inserting cervical cap (see below) * Prescription can be given by a Physician (just roleplay) SPECIAL FEATURE When the diaphragm or cervical cap is being inserted, the following panties from HEC will be 'taken off' (made invisible) automatically. After 10 seconds, the diaphragm / cervical cap would be attached, and the panties will be 'put on' (made visible) automatically. Lorie Animal-Print Thong Kristie Lace Thong Becky Lace C-String Kate Multi-Sheer C-String These panties are available for sale at the Partners Corner @The Needy Zone

  • Skin Effects setup | Really Needy HUD

    hangover sickface breast-veins gunshot blood bruises flush farming FAQ Skin Effects Skin Effects setup This page describes how to setup Skin Effects for the Really Needy HUD. The Really Needy HUD will activate the addition of layers automatically to your avatar using RLV if certain conditions are met as described here . (Note: your viewer must support RLVa and your avatar body/head must be BOM-ready). SKIN EFFECTS PACK Installation Instructions skinfx-setup Follow these steps to setup the following skin effects to work with your Really Needy HUD: Waterdrops - Steps 3 to 7 Dirty Face & Body - Steps 8 to 9 Tired Face - Steps 10 to 11 Chapped Lips - Steps 12 to 13 ​ If you bought the Skin Effects Pack from Marketplace, you can jump to the Express Setup Instructions below. ​ Unpack the box you received from your purchase. Open your Inventory window (Recent tab) to find the folders you unpacked. There should be 5 folders: Open a new (second) Inventory window. Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. Create a subfolder in the #Izzie’s folder and name it “Wet ”. (Optional) Copy the “Underwater” source folder and contents to the “Wet ” folder you created. Explanation: Contents of "Underwater" subfolder will be auto-attached (added) to your avatar when underwater, and auto-detached when not underwater. Create a subfolder in the “Wet” folder you created, and name it “Waterdrops ”. Copy the tattoo layer “Izzie's - Face & Body Waterdrops ” from the source folder into the “Waterdrops” subfolder you created. (Choose the version appropriate for your skintone) (Optional) Copy the “Really dripping wet” object from the source folder into the “Waterdrops” subfolder you created. If you have followed steps 1 to 8, it should look something like this: Explanation: Contents of "Waterdrops" subfolder will be auto-attached (added) when your avatar enters and then exits SL water or compatible scripted water. Attached items will self-detach after a short period of time to simulate skin drying. Create a subfolder in the #Izzie’s folder and name it “Dirt ”. Copy the tattoo layer “Izzie's - Face & Body Dirt ” from the source folder into the “Dirt” subfolder you created. (Choose the version appropriate for your skintone) Create a subfolder in the #Izzie’s folder and name it “Tired ”. Within it, make two more subfolders called “Tired Eyes” and “Tired Face”. Copy the tattoo layers "Izzie's - Tired Eyes " and "Izzie's - Tired Face combined " from the source folder into the subfolders within “Tired”. You can customise your own mix by choosing multiple layers for Tired Face instead of using the combined layer. Also, choose the version appropriate for your skintone. If you have followed steps 9 to 12, it should look something like the following: Create a subfolder in the #Izzie’s folder and name it “Chapped Lips ”. Copy the "Chapped Lips " tattoo layer from the source folder into the "Chapped Lips" folder. Choose the appropriate version for your skintone. It should look something like this: I am going to refer to these folders as the source folders This is a snapshot of my inventory window. I use Firestorm. It may look a little different if you are using a different viewer. Explanation: When your avatar's Thirst meter drops to 40% or below, the contents of the Cracked Lips folder will be auto-attached (added). When Thirst meter is higher than 40%, the contents of the folder will be auto-detached. Congratulations, you are done! If you have finished the above steps to install the Skin Effects Pack, it will look like the pic below, if you collapse the subfolders. EXPRESS SETUP INSTRUCTIONS (FOR MARKETPLACE DELIVERY) ​ Copy and paste the #Izzie's folder in your SKIN EFFECTS PACK delivery folder into the #RLV folder in your Inventory. If you already have a #Izzie's folder in your #RLV folder, copy and paste the contents of the #Izzie's folder from the SKIN EFFECTS PACK into the #Izzie's folder under #RLV. Check that you have a folder structure like the picture on the left. Choose the tattoo layers you want to use by deleting the extra layers in the subfolders on the left. You should still have a copy in your delivery folder. express-setup Installation instructions for other system layers made by Izzie's The Really Needy HUD v2.4 and related add-ons can also work with other tattoo layers created by Izzie's. However, you need to follow the instructions below to put them in the correct folder structure. Your viewer must also support RLVa. Make sure that your avatar is also BOM-ready. ​ Click any of the following links to jump directly to the section below. Hangover Face Sick Face Breast Veins Gunshot wounds Blood Bruises Flush Hangover Face hangover Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Hangover ”. Browse through the different tattoo layers in your "Izzie's - Hangover Face Tattoos " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Hangover" subfolder under #Izzie's. For example, I would like my avatar to have light eyebags, smudged mascara and smeared lipstick, so it looks like this: Explanation: Contents of "Hangover" subfolder will be auto-attached (added) when your avatar reaches Blood Alcohol Content (BAC) level of 0.14 and above, and auto-detach when your avatar is sober. Sick Face sickface Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Sick ”. Create subfolders in "Sick" called "Cold" and "Flu". Browse through the different tattoo layers in your "Izzie's - I've Got The Flu " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cold" and "Flu", depending on how sick you want your avatar to look. For example, it might look like this after I set it up for my avatar: Explanation: Contents of "Cold" and "Flu" subfolder will be auto-attached (added) when your avatar gets infected with the Cold disease and Flu disease respectively. When your avatar recovers, the contents of the subfolder will be auto-detached. Breast Veins breast-veins Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Breasts ”. Create subfolders in "Breasts" called "Baseline", "Cycle" and "Pregnant". Browse through the different tattoo layers in your "Izzie's - Breast Veins & Stretch Marks " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cycle" and "Pregnant". If you would like your avatar to have slightly larger breasts due to hormonal changes in the female cycle, or due to pregnancy, make copies of your avatar's shape with different breast sizes. Put the normal shape into "Baseline". Put the shape with slightly larger breasts into "Cycle". Put the shape with enlarged breasts into "Pregnant". For example, my avatar's normal breast size is 55. During Days 18 to 20 of the Cycle, I would like the breast size to slightly increase to 60. If pregnancy button on the HUD is pressed, breast size will increase to 70. To set this up, this is what my folders would look like: Explanation: Contents of "Cycle" subfolder will be auto-attached (added) when your avatar reaches Day 18 of your Cycle, and auto-detach when your avatar reaches Day 21. Contents of "Baseline" subfolder will be auto-attached (added) during other days of the Cycle other than Days 18, 19 and 20. Contents of "Pregnant" subfolder will be auto-attached when pregnant mode is on, and auto-detached when pregnant mode is off. Gunshot wounds gunshot Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Gunshot ”. Copy either the tattoo layers or the underwear layers from the Injuries add-on folder into "Gunshot". The layers must be organised in subfolders as indicated in the snapshot below. Blood blood Blood layers from Really Dangerous Explosives Pack Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Copy one or more desired tattoo layers in the folder from your purchase of the Really Dangerous Explosives Pack into the "Blood" folder you created in Step 2. There are 5 tattoo layers corresponding to Face, Chest, Back, Legs, Pelvis, depending on where you want blood to appear on your avatar when injured. If you are using the LeLutka Evo X head, use "Izzie's - LeL Evo X - Face Blood Splatters" instead of "Izzie's - Face Blood Splatters". Your RLV folder might look something like the following structure when you are done: Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion Fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Blood layers from "Face & Body Blood & Wounds" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Browse through the different tattoo layers in your "Izzie's - Face and Body Blood & Wounds " folder in your inventory. (Bought separately). Copy the desired tattoo layer into the "Blood" folder you created in Step 2. Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Bruises bruises Bruise layers from "Face & Body Bruises" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. If you already have this subfolder, go to step 3. ​​ Create another subfolder in the "Blood" subfolder and name it "Bruises ". ​ Browse through the different tattoo layers in your "Izzie's - BOM Layers Face and Body Bruises " folder in your inventory. (Bought separately) Create 5 subfolders in the "Bruises" folder you created in Step 3. Name them as Body01, Body02, Body03, Body04 and Body05. These 5 subfolders correspond to 5 levels of internal bleeding, with 01 being minor bruising to 05 being severe bruising. Copy the desired tattoo layers from your purchase into the subfolders. For example, this is what I chose for my avatar: If you have dark skin tones, you may also try putting in more than 1 layer in the subfolder, as wearing multiple layers will raise the intensity. ​ Explanation: Contents of "Bruises" subfolders will be auto-attached (added) when your avatar receives explosion Shock damage to Health. (Injuries add-on v2.5 is required). Depending on the extent of damage, a different subfolder will be auto-selected by the HUD, with Body01 being the lowest and Body05 being the highest damage. Contents will be auto-detached if Health meter is restored to 100%. Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. ​For example, for Alcohol Flush, 1. There is one layer for 'Face & Neck' and one layer for 'Ears'. You can choose to have either or both depending on where your avatar would turn red when drunk. 2. There are 3 levels of redness you can choose from - 70%, normal, and stronger. 3. If your avatar has a Lelutka Evo X head, choose from the layers with "LeL Evo X" in the name. Delete the layers that are not required from the folder. ​Explanation: Contents of "Alcohol", "Blush", "Exercise" and "Sex" subfolders will be auto-attached (added) when your avatar triggers it. Please see the Skin Effects page for the triggering conditions. Farming - Really Dirty Hands & Legs farming Instructions if you bought this through in-world store vendor Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Create a subfolder in the #NeedyHUD folder and name it “ Agriculture ”. If you already have a Agriculture folder, go to step 3. Create a subfolder in the Agriculture folder and name it “Dirt ”. Under the Dirt , create another 2 more sub-folders and name them "Hands" and "Legs" respectively. In the "Hands" sub-folder, create 3 sub-folders named "1", "2" and "3". In the "Legs" sub-folder, create 3 sub-folders named "1", "2" and "3". Copy the relevant layers from your delivery folder for Really Dirty Hands & Legs into the various sub-folders you just created. Refer to the snapshot on the right for a sample configuration. Instructions if you bought this through Marketplace Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Copy and paste the folders (including contents) from the MP delivery folder into your #NeedyHUD folder. Check that the folder structure looks like the snapshot on the right above. ​Explanation: Contents of the numbered subfolders will be auto-attached (added) when your avatar triggers it by planting seeds, starting with 1. As your avatar plants more seeds, it will move from 1 to 2 and lastly to 3 to represent increasing dirtiness of hands and legs. The BOM layers numbered "Level 1" are the lowest intensity of garden dirt, while the layers numbered "Level 3" are the highest intensity of garden dirt. You can configure how dirty your avatar gets by copying the chosen layer into the folders, and whether both the shins & knees, or only knees etc. By showering and restoring your avatar's Hygiene to 100%, the layers will be automatically removed. (You can also manually detach any layer). FAQ Frequently asked questions Q1. Can you list out all the subfolders in the #Izzie's folder, if I have everything? ​ A1. Yes, here you go: Q2. You mentioned "BOM" several times on this page. What is BOM? ​ A2. BOM or Bakes On Mesh is a feature that has been introduced in 2019 by Linden Labs. It allows system layers to show on mesh body parts. Read much more about it here . Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. Q3. Are there any known issues? ​ A3. These are 2 known issues outside of my control. If these occur when you try the demo with your Really Needy HUD, do not buy unless you do not mind them. ​ 1. Avatar turns grey (rebake) for a split second when layer is being applied. No fix known. 2. In some occasions when multiple BOM layers are being worn (by RLV), layer added is not visible. There is also currently no way a script is able to change the order of BOM layers on an avatar. Fix : right-click on avatar, choose Edit Outfit and exit. The layer should become visible. TIP: Do you know that you can also disable your avatar going into the automatic pose when you select Edit Outfit? Go to Preferences > Move & View > Uncheck the box for "Appearance" under "Automatically pose avatar during". ​ Ideas, suggestions and feedback Please leave your comments on this page .

  • Level 6 | Really Needy HUD

    Level 6 Free weights

  • Level 4 | Really Needy HUD

    Level 4 Protein shake

  • Usables | Really Needy HUD

    Hygiene Usables Energy Toilet Making Usables Suggestions and feedback Usables Usables Usables are scripted objects which can replenish your avatar's Energy , Hygiene and Toilet meters. ​ For example, a bed with Rest value of +20 will restore Energy meter by 20% every 10 seconds that your avatar rests on it. a shower with Cleanse value of +40 will restore Hygiene meter by 40% every 10 seconds that your avatar is using it. a water closet with Relief value of +40 will restore Toilet meter by 40% every 10 seconds that your avatar is using it. ​ Photo by Engelsstaub Resident Energy Energy This meter indicates how much physical energy your avatar has. The lesser the meter, the more tired your avatar is. The meter slowly decreases when your avatar is awake. If Energy is below 40%, your avatar will start to look tired . If your avatar runs out of Energy, your avatar will collapse from exhaustion. ​ Proper rest or sleep will restore Energy meter. When Energy meter reaches 0%, Health meter will also start to drop. ​ Typically items that restore Energy would be furniture like bed, mattress, sofa, chair. An energy drink or caffeine shot could also give a boost. ​ If you have the "*really needy [USE] "script or "*really needy [REST] " script, you can drop it into your own furniture to make it compatible with the Really Needy HUD. ​ Your avatar can also use someone else's furniture (if they have the [USE] script inside) to restore Energy, just like in RL. ​ Sitting will half the rate which Energy meter drops. This works even on furniture without the [USE] script. Buy Hygiene Hygiene This meter will gradually decrease over the course of the day. ​Taking a shower or bath, or washing face/hands will restore Hygiene meter. The lower the Hygiene meter, the higher probability of catching a disease. When Hygiene drops to 20% or lower, your avatar may look dirty . ​ Typically items that restore Hygiene would be private or public amenities like bath-tub, shower, sink, or personal hygiene products such as shampoo, soap, body wash, hand wash, toothbrush. ​ If you have the "*really needy [USE]" script, you can drop it into your own items to make it compatible with the Really Needy HUD. ​ You can also use another person's bath-tub or shower (if they have the [USE] script inside) to restore your Hygiene, just like in RL. But I would not recommend you use other people's toothbrush! ​ Certain activities will cause your Hygiene to drop faster than usual If Toilet meter reaches 0%, you will lose bladder control which will decrease your Hygiene instantly by 40%. If you are pregnant, the Hygiene meter drops twice as fast. ​ Food for thought: If your Hygiene meter is low, should other people near you receive a message that you smell bad? Or perhaps even a stink cloud should appear? Add your comments below or send me a notecard with your thoughts. Buy Really Handy Bathroom Soap is sold at the supermarket . Buy Toilet Toilet This meter will gradually decrease over the course of the day. ​When the Toilet meter is low (eg. 20% is the default but this is customisable) your avatar may stand a bit funny and feel the urgent need to go really soon. If it reaches 0%, your avatar will be incontinent (not be able to control his or her bladder anymore), which will be really embarrassing if there are people around. ​ Using a toilet (private or public) will restore the meter ie. relieve the need. ​ If you have the "*really needy [USE] " script, you can drop it into your own items to make it compatible with the Really Needy HUD. ​ Your avatar can also use someone else's toilet (if they have the [USE] script inside) to restore Toilet meter, just like in RL. But it is polite to ask for permission first and don't forget to flush. ​ Certain conditions will cause Toilet meter to drop faster Drinking caffeinated or alcoholic beverages will make it decrease faster. If your avatar is pregnant, the Toilet meter drops twice as fast. If your avatar is infected with certain diseases which makes him or her visit the toilet more frequently. ​ If your avatar has mesh genitalia from Aeros, Physics, The V, or VAW, the urination function that comes with the mesh genitalia is compatible with the Toilet meter. ​ Buy Buy Making your own Usables Making Usables If you would like to make your own furniture which is compatible with the HUD, you can buy the [USE] script, which can be used for restoring energy, hygiene and toilet, or the [REST] script which can be used for restoring energy only. Your furniture must be AVSitter2-ready. ​ ⚡ INSTRUCTIONS : *really needy [USE] script, *really needy [REST] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with *, and is followed by the name of your object. For example if your object is named "Comfy Bed", then name your notecard as * Comfy Bed . In the notecard, insert the line "TYPE 0", "TYPE 2" or "TYPE 3". Type 0 are items which will be found by the HUD if the user says "/rest". Main property of the item should be to restore Energy meter. Type 2 are items which will be found by the HUD if the user says "/use". Main property of the item should be to restore Hygiene meter. Type 3 are items which will be found by the HUD if the user says "/use". Main property of the item should be to restore Toilet meter. Next insert the line "ENERGY 20" or "HYGIENE 20" or "TOILET 20" to restore 20% of your Energy / Hygiene / Toilet meters Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Rest: 20, which means it will allow the user to rest and restore 20% of the Energy meter per cycle. ​ ​ ​ TYPE 0 ENERGY 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Cleanse: 20, which means it will clean the body and restore 20% of the Hygiene meter per cycle. ​ ​ SAMPLE CONFIG CARD If the user clicks on the item, it will show Relief: 20, which means it will relieve the need to urinate and restore 40% of the Toilet meter per cycle. TYPE 2 HYGIENE 20 TYPE 3 TOILET 4 0 ​Note: The *really needy [REST] script only supports Type 0. ​ Preparing your furniture / object Make sure your object already has AVSitter2 scripts. Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [USE] script or [REST] script from your inventory into the Contents of the object. ​That's it! ​ Using your Usable Wear your Really Needy HUD. Type the command in chat. (For advanced users you can create a gesture that replaces text with an emote or play an animation) For Type 0, say "/rest" within 10m of your object. For Type 2 or Type 3, say "/use" within 10m of your object. Sit on your object and your Energy/Hygiene/Toilet meter should be restored. ​ Ideas, suggestions and feedback Suggestions and feedback

  • Partners | Really Needy HUD

    Partners Partners If you are a creator that makes original mesh food & beverage items and are interested to make your creations edible for Really Needy HUD users, please apply here to be a Partner. Please include information about your existing business (SLurl, MP link, Flickr etc.) when you apply. Upon signing license agreement, Partners will be provided a partner script (with Copy + Transfer permissions) for putting into your Consumables to be sold. The script permission has to be set to Transfer only, and the item to be sold has to be no-copy. Revenue share is negotiable and dependent on expected sales volume. Your store will also be featured on the Consumables page of this website, as well as in The Needy Zone of my store. If you are a creator that makes adult furniture , you can easily make your furniture Auto-Copulation enabled with Really Needy HUD. To use Really Needy logo on your marketing material, contact me. If you are a sim-owner with a pharmacy, maternity centre, or medical facility , you can apply to be an Affiliate to distribute Really Needy products and earn commissions. SLurl Izzie's The Injuries add-on for The Really Needy HUD enables gunshot wounds to appear automatically on your BOM-compatible mesh body when you are shot. ​ BOM layers for other skin effects (eg. Wet, Dirty, Tired) specially created by Izzie's for the Really Needy HUD are also available. SLurl Sam Sparks Designs Mesh designer of the Multi-Level Incline Treadmill , Yoga & Exercise Mat , Really Olympic Swimming Pool , Really International Swimming Pool , Dance Barre, and Really Accurate Breathalyser . Sam Sparks Designs specialises in Sports, Art and Clothing. SLurl Velvet Whip Prolific maker of medieval roleplay clothing, furniture, food and more. Our initial collaboration will be a series of finely crafted mesh food items which can restore your avatar's Hunger. SLurl Alpha Gym Make a stop at the Alpha Gym for workout, weightlifting, training, fitness, spinning, sparring, wrestling, and much more. ​ Treadmills, weight machines, punching bags and yoga mats here which work with the Fitness feature of the Really Needy HUD v2.3 and up. SLurl Aka Animations Maker of the Catfight Pro Ring for wrestling, which is sold at the Partner's Corner of the Needy Zone. Wrestling is a Fitness activity for Level 7 Fitness requiring 2 players. SLurl Good Moaning The Pregnancy Add-on for Really Needy HUD integrates with Good Moaning Boobs Rubber to increase Arousal or decrease Arousal, depending on whether your avatar has Breast Tenderness . SLurl Gyro Studio & Design Looking for a realistic heart for your avatar ? Gyro has an animated mesh heart and it is compatible with the Really Needy HUD. The beating sound can synchronise with the Heart Rate you set with the Vital Signs Setter. Buy at the Partners Corner of The Needy Zone in my store. SLurl HD Emergency HD Emergency is one of Second Life's oldest suppliers of fire fighting, police, and medical equipment and vehicles. ​ The Injuries add-on works with fire from HD Emergency to simulate burn injuries. SLu rl Aeros The Really Needy HUD Lifestyle Edition comes with integration to Aeros genitals when used with Really Erogenous Zone (Male) . ​ Your avatar's genital can r espond to touch and have erections corresponding to Arousal level. Toilet need can be relieved by urination. SLurl Voir Animations Three of the drunk animations in the Blood Alcohol Content add-on are from Voir. ​ ​Buy extra drunk animations (ground-sits) from here that will work with the HUD once you drop them in: "DG Gsit2" , "DG Gsit3", "DG Gsit4". (40L per anim) SLurl Blueberry Get wet with the Noelia line of clothing from Blueberry when your avatar walks in the rain *. The Skin Effects Pack for the Really Needy HUD is required for the Waterdrops layer to be auto- applied on your avatar's BOM body. ​ *Really Useful Mega Weather Maker required. SLurl Meow Meow Making Mesh designer partner for Really Needy Farming , who have created the Potato plant , the harvested produce for Potatoes, Spinach, Lettuce, Sorrel, Oranges and Lemons , as well as the Really Useful Sprinkler , and Really Nice Chicken Coop . SLurl The Store Mesh designer of the Really Seductive Perfume . You can also find exotic Mikan and Pomelo imported by The Store on sale at the Supermarket. SLurl HEC The Really Comfortable Diaphragm and Cervical Cap comes with a special feature to automatically take off and put on HEC panties to simulate your avatar inserting the contraceptive. The panties are sold at the Needy Zone. Other products that work with the panties: Really Intelligent Wall-Hung Toilet , Water Closet , Ultra Tampon SLurl The V Bento The Really Needy HUD Adult Edition comes with with integration to The V Bento mesh vulva when used with Really Erogenous Zone (Female) - playing with your avatar's genitals will raise Arousal level. The Really Wet Pussy also integrates with The V Bento to allow your avatar to urinate to relieve Toilet need. SLurl DHB NOBLE Please visit the Partners Corner of the Needy Zone in my store where there are several scripts that work with DHB gags, DHB Urine Bag and the Needs Restriction Controller . The scripts are also available at the DHB store entrance. SLurl Infinity Swim Infinity Swim is an innovative gadget that lets you swim far off sim to no man's sea. It is now compatible with the Fitness feature of the Really Needy HUD, so your avatar can get fitter by swimming in SL's virtual ocean. ​ Swimming is a Level 2 Fitness activity. SLurl The Physics Cock The Really Needy HUD Lifestyle Edition comes with integration to Physics Cock when used with Really Erogenous Zone (Male) . Now your avatar's genital can respond to touch and have erections that correspond to Arousal level. Toilet need can also be relieved through urination. SLurl Mama Allpa The Really Needy HUD Relay for Mama Allpa will allow you to synchronise the Procreation cycle of your Really Needy HUD with the cycle of your Mama Allpa maternity HUD.

  • Old Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. ​ A food item with Nutrition value of +20 will decrease your Hunger by 20%. ​ A beverage item with Hydration value of +20 will decrease your Thirst by 20%. ​ Here are some example consumables with their values: Donut: Nutrition +20 Cupcake: Nutrition +20 Cappuccino : Hydration +20; Toilet -20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 ​ You can make your own consumables too. ​ Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident OLD Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. ​ Consuming food will restore your avatar's Hunger meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. ​ Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. ​ ​ Design principles for the Hunger meter: ​ Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. This is not realistic a nd seeing the meter dropping one percent at a time to 99%, 98%, 97%, etc. can be distracting. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. ​ Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. ​ Consuming water or beverages will restore Thirst meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. ​ ​ Making your own Consumables Making consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. ​ Here is a basic pack of 12 scripts and 16 ready-to-consume items to get you started. ​ You can also buy a pack of 20 [CONSUME] scripts from my inworld store . ​​⚡ INSTRUCTIONS: *really needy [CONSUME] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with * and is followed by the name of your object. For example if your object is named "Yummy Burger", then name your notecard as "*Yummy Burger". In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. ​ Type 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger meter. Type 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst meter. Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Next insert the line "FEEDS 5" if the script you bought can be used for multiple feeds. In this example it means the food/beverage can be used 5 times. If number of feeds is not specified, it would be assumed that the consumable item is single feed. Insert the line OWNERONLY if the item can only be consumed by the owner. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. ​ ​ ​ TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. ​ ​ ​ TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times, and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ​ ​ ​ ​Advanced configuration options for *really needy [CONSUME] v2.3 and up Insert this line in the config notecard CONSUME_ON_TOUCH CONSUME_ON_ATTACH HAND_ROT HAND_POS REZ_OFFSET 0.01 REZ_ROT Effect Item would be consumed by touching it without needing to say /eat or /drink Item would be consumed by attaching it without needing to say /eat or /drink Item would set itself to a rotation of when attached Item would set itself to a position of when attached Item would set itself to a z-position 1cm higher when rezzed to table/ground Item would set itself to a rotation of when rezzed to table/ground ​​​Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. ​ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. ​ SEEKING PARTNERS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here . ​ Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. ​ MONTLAUR RESTAURANT ​ Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl ​ Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. 725th Street Bar & Restaurant ​Really Needy 2-course meal costs 75L per person for table (2 seats) for couple or self, with live staff serving. Menu will be given by your waiter or waitress. ​ Accepts reservations and walk-ins. Watch the video for a walk-through of the restaurant setting. Facebook page Opening hours 1pm to 11pm SLT Wed to Sun 5pm to 11pm SLT Mon & Tue Highlights Restaurant on ship Live pianist everyday 8pm to 10pm SLT Free cocktail bar, dancing and coffee bar Extras For your special occasion Pianist: 100L/hour Location SLurl Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. ​ Mesh Creator Partners BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. ​ Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. ​ FOOD Bunch of Bananas NEW Carton of Pomelos Box of Mikans NEW Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs ​ BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie ​ OTHER Box of Vaigra (male aphrodisiac) NEW Box of Niagara (female aphrodisiac) NEW Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Useful Frying Pan ​ ​ ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne NEW Four bottles of champagne with ice bucket NEW Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 ​NON-ALCOHOLIC BEVERAGES Box of Coffee NEW Triple Pack of Coffee with Coffee Pot NEW Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) NEW Bottled Mineral Water ​ Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. Related Items

  • Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. ​ A food item with Nutrition value of +20 will decrease your Hunger by 20%. ​ A beverage item with Hydration value of +20 will decrease your Thirst by 20%. ​ Here are some example consumables with their values: Donut: Nutrition +20 Cupcake: Nutrition +20 Cappuccino : Hydration +20; Toilet -20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 ​ You can make your own consumables too. ​ Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. ​ Consuming food will restore your avatar's Hunger meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. ​ Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. ​ ​ Design principles for the Hunger meter: ​ Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. This is not realistic a nd seeing the meter dropping one percent at a time to 99%, 98%, 97%, etc. can be distracting. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. ​ Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. ​ Consuming water or beverages will restore Thirst meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. ​ ​ Making your own Consumables Making consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. ​ Here is a basic pack of 12 scripts and 16 ready-to-consume items to get you started. ​ You can also buy a pack of 20 [CONSUME] scripts from my inworld store . ​​⚡ INSTRUCTIONS: *really needy [CONSUME] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with * and is followed by the name of your object. For example if your object is named "Yummy Burger", then name your notecard as "*Yummy Burger". In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. ​ Type 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger meter. Type 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst meter. Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Next insert the line "FEEDS 5" if the script you bought can be used for multiple feeds. In this example it means the food/beverage can be used 5 times. If number of feeds is not specified, it would be assumed that the consumable item is single feed. Insert the line OWNERONLY if the item can only be consumed by the owner. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. ​ ​ ​ TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. ​ ​ ​ TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times, and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ​ ​ ​ ​Advanced configuration options for *really needy [CONSUME] v2.3 and up Insert this line in the config notecard CONSUME_ON_TOUCH CONSUME_ON_ATTACH HAND_ROT HAND_POS REZ_OFFSET 0.01 REZ_ROT Effect Item would be consumed by touching it without needing to say /eat or /drink Item would be consumed by attaching it without needing to say /eat or /drink Item would set itself to a rotation of when attached Item would set itself to a position of when attached Item would set itself to a z-position 1cm higher when rezzed to table/ground Item would set itself to a rotation of when rezzed to table/ground ​​​Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. ​ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. ​ SEEKING PARTNERS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here . ​ Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. ​ MONTLAUR RESTAURANT ​ Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl ​ Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. Mesh Creator Partners Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. ​ BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. ​ Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. ​ FOOD Bunch of Bananas NEW Carton of Pomelos Box of Mikans NEW Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs ​ BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie ​ OTHER Box of Vaigra (male aphrodisiac) NEW Box of Niagara (female aphrodisiac) NEW Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Useful Frying Pan ​ ​ ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne NEW Four bottles of champagne with ice bucket NEW Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 ​NON-ALCOHOLIC BEVERAGES Box of Coffee NEW Triple Pack of Coffee with Coffee Pot NEW Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) NEW Bottled Mineral Water ​ Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. Related Items

  • Auto-Copulation | Really Needy HUD

    Auto-Copulation Script Below is the sample script to enable your AVSitter2 furniture to interface with the Conception add-on of the Really Needy HUD. If the user chooses certain adult animations from the AVSitter2 menu, the Really Needy HUD will automatically determine that Sitter0 and Sitter1 are in Copulation mode, without requiring the male or female to initiate copulation requests. ​ Instructions: 1. Click on the "Show more" link below to make the source code of the whole script visible. 2. Select the entire source code (in light blue) using your mouse and press Ctrl-C to copy. 3. Go to your Inventory window in your Second Life viewer and choose 'New script'. 4. Press Ctrl-V to paste what you copied into the body of the new script (replacing its default contents). 5. Rename your script as "@ReallyNeedy_auto-copulate" 6. Please set the permission of the script to the same permissions as your furniture. 7. Drop the script into your furniture. ​ By copying the source code, you agree that this source code is being provided to you 'as-is' with no warranty, and it is subject to change at any time at the discretion of the creator of the Really Needy HUD. ​ // Sample script to enable furniture with Auto Copulation feature. For use with Really Needy HUD. // ********************************************************************************************** // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card with vaginal penetration. list copulate = ["DOGGY","MISSIONARY","BOTTOMUP","COWGIRL","BLKSMITH","RABBITS","TANGLE","RIDE"]; // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card which is sexual foreplay list foreplay = ["SERVICE HIM","BLOWJOB","69","OVERLOAD","GO DOWN","TASTE HER","BRAID","FONDLE","ABREAST"]; // DO NOT CHANGE ANYTHING ELSE BELOW key sitter0; key sitter1; default { state_entry() { llOwnerSay("This script makes your furniture compatible with the Conception add-on of the Really Needy HUD."); } link_message(integer senderlink, integer value, string text, key ID) { if (value==90045) // pose is played { list data = llParseStringKeepNulls(text,["|"], []); string SITTER_NUMBER = llList2String(data, 0); string pose = llList2String(data, 1); string ALL_SITTERS = llList2String(data, 4);// A list of UUIDs of all sitting avatars separated by the ( @ ) character list params = llParseString2List(ALL_SITTERS,["@"],[]); sitter0 = llList2Key(params,0); sitter1 = llList2Key(params,1); if (llListFindList(copulate,[llToUpper(pose)])!=-1) // match with the names of the sex anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"COPULATE,"+(string)sitter1); // send auto-copulate message to Really Needy HUD } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"COPULATE,"+(string)sitter0); // send auto-copulate message to Really Needy HUD } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"COPULATE",""); // notify [SEX] script that users are having intercourse } } else if (llListFindList(foreplay,[llToUpper(pose)])!=-1) // match with the names of the foreplay anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"FOREPLAY,"+(string)sitter1); } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"FOREPLAY,"+(string)sitter0); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"FOREPLAY",""); // notify [SEX] script that users are having foreplay } } else { if (ID==sitter0) { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); } else if (ID==sitter1) { llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"INTERCOURSE-STOPPED",""); } } } else if(value==90065) // get up { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } } }

  • Injuries | Really Needy HUD

    Injuries add-on Explosion Firearm Bleeding Burns Falling Injuries This page describes 5 types of injuries, which can be simulated with the Really Needy HUD. Explosion injuries Firearm injuries Bleeding Burns Falling from a height ​ Your Really Needy HUD must be v2 and up, and you will need to have an INJURIES add-on (optional for Lifestyle Edition and included for RPG Edition ). Injuries add-on BLEEDING Gunshot injuries and fragmentation damage from explosives will result in secondary Health damage from bleeding Treatment by medically-trained personnel or first aid (sold in supermarket) is required to stop bleeding BURNS Depending on distance and how big is the fire, your avatar will suffer first degree, second degree or third degree burns, which will result in Health damage ​FALLING Depending on the height which your avatar fell from, Health damage will be incurred ​ More details on each type of injury can be found below. Explosion Explosion Injuries ​ Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius Damage can be categorised into 3 types: Shock damage; Heat damage; Fragmentation damage Depending on the type of explosive, one or more types of damage may apply Damage is inversely proportional to the distance between the victim and the centre of blast Fragmentation damage causes blood splatter on different body parts (layers sold as part of Really Dangerous Explosives Pack ) Shock damage may cause body bruises (layers sold separately by Izzie's) ​ INDUSTRIAL EXPLOSIVES ​ There are 10 types of industrial explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. ​ ​ The Stability factor of the explosive can be reduced by impact (collision by physical object / avatar, or being shot by a firearm) or being extreme heat (proximity to extreme heat). If the Stability reaches zero, an explosion will result. ​ Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Explosive Barrel (Shock)" contains these lines: ​ STABILITY 100 BLAST_RADIUS 20 SHOCK_DAMAGE 60 HEAT_DAMAGE 0 FRAG_DAMAGE 0 DISPLAY 1 ​ The values for the Stability, Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. ​ DISPLAY 1 will display the current Stability factor as floating text. DISPLAY 0 will turn off the floating text display. ​ ​ IMPROVISED EXPLOSIVE DEVICES (IEDs) ​ The different types of IEDs have varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. IEDs do not have a Stability factor as they are usually detonated through a specific way eg. countdown timer, remote detonator. However, they can be detonated if shot by a firearm. ​ ​ Modifiable detonation scripts are included so that you can tailor the IEDs for your roleplay situation. For example, the disarm code for the C4 bomb is 78449 but you can change that by modifying the script. ​ ​ The Molotov cocktail comes in both Copy version and Transfer version. Copy version comes in a thrower which you can wear to simulate throwing the bottle by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. In First Person Mode, you need to go into Mouselook to be able to aim and throw. The thrower will be auto-detached after the object is "thrown" to be more realistic. Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Pipe bomb" contains these lines: ​ BLAST_RADIUS 10 SHOCK_DAMAGE 10 HEAT_DAMAGE 0 FRAG_DAMAGE 40 ​ The values for the Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. ​ ​ MILITARY EXPLOSIVE DEVICES ​ There are 6 types of military explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage. Copy version and Transfer version are included. Transfer version are denoted by (T) in the table. ​ ​​ All the Copy versions of the grenades except the Smoke Grenades come in a thrower which you can wear to simulate throwing the grenade by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. The thrower will be auto-detached after the object is "thrown" to be more realistic. ​ Specifications for each explosive can be changed by editing a configuration card inside the object. ​ Stun Grenade does not cause any damage, but simulates producing blinding light and loud sound that causes temporary deafness and disorientation ​ ​ Smoke Grenade does not cause any damage, but is used for signalling. Smoke colour comes in 5 variations: White, Red, Yellow, Green, Violet ​ ​ ​ Firearm Firearm injuries The standard firearm specifications are described below. To book your firearm, talk to the sim-owner first about your roleplay reason for having a firearm, then contact me in-world or click the Book Now button below to send me an email. If you are a sim-owner and would like to have a custom firearm made available to roleplayers in your sim, please contact me. ​ ACCURATE RANGE For roleplay purposes, the gun will not hit a target outside of this range (distance from the shooter). ​ HEALTH DAMAGE Primary health damage from the firearm depends depends on the firepower ("base damage") of the weapon and distance at which the victim has been shot. The damage calculation is as follows: Distance of less than 5m: 4d10 + (base damage x 2) Distance of 5m to 15m : 4d10 + base damage Distance of more than 15m: base damage 4d10 refers to the equivalent of rolling four 10-sided dice. Aside from primary damage, there is secondary damage from bleeding, explained further below in the Bleeding section. ​ ​​FIREARM SPECIFICATIONS COLT REVOLVER Land impact: 3 (none if worn) Accurate range: 25m Base Damage: 20% Cartridge: .38 Special Action: Single-action revolver Muzzle velocity: 1000 fps Feed system: 6 shot cylinder The Colt .38 or "Army Special" is a single-action revolver with a revolving cylinder holding six metallic cartridges. 199L Book Now TOMMY GUN Land impact: 1 (none if worn) Accurate range: 30m Base Damage: 25% Cartridge: .45 ACP Action: Blowback, blish Lock Muzzle velocity: 935 fps Feed system: 50 round drum magazine Invented in 1918, the Thompson Submachine Gun, also known also as the "Tommy Gun", "Annihilator", "Chicago Typewriter", "Drum Gun", "The Chopper", or simply "The Thompson", this America-made gun has gained popularity with both law enforcement officers and mobsters alike. 279L Book Now BERETTA PISTOL Land impact: 16 (none if worn) Accurate range: 20m Base Damage: 20% Cartridge: .380ACP/9x17mm Corto Action: Blow back Muzzle velocity: 750 fps Feed system: 7+ 1-round box magazine The Beretta Model 1934 is a compact, semi-automatic pistol which was issued as a standard service firearm to the Italian armed forces. 249L Buy Now M24R SMG Land impact: 47 (none if worn) Accurate range: 50m Base Damage: 35% Cartridge: .45 ACP Action: Blowback, open bolt Muzzle velocity: 1220 fps Feed system: 30 round box The M24R Sub-Machine Gun is a highly concealable Sub Compact Weapon system capable of engaging threat personnel with a high volume of lethal force while accurately firing at close range with minimal collateral damage. ​ ​ 289L Book Now M98 TRENCH GUN Land impact: 13 (none if worn) Accurate range: 20m Base Damage: 30% Cartridge: 12-gauge Action: Pump action Muzzle velocity: 1200 Feed system: 5 round tubular magazine The Winchester M98 trench gun is a pump-action shotgun with an external hammer and tube magazine, used by American soldiers, police, and hunters. 269L Book Now UNSC MS7 SMG Land impact: 4 (none if worn) Accurate range: 100m Base Damage: 40% Cartridge: 5×23mm M443 Full Metal Jacket Action: Gas-operating, rotating breech Muzzle velocity: 1400 fps Feed system: 50 round drum magazine The M7S Sub-Machine Gun is a personal defense weapon issued to the UNSC Armed Forces. The M7S is fitted with a smart-linked scope to assist target acquisition; the barrel is integrated with a muzzle flash suppressor and sound suppressor which makes it suitable for stealth operations. 299L Buy Now Buy Now Buy Now Buy Now PERMISSIONS All firearms are no copy, yes transfer. If your firearm is no modify, your purchase includes 1 free fitting (to adjust the size of the weapon to your avatar's hand). ​ ENGRAVING SERVICES To engrave some words on the weapon (eg. put your name on the texture of the gun), there is a 200L fee. ​ ​COMPATIBILITY WITH GUNS FROM OTHER WEAPON MAKERS Guns from the following weapon makers will also inflict Health damage. (Injuries add-on v2.6 and above required) SAC (SSOC Armament Co.) Okari Silver Hawk Company If you are a gun manufacturer or weapon maker, and would like to make your weapons compatible with Really Needy HUD, please contact me. GUNSHOT WOUND LAYERS ​ The Injuries add-on uses RLV functionality to automatically activate gunshot wound system layers/BOM layers created by top cosmetics brand Izzie's for your avatar body, depending on which body part your avatar was shot. There are 7 separate gunshot wound layers head/face chest back left pelvis right pelvis left leg right leg ​ Instructions to setup the RLV folders can be found on the Skin Effects Setup page. Buy Now Bleeding Bleeding Gunshot victims will continue to bleed and receive secondary damage over a period of time, until they receive first aid or medical aid. ​ Generally, the Health meter will drop by 20% to simulate bleeding, for every 15 min, if shot at close range (a few meters) for every 30 min, if shot at medium range for every 45 min, if shot at further than 15m ​ The bleeding can be stopped with the use of any of the following items for treatment. (Or if you buy the script to put into your own items). ​ ​ First Aid Stop bleeding This item can be put in locations such as clinics, dispensaries, sick bays, or given to the town doctor. One use of First Aid by the injured party will stop the bleeding. (Note: To restore Health, use Paramedic Kit / Bag or your own item enabled with [TREAT] script.) Paramedic kit Restore health Bleeding will also be stopped if the Paramedic Kit is used to restore Health to 100%. Owner can self-treat, or may require a second sitter (medic) depending on how owner has configured the Kit. Paramedic bag Medical aid Bleeding will also be stopped if the Paramedic Bag is used to restore Health to 100%. May require 2 users (1 medic and 1 patient) depending on how owner has configured the Bag. If you are roleplaying as medical personnel you may request for complimentary supply of first aid, if your sim-owner / parcel-owner agrees to list your medical institution in a directory in my in-world store and website. Burns Burns Exposure to fire cause burn injuries. ​ The amount of health damage sustained depends on the size of the fire and distance between the victim and the heat source (usually the centre of the fire). Based on these two factors, a heat factor is derived. Mesh fire with Modify and Copy perms is free upon request with purchase of the INJURY add-on. For Sim Package buyers, emergency services personnel can request for complimentary copy. Non-modify version made by other creator is also available for free on Marketplace. ​ The INJURY add-on uses a sensor every 5 seconds to automatically - detect fires within 6m of the REALLY NEEDY HUD (non-physical objects named "SMOKE") - detect the size of the fire and distance to the HUD wearer ​ To minimise usage of sim resources you may wish to turn off the fire-detection sensor using the chat command "/burnoff" when not roleplaying fire scenes. Say "/burnon" to turn on the sensor. The default is on. ​ Falling from heights Falling Falling from a height may cause internal and external injuries. ​ The amount of health damage sustained depends on the height fallen. The table below is a guide; it is possible that your avatar sustains lesser damage than shown. (Take it as luck?) ​The INJURY add-on uses a sensor every half-second to automatically detect when the avatar has fallen from a height. ​ To minimise usage of sim resources you may wish to turn off the fall-detection sensor using the chat command "/falloff" when not roleplaying scenes involving falling from a height. Say "/fallon" to turn on the sensor. The default is off. ​ Ideas, suggestions and feedback

  • Packages | Really Needy HUD

    Packages FAMILY PACKAGE ​ The Family Pack is suitable if you have a family roleplay of 5 members* or more in your household. 5 Really Needy HUDs (Adult Edition) pre-installed with BAC add-on for 3, and diseases add-on for all 5 HUDs. Cost for add-ons are waived. [USE] scripts you can put into 9 of your own furniture eg. 5 beds, 2 toilets, 2 shower/bath 20% discount for food and beverages included in the pack, and some other items Needs Rate Setter (for the head of the family) to control the consumption Rates for your family members ​ * For example, 2 adults, 1 teenager and 2 kids. The Procreation meter can be disabled for the 2 kids until they come of age. (Parents to inform me to unlock the meter.) The parents and teenagers will have the BAC add-on to enable them to drink alcohol if they wish. ​NA = Not available for sale COMMUNITY PACKAGE ​ If your sim is not quite ready yet for the Sim Package, you can start first with the Community Package. You can still enjoy a 43% discount off the usual price, save the hassle of buying individual products separately, plus get several additional items not available for sale. Lift your roleplay community to the next level by using the Really Needy HUD system as your community roleplay tool. * I will rez a system where your roleplayers can rez food/drinks which are compatible with the Really Needy HUD. Rez rights required. Number of orders per day will be capped. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. ​NA = Not available for sale SIM PACKAGE ​ Sim-owners can enjoy a 54% discount off the usual price by buying the Sim Package, save the hassle of buying individual products separately, plus get several additional items not available for sale. The Really Needy HUD system is a versatile roleplay system that can be used for different roleplay genres, and does not cost much more than a week of tier, for a much more immersive experience. ​ ​ ​ ​ ^ Each roleplayer can purchase for self for 1L at my inworld store. * I will rez a system where your roleplayers can buy food/drinks which are compatible with the Really Needy HUD. Rez rights required. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. ​NA = Not available for sale

  • Level 5 | Really Needy HUD

    Level 5 Machine weights

  • Level 6

    Level 6 Free weights

  • Level 0

    Level 0 Jogging

  • Level 3

    Level 3 Boxing (punching bag)

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