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  • Media | Really Needy HUD

    Media Videos USER GENERATED TUTORIALS (not paid review) SecondLife Roleplay Food Scripting Consumables, Scripted Food Needs: Hunger, Thirst SecondLife: I'm on my P3R10D!|Roleplay tutorial Needs: Procreation / Cycle SecondLife: Stat Boosting SEAFOOD BOIL!| EASY TUTORIAL Consumables, Scripted Food Needs: Hunger, Thirst SecondLife: I got the Flu!|Find out how Diseases Add-on PRODUCT VIDEOS Blog links Get Wet When It Rains In Second Life! New Weather System Update Works With Items From Izzie’s, Salt & Pepper, Mina Hair -- And Blueberry! Give Your SL Avatar Realistic Wounds With The Really Needy HUD’s New Explosive Pack! ​ Second Life Meets The Sims: Roleplay System Makes Your Avatar Look Wet, Sleepy, Dirty, Or Even Drunk Based On Your In-Game Behavior ​ SL Roleplay System Adds Jobs For Players Who Want To Make A Virtual Living As Barista, Tattoo Artist, Etc. -- Sim Owners Can Use It To “Hire” SLers! ​ Just In Time For Tokyo, Dive And Compete In The Really Olympic Swimming Pool ​ Really Needy HUD Seeking Food-Related Brands In Second Life ​ Add Combat To Your Really Needy HUD Roleplay System With An Injuries Add-On & Futuristic Gun For Taking & Giving Damage ​ Really Needy Fitness Game Launches 2nd Season Competition -- Win L$ Prizes For Exercising The Most In Second Life! ​ Level Up By Exercising & Exploring Second Life With The Really Needy HUD Fitness Game ​ Really Needy HUD Brings Sims-Like Roleplay Gaming To Second Life ​ ​ ​ ​ ​

  • Skin Effects setup | Really Needy HUD

    hangover sickface breast-veins gunshot blood bruises flush farming FAQ Skin Effects Skin Effects setup This page describes how to setup Skin Effects for the Really Needy HUD. The Really Needy HUD will activate the addition of layers automatically to your avatar using RLV if certain conditions are met as described here . (Note: your viewer must support RLVa and your avatar body/head must be BOM-ready). SKIN EFFECTS PACK Installation Instructions skinfx-setup Follow these steps to setup the following skin effects to work with your Really Needy HUD: Waterdrops - Steps 3 to 7 Dirty Face & Body - Steps 8 to 9 Tired Face - Steps 10 to 11 Chapped Lips - Steps 12 to 13 ​ If you bought the Skin Effects Pack from Marketplace, you can jump to the Express Setup Instructions below. ​ Unpack the box you received from your purchase. Open your Inventory window (Recent tab) to find the folders you unpacked. There should be 5 folders: Open a new (second) Inventory window. Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. Create a subfolder in the #Izzie’s folder and name it “Wet ”. (Optional) Copy the “Underwater” source folder and contents to the “Wet ” folder you created. Explanation: Contents of "Underwater" subfolder will be auto-attached (added) to your avatar when underwater, and auto-detached when not underwater. Create a subfolder in the “Wet” folder you created, and name it “Waterdrops ”. Copy the tattoo layer “Izzie's - Face & Body Waterdrops ” from the source folder into the “Waterdrops” subfolder you created. (Choose the version appropriate for your skintone) (Optional) Copy the “Really dripping wet” object from the source folder into the “Waterdrops” subfolder you created. If you have followed steps 1 to 8, it should look something like this: Explanation: Contents of "Waterdrops" subfolder will be auto-attached (added) when your avatar enters and then exits SL water or compatible scripted water. Attached items will self-detach after a short period of time to simulate skin drying. Create a subfolder in the #Izzie’s folder and name it “Dirt ”. Copy the tattoo layer “Izzie's - Face & Body Dirt ” from the source folder into the “Dirt” subfolder you created. (Choose the version appropriate for your skintone) Create a subfolder in the #Izzie’s folder and name it “Tired ”. Within it, make two more subfolders called “Tired Eyes” and “Tired Face”. Copy the tattoo layers "Izzie's - Tired Eyes " and "Izzie's - Tired Face combined " from the source folder into the subfolders within “Tired”. You can customise your own mix by choosing multiple layers for Tired Face instead of using the combined layer. Also, choose the version appropriate for your skintone. If you have followed steps 9 to 12, it should look something like the following: Create a subfolder in the #Izzie’s folder and name it “Chapped Lips ”. Copy the "Chapped Lips " tattoo layer from the source folder into the "Chapped Lips" folder. Choose the appropriate version for your skintone. It should look something like this: I am going to refer to these folders as the source folders This is a snapshot of my inventory window. I use Firestorm. It may look a little different if you are using a different viewer. Explanation: When your avatar's Thirst meter drops to 40% or below, the contents of the Cracked Lips folder will be auto-attached (added). When Thirst meter is higher than 40%, the contents of the folder will be auto-detached. Congratulations, you are done! If you have finished the above steps to install the Skin Effects Pack, it will look like the pic below, if you collapse the subfolders. EXPRESS SETUP INSTRUCTIONS (FOR MARKETPLACE DELIVERY) ​ Copy and paste the #Izzie's folder in your SKIN EFFECTS PACK delivery folder into the #RLV folder in your Inventory. If you already have a #Izzie's folder in your #RLV folder, copy and paste the contents of the #Izzie's folder from the SKIN EFFECTS PACK into the #Izzie's folder under #RLV. Check that you have a folder structure like the picture on the left. Choose the tattoo layers you want to use by deleting the extra layers in the subfolders on the left. You should still have a copy in your delivery folder. express-setup Installation instructions for other system layers made by Izzie's The Really Needy HUD v2.4 and related add-ons can also work with other tattoo layers created by Izzie's. However, you need to follow the instructions below to put them in the correct folder structure. Your viewer must also support RLVa. Make sure that your avatar is also BOM-ready. ​ Click any of the following links to jump directly to the section below. Hangover Face Sick Face Breast Veins Gunshot wounds Blood Bruises Flush Hangover Face hangover Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Hangover ”. Browse through the different tattoo layers in your "Izzie's - Hangover Face Tattoos " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Hangover" subfolder under #Izzie's. For example, I would like my avatar to have light eyebags, smudged mascara and smeared lipstick, so it looks like this: Explanation: Contents of "Hangover" subfolder will be auto-attached (added) when your avatar reaches Blood Alcohol Content (BAC) level of 0.14 and above, and auto-detach when your avatar is sober. Sick Face sickface Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Sick ”. Create subfolders in "Sick" called "Cold" and "Flu". Browse through the different tattoo layers in your "Izzie's - I've Got The Flu " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cold" and "Flu", depending on how sick you want your avatar to look. For example, it might look like this after I set it up for my avatar: Explanation: Contents of "Cold" and "Flu" subfolder will be auto-attached (added) when your avatar gets infected with the Cold disease and Flu disease respectively. When your avatar recovers, the contents of the subfolder will be auto-detached. Breast Veins breast-veins Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Breasts ”. Create subfolders in "Breasts" called "Baseline", "Cycle" and "Pregnant". Browse through the different tattoo layers in your "Izzie's - Breast Veins & Stretch Marks " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cycle" and "Pregnant". If you would like your avatar to have slightly larger breasts due to hormonal changes in the female cycle, or due to pregnancy, make copies of your avatar's shape with different breast sizes. Put the normal shape into "Baseline". Put the shape with slightly larger breasts into "Cycle". Put the shape with enlarged breasts into "Pregnant". For example, my avatar's normal breast size is 55. During Days 18 to 20 of the Cycle, I would like the breast size to slightly increase to 60. If pregnancy button on the HUD is pressed, breast size will increase to 70. To set this up, this is what my folders would look like: Explanation: Contents of "Cycle" subfolder will be auto-attached (added) when your avatar reaches Day 18 of your Cycle, and auto-detach when your avatar reaches Day 21. Contents of "Baseline" subfolder will be auto-attached (added) during other days of the Cycle other than Days 18, 19 and 20. Contents of "Pregnant" subfolder will be auto-attached when pregnant mode is on, and auto-detached when pregnant mode is off. Gunshot wounds gunshot Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Gunshot ”. Copy either the tattoo layers or the underwear layers from the Injuries add-on folder into "Gunshot". The layers must be organised in subfolders as indicated in the snapshot below. Blood blood Blood layers from Really Dangerous Explosives Pack Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Copy one or more desired tattoo layers in the folder from your purchase of the Really Dangerous Explosives Pack into the "Blood" folder you created in Step 2. There are 5 tattoo layers corresponding to Face, Chest, Back, Legs, Pelvis, depending on where you want blood to appear on your avatar when injured. If you are using the LeLutka Evo X head, use "Izzie's - LeL Evo X - Face Blood Splatters" instead of "Izzie's - Face Blood Splatters". Your RLV folder might look something like the following structure when you are done: Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion Fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Blood layers from "Face & Body Blood & Wounds" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Browse through the different tattoo layers in your "Izzie's - Face and Body Blood & Wounds " folder in your inventory. (Bought separately). Copy the desired tattoo layer into the "Blood" folder you created in Step 2. Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Bruises bruises Bruise layers from "Face & Body Bruises" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. If you already have this subfolder, go to step 3. ​​ Create another subfolder in the "Blood" subfolder and name it "Bruises ". ​ Browse through the different tattoo layers in your "Izzie's - BOM Layers Face and Body Bruises " folder in your inventory. (Bought separately) Create 5 subfolders in the "Bruises" folder you created in Step 3. Name them as Body01, Body02, Body03, Body04 and Body05. These 5 subfolders correspond to 5 levels of internal bleeding, with 01 being minor bruising to 05 being severe bruising. Copy the desired tattoo layers from your purchase into the subfolders. For example, this is what I chose for my avatar: If you have dark skin tones, you may also try putting in more than 1 layer in the subfolder, as wearing multiple layers will raise the intensity. ​ Explanation: Contents of "Bruises" subfolders will be auto-attached (added) when your avatar receives explosion Shock damage to Health. (Injuries add-on v2.5 is required). Depending on the extent of damage, a different subfolder will be auto-selected by the HUD, with Body01 being the lowest and Body05 being the highest damage. Contents will be auto-detached if Health meter is restored to 100%. Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. ​For example, for Alcohol Flush, 1. There is one layer for 'Face & Neck' and one layer for 'Ears'. You can choose to have either or both depending on where your avatar would turn red when drunk. 2. There are 3 levels of redness you can choose from - 70%, normal, and stronger. 3. If your avatar has a Lelutka Evo X head, choose from the layers with "LeL Evo X" in the name. Delete the layers that are not required from the folder. ​Explanation: Contents of "Alcohol", "Blush", "Exercise" and "Sex" subfolders will be auto-attached (added) when your avatar triggers it. Please see the Skin Effects page for the triggering conditions. Farming - Really Dirty Hands & Legs farming Instructions if you bought this through in-world store vendor Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Create a subfolder in the #NeedyHUD folder and name it “ Agriculture ”. If you already have a Agriculture folder, go to step 3. Create a subfolder in the Agriculture folder and name it “Dirt ”. Under the Dirt , create another 2 more sub-folders and name them "Hands" and "Legs" respectively. In the "Hands" sub-folder, create 3 sub-folders named "1", "2" and "3". In the "Legs" sub-folder, create 3 sub-folders named "1", "2" and "3". Copy the relevant layers from your delivery folder for Really Dirty Hands & Legs into the various sub-folders you just created. Refer to the snapshot on the right for a sample configuration. Instructions if you bought this through Marketplace Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Copy and paste the folders (including contents) from the MP delivery folder into your #NeedyHUD folder. Check that the folder structure looks like the snapshot on the right above. ​Explanation: Contents of the numbered subfolders will be auto-attached (added) when your avatar triggers it by planting seeds, starting with 1. As your avatar plants more seeds, it will move from 1 to 2 and lastly to 3 to represent increasing dirtiness of hands and legs. The BOM layers numbered "Level 1" are the lowest intensity of garden dirt, while the layers numbered "Level 3" are the highest intensity of garden dirt. You can configure how dirty your avatar gets by copying the chosen layer into the folders, and whether both the shins & knees, or only knees etc. By showering and restoring your avatar's Hygiene to 100%, the layers will be automatically removed. (You can also manually detach any layer). FAQ Frequently asked questions Q1. Can you list out all the subfolders in the #Izzie's folder, if I have everything? ​ A1. Yes, here you go: Q2. You mentioned "BOM" several times on this page. What is BOM? ​ A2. BOM or Bakes On Mesh is a feature that has been introduced in 2019 by Linden Labs. It allows system layers to show on mesh body parts. Read much more about it here . Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. Q3. Are there any known issues? ​ A3. These are 2 known issues outside of my control. If these occur when you try the demo with your Really Needy HUD, do not buy unless you do not mind them. ​ 1. Avatar turns grey (rebake) for a split second when layer is being applied. No fix known. 2. In some occasions when multiple BOM layers are being worn (by RLV), layer added is not visible. There is also currently no way a script is able to change the order of BOM layers on an avatar. Fix : right-click on avatar, choose Edit Outfit and exit. The layer should become visible. TIP: Do you know that you can also disable your avatar going into the automatic pose when you select Edit Outfit? Go to Preferences > Move & View > Uncheck the box for "Appearance" under "Automatically pose avatar during". ​ Ideas, suggestions and feedback Please leave your comments on this page .

  • Usables | Really Needy HUD

    Hygiene Usables Energy Toilet Making Usables Suggestions and feedback Usables Usables Usables are scripted objects which can replenish your avatar's Energy , Hygiene and Toilet meters. ​ For example, a bed with Rest value of +20 will restore Energy meter by 20% every 10 seconds that your avatar rests on it. a shower with Cleanse value of +40 will restore Hygiene meter by 40% every 10 seconds that your avatar is using it. a water closet with Relief value of +40 will restore Toilet meter by 40% every 10 seconds that your avatar is using it. ​ Photo by Engelsstaub Resident Energy Energy This meter indicates how much physical energy your avatar has. The lesser the meter, the more tired your avatar is. The meter slowly decreases when your avatar is awake. If Energy is below 40%, your avatar will start to look tired . If your avatar runs out of Energy, your avatar will collapse from exhaustion. ​ Proper rest or sleep will restore Energy meter. When Energy meter reaches 0%, Health meter will also start to drop. ​ Typically items that restore Energy would be furniture like bed, mattress, sofa, chair. An energy drink or caffeine shot could also give a boost. ​ If you have the "*really needy [USE] "script or "*really needy [REST] " script, you can drop it into your own furniture to make it compatible with the Really Needy HUD. ​ Your avatar can also use someone else's furniture (if they have the [USE] script inside) to restore Energy, just like in RL. ​ Sitting will half the rate which Energy meter drops. This works even on furniture without the [USE] script. Buy Hygiene Hygiene This meter will gradually decrease over the course of the day. ​Taking a shower or bath, or washing face/hands will restore Hygiene meter. The lower the Hygiene meter, the higher probability of catching a disease. When Hygiene drops to 20% or lower, your avatar may look dirty . ​ Typically items that restore Hygiene would be private or public amenities like bath-tub, shower, sink, or personal hygiene products such as shampoo, soap, body wash, hand wash, toothbrush. ​ If you have the "*really needy [USE]" script, you can drop it into your own items to make it compatible with the Really Needy HUD. ​ You can also use another person's bath-tub or shower (if they have the [USE] script inside) to restore your Hygiene, just like in RL. But I would not recommend you use other people's toothbrush! ​ Certain activities will cause your Hygiene to drop faster than usual If Toilet meter reaches 0%, you will lose bladder control which will decrease your Hygiene instantly by 40%. If you are pregnant, the Hygiene meter drops twice as fast. ​ Food for thought: If your Hygiene meter is low, should other people near you receive a message that you smell bad? Or perhaps even a stink cloud should appear? Add your comments below or send me a notecard with your thoughts. Buy Really Handy Bathroom Soap is sold at the supermarket . Buy Toilet Toilet This meter will gradually decrease over the course of the day. ​When the Toilet meter is low (eg. 20% is the default but this is customisable) your avatar may stand a bit funny and feel the urgent need to go really soon. If it reaches 0%, your avatar will be incontinent (not be able to control his or her bladder anymore), which will be really embarrassing if there are people around. ​ Using a toilet (private or public) will restore the meter ie. relieve the need. ​ If you have the "*really needy [USE] " script, you can drop it into your own items to make it compatible with the Really Needy HUD. ​ Your avatar can also use someone else's toilet (if they have the [USE] script inside) to restore Toilet meter, just like in RL. But it is polite to ask for permission first and don't forget to flush. ​ Certain conditions will cause Toilet meter to drop faster Drinking caffeinated or alcoholic beverages will make it decrease faster. If your avatar is pregnant, the Toilet meter drops twice as fast. If your avatar is infected with certain diseases which makes him or her visit the toilet more frequently. ​ If your avatar has mesh genitalia from Aeros, Physics, The V, or VAW, the urination function that comes with the mesh genitalia is compatible with the Toilet meter. ​ Buy Buy Making your own Usables Making Usables If you would like to make your own furniture which is compatible with the HUD, you can buy the [USE] script, which can be used for restoring energy, hygiene and toilet, or the [REST] script which can be used for restoring energy only. Your furniture must be AVSitter2-ready. ​ ⚡ INSTRUCTIONS : *really needy [USE] script, *really needy [REST] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with *, and is followed by the name of your object. For example if your object is named "Comfy Bed", then name your notecard as * Comfy Bed . In the notecard, insert the line "TYPE 0", "TYPE 2" or "TYPE 3". Type 0 are items which will be found by the HUD if the user says "/rest". Main property of the item should be to restore Energy meter. Type 2 are items which will be found by the HUD if the user says "/use". Main property of the item should be to restore Hygiene meter. Type 3 are items which will be found by the HUD if the user says "/use". Main property of the item should be to restore Toilet meter. Next insert the line "ENERGY 20" or "HYGIENE 20" or "TOILET 20" to restore 20% of your Energy / Hygiene / Toilet meters Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Rest: 20, which means it will allow the user to rest and restore 20% of the Energy meter per cycle. ​ ​ ​ TYPE 0 ENERGY 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Cleanse: 20, which means it will clean the body and restore 20% of the Hygiene meter per cycle. ​ ​ SAMPLE CONFIG CARD If the user clicks on the item, it will show Relief: 20, which means it will relieve the need to urinate and restore 40% of the Toilet meter per cycle. TYPE 2 HYGIENE 20 TYPE 3 TOILET 4 0 ​Note: The *really needy [REST] script only supports Type 0. ​ Preparing your furniture / object Make sure your object already has AVSitter2 scripts. Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [USE] script or [REST] script from your inventory into the Contents of the object. ​That's it! ​ Using your Usable Wear your Really Needy HUD. Type the command in chat. (For advanced users you can create a gesture that replaces text with an emote or play an animation) For Type 0, say "/rest" within 10m of your object. For Type 2 or Type 3, say "/use" within 10m of your object. Sit on your object and your Energy/Hygiene/Toilet meter should be restored. ​ Ideas, suggestions and feedback Suggestions and feedback

  • Store & Discord | Really Needy HUD

    In-world store Click to teleport to the Needy Zone on the second floor of The Really Useful Scripts Corner . Marketplace store Click for link to Marketplace (Really Useful Scripts Corner). If you are looking for Really Needy items, you can do a keyword search for "needy" under the store. Login to see Moderate/Adult-rated items as well. Discord server Click for invitation link to join our Discord server for the latest updates on new and upcoming releases, share your ideas and socialise with other Really Needy roleplayers.

  • Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. ​ A food item with Nutrition value of +20 will decrease your Hunger by 20%. ​ A beverage item with Hydration value of +20 will decrease your Thirst by 20%. ​ Here are some example consumables with their values: Donut: Nutrition +20 Cupcake: Nutrition +20 Cappuccino : Hydration +20; Toilet -20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 ​ You can make your own consumables too. ​ Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. ​ Consuming food will restore your avatar's Hunger meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. ​ Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. ​ ​ Design principles for the Hunger meter: ​ Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. This is not realistic a nd seeing the meter dropping one percent at a time to 99%, 98%, 97%, etc. can be distracting. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. ​ Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. ​ Consuming water or beverages will restore Thirst meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. ​ ​ Making your own Consumables Making consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. ​ Here is a basic pack of 12 scripts and 16 ready-to-consume items to get you started. ​ You can also buy a pack of 20 [CONSUME] scripts from my inworld store . ​​⚡ INSTRUCTIONS: *really needy [CONSUME] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with * and is followed by the name of your object. For example if your object is named "Yummy Burger", then name your notecard as "*Yummy Burger". In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. ​ Type 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger meter. Type 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst meter. Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Next insert the line "FEEDS 5" if the script you bought can be used for multiple feeds. In this example it means the food/beverage can be used 5 times. If number of feeds is not specified, it would be assumed that the consumable item is single feed. Insert the line OWNERONLY if the item can only be consumed by the owner. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. ​ ​ ​ TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. ​ ​ ​ TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times, and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ​ ​ ​ ​Advanced configuration options for *really needy [CONSUME] v2.3 and up Insert this line in the config notecard CONSUME_ON_TOUCH CONSUME_ON_ATTACH HAND_ROT HAND_POS REZ_OFFSET 0.01 REZ_ROT Effect Item would be consumed by touching it without needing to say /eat or /drink Item would be consumed by attaching it without needing to say /eat or /drink Item would set itself to a rotation of when attached Item would set itself to a position of when attached Item would set itself to a z-position 1cm higher when rezzed to table/ground Item would set itself to a rotation of when rezzed to table/ground ​​​Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. ​ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. ​ SEEKING PARTNERS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here . ​ Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. ​ MONTLAUR RESTAURANT ​ Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl ​ Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. Mesh Creator Partners Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. ​ BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. ​ Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. ​ FOOD Bunch of Bananas NEW Carton of Pomelos Box of Mikans NEW Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs ​ BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie ​ OTHER Box of Vaigra (male aphrodisiac) NEW Box of Niagara (female aphrodisiac) NEW Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Useful Frying Pan ​ ​ ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne NEW Four bottles of champagne with ice bucket NEW Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 ​NON-ALCOHOLIC BEVERAGES Box of Coffee NEW Triple Pack of Coffee with Coffee Pot NEW Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) NEW Bottled Mineral Water ​ Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. Related Items

  • Farming | Really Needy HUD

    Crop Agriculture Soil Patch Farming Tools Types of Crops Planting Seeds Watering Crops Weeding Harvesting Animal Husbandry Farming HUD Selling produce Upgrading tools Wiki Video Tutorial Farming NEW A game in the virtual world of Second Life where your avatar can grow crops and rear animals for a self-sustaining lifestyle; unlock new abilities by gaining Farming Experience Points and levelling up; compete for a spot on the Farming Leaderboard; sell what your avatar produces on the farm to others ; .. all while creating your dream farm! ​ ​ For the video tutorial on rearing animals, please click here to jump below VIDEO TUTORIAL KEY MOMENTS Types of crops - 0:06 Tilling - 1:02 Planting seeds - 1:48 Watering Can - 2:17 Refilling watering can (SL sea) - 2:46 Refilling watering can (Tap) - 3:11 Weeding using a trowel - 3:44 Weeding using a hoe - 4:48 Fixing the fence - 5:29 Fertiliser - 6:35 Garden hose - 7:21 Sprinkler - 7:38 Harvesting - 8:27 Harvested produce - 8:54 Crop Agriculture CROP AGRICULTURE GETTING STARTED To get started on Needy Farming, you need: Really Needy Farming HUD Basic farming tools Rake Watering Can Garden Trowel Either a Dirt Row or Soil Plot Seeds HOW TO PLAY Rez a soil patch on your land. Till your soil with a rake, if required. Plant seeds for the type of crop you would like to grow. Make sure your soil patch’s Growth mode is ON. Water your soil patch on a regular (daily) basis. Harvest the crop when it is ready. ​ Soil Patch SOIL ​ Types of soil patches There are two sizes you can choose from, for the soil patch to grow your crops. Really Useful Dirt Row can grow up to 3 plant units (at the same time) at level 0 does not need to be tilled before planting seeds land impact of 1 Really Useful Soil Plot can grow up to 8 plant units (at the same time) at level 0 needs to be tilled before planting seeds land impact of 6 weeds spawned will have additional 3 land impact two types available The first type can be set to Difficulty of Beginner or Intermediate. It cannot be changed to Advanced. The second type is set to Difficulty of Advanced only and cannot be changed to Beginner or Intermediate The maximum plant units will increase as your avatar increases in Farming level After rezzing the soil patch, click on the soil and hold down the mouse button until the SETTINGS menu pops-up. ​ Settings Menu The two most important buttons for a start are Growth and Difficulty. Growth – this toggles Growth mode to be ON or OFF. When it is OFF, your plants will not grow and other things will not happen as well. You can turn it off when you are going to be absent from SL for a while. Difficulty – choose from BEGINNER, INTERMEDIATE or ADVANCED. Here are some basic differences. Beginner Plants will stop growing but will not die if there is insufficient soil moisture No weeds risk No Farming experience points (Farming XP) will be awarded Intermediate Plants can die if there is insufficient / too much soil moisture Risk of weeds 2 Farming XP will be awarded for each crop harvested Advanced Plants can die if there is insufficient / too much soil moisture Risk of weeds Other risks as your avatar advances in level including fence breakdown risk, animal risk, pest risk and crow risk 4 Farming XP will be awarded for each crop harvested DIRT ROW SOIL PLOT Other settings are: Turn – the amount of time which your crops will grow one stage is called a ‘turn’. The default turn is 24 hours when you start the game. As your avatar levels up, there are more options available to reduce the length of time for each turn by using Fertiliser. Moisture – turn on/off the floating text that shows the soil moisture level in %. Name – change the name of your soil patch. Fence - turn fence visible / invisible. (applicable only for Soil Plot for Beginner/Intermediate) Soil fertility - this is a score from 0-100%. 0: Barren, 1-20: Low, 21-40: Medium, 41-60: High, 61-80: Very High, 81-100: Maximum. Fertility does not matter if Difficulty is set to Beginner or Intermediate. Fertility only affects the duration of the Turn if Difficulty is set to Advanced. Soil moisture - this is also a score from 0-100%. See section below on Watering Crops. Soil volume - this is the amount of soil in your soil patch in cubic metres. Roughly speaking, it is: length x breadth x height. FARMING TOOLS You start the game with the ability only to use basic tools - the Rake, Watering Can and Garden Trowel. As you level-up, you will unlock the ability to use more tools. The minimum Farming level required to use each tool is shown below. Farming Tools RAKE For tilling your Soil Plot before planting seeds . Add/attach the Rake to your avatar, stand on your soil and click on the Rake to start tilling your soil. A Soil Plot only needs to be tilled once every 30 turns before planting seeds. A Dirt Row does not need tilling. Use of the Rake will expend Energy. No land impact when attached. ​ Level 0 WATERING CAN For watering your Soil Plot or Dirt Row. Add/attach the Watering Can to your avatar, stand on your soil and click on it to start watering your soil. You need to aim for the CENTRE of the Soil Plot or Dirt Row. (Water the soil plot, not the plants). If you run out of water, walk to the edge of a SL sea / lake and click on the Watering Can to refill (see video ). You can also install a Water Tap for refilling Watering Can (see video ). Use of the Watering Can will expend Energy. No land impact when attached. Level 0 GARDEN TROWEL For removing weeds from your Soil Plot or Dirt Row. Add/attach the Trowel to your avatar, stand parallel to the row of weeds and click on the Trowel to start weeding. Use of the Trowel will expend Energy, and also reduces Hygiene. No land impact when attached. Level 0 GARDEN TAP For refilling your watering can. Rez the garden tap. Rez the watering can next to your garden tap and it should move into position. Click the garden tap to turn it on. (It will turn off by itself). 3 land impact. Level 0 HOE For removing weeds from your Soil Plot or Dirt Row, with greater efficiency than the Garden Trowel. Add/attach the Hoe to your avatar, stand parallel to the row of weeds and click on the Hoe to start weeding. Use of the Hoe will expend Energy. No land impact when attached. ​ Level 1 HAMMER For repairing the fence of your Soil Plot. Fence wood is required too. Add/attach the Hammer, rez the fence wood near your fence, click and hold on the broken fence until a menu pops-up and press the button. Drag the vertical wooden posts to the fence, followed by the horizontal planks to repair. No land impact when attached. Level 2 FERTILISER For accelerating crop growth, and producing bumper/premium crops (Level 4 and above) Soil patch owner must be minimum level 2. Industrial Fertiliser raises soil fertility by 15% while Organic Fertiliser raises fertility by 30%. Rez and move next to (or on) the soil patch. Say /use in chat and click the bag of fertiliser. Use of fertiliser will reduce Hygiene. 1 land impact. Level 2 WEEDKILLER For eradicating all weeds on your soil patch . Soil patch owner must be minimum level 5. Rez and move next to (or on) the soil patch. Say /use in chat and click the bag of Weedkiller. Caution: Causes Health damage if not wearing face mask when using the Weedkiller. Use of Weedkiller will reduce Hygiene. 1 land impact. Level 5 GARDEN HOSE For watering your Soil Plot or Dirt Row . Soil patch owner must be minimum level 3. Position the Hose to point at the centre of the soil patch. Click on it to turn it on. No Energy will be expended in using the Hose. 3 land impact. Level 3 SPRINKLER For watering your Soil Plot or Dirt Row . Soil patch owner must be minimum level 4. The Sprinkler has a timer you can set to turn it on periodically. No Energy is expended in using the Sprinkler. 2 land impact. ​ Level 4 Credit: Sprinkler by LikeMeow QUICKLIME For removing moisture from your soil if you over-watered. Soil patch owner must be minimum level 5. Rez and move next to (or on) the soil patch. Say /use in chat and click the Sack of Quicklime. One Sack removes 0.1 cubic metres (100 litres) of water from the soil. Caution: Causes Health damage if not wearing face mask when using the Quicklime. Even when face mask is worn, there is still an additional 35% chance of 2%-10% Health damage. Use of Quicklime will reduce Hygiene. 1 land impact. Level 5 Level 6 PESTICIDE For preventing insect infestation on your crops. Soil patch owner must be minimum level 6. Add/attach the Pesticide to your avatar, stand 1m in front of the crop and click on the Pesticide to spray. No land impact when attached . SCARECROW For preventing crows from eating your mature crops. Rez the scarecrow and move it near your soil patch. Has an effective range of 10m (distance between the scarecrow and the centre of your soil patch). 2 land impact. Level 7 TYPES OF CROPS The following table shows the minimum level to grow each type of crop, the number of turns from seed to harvest and the plant units it consumes from a soil patch. Types of Crops VEGETABLES / SHRUBS LETTUCE x 1 Min level: 0 # turns to ha rvest: 5 # plant units: 1 CARROTS x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 SPINACH x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 STRAWBERRIES x 1 Min level: 1 # turns to ha rvest: 10 # plant units: 1 SORREL x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 POTATOES x 1 Min level: 2 # turns to ha rvest: 6 # plant units: 2 BEETROOT x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 Credit: Potato plant mesh by LikeMeow TREES FIG TREE Min level: 3 # turns to ha rvest: 10 # plant units: 6 LEMON TREE Min level: 4 # turns to ha rvest: 10 # plant units: 6 ORANGE TREE Min level: 5 # turns to ha rvest: 10 # plant units: 6 AVOCADO TREE Min level: 6 # turns to ha rvest: 10 # plant units: 6 PLANTING SEEDS To plant seeds, rez the Seed object from the folder onto your soil patch. The seed object looks like a glowing sphere or cube to help you to position it. If your avatar is near the seed, the Farming HUD will play a planting animation as well. Bury the seed sphere/cube about half-way into the soil and it should 'vanish' with the message that it is successfully planted. If it does not vanish, use your Edit arrows to move it a little up or down. For every seed planted, your avatar's Hygiene will drop by 10% due to hands and legs getting dirty with soil. If you have the Really Dirty Hands & Legs BOM layers, they will automatically be activated . (See image on the right). If you have planted the seeds, click the soil and hold down the mouse button until the Settings menu pops-up. Then click the Growth button to start the growing phase. (The Growth button is like a start/pause, for example you might want to pause it if logging out, or you will not be in-world for an extended time). Planting Seeds Using Mega Weather Maker to water your soil patches If you own a Really Useful Mega Weather Maker v7, you can also use it for watering your Soil Plots and Dirt Rows. It has the advantage of covering a large area, without needing your avatar to use the Watering Can or Garden Hose on individual soil patches. You can set it to Rain and come back a few hours later. You can even set it to follow the weather of a RL city (using the RL to SL weather converter ) for additional realism. Choose a city which rains often. Tropical Rain delivers 4mm of rain per hour, which works out to be ~2.7% of moisture for the Soil Plot and ~3.1% for the Dirt Row. WATERING CROPS Soil moisture is probably the most important factor for growing your plants. Keep it between 25% and 80% . (Soil moisture percentage is calculated by volume of water divided by volume of soil.) If it is too dry or too wet, the plants will stop growing. (For Intermediate/Advanced, the plant health will be affected and will eventually die if not rectified). The soil moisture evaporation rate is 1 mm per turn for Beginner and Intermediate, and ranges from 1mm to 3mm per turn for Advanced. (1mm translates to about 0.7% for the Soil Plot). For watering the soil, the basic method is to use the Watering Can . The ability to use a Garden Hose will be unlocked at Level 3, and the ability to use a Sprinkler will be unlocked at Level 4. TIP: you should be aiming your Watering Can or Hose to the middle of the soil patch rather than watering the plants. You can also use the Mega Weather Maker v7 for watering soil - see sidebar. ​ Watering Crops REMOVING WEEDS There is a 5% risk of weeds growing in your soil patch each round. This risk is only applicable for Difficulty mode of Intermediate and Advanced only and not applicable for Beginner. If weeds start to grow in your plot, add/attach the Garden Trowel or Hoe to your avatar, stand parallel to the row of weeds, and click on the Trowel to start weeding. (See the video for guidance). If you do nothing, the row of weeds will multiply each turn to become two rows, three rows, up to maximum of four rows. After that, your crops will start to lose health each turn, until they die or the weeds are eradicated . ​ Weeding HARVESTING If your crop is ripe, wear your Needy Farming HUD and just click on the plant to harvest it. The harvested produce will be delivered to your inventory. (If your avatar is in a region with the Farming Server, it will be delivered to the Contents of your Needy Farming HUD.) The crop on the soil will delete itself shortly after harvesting. The Farming HUD will track the statistics of the number of crops harvested. It will report the statistics if you click on it. What the harvested items can be used for: Your avatar can consume it (restore Hunger, Thirst, or eat for some nutritional benefit if you are pregnant etc.) Your avatar can use it as an ingredient for Cooking (future) You can sell it to a NPC Vegetable Trader for N-coins You can sell it for L$ or trade it with another user You can have it delivered to a container (eg. pantry, storage bin etc.) (future) Harvesting Harvested Produce (Click the > arrow in the picture to see more) Lettuce, spinach, sorrel, strawberries, carrots, beetroot Potatos, lemons, oranges, figs, avocados Just a nice picture of lemons Lettuce, spinach, sorrel, strawberries, carrots, beetroot 1/3 Credit: Bowl of Spinach, Bowl of Sorrel, Basket of Lettuce, Crate of Potatoes, Basket of Oranges by LikeMeow ANIMAL HUSBANDRY Animal Husbandry Besides growing crops, your avatar can also rear animals. ​ It will be dairy farming and poultry farming for a start, but will be expanded to more types of animals over time. ​ Important Notes: Days below refer to RL days. Really Needy Farming HUD v1.1 is required to earn Farming XP. If you currently have an older version, say '/checkupdate2 ' in chat. If your Farming HUD is set to Beginner Difficulty mode, you will not earn any Farming XP. Use a soil patch to set Difficulty. Text in [square brackets] are features which are planned but have not yet been implemented. VIDEO TUTORIAL KEY MOMENTS Dairy Cow Feeding: 0:24 Petting: 1:20 Milking: 1:36 Chickens Wander: 2:20 Feeding: 2:52 Laying eggs: 3:57 Go Home: 4:40 If you follow this link to the video on Youtube, the resolution looks better than watching the embedded video on this page. DAIRY COWS Each animesh cow has a land impact of 20. Animations include standing idle, looking left/right, shaking head and eating. ​ ​ Production A dairy cow will nee d to be fed on a daily basis for 3 days in order to start lactating (ie. produce milk). On the 4th , 5th and 6th day, the cow can be milked if it has been fed for the day. The 6 days form one cycle, after which the cow returns to 'Day 1' and it has to be fed for 3 days before producing milk again. Each milking will produce a bucket of milk (about 6 quarts) Harvested item : Milk Bottle Holder Farming XP awarded : 2 Productive lifespan : 7 lactation cycles (21 harvests of milk in total) Feeding There are 3 types of cattle feed, sold separately Hay - basic nutrition Silage - moderate nutrition, 5% boost to Mood [Grain - premium nutrition, 10% boost to Mood] How to feed Rez the Haystack or Silage and move it in front of the cow. Click the cow and choose "Feed" from the menu. If it says the cow is hungry, the feed is near enough. Otherwise you need to shift the feed nearer the cow. Once the feed is near enough, the cow will automatically start eating the feed. If you do not feed the cow for more than a day (to be exact, more than 26 hours after its last feeding time), its Mood will decrease by 10% but it will not die from hunger. After a feed, you have to wait at least 22 hours before feeding it again. ​ Milking If you are not sure if the cow is lactating, click on the cow and choose "Milk" from the menu. It will say the cow is not ready to be milked if you have not fed the cow for the preceding 3 days or not fed the cow on Day 4, 5 or 6. To milk the cow, right-click on it and choose "Sit". Your avatar will automatically sit on a low stool and a bucket will appear below the cow's udders, and your avatar will start to milk the cow. Once the milking is done, the harvested milk will be delivered to your inventory. If the cow's mood is 100% or more, you have a chance of harvesting Premium Milk . The chance is 50% for Levels 1 to 4, and an additional 5% for each Level above 4. After a successful harvest of Premium Milk, the Mood will drop to 95%. ​ Petting You can improve the Mood of the cow by 5% by petting it daily. Petting more than once a day does not have any increased effect. To pet the cow, have you avatar stand close to it. Click the cow and choose "Pet" from the menu. ​ ​ Milk Bottle Holder can be opened to give 6 Bottles of Milk. each Bottle of Milk (one quart) can be consumed to restore Hunger/Thirst, or used as an ingredient for Cooking (future) [sold for N-coins (if unopened) to the NPC Dairy Wholesaler] sold for L$ or traded with another user ​ Milk Bottle Holder GRASS Min level: 0 # days to harvest: 4 # plant units: 9 Making hay Instead of buying hay to feed your cows, you have the option of growing grass yourself to make hay. Buy grass seeds at the store. (They are sold in pack of 12) Plant the grass seeds in a Soil Plot. You need 9 plant units as they take up quite a lot of space. Harvest the grass after 4 days. Harvested item: Haystack CHICKENS Each animesh hen has a land impact of 20. Animations include standing/pe cking, walking, fast-walking, sitting and laying. [Chickens can be rezze d on your land and left alone. Chickens who are old enough become Hens capable of laying eggs.] Production Hens will produce one egg per day if they are fed. When your avatar collects 6 eggs* from the same Hen, a harvested item will be delivered to your inventory. Harvested item : Basket of Eggs* Farming XP awarded : 2 Productive lifespan: 120 eggs * [If your Hen has Mood of 100% or higher when laying the egg, Premium Egg will be laid and Mood will reduce to 95%. Six Premium Eggs collected will yield harvested item of "Basket of Premium Eggs".] Basket of Eggs Feeding Hens only need to be fed once a day to lay eggs. If you do not feed the Hen, it will not die from hunger. Not feeding a Hen for more than 26 hours after the last feed time will decrease Mood by 10%. Feeding a Hen earlier than due time (22 hours from last feed up to 24 hours from last feed) will increase Mood by 10%. It can store the swallowed food in a pouch-like storage area in its esophagus called a crop, to digest it more leisurely later. As such, if you feed it earlier eg. 1 hour earlier than the 24 hour mark, you don't need to feed it again till 25 hours later. If you try to feed it too early (before 22 hours from last feed), it will not be hungry. ​ There are 2 methods of feeding. Feed by hand Add/attach the "Bag of Chicken Feed " to your avatar Click on the bag and your avatar should play an animation of throwing chicken feed on the ground Hens within 5m will come toward the feed pellets to eat them [Place chicken feed in a trough, click on the Hen and choose "Feed" from the menu.] Bag of Chicken Feed contains 150 feeds. The feed pellets are temporary and will disappear within a minute or two if not eaten by the chickens; hence no land impact. Credit: mesh bag and 2 bento animations by LikeMeow; script and pellets by Grace7 Ling Bag of Chicken Feed Moving around When you rez the Hen, it will save the rez position in the region as its Home location . There are some options you can access in the menu for your Hen to customise its movement. Wander : the Hen will move around, but generally not further than 10m from its home location. Use this option only if the ground is relatively flat or your Hen might tumble. Stay : this cancels the Wander mode and the Hen will stay in its current position. (It will still move towards chicken feed if it is feeding time!) Go Home : the Hen will be moved to its home location and Wander mode will be turned off. Set Home : saves the current position of the Hen as its home location. If the Hen has stumbled or fallen over, you can give it a helping hand by touching it. If your hen has produced more than 90 eggs (ie. a more mature hen that can't run as fast as a younger hen), there is a 3% chance of it being eaten by a fox if it is not fed (as it wanders around, looking for food). A chicken coop will reduce or eliminate that risk if your hen or chicken is near or inside the coop. ​ Laying eggs After a Hen finishes feeding, it will start to lay an egg 10 minutes later. If there is a Chicken Coop nearby, it will try to go to one of the unoccupied nestboxes to lay its egg. If there is no coop, it will just lay its egg wherever it is at. The egg laying will take 30 minutes. Collecting eggs To collect an egg that has been laid, ensure your avatar is wearing the Farming HUD and click on the egg. Collect 6 eggs from the same Hen to make a harvest. If the Farming HUD is not worn when you click the egg, the egg will just vanish and not record that it was collected. If an egg that has been laid is not collected the Hen that laid it will not lay more eggs. the Hen may not move away from the egg (even if Wander mode is on) after laying. (Maternal instincts?) Basket of Eggs can be opened to give 6 Eggs each Egg can be taken into inventory or moved to the Really Useful Frying Pan with a click, or used as an ingredient for Cooking (future) [sold for N-coins (if unopened) to the NPC Dairy Wholesaler] sold for L$ or traded with another user CHICKEN COOP If your avatar is doing serious egg farming and own 3 or more hens, you may like to consider investing in a chicken coop Full mesh with incredible realistic detail at just 10 land impact Two sliding doors , one on each side, which can be open/closed independently, with group access 6 nestboxes for up to 6 hens to lay eggs simultaneously Nestboxes on each side has openable lids to facilitate harvesting of eggs Credit: Coop design and build by LikeMeow. SPECIAL FEATURES Hens that are nearby will come to the coop if they need to lay eggs! Increases the production lifespan for Hens from 120 eggs to 150 eggs +5% Mood for Hens who lay their egg in a nestbox Reduces / eliminates risk of your Hens being eaten by a fox Really Nice Chicken Coop A Brought to you by The Really Useful Scripts Corner in partnership with Meow² Making WARRANTY: If you buy the Coop with Transfer permissions, you can do a 1 to 1 swap with me in case of any malfunctions within a year of purchase. Copy-only permission is available for 3x the price, with no warranty. Useful tips Rez your Hens outside either of the doors of the Coop, so that they don't wander too far away from the Coop. Feed your Hens near either one of the doors of the Coop, so that it is easy for them to enter the Coop to lay eggs after feeding. To access the Coop's menu, say "/1 menu" or "/1m" in chat. You can use the menu to reserve/clear nestboxes if required. (Normally the occupancy of each nestbox is automatically updated when a Hen goes into one to lay an egg and gets up after laying an egg). Known issues and fixes Occasionally the wandering script in the Hen encounters a memory ('stack-heap collision') error. When that happens, click on the Hen, and choose Reset from the menu. If you see the warning "Can't enable physics for keyframed objects" it is probably because you moved the hen while it is going up/down the slope in the coop or making its way to the nestbox. Avoid touching or grabbing the Hen while it is walking, to minimise such warnings. Farming HUD FARMING HUD This is what the Really Needy Farming HUD looks like when your avatar is starting out at Farming Level 0: To update your Farming HUD if you have an older version, say '/checkupdate2 ' in chat Clicking the Arrow icon will cause the HUD to stow-away to the right side of your screen. Clicking the Farm icon will cause the HUD to provide summary statistics of how many crops you have harvested, and how many Farming Experience Points ("Farming XP") you have. Clicking the Rake icon, Watering Can icon or Garden Trowel icon will cause your avatar to attach those tools if you have setup the RLV folder correctly. (See below) When your avatar reaches Level 1, the Trowel icon changes to a Hoe, because the ability to use a Hoe will be unlocked. When your avatar reaches Level 2, the Hammer icon appears, because the ability to use a Hammer to fix a fence will be unlocked. Setting up the RLV folder To enable the automated attachment/detachment of the tools by clicking the icons on the Farming HUD, follow these steps: Create a #NeedyHUD folder structure (under #RLV in Inventory) as per the picture on the right. Put the farming tools in the sub-folders as indicated in the picture. Check that your viewer's RLV mode is enabled. (For Firestorm, put a tick next to "RestrainedLove API" in the Advanced menu). This makes it easier for you to equip your avatar with the tools with a touch of a button, without having to look for them in your inventory. Selling produce EXCHANGING PRODUCE FOR N-COINS You can sell your harvested produce for N-coins if you choose not to consume it. Once you have unpacked the produce or transferred it to someone else, it can no longer be exchanged for N-coins. ​ Steps ​ Talk to Isobelle (NPC trader) in Rainy City about selling your produce . Rez your produce on the crate (one item at a time). Click the crate. You will receive the number of N-coins as follows. Isobelle will also list the prices if you ask her about price. If your produce is of premium quality, it will fetch a higher price. Standard Quality Lettuce : 2 Spinach : 3 Sorrel : 3 Beetroots (4) : 10 Carrots (4) : 10 Strawberries : 5 Potatoes : 18 Figs : 12 Lemons : 16 Oranges : 20 Avocados : 20 Premium Quality Lettuce : 3 Spinach : 5 Sorrel : 5 Beetroots (4) : 14 Carrots (4) : 14 Pink Strawberries : 10 Potatoes : 28 Figs : 15 Lemons : 22 Oranges : 30 Avocados : 30 Isobelle will buy your produce for N-coins Note: Isobelle is capable of simple chit chat as well. If you want to chit chat to her, say "Isobelle" at the start of your sentence and face her so she knows you're talking to her. ​ Upgrading tools UPGRADING TOOLS You can upgrade the following tools at the Blacksmith's workshop to enhance their specifications (refer to tiles below). Really Voluminous Watering Can Really Dandy Rake Really Dirty Hoe ​ Points to note You can upgrade a Standard tool to +1 the first time. Subsequently, you can upgrade a +1 tool to +2, or a +2 tool to +3. You will need to provide the blacksmith with the required mineral ore (see pictures on the right) and leave your tool there for 3 to 5 days. You can buy the ore at the store. You need to be at least Level 1 to use +1/+2/+3 tools. ​ Steps ​ Talk to Gen (NPC blacksmith) in Rainy City about upgrading your Watering Can / Rake / Hoe . Rez your tool on his Appraising Table. Gen will tell you the ore that he needs to upgrade your tool. If you agree, click the Yes button in the dialog box. Right-click on his wooden chest, choose Edit and go to the Contents tab. Drag your tool and your ore inside. You should be informed in 3 to 5 days (RL) that it is ready. Go back to Gen's workshop to collect your tool. Upgrade from Standard to +1 NETHERITE Upgrade from +1 to +2 DURANIUM ORE VIBRANIUM CRYSTALS Upgrade from +2 to +3 Standard Rake Takes 10 rounds to rake a Soil Plot (10% progress each round) ​ Minimum level: 0 +1 Rake Takes 7 rounds to rake a Soil Plot (15% progress each round) Minimum level: 1 +2 Rake Takes 5 roun ds to rake a Soil Plot (20% progress each round) ​ Minimum level: 1 +3 Rake Takes 4 roun ds to rake a Soil Plot (25% progress each round) ​ Minimum level: 1 Standard Hoe 8 swings to remove a row of weeds ​ Minimum level: 0 +1 Hoe 6 swings to remove a row of weeds ​ Minimum level: 1 +2 Hoe 4 swings to remove a row of weed ​ Minimum level: 1 +3 Hoe 2 swings to remove a row of weeds ​ Minimum level: 1 Standard Watering Can Delivers 2.5 litres per 5 sec Capacity of 25 litres Minimum level: 0 +1 Watering Can Delivers 5 litres per 5 sec Capacity of 50 litres Minimum level: 1 +2 Watering Can Delivers 10 litres per 5 sec Capacity of 100 litres Minimum level: 1 +3 Watering Can Delivers 20 litres per 5 sec Capacity of 200 litres ​Minimum level: 1 WIKI Wiki For a library of articles about the game, including Experience Points required for each level, Difficulty modes, tools and more, please navigate to the Really Needy Farming Wiki . ​ Knowledge of the wiki information is not required to enjoy the game. Ideas, suggestions and feedback

  • Old Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. ​ A food item with Nutrition value of +20 will decrease your Hunger by 20%. ​ A beverage item with Hydration value of +20 will decrease your Thirst by 20%. ​ Here are some example consumables with their values: Donut: Nutrition +20 Cupcake: Nutrition +20 Cappuccino : Hydration +20; Toilet -20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 ​ You can make your own consumables too. ​ Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident OLD Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. ​ Consuming food will restore your avatar's Hunger meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. ​ Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. ​ ​ Design principles for the Hunger meter: ​ Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. This is not realistic a nd seeing the meter dropping one percent at a time to 99%, 98%, 97%, etc. can be distracting. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. ​ Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. ​ Consuming water or beverages will restore Thirst meter. ​ If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. ​ You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. ​ If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. ​ ​ Making your own Consumables Making consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. ​ Here is a basic pack of 12 scripts and 16 ready-to-consume items to get you started. ​ You can also buy a pack of 20 [CONSUME] scripts from my inworld store . ​​⚡ INSTRUCTIONS: *really needy [CONSUME] script ​ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with * and is followed by the name of your object. For example if your object is named "Yummy Burger", then name your notecard as "*Yummy Burger". In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. ​ Type 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger meter. Type 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst meter. Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Next insert the line "FEEDS 5" if the script you bought can be used for multiple feeds. In this example it means the food/beverage can be used 5 times. If number of feeds is not specified, it would be assumed that the consumable item is single feed. Insert the line OWNERONLY if the item can only be consumed by the owner. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. ​ ​ ​ TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. ​ ​ ​ TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times, and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ​ ​ ​ ​Advanced configuration options for *really needy [CONSUME] v2.3 and up Insert this line in the config notecard CONSUME_ON_TOUCH CONSUME_ON_ATTACH HAND_ROT HAND_POS REZ_OFFSET 0.01 REZ_ROT Effect Item would be consumed by touching it without needing to say /eat or /drink Item would be consumed by attaching it without needing to say /eat or /drink Item would set itself to a rotation of when attached Item would set itself to a position of when attached Item would set itself to a z-position 1cm higher when rezzed to table/ground Item would set itself to a rotation of when rezzed to table/ground ​​​Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. ​ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. ​ SEEKING PARTNERS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here . ​ Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. ​ MONTLAUR RESTAURANT ​ Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl ​ Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. 725th Street Bar & Restaurant ​Really Needy 2-course meal costs 75L per person for table (2 seats) for couple or self, with live staff serving. Menu will be given by your waiter or waitress. ​ Accepts reservations and walk-ins. Watch the video for a walk-through of the restaurant setting. Facebook page Opening hours 1pm to 11pm SLT Wed to Sun 5pm to 11pm SLT Mon & Tue Highlights Restaurant on ship Live pianist everyday 8pm to 10pm SLT Free cocktail bar, dancing and coffee bar Extras For your special occasion Pianist: 100L/hour Location SLurl Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. ​ Mesh Creator Partners BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. ​ Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. ​ FOOD Bunch of Bananas NEW Carton of Pomelos Box of Mikans NEW Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs ​ BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie ​ OTHER Box of Vaigra (male aphrodisiac) NEW Box of Niagara (female aphrodisiac) NEW Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Useful Frying Pan ​ ​ ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne NEW Four bottles of champagne with ice bucket NEW Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 ​NON-ALCOHOLIC BEVERAGES Box of Coffee NEW Triple Pack of Coffee with Coffee Pot NEW Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) NEW Bottled Mineral Water ​ Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. 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