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  • Level 3 | Really Needy HUD

    Level 3 Boxing (punching bag)

  • Pregnancy add-on setup | Really Needy HUD

    Pregnancy add-on BOM LAYERS SETUP RLV FOLDER GENERAL SETUP Create a #RLV folder in your Inventory (if you don't already have one) . Create a #Izzie's folder in it (if you don't already have one). Look inside your 'Pregnancy add-on ' delivery folder in Received Items. There should be a folder named " Folders to put in #Izzie's ". Inside that, there should be a folder named Pregnancy . Copy and paste the whole Pregnancy folder into the #Izzie's folder. (With all contents). Visually confirm that your folder structure in #Izzie's looks like the snapshot on the right, with 10 sub-folders inside Pregnancy Acne Areola Baby Body Breast Veins Insomnia Nosebleed Rhinitis Stretch Marks Varicose Veins Select which BOM layers you want to use for your avatar by deleting the layers you don't need, for each of the sub-folders. For example, inside the "Acne" sub-folder, There are different versions for light/medium/dark skins. There are different versions for warm/cool skin undertones. There are different versions for intensity - normal and 60%. For the face, there is also a version for custom BOM UV map for Lelutka EvoX heads and a version for regular BOM UV map. You only need to choose the right layer for your skin tone for the body and the right version for the face, and you can delete the others in the sub-folder. Remember you should still have a copy of the whole set of layers in your delivery folder. Note: the Baby subfolder does not have any layers. There are additional folders which you need to create to complete the setup. Please refer to the sections below on Additional Setup for Body , Breast Veins , Insomnia and Varicose Veins. ADDITIONAL SETUP FOR BODY Create 8 subfolders inside the Body folder for each month* with the names M2 , M3 , M4 , M5 , M6 , M7 , M8 , M9 . If you would like your avatar to change shape automatically as she progresses through the pregnancy, you will need to separately make/edit the avatar shapes (right-click on avatar and choose Edit Shape) and put into each of the 8 sub-folders . Copy/move the Pregnancy Belly layers of your choice into the relevant subfolders. These will be automatically worn in the corresponding month* of pregnancy. For example, as shown in the snapshot on the right, I have setup my M2 sub-folder by putting in i) the Pregnancy Belly layer that corresponds with my avatar skin type ii) my avatar shape for month 2 (slightly bulging stomach) iii) my mesh pregnant belly (made by a third party creator) * 1 month in RL terms = 1 SL week in the 10 SL-week pregnancy ADDITIONAL SETUP FOR BREAST VEINS Create 3 subfolders inside the Breast Veins folder with the names Trimester 1 , Trimester 2 , Trimester 3 . Move the chosen Breast Veins layers into the subfolders Trimester 1, Trimester 2, Trimester 3. Example: - Breast Veins 30% into Trimester 1 - Breast Veins 50% into Trimester 2 - Breast Veins 100% into Trimester 3 ADDITIONAL SETUP FOR INSOMNIA Create 3 subfolders inside Insomnia folder named 1 , 2 , and 3 . (These correspond to 3 severity levels of Insomnia) Move the chosen Insomnia layers into the subfolders 1, 2 and 3. ADDITIONAL SETUP FOR VARICOSE VEINS Create 3 subfolders inside Varicose Veins folder named 1 , 2 , and 3 . (These correspond to 3 severity levels of Varicose Veins) Move the chosen Varicose Veins layers into the subfolders 1, 2 and 3. EXAMPLE EXAMPLE

  • Jobs | Really Needy HUD

    Jobs For customers who wish to take the roleplay of their avatars deeper into a self-sustaining lifestyle, it is possible through the introduction of Jobs @ Rainy City . Really Needy HUD users can earn N-Coins through the job, which can be used to exchange for food and beverages in the city. The most active users can also have the option to live in Rainy City. To get started.. Join the Really Needy Roleplay group for 1L$ (to keep out spammers and scammers). Decide which job your avatar is interested in For skilled jobs, submit the application form below. For unskilled jobs, no application is necessary. You / your avatar may be interviewed (for skilled jobs). Once your job application have been accepted.. You will be given an additional role in the Really Needy Roleplay group. Turn up for work any time on Saturday or Sunday SLT. Make sure you are wearing your Really Needy HUD. Make the Really Needy Roleplay group is active and wear the correct group tag. Login to the job by clicking the jar at the job location. Watch the video for highlights of the following jobs: Garbage Collector, Janitor, Barista, Bartender, Tattoo Artist. Skilled Jobs Bartender Pay Max duration Max coins per day What you need to do 1 coin per 6 min 30 min 10 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info Bartenders are able to organise and send Group Notices for events held at Le Lotus Bleu for Really Needy HUD users. Bartenders can also purchase or redeem the Bartenders Pack with N-Coins for making your own drinks. Roleplay as Bartender at Le Lotus Bleu. Encourage customers to buy beer. Barista Pay Max duration Max coins per day What you need to do 1 coin per 6 min 24 min 20 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info None Roleplay as Barista at Sunbucks. Receptionist Pay Max duration Max coins per day What you need to do 1 coin per 5 min 30 min 20 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info None Roleplay as receptionist at Wolf Apartments lobby. Answer questions about Rainy City. Tattoo artist (apprentice) Pay Max duration Max coins per day What you need to do 1 coin per 5 min 20 min 20 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info None Roleplay as tattooist at Ainare Ink Tattoo Studio. Answer questions about custom tattoo services. Pharmacist Pay Max duration Max coins per day What you need to do 2 coins per 10 min 30 min 20 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info Y ou are required to interview for the position. You will need to pass a test on your knowledge of M edicines and Pregnancy related items to be hired. If you are hired, you are eligible for 20% discount when you buy the Pharmacist Pack . Roleplay as Pharmacist at The Chemist Pharmacy (or at your own own location). Guide customers on pregnancy supplements, fertility drugs, pregnancy kits, and medicines. Fill prescriptions for contraceptive diaphragms and cervical caps. Physician Pay Max duration Max coins per day What you need to do 2 coins per 10 min 30 min 20 Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info Y ou are required to interview for the position. You will need to pass a test on your knowledge of Medicines , Contraception and Pregnancy to be hired. You need to own a Physicians Bag to have the Physician role in the group. Roleplay as Physician at HankMed (or at your own location). Provide servi ces related to weight, pregnancy and other conditions (using the Physician Bag). Adv ise patien ts on contraceptive option s, perform medical examinations and write prescriptions for femidoms /diaphragms /cervical caps. Sex Therapist Pay Max duration Max coins per day What you need to do Not applicable Not applicable Not applicable Available working hours Anytime on Saturday and Sunday SLT (24 hours) Additional info Y ou are required to interview to become a freelance Sex Therapist. You will need to pass a test on your knowledge of Procreation to be given the role tag in the group . You are allowed to charge (in L$ or N-coins) for services and/or for house-calls. Please share your service offering/pr icing/fee schedule in a notecard when requested by customers. Payments to be settled between you and customers directly. Roleplay as Sex Therapis t. You can use the H ankMed office or your own location, or make h ouse visits. Advise customers on the use of Aphrodisiacs (Vaigra and Niagara) and pheromone enhancers (Really Seductive Perfume). Guide customers on the use of Really Erogenous Zones to raise arousal. While you are on the job.. You need to stay within a certain distance of the login jar. If you move out of range, you will be logged out. You will be paid N-Coins as per the rate shown in the “Pay” column above. Once the max duration is reached, you will not earn any more N-Coins, so please logout and let anyone else waiting to have their turn. If there is nobody else waiting, you may login again or take a break and come back. You can login more than once per day, but there is a limit of how many N-Coins you can earn in a day, as per the “Max coins per day” column above. What you can do with N-Coins.. You can buy food and drinks from the vendor in Big Louie’s Supermarket , to replenish your Hunger and Thirst. You can pay for rent in selected Rainy City residential units (coming soon). You can bribe certain NPCs (coming later). What you cannot do with N-Coins.. You cannot use N-Coins to buy Linden dollars. You cannot use Linden dollars to buy N-Coins. You cannot use N-Coins in other sims. Unskilled Jobs Garbage collector Available working hours Anytime, any day of the week Benefit 1 coin per garbage bag disposed Details There are a number of trash cans in Rainy City, which will gradually fill up every 4 hours. To do this job, change your role in your titler to Garbage Collector, and touch a trash can that has filled up. Bring the garbage bag to the green dumpster behind the public toilet, and throw it in by pressing PgUp. Janitor Available working hours Anytime, any day of the week Benefit 1 coin per 5 puddles cleaned Details Janitor uniform preferred Go to Wolf Apartments reception lobby area. Get a mop from the mop cabinet. Your Really Needy Roleplay group needs to be active, and Titler role needs to be Janitor. Touch the mop bucket and it will start rezzing dirty puddles in the vicinity. Use the mop to clean up the puddles by facing your avatar to the puddle (do not stand too far or too near) and pressing Page Down. Newsagent Available working hours Anytime, any day of the week Benefit TBA Details Work at the newsstand [Under construction] The newsagent is a source of information on the secret underbelly of Rainy City Security guard Available working hours Anytime, any day of the week Benefit TBA Details [Under construction] Security guard uniform required Good performers will be promoted to Bouncer Supermarket stocker Available working hours Anytime, any day of the week Benefit TBA Details [Under construction] Good performers will be promoted to Supermarket Cashier, and eventually Supermarket Manager Job application Job Application For skilled jobs only Select Position I have read the Notice / Disclaimer on the right Apply Now Thanks for submitting! NOTICE / DISCLAIMER Do note that the "Job" you are applying is only for roleplay purpose. You or your avatar will not actually be employed by anyone or any organisation. You will receive a tag in the roleplay group if requirements have been met and your avatar may 'earn' a virtual token in-world for performing certain tasks as a reward.

  • Auto-Copulation | Really Needy HUD

    Furniture brands that are Auto-Copulation ready The following stores have furniture already installed with Auto-Copulation . Really Needy HUD Lifestyle Edition Adult users need not manually select a target avatar to copulate with, when using the featured furniture. Just hop on the furniture, and depending on the pose chosen, the HUD will already know if the furniture sitters are copulating or engaging in foreplay . STORE NAME PRODUCTS (Click to expand) Auto-Copulation Script Below is the sample script to enable your AVSitter2 furniture to interface with the Conception add-on of the Really Needy HUD. If the user chooses certain adult animations from the AVSitter2 menu, the Really Needy HUD will automatically determine that Sitter0 and Sitter1 are in Copulation mode, without requiring the male or female to initiate copulation requests. Instructions: 1. Click on the "Show more" link below to make the source code of the whole script visible. 2. Select the entire source code (in light blue) using your mouse and press Ctrl-C to copy. 3. Go to your Inventory window in your Second Life viewer and choose 'New script'. 4. Press Ctrl-V to paste what you copied into the body of the new script (replacing its default contents). 5. Rename your script as "@ReallyNeedy_auto-copulate" 6. Please set the permission of the script to the same permissions as your furniture. 7. Drop the script into your furniture. By copying the source code, you agree that this source code is being provided to you 'as-is' with no warranty, and it is subject to change at any time at the discretion of the creator of the Really Needy HUD. // Sample script to enable furniture with Auto Copulation feature. For use with Really Needy HUD. // ********************************************************************************************** // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card with vaginal penetration. list copulate = ["DOGGY","MISSIONARY","BOTTOMUP","COWGIRL","BLKSMITH","RABBITS","TANGLE","RIDE"]; // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card which is sexual foreplay list foreplay = ["SERVICE HIM","BLOWJOB","69","OVERLOAD","GO DOWN","TASTE HER","BRAID","FONDLE","ABREAST"]; // DO NOT CHANGE ANYTHING ELSE BELOW key sitter0; key sitter1; default { state_entry() { llOwnerSay("This script makes your furniture compatible with the Conception add-on of the Really Needy HUD."); } link_message(integer senderlink, integer value, string text, key ID) { if (value==90045) // pose is played { list data = llParseStringKeepNulls(text,["|"], []); string SITTER_NUMBER = llList2String(data, 0); string pose = llList2String(data, 1); string ALL_SITTERS = llList2String(data, 4);// A list of UUIDs of all sitting avatars separated by the ( @ ) character list params = llParseString2List(ALL_SITTERS,["@"],[]); sitter0 = llList2Key(params,0); sitter1 = llList2Key(params,1); if (llListFindList(copulate,[llToUpper(pose)])!=-1) // match with the names of the sex anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"COPULATE,"+(string)sitter1); // send auto-copulate message to Really Needy HUD } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"COPULATE,"+(string)sitter0); // send auto-copulate message to Really Needy HUD } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"COPULATE",""); // notify [SEX] script that users are having intercourse } } else if (llListFindList(foreplay,[llToUpper(pose)])!=-1) // match with the names of the foreplay anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"FOREPLAY,"+(string)sitter1); } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"FOREPLAY,"+(string)sitter0); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"FOREPLAY",""); // notify [SEX] script that users are having foreplay } } else { if (ID==sitter0) { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); } else if (ID==sitter1) { llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"INTERCOURSE-STOPPED",""); } } } else if(value==90065) // get up { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } } }

  • Fitness | Really Needy HUD

    Fitness CONCEPT A fitness game add-on within the Really Needy HUD system. By exercising regularly, your avatar's maximum Health meter can go beyond 100%. Unlock levels, earn badges and win a spot on the leaderboard ! It is an included add-on when you buy the Lifestyle Edition Adult, Lifestyle Edition Lite or RPG Edition. It is not available for the Lifestyle Edition Junior. REQUIREMENTS To play the fitness game, you need Really Needy HUD v2.3F, v2.4 or up. The latest Fitness script (v3.0) should already be inside your Really Needy HUD v3 Lifestyle Edition (Adult or Lite) when you bought it. If you did not exercise for more than 10 weeks, the Fitness game will end and the script will auto-delete. If you want to play the game again, you can get the Fitness script installer from The Needy Zone at my in-world store for L$1 ⚠ If you reset your HUD, or upgrade your HUD, or reinstall the Fitness game, your Fitness Points will be reset to zero. If you do not wish to lose your Fitness Points, there is a free Fitness Points Saver you can use. Contact me for the instructions. GETTING STARTED To start the Fitness game, just start jogging (run without stopping) and your avatar's fitness level will change to Level 1 after 5 minutes. The time units mentioned below are all in terms of RL time and not SL time, unless otherwise indicated. RULES OF THE GAME When your avatar exercises, Fitness Points (FP) will be awarded based on the type of exercise, as well as the Duration and Intensity of the workout. For example, running on the treadmill for 20 minutes, walking on the treadmill for 40 minutes, or jogging outdoors for 5 minutes (simulating 10 min) will earn 10 FP. After a workout, your avatar's Hunger, Thirst and Energy meters will be depleted. At lower fitness levels, your avatar can exercise a maximum of 3 times per week to earn FP. If the avatar exercises more often than this limit, there is no fitness benefit (no FP earned) as it is too soon before the avatar's body can recover. As the fitness level increases to certain levels, this limit is increased. Regular exercise is a good thing but to avoid an avatar trying to workout immediately again after completing a workout (to game the system), a latency period is implemented, where the avatar will not get any FP if the latency period has not passed after one workout. This exercise latency period starts at 24 hours at Level 1, and gradually decreases as fitness level increases. For each successful workout, your avatar's maximum Health meter will increase by 1% (up to the workout limit per week) to simulate your avatar getting physically fitter. The ceiling is 200%. If your avatar does not exercise for more than 3 weeks consecutively, the maximum Health meter will drop, starting with 2% per week. The longer the lack of exercise, the drop will double to 4% and eventually 8% per week. But don't worry, the most it can drop to, is 100%. If your avatar does not exercise for more than 10 weeks, the game is over and the Fitness script in your HUD will auto-delete. If you wish to opt-out of the game at any point, you may also do so by deleting the Fitness script in the Health meter prim in your HUD. The rules of the game can be changed at anytime at the sole discretion of the creator, and you agree not to take it seriously. FITNESS LEVEL UNLOCKS There are also unlocks at each level, which allow your avatar to do a wider range of activities that may award higher Fitness Points (FP) or other special features with the Really Needy HUD. Level 0 Jogging outdoors earns 10 FP Minimum time: 10 min in SL (ie. 10 min based on what the HUD says, which is actually 5 min RL.) Location: Anywhere Get 10 FP to unlock Level 1 LEVEL 1 Treadmill earns 10 FP Minimum time: 20 min running; 40 min walking Location: Alpha Gym Please use any of the 3 treadmills (2 indoors, 1 outdo named "Multi-Level Incline Treadmill v1.1 (Alpha Edition)" You can also buy your own treadmill - see below Max number of workouts per week: 3 Accumulate 120 FP to unlock Level 2 LEVEL 2 Swimming or Cycling earns 12 FP Minimum time: 20 min Swimming locations★ Alpha Wrestling - pool next to wrestling arena buil ding Aleth ia Island - swim HUD rezzer is at <185,203,21> Morning Starlight beach - swim HUD rezzer is just a few metres away from the landing point Our Dreams Or use the Really Olympic Swimming Pool or the Really International Swimming Poo l Accumulate 264 FP to unlock Level 3 Swim HUD Rezzer Alethia Island A tropical sandbox island. Alethia Island Swim HUD Rezzer 1/3 Sim-owners, contact me to add your sim as a swimming location. Swim HUD rezzer provided. See below for details. LEVEL 3 Boxing (punching bag) and Spinning (indoor cycling) earns 15 FP Minimum time: 20 min Location: Alpha Gym Please use any of the 2 red punching bags named "Gym BENTO Obel Bag Adult_ Rneedy" or the 2 bikes named "Gym Static Bike Morpheus PG Red ". Caution: the punching bags allow two sitters and have adult animations, hence take care while using Alternatively, if you don't like boxing and spinning, you can also dance - see below for Dance Barre Accumulate 444 FP to unlock Level 4 LEVEL 4 Max number of workouts per week: 4 Unlock the ability to make Protein Shakes Values of a Glass of Protein Shake : • nutrition +10 • hydration +20 • relief -5 • heal +1 Drinking a Glass of Protein Shake can increase your Health further by 1% (up to your Max Health) even if you are already 100% or higher To make a protein shake, you need 3 things: Really Useful Blender (request this item from Grace7 Ling when you reach Level 4) Bowl of strawberries Quart of milk BADGES Earn badges when your avatar achieves the following Fitness Points. The badge will be automatically displayed on the Really Needy Titler Fitness Edition. Fitness Points Badge 10 - 99 Fitness Novice 100 - 299 Fitness Bronze 300 - 599 Fitness Nut 600 - 999 Fitness Silver 1000 - 1399 Pumping Iron 1400 - 1999 Fitness Fanatic 2000 - 2799 Fitness Gold 2800 - 3799 Fitness Ultra Gold 3800 - 4999 Fitness Platinum 5000 - 6499 Fitness Ultra Platinum 6500 - 8499 Fitness Guru 8500 - 10999 Fitness Diamond 11000 - 13999 Fitness Ultra Diamond 14000 - 17999 Fitness Maestro 18000 - 22999 Fitness Champion 23000 & above Fitness Grand Champion LEADERBOARD The top 8 avatars with the highest Fitness Points will be displayed on a leaderboard at the Needy Zone in my in-world store. To update the points, your avatar just needs to approach the board. Avatars on the leaderboard who do not update within 8 weeks will lose their position on the board. PRESS COVERAGE New World Notes , 19 March 2021 New World Notes , 21 May 2021 FEATURED PRODUCT : Infinity Classic Bicycle cycling FEATURED PRODUCT : Multi-level Incline Treadmill Accumulate 684 FP to unlock Level 5 LEVEL 5 Machine weights - Seated Row and Leg Press earn 20 FP with minimum time of 20 min. These 2 machines are at the Venice Beach area. Yoga earns 20 FP with minimum time of 20 min. You can buy your own mat or use the 2 mats in the yoga studio at Alpha Gym named "[SSSD3746] Yoga and Exercise Mat RNeedy ". Note: choose the yoga exercises (ie. poses with "Sana", "Yoga" or "Surya" in the name for higher intensity workout. Other poses are lower intensity and will require 40 min. Location: Alpha Gym or your home Accumulate 1004 FP to unlock Level 6 LEVEL 6 Free weights earn 22 FP Minimum time: 30 min Location: Alpha Gym You have to use either of the bench presses called "N4RS Bench Press v2 - MF_RNeedy" or " *XO* Weight Bench_RNeedy" . You can do either presses or curls. Accumulate 1324 FP to unlock Level 7 LEVEL 7 Wrestling earns 30 FP Minimum time: 20 min Two players are required. Either one or both players can be Really Needy HUD users for FP to be earned. Location: Alpha Wrestling Use the wrestling ring called " Really Needy - Pro Ring " or buy your own - see below Max number of workouts per week: 5 Accumulate 1924 FP to unlock Level 8 LEVEL 8 Team workout. Other people working out within 10m of your avatar will earn 1.2 times the FP they normally earn. The team effect is activated at the point when your avatar (level 8) completes a workout. All avatars within 10m range will receive a message that "Team effect from will boost your FP by 1.20x times". If an avatar completes a workout when the team effect is in-force, he/she will get 1.2 times the normal FP. The team effect expires if your avatar moves out of 10m range from the other avatar. Accumulate 2800 FP to unlock Level 9* LEVEL 9 Team workout. Other people working out within 10m of your avatar will earn 1.3 times the FP they normally earn. Related rules are the same as Level 8. Accumulate 3800 FP to unlock Level 10* LEVEL 10 - 17 Team workout. Other people working out within 10m of your avatar will earn 1.5 times the FP they normally earn. Related rules are the same as Level 8. Accumulate the following FP to unlock these levels 5,000 FP - Level 11* 6,500 FP - Level 12* 8,500 FP - Level 13* 11,000 FP - Level 14* 14,000 FP - Level 15* 18,000 FP - Level 16* 23,000 FP - Level 17* * If you have reached Level 8, you will need to approach me to upgrade your Fitness script to v3.1 to be able to unlock levels 9 to 17. FEATURED PARTNER PRODUCT : Yoga and Exercise Mat 2 LI mesh yoga mat compatible with Fitness Level 5 Wrestling is a Level 7 Fitness activity requiring 2 players ★ Note on Swimming Locations If you are a sim-owner with a nice swimming pool or beach, I can also provide you a free Oak Swim HUD rezzer which works with Really Needy HUD. To apply and list your location above, contact me through the submission box at the bottom of this page. If you use " Infinity Swim " (partner product) in your sim, it also works with the Really Needy HUD as of July 2021. Contact me through the submission box at the bottom of the page to apply to list your location above for Really Needy HUD users to swim! FEATURED PARTNER PRODUCTS Ideas, suggestions, or feedback? Please share your thoughts in the Comments below! (Alternatively, use the submission box if you only want me to see your message.) Ideas or suggestions? Thanks for submitting! Submit

  • Injuries | Really Needy HUD

    Injuries add-on Explosion Firearm Bleeding Burns Falling Injuries This page describes 5 types of injuries, which can be simulated with the Really Needy HUD. Explosion injuries Firearm injuries Bleeding Burns Falling from a height Your Really Needy HUD must be v2 and up, and you will need to have an INJURIES add-on (optional for Lifestyle Edition and included for RPG Edition ). Injuries add-on ⮞ FIREARM INJURIES Depending on the distance of the shooter, and firepower of the gun, Health damage range from minor to life-threatening. Blood splatter will appear on ground or on wall behind avatar automatically. Compatible firearms include guns sold by SAC, Okari, Silver Hawk Company and The Really Useful Scripts Corner . Gunshot wounds automatically appear on your BOM-compatible mesh body with layers created by top cosmetics brand Izzie's. ⮞ EXPLOSION INJURIES Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius Damage is inversely proportional to the distance to the centre of blast. FRAGMENTATION damage may cause blood splatter on different body parts while SHOCK damage may cause body bruises. ⮞ BLEEDING Gunshot injuries and fragmentation damage from explosives will result in secondary Health damage from bleeding. Treatment by medically-trained personnel or first aid (sold in supermarket) is required to stop bleeding. ⮞ BURNS Depending on distance and how big is the fire, your avatar will suffer first degree, second degree or third degree burns, which will result in Health damage ⮞ FALLING Depending on the height which your avatar fell from, Health damage will be incurred More details on each type of injury can be found below. Explosion Explosion Injuries Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius Damage can be categorised into 3 types: Shock damage; Heat damage; Fragmentation damage Depending on the type of explosive, one or more types of damage may apply Damage is inversely proportional to the distance between the victim and the centre of blast Fragmentation damage causes blood splatter on different body parts (layers sold as part of Really Dangerous Explosives Pack ) Shock damage may cause body bruises (layers sold separately by Izzie's) INDUSTRIAL EXPLOSIVES There are 10 types of industrial explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. The Stability factor of the explosive can be reduced by impact (collision by physical object / avatar, or being shot by a firearm) or being extreme heat (proximity to extreme heat). If the Stability reaches zero, an explosion will result. Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Explosive Barrel (Shock)" contains these lines: STABILITY 100 BLAST_RADIUS 20 SHOCK_DAMAGE 60 HEAT_DAMAGE 0 FRAG_DAMAGE 0 DISPLAY 1 The values for the Stability, Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. DISPLAY 1 will display the current Stability factor as floating text. DISPLAY 0 will turn off the floating text display. IMPROVISED EXPLOSIVE DEVICES (IEDs) The different types of IEDs have varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. IEDs do not have a Stability factor as they are usually detonated through a specific way eg. countdown timer, remote detonator. However, they can be detonated if shot by a firearm. Modifiable detonation scripts are included so that you can tailor the IEDs for your roleplay situation. For example, the disarm code for the C4 bomb is 78449 but you can change that by modifying the script. The Molotov cocktail comes in both Copy version and Transfer version. Copy version comes in a thrower which you can wear to simulate throwing the bottle by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. In First Person Mode, you need to go into Mouselook to be able to aim and throw. The thrower will be auto-detached after the object is "thrown" to be more realistic. Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Pipe bomb" contains these lines: BLAST_RADIUS 10 SHOCK_DAMAGE 10 HEAT_DAMAGE 0 FRAG_DAMAGE 40 The values for the Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. MILITARY EXPLOSIVE DEVICES There are 6 types of military explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage. Copy version and Transfer version are included. Transfer version are denoted by (T) in the table. All the Copy versions of the grenades except the Smoke Grenades come in a thrower which you can wear to simulate throwing the grenade by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. The thrower will be auto-detached after the object is "thrown" to be more realistic. Specifications for each explosive can be changed by editing a configuration card inside the object. Stun Grenade does not cause any damage, but simulates producing blinding light and loud sound that causes temporary deafness and disorientation Smoke Grenade does not cause any damage, but is used for signalling. Smoke colour comes in 5 variations: White, Red, Yellow, Green, Violet Firearm Firearm injuries The standard firearm specifications are described below. To book your firearm, talk to the sim-owner first about your roleplay reason for having a firearm, then contact me in-world or click the Book Now button below to send me an email. If you are a sim-owner and would like to have a custom firearm made available to roleplayers in your sim, please contact me. ACCURATE RANGE For roleplay purposes, the gun will not hit a target outside of this range (distance from the shooter). HEALTH DAMAGE Primary health damage from the firearm depends depends on the firepower ("base damage") of the weapon and distance at which the victim has been shot. The damage calculation is as follows: Distance of less than 5m: 4d10 + (base damage x 2) Distance of 5m to 15m : 4d10 + base damage Distance of more than 15m: base damage 4d10 refers to the equivalent of rolling four 10-sided dice. Aside from primary damage, there is secondary damage from bleeding, explained further below in the Bleeding section. FIREARM SPECIFICATIONS COLT REVOLVER Land impact: 3 (none if worn) Accurate range: 25m Base Damage: 20% Cartridge: .38 Special Action: Single-action revolver Muzzle velocity: 1000 fps Feed system: 6 shot cylinder The Colt .38 or "Army Special" is a single-action revolver with a revolving cylinder holding six metallic cartridges. 199L Book Now TOMMY GUN Land impact: 1 (none if worn) Accurate range: 30m Base Damage: 25% Cartridge: .45 ACP Action: Blowback, blish Lock Muzzle velocity: 935 fps Feed system: 50 round drum magazine Invented in 1918, the Thompson Submachine Gun, also known also as the "Tommy Gun", "Annihilator", "Chicago Typewriter", "Drum Gun", "The Chopper", or simply "The Thompson", this America-made gun has gained popularity with both law enforcement officers and mobsters alike. 279L Book Now BERETTA PISTOL Land impact: 16 (none if worn) Accurate range: 20m Base Damage: 20% Cartridge: .380ACP/9x17mm Corto Action: Blow back Muzzle velocity: 750 fps Feed system: 7+ 1-round box magazine The Beretta Model 1934 is a compact, semi-automatic pistol which was issued as a standard service firearm to the Italian armed forces. 249L Buy Now M24R SMG Land impact: 47 (none if worn) Accurate range: 50m Base Damage: 35% Cartridge: .45 ACP Action: Blowback, open bolt Muzzle velocity: 1220 fps Feed system: 30 round box The M24R Sub-Machine Gun is a highly concealable Sub Compact Weapon system capable of engaging threat personnel with a high volume of lethal force while accurately firing at close range with minimal collateral damage. 289L Book Now M98 TRENCH GUN Land impact: 13 (none if worn) Accurate range: 20m Base Damage: 30% Cartridge: 12-gauge Action: Pump action Muzzle velocity: 1200 Feed system: 5 round tubular magazine The Winchester M98 trench gun is a pump-action shotgun with an external hammer and tube magazine, used by American soldiers, police, and hunters. 269L Book Now UNSC MS7 SMG Land impact: 4 (none if worn) Accurate range: 100m Base Damage: 40% Cartridge: 5×23mm M443 Full Metal Jacket Action: Gas-operating, rotating breech Muzzle velocity: 1400 fps Feed system: 50 round drum magazine The M7S Sub-Machine Gun is a personal defense weapon issued to the UNSC Armed Forces. The M7S is fitted with a smart-linked scope to assist target acquisition; the barrel is integrated with a muzzle flash suppressor and sound suppressor which makes it suitable for stealth operations. 299L Buy Now Buy Now Buy Now Buy Now PERMISSIONS All firearms are no copy, yes transfer. If your firearm is no modify, your purchase includes 1 free fitting (to adjust the size of the weapon to your avatar's hand). ENGRAVING SERVICES To engrave some words on the weapon (eg. put your name on the texture of the gun), there is a 200L fee. COMPATIBILITY WITH GUNS FROM OTHER WEAPON MAKERS Guns from the following weapon makers will also inflict Health damage. (Injuries add-on v2.6 and above required) SAC (SSOC Armament Co.) Okari Silver Hawk Company If you are a gun manufacturer or weapon maker, and would like to make your weapons compatible with Really Needy HUD, please contact me. GUNSHOT WOUND LAYERS The Injuries add-on uses RLV functionality to automatically activate gunshot wound system layers/BOM layers created by top cosmetics brand Izzie's for your avatar body, depending on which body part your avatar was shot. There are 7 separate gunshot wound layers head/face chest back left pelvis right pelvis left leg right leg Instructions to setup the RLV folders can be found on the Skin Effects Setup page. Buy Now Bleeding Bleeding Gunshot victims will continue to bleed and receive secondary damage over a period of time, until they receive first aid or medical aid. Generally, the Health meter will drop by 20% to simulate bleeding, for every 15 min, if shot at close range (a few meters) for every 30 min, if shot at medium range for every 45 min, if shot at further than 15m The bleeding can be stopped with the use of any of the following items for treatment. (Or if you buy the script to put into your own items). First Aid Stop bleeding This item can be put in locations such as clinics, dispensaries, sick bays, or given to the town doctor. One use of First Aid by the injured party will stop the bleeding. (Note: To restore Health, use Paramedic Kit / Bag or your own item enabled with [TREAT] script.) Paramedic kit Restore health Bleeding will also be stopped if the Paramedic Kit is used to restore Health to 100%. Owner can self-treat, or may require a second sitter (medic) depending on how owner has configured the Kit. Paramedic bag Medical aid Bleeding will also be stopped if the Paramedic Bag is used to restore Health to 100%. May require 2 users (1 medic and 1 patient) depending on how owner has configured the Bag. If you are roleplaying as medical personnel you may request for complimentary supply of first aid, if your sim-owner / parcel-owner agrees to list your medical institution in a directory in my in-world store and website. Burns Burns Exposure to fire cause burn injuries. The amount of health damage sustained depends on the size of the fire and distance between the victim and the heat source (usually the centre of the fire). Based on these two factors, a heat factor is derived. COMPATIBILITY WITH [HD EMERGENCY] FIRE The INJURIES add-on is compatible with mesh fire by [HD Emergency] to simulate burns. Mesh fire by [HD Emergency] with Copy perms is included in the purchase of INJURIES add-on. The INJURIES add-on uses a sensor every 5 seconds to automatically - detect fires within 6m of the REALLY NEEDY HUD - detect the size of the fire and distance to the HUD wearer To minimise usage of sim resources you may wish to turn off the fire-detection sensor using the chat command "/burnoff" when not roleplaying fire scenes. Say "/burnon" to turn on the sensor. The default is on. Mesh fire with Modify and Copy perms is also available upon request with purchase of the INJURY add-on. Falling from heights Falling Falling from a height may cause internal and external injuries. The amount of health damage sustained depends on the height fallen. The table below is a guide; it is possible that your avatar sustains lesser damage than shown. (Take it as luck?) The INJURY add-on uses a sensor every half-second to automatically detect when the avatar has fallen from a height. To minimise usage of sim resources you may wish to turn off the fall-detection sensor using the chat command "/falloff" when not roleplaying scenes involving falling from a height. Say "/fallon" to turn on the sensor. The default is off. Ideas, suggestions and feedback

  • Media | Really Needy HUD

    Media Videos USER GENERATED TUTORIALS (not paid review) SecondLife Roleplay Food Scripting Consumables, Scripted Food Needs: Hunger, Thirst SecondLife: I'm on my P3R10D!|Roleplay tutorial Needs: Procreation / Cycle SecondLife: Stat Boosting SEAFOOD BOIL!| EASY TUTORIAL Consumables, Scripted Food Needs: Hunger, Thirst SecondLife: I got the Flu!|Find out how Diseases Add-on PRODUCT VIDEOS Blog links Get Wet When It Rains In Second Life! New Weather System Update Works With Items From Izzie’s, Salt & Pepper, Mina Hair -- And Blueberry! Give Your SL Avatar Realistic Wounds With The Really Needy HUD’s New Explosive Pack! Second Life Meets The Sims: Roleplay System Makes Your Avatar Look Wet, Sleepy, Dirty, Or Even Drunk Based On Your In-Game Behavior SL Roleplay System Adds Jobs For Players Who Want To Make A Virtual Living As Barista, Tattoo Artist, Etc. -- Sim Owners Can Use It To “Hire” SLers! Just In Time For Tokyo, Dive And Compete In The Really Olympic Swimming Pool Really Needy HUD Seeking Food-Related Brands In Second Life Add Combat To Your Really Needy HUD Roleplay System With An Injuries Add-On & Futuristic Gun For Taking & Giving Damage Really Needy Fitness Game Launches 2nd Season Competition -- Win L$ Prizes For Exercising The Most In Second Life! Level Up By Exercising & Exploring Second Life With The Really Needy HUD Fitness Game Really Needy HUD Brings Sims-Like Roleplay Gaming To Second Life

  • Skin Effects | Really Needy HUD

    waterdrops tired dirty lips flushed sickface hangover gunshot blood bruises breast-veins farming Skin Effects Skin Effects Pack - when your avatar enters and exits SL water / scripted water ➤ waterdrops on face and body - when your avatar is thirsty ➤ chapped lips - when your avatar is exhausted ➤ tired eyes / tired face - when your avatar has not taken a shower for a while ➤ face and body dirt Dangerous Explosives Pack / Injuries add-on - when your avatar sustains fragmentation damage (blast injury) ➤ blood splatter & cuts on head and body - when your avatar sustains shock damage (blast injury) ➤ bruises on body - when your avatar has been shot by a firearm ➤ gunshot wound on head/body depending on where shot Flushed Skin Pack - when your avatar is drunk ➤ alcohol flush on face, neck and ears - when your avatar is embarrassed (user-triggered) ➤ blush on face and ears - when your avatar is exercising intensely ➤ exercise flush on face and chest - when your avatar is sexually aroused ➤ sex flush on face and body Other effects on Health / Procreation - when your avatar's health is impacted due to disease ➤ sick face - when your avatar has a hangover from drinking too much ➤ hangover face - when your avatar's monthly cycle or pregnancy triggers hormonal changes ➤ breast veins / breast swelling Farming NEW - when your avatar has planted some seeds in a soil patch ➤ gardening dirt on hands and legs This page describes the ongoing collaborations with cosmetics brand Izzie's , a partner of the Really Needy HUD system. Please direct any enquiries to Grace7 Ling. Before you purchase, you are encouraged to try the free demos and also read about the known issues . The Really Needy HUD will automatically activate the addition of BOM layers on your avatar's mesh body when.. SKIN EFFECTS PACK The Skin Effects Pack includes the following skin effects Waterdrops Tired Face (when Energy is low) Dirty Face & Body (when Hygiene is low) Chapped Lips (when Thirsty) Details are described below. This is one of my collaboration sets with leading cosmetics brand Izzie's . UPDATE: Besides BOM tattoo layers for regular BOM UV, version 1.1 also comes with BOM tattoo layers for LeLutka Evo X custom UV . Note: for the layers to be applied automatically, your viewer must support RLVa (eg. Firestorm). Try a free demo Buy in-world Buy on MP Watch video Waterdrops waterdrops What is it: BOM tattoo layer called "Izzie's - Face & Body Waterdrops" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Tired Face and Dirty Face & Body Activated by : entry and exit from SL water or scripted water from compatible products (eg. Really Olympic Swimming Pool ) will activate the 'Waterdrops' effect Requirements: Really Needy HUD v2.4, RLV-enabled viewer 'Waterdrops' effect on face 'Waterdrops' effect on body For clothes and hair that get wet * when your avatar gets into SL water, swimming pool , or the rain , check out my partner products Blueberry: Noelia line of clothing Salt & Pepper: Aquasense -enabled clothing Mina Hair : Sandra, Marsha and Raven are styles that can get wet * Note: Really Needy HUD is required to automate attachment/detachment of BOM layers. Viewer must als o be RLV-enabled. tired Tired Face What is it: BOM tattoo layers set for face. Mix as you like from: "Izzie's - Frown Lines" "Izzie's - Chapped Lips" "Izzie's - Sore Nose" "Izzie's - Tired Eyes" "Izzie's - Tired Face combined" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Waterdrops and Dirty Face & Body Activated by : Energy meter falling to 40% - 'Tired Eyes ' Energy meter falling to 20% - 'Tired Face' Requirements: Really Needy HUD v2.4, RLV-enabled viewer Works with: Normal 'Tired Eyes' effect 'Tired Face' - frown lines, tired eyes, sore nose and chapped lips dirty Dirty Face & Body Works with: What is it: BOM tattoo layer called "Izzie's - Face & Body Dirt" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Waterdrops and Tired Face Activated by : Hygiene meter falling to 20% - 'Dirt' Requirements: Really Needy HUD v2.4, RLV-enabled viewer 'Dirt' effect on face and body What is it: BOM tattoo layer for face called "Izzie's - Chapped Lips" Sold by Really Useful Scripts Corner: Part of the Tired Face set in Skin Effects Pack which also includes Waterdrops and Dirty Face & Body Activated by : Thirst meter falling to 40% - 'Chapped Lips' Requirements: Really Needy HUD v2.4, RLV-enabled viewer Chapped Lips lips Works with: Normal 'Chapped Lips' effect flushed FLUSHED SKIN PACK This is my latest collaboration set with Izzie's , available on my MP store only. The Really Needy HUD will activate the addition of BOM layers to your avatar automatically - Alcohol Flush ➤ when your avatar is Drunk - Blush (Embarrassed) ➤ when you activate the /blush gesture - Exercise Flush ➤ when your avatar is engaged in intense exercise - Sex Flush ➤ when your avatar's Arousal level is high Note: Really Needy HUD Adult Edition v2.8 and above is required. If you have an older version of Adult Edition, contact me for upgrade. Buy on MP Try a free demo BOM Tattoo Layers (1) Alcohol Flush (regular BOM UV and Evo X custom UV) - Face & Neck - Ears (2) Embarrassed (regular BOM UV and Evo X custom UV) - Face - Ears (3) Exercise Flush (regular BOM UV and Evo X custom UV) - Face - Chest (4) Sex Flush (regular BOM UV and Evo X custom UV) - Face - Ears - Female Body - Male Body CONTENTS Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : Blood Alcohol Content (BAC) level exceeds 0.11 Effect: The Really Needy HUD will wear (add) the Alcohol Flush layers you put in the correct folder location. - there are sep arate lay ers for "Face & Neck" and "Ears" so you can choose to have either or both - there are 3 levels of redness available - 70%, normal, stronger Deactivated by: becoming sober (passage of time, or anti-inebriation pill) Requ irements: Really Needy HUD v2.8 and above, BAC add-on, RLV-enabled viewer Alcohol Flush Blood Alcohol Content add-on Works with: Works with: Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : typing /blush in chat (the gesture needs to be activated first) Effect: The gesture will emote your avatar blushing ("/me blushes"). The Really Needy HUD will wear (add) the Embarrassed layers you put in the correct folder location. - there are separate layers for "Face" and "Ears" so you can choose to have either or both - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically after 10 seconds Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Blush (Embarrassed) Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : exercise with intensity of 2 (eg. running) Effect: The Really Needy HUD will wear (add) the Exercise Flush layers you put in the correct folder location. - there are separate layers for "Face" and "Chest" so you can choose to have either or both - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically after stopping exercise for about slightly under 2 minutes Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Exercise Flush Fitness add-on Works with: Works with: Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : Arousal level of 80% and above Effect: The Really Needy HUD will wear (add) the Sex Flush layers you put in the correct folder location. - there are separate layers for "Face", "Ears" and "Body" so you can choose some or all - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically when your Arousal level drops below 20% Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Sex Flush Works with: HEALTH Diseases add-on Sick Face What is it: BOM tattoo layers set for face called "I've Got The Flu ". Mix as you like from: "Izzie's - Blemishes" "Izzie's - Cheeks Blush" "Izzie's - Dry Lips" "Izzie's - Dry Skin" "Izzie's - Eye Bags" "Izzie's - Frown Lines" "Izzie's - Herpes" "Izzie's - Merged Flu Layers" "Izzie's - Nose Blush" "Izzie's - Red Eye Mesh (wear with any system eyes)" "Izzie's - Runny Nose" "Izzie's - Snot" "Izzie's - Tears" Sold by: Izzie's at my store here Activated by : Being infected by Cold disease - 'Cold' Being infected by Flu disease - 'Flu' Requirements: Diseases add-on , Really Needy HUD v2.4 and above, RLV-enabled viewer (eg. Firestorm), Works with: sickface 'Cold' - red eyes, nose blush 'Flu' - eye bags, nose blush, cheeks blush, dry lips Blood Alcohol Content add-on Hangover Face What is it: BOM tattoo layers set called "Hangover Face Tattoos ". Mix as you like from: Angle wrinkles Blemishes Eye bags Eye bags light Eye bags dark Smeared lipstick pink Smeared lipstick red Smeared mascara Sold by: Izzie's at my store here Activated by : BAC level of 0.14 and above - 'Hangover' Requirements: Blood Alcohol Content add-on , Really Needy HUD v2.4 and above, RLV-enabled viewer Works with: hangover 'Hangover' effect here showing eye bags light, smeared mascara, smeared lipstick 'Hangover' effect here showing eye bags, blemishes, frown lines Gunshot wounds What is it: Gunshot wound tattoo layers and underwear layers (BOM-enabled). Different layers will be activated depending on where your avatar has been shot (Head / Torso / Back / Left Pelvis / Right Pelvis / Left Leg / Right Leg) Face blood splatters Chest wound Back wound Pelvis wound (L) Pelvis wound (R) Leg wound (L) Leg wound (R) Sold by Really Useful Scripts Corner: the layers are included in the Injuries add-on v2.4 for Really Needy HUD Activated by : firearm injuries - 'Gunshot' Requirements: Injuries add-on, Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: gunshot 'Gunshot' - head 'Gunshot' - torso 'Gunshot' - pelvis and legs Blood What is it: BOM tattoo layers for face and body. Mix as you like from: "Izzie's - Face Blood Splatters" "Izzie's - Chest Blood Splatters" "Izzie's - Back Blood Splatters" "Izzie's - Pelvis Blood Splatters" "Izzie's - Legs Blood Splatters" Sold by Really Useful Scripts Corner: Part of the Really Dangerous Explosives Pack Activated by : explosion fragmentation damage - 'Blood' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: blood 'Blood' - face, legs, chest, and pelvis blood splatters Blood (more gory version with cuts) What is it: BOM tattoo layers covering both face and body called "Face & Body Blood & Wounds ". "Izzie's - Blood & Wounds (less)" "Izzie's - Blood & Wounds (more)" Sold by: Izzie's at my store here Activated by : explosion Fragmentation damage - 'Blood' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Bruises What is it: BOM tattoo layer set for face and body called "Face & Body Bruises ". "Izzie's - 01 Body Bruises (w/o Knuckles)" "Izzie's - 01 Bruised Eye (L) " "Izzie's - 01 Bruised Eye (R) " "Izzie's - 01 Bruised Lips (L) " "Izzie's - 01 Bruised Lips (R) " "Izzie's - 02 Body Bruises (w/o Knuckles)" "Izzie's - 02 Bruised Eye (L) " "Izzie's - 02 Bruised Eye (R) " "Izzie's - 02 Bruised Lips (L) " "Izzie's - 02 Bruised Lips (R) " "Izzie's - 03 Body Bruises (w/o Knuckles)" "Izzie's - 03 Bruised Eye (L) " "Izzie's - 03 Bruised Eye (R) " "Izzie's - 03 Bruised Lips (L) " "Izzie's - 03 Bruised Lips (R) " "Izzie's - 04 Body Bruises (w/o Knuckles)" "Izzie's - 04 Bruised Eye (L) " "Izzie's - 04 Bruised Eye (R) " "Izzie's - 04 Bruised Lips (L) " "Izzie's - 04 Bruised Lips (R) " "Izzie's - 05 Body Bruises (w/o Knuckles)" "Izzie's - 05 Bruised Eye (L) " "Izzie's - 05 Bruised Eye (R) " "Izzie's - 05 Bruised Lips (L) " "Izzie's - 05 Bruised Lips (R) " Sold by: Izzie's at my store here Activated by : explosion Shock damage - 'Bruises' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: bruises breast-veins PROCREATION - CYCLE Breast Veins What is it: BOM tattoo layers set called "Breast Veins & Stretch Marks ". You can pick any 2 of 3 tattoo layers for the Cycle and Pregnant effects "Izzie's - Breast Veins 1" "Izzie's - Breast Veins 2" "Izzie's - Breast Veins 3" Sold by: Izzie's at my store here Activated by : Cycle Day 18 to 20 - 'Cycle' effect Pregnancy mode turned on - 'Pregnant' effect Requirements: Really Needy HUD v2.4 and above, RLV-enabled viewer Special feature: Your avatar's breasts can automatically increase in size if you make copies of your shape with larger breasts and put them in the required sub-folders along with the layers. The Really Needy HUD will use RLV to force-wear the corresponding shape if it is Day 18 to 20 of your Cycle or if you turn on Pregnancy mode Works with: 'Cycle' effect here showing Breast Veins 2 + slight swelling of breasts (due to hormones) 'Pregnant' effect here showing Breast Veins 3 + enlarged breasts (due to blood flow increase and milk duct growth) farming FARMING NEW Really Dirty Hands & Legs What is it: BOM tattoo layers called "Gardening Dirty Hands ", " Gardening Dirty Knees ", and " Gardening Dirty Shins ". There are 3 levels of dirt for hands, knees and shins for a total of 9 layers. Sold by: Really Useful Scripts Corner here Activated by : planting of seeds in a Dirt Row or Soil Plot Requirements: Really Needy FARMING HUD v1.1 and above, RLV-enabled viewer Works with: Ideas, suggestions and feedback

  • Old Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. A food item with Nutrition value of +20 will decrease your Hunger by 20%. A beverage item with Hydration value of +20 will decrease your Thirst by 20%. Here are some example consumables with their values: Donut: Nutrition +20 Cupcake: Nutrition +20 Cappuccino : Hydration +20; Toilet -20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 You can make your own consumables too. Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident OLD Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. Consuming food will restore your avatar's Hunger meter. If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. Design principles for the Hunger meter: Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. This is not realistic a nd seeing the meter dropping one percent at a time to 99%, 98%, 97%, etc. can be distracting. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. Consuming water or beverages will restore Thirst meter. If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. Making your own Consumables Making consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. Here is a basic pack of 12 scripts and 16 ready-to-consume items to get you started. You can also buy a pack of 20 [CONSUME] scripts from my inworld store . ⚡ INSTRUCTIONS: *really needy [CONSUME] script Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with * and is followed by the name of your object. For example if your object is named "Yummy Burger", then name your notecard as "*Yummy Burger". In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. Type 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger meter. Type 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst meter. Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Next insert the line "FEEDS 5" if the script you bought can be used for multiple feeds. In this example it means the food/beverage can be used 5 times. If number of feeds is not specified, it would be assumed that the consumable item is single feed. Insert the line OWNERONLY if the item can only be consumed by the owner. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times, and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) Advanced configuration options for *really needy [CONSUME] v2.3 and up Insert this line in the config notecard CONSUME_ON_TOUCH CONSUME_ON_ATTACH HAND_ROT HAND_POS REZ_OFFSET 0.01 REZ_ROT Effect Item would be consumed by touching it without needing to say /eat or /drink Item would be consumed by attaching it without needing to say /eat or /drink Item would set itself to a rotation of when attached Item would set itself to a position of when attached Item would set itself to a z-position 1cm higher when rezzed to table/ground Item would set itself to a rotation of when rezzed to table/ground Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. SEEKING PARTNERS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here . Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. MONTLAUR RESTAURANT Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. 725th Street Bar & Restaurant Really Needy 2-course meal costs 75L per person for table (2 seats) for couple or self, with live staff serving. Menu will be given by your waiter or waitress. Accepts reservations and walk-ins. Watch the video for a walk-through of the restaurant setting. Facebook page Opening hours 1pm to 11pm SLT Wed to Sun 5pm to 11pm SLT Mon & Tue Highlights Restaurant on ship Live pianist everyday 8pm to 10pm SLT Free cocktail bar, dancing and coffee bar Extras For your special occasion Pianist: 100L/hour Location SLurl Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. Mesh Creator Partners BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. FOOD Bunch of Bananas NEW Carton of Pomelos Box of Mikans NEW Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie OTHER Box of Vaigra (male aphrodisiac) NEW Box of Niagara (female aphrodisiac) NEW Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Useful Frying Pan ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne NEW Four bottles of champagne with ice bucket NEW Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 NON-ALCOHOLIC BEVERAGES Box of Coffee NEW Triple Pack of Coffee with Coffee Pot NEW Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) NEW Bottled Mineral Water Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. 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  • Skin Effects setup | Really Needy HUD

    hangover sickface breast-veins gunshot blood bruises flush farming FAQ Skin Effects Skin Effects setup This page describes how to setup Skin Effects for the Really Needy HUD. The Really Needy HUD will activate the addition of layers automatically to your avatar using RLV if certain conditions are met as described here . (Note: your viewer must support RLVa and your avatar body/head must be BOM-ready). SKIN EFFECTS PACK Installation Instructions skinfx-setup Follow these steps to setup the following skin effects to work with your Really Needy HUD: Waterdrops - Steps 3 to 7 Dirty Face & Body - Steps 8 to 9 Tired Face - Steps 10 to 11 Chapped Lips - Steps 12 to 13 If you bought the Skin Effects Pack from Marketplace, you can jump to the Express Setup Instructions below. Unpack the box you received from your purchase. Open your Inventory window (Recent tab) to find the folders you unpacked. There should be 5 folders: Open a new (second) Inventory window. Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. Create a subfolder in the #Izzie’s folder and name it “Wet ”. (Optional) Copy the “Underwater” source folder and contents to the “Wet ” folder you created. Explanation: Contents of "Underwater" subfolder will be auto-attached (added) to your avatar when underwater, and auto-detached when not underwater. Create a subfolder in the “Wet” folder you created, and name it “Waterdrops ”. Copy the tattoo layer “Izzie's - Face & Body Waterdrops ” from the source folder into the “Waterdrops” subfolder you created. (Choose the version appropriate for your skintone) (Optional) Copy the “Really dripping wet” object from the source folder into the “Waterdrops” subfolder you created. If you have followed steps 1 to 8, it should look something like this: Explanation: Contents of "Waterdrops" subfolder will be auto-attached (added) when your avatar enters and then exits SL water or compatible scripted water. Attached items will self-detach after a short period of time to simulate skin drying. Create a subfolder in the #Izzie’s folder and name it “Dirt ”. Copy the tattoo layer “Izzie's - Face & Body Dirt ” from the source folder into the “Dirt” subfolder you created. (Choose the version appropriate for your skintone) Create a subfolder in the #Izzie’s folder and name it “Tired ”. Within it, make two more subfolders called “Tired Eyes” and “Tired Face”. Copy the tattoo layers "Izzie's - Tired Eyes " and "Izzie's - Tired Face combined " from the source folder into the subfolders within “Tired”. You can customise your own mix by choosing multiple layers for Tired Face instead of using the combined layer. Also, choose the version appropriate for your skintone. If you have followed steps 9 to 12, it should look something like the following: Create a subfolder in the #Izzie’s folder and name it “Chapped Lips ”. Copy the "Chapped Lips " tattoo layer from the source folder into the "Chapped Lips" folder. Choose the appropriate version for your skintone. It should look something like this: I am going to refer to these folders as the source folders This is a snapshot of my inventory window. I use Firestorm. It may look a little different if you are using a different viewer. Explanation: When your avatar's Thirst meter drops to 40% or below, the contents of the Cracked Lips folder will be auto-attached (added). When Thirst meter is higher than 40%, the contents of the folder will be auto-detached. Congratulations, you are done! If you have finished the above steps to install the Skin Effects Pack, it will look like the pic below, if you collapse the subfolders. EXPRESS SETUP INSTRUCTIONS (FOR MARKETPLACE DELIVERY) Copy and paste the #Izzie's folder in your SKIN EFFECTS PACK delivery folder into the #RLV folder in your Inventory. If you already have a #Izzie's folder in your #RLV folder, copy and paste the contents of the #Izzie's folder from the SKIN EFFECTS PACK into the #Izzie's folder under #RLV. Check that you have a folder structure like the picture on the left. Choose the tattoo layers you want to use by deleting the extra layers in the subfolders on the left. You should still have a copy in your delivery folder. express-setup Installation instructions for other system layers made by Izzie's The Really Needy HUD v2.4 and related add-ons can also work with other tattoo layers created by Izzie's. However, you need to follow the instructions below to put them in the correct folder structure. Your viewer must also support RLVa. Make sure that your avatar is also BOM-ready. Click any of the following links to jump directly to the section below. Hangover Face Sick Face Breast Veins Gunshot wounds Blood Bruises Flush Hangover Face hangover Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Hangover ”. Browse through the different tattoo layers in your "Izzie's - Hangover Face Tattoos " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Hangover" subfolder under #Izzie's. For example, I would like my avatar to have light eyebags, smudged mascara and smeared lipstick, so it looks like this: Explanation: Contents of "Hangover" subfolder will be auto-attached (added) when your avatar reaches Blood Alcohol Content (BAC) level of 0.14 and above, and auto-detach when your avatar is sober. Sick Face sickface Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Sick ”. Create subfolders in "Sick" called "Cold" and "Flu". Browse through the different tattoo layers in your "Izzie's - I've Got The Flu " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cold" and "Flu", depending on how sick you want your avatar to look. For example, it might look like this after I set it up for my avatar: Explanation: Contents of "Cold" and "Flu" subfolder will be auto-attached (added) when your avatar gets infected with the Cold disease and Flu disease respectively. When your avatar recovers, the contents of the subfolder will be auto-detached. Breast Veins breast-veins Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Breasts ”. Create subfolders in "Breasts" called "Baseline", "Cycle" and "Pregnant". Browse through the different tattoo layers in your "Izzie's - Breast Veins & Stretch Marks " folder in your inventory. (Bought separately) Copy the desired tattoo layers into "Cycle" and "Pregnant". If you would like your avatar to have slightly larger breasts due to hormonal changes in the female cycle, or due to pregnancy, make copies of your avatar's shape with different breast sizes. Put the normal shape into "Baseline". Put the shape with slightly larger breasts into "Cycle". Put the shape with enlarged breasts into "Pregnant". For example, my avatar's normal breast size is 55. During Days 18 to 20 of the Cycle, I would like the breast size to slightly increase to 60. If pregnancy button on the HUD is pressed, breast size will increase to 70. To set this up, this is what my folders would look like: Explanation: Contents of "Cycle" subfolder will be auto-attached (added) when your avatar reaches Day 18 of your Cycle, and auto-detach when your avatar reaches Day 21. Contents of "Baseline" subfolder will be auto-attached (added) during other days of the Cycle other than Days 18, 19 and 20. Contents of "Pregnant" subfolder will be auto-attached when pregnant mode is on, and auto-detached when pregnant mode is off. Gunshot wounds gunshot Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Gunshot ”. Copy either the tattoo layers or the underwear layers from the Injuries add-on folder into "Gunshot". The layers must be organised in subfolders as indicated in the snapshot below. Blood blood Blood layers from Really Dangerous Explosives Pack Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Copy one or more desired tattoo layers in the folder from your purchase of the Really Dangerous Explosives Pack into the "Blood" folder you created in Step 2. There are 5 tattoo layers corresponding to Face, Chest, Back, Legs, Pelvis, depending on where you want blood to appear on your avatar when injured. If you are using the LeLutka Evo X head, use "Izzie's - LeL Evo X - Face Blood Splatters" instead of "Izzie's - Face Blood Splatters". Your RLV folder might look something like the following structure when you are done: Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion Fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Blood layers from "Face & Body Blood & Wounds" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. Browse through the different tattoo layers in your "Izzie's - Face and Body Blood & Wounds " folder in your inventory. (Bought separately). Copy the desired tattoo layer into the "Blood" folder you created in Step 2. Explanation: Contents of "Blood" subfolder will be auto-attached (added) when your avatar receives explosion fragmentation damage to Health. (Injuries add-on v2.5 is required). Contents will be auto-detached if Health meter is restored to 100%. Bruises bruises Bruise layers from "Face & Body Bruises" set from Izzie's Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Blood ”. If you already have this subfolder, go to step 3. Create another subfolder in the "Blood" subfolder and name it "Bruises ". Browse through the different tattoo layers in your "Izzie's - BOM Layers Face and Body Bruises " folder in your inventory. (Bought separately) Create 5 subfolders in the "Bruises" folder you created in Step 3. Name them as Body01, Body02, Body03, Body04 and Body05. These 5 subfolders correspond to 5 levels of internal bleeding, with 01 being minor bruising to 05 being severe bruising. Copy the desired tattoo layers from your purchase into the subfolders. For example, this is what I chose for my avatar: If you have dark skin tones, you may also try putting in more than 1 layer in the subfolder, as wearing multiple layers will raise the intensity. Explanation: Contents of "Bruises" subfolders will be auto-attached (added) when your avatar receives explosion Shock damage to Health. (Injuries add-on v2.5 is required). Depending on the extent of damage, a different subfolder will be auto-selected by the HUD, with Body01 being the lowest and Body05 being the highest damage. Contents will be auto-detached if Health meter is restored to 100%. Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. For example, for Alcohol Flush, 1. There is one layer for 'Face & Neck' and one layer for 'Ears'. You can choose to have either or both depending on where your avatar would turn red when drunk. 2. There are 3 levels of redness you can choose from - 70%, normal, and stronger. 3. If your avatar has a Lelutka Evo X head, choose from the layers with "LeL Evo X" in the name. Delete the layers that are not required from the folder. Explanation: Contents of "Alcohol", "Blush", "Exercise" and "Sex" subfolders will be auto-attached (added) when your avatar triggers it. Please see the Skin Effects page for the triggering conditions. Farming - Really Dirty Hands & Legs farming Instructions if you bought this through in-world store vendor Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Create a subfolder in the #NeedyHUD folder and name it “ Agriculture ”. If you already have a Agriculture folder, go to step 3. Create a subfolder in the Agriculture folder and name it “Dirt ”. Under the Dirt , create another 2 more sub-folders and name them "Hands" and "Legs" respectively. In the "Hands" sub-folder, create 3 sub-folders named "1", "2" and "3". In the "Legs" sub-folder, create 3 sub-folders named "1", "2" and "3". Copy the relevant layers from your delivery folder for Really Dirty Hands & Legs into the various sub-folders you just created. Refer to the snapshot on the right for a sample configuration. Instructions if you bought this through Marketplace Make a #NeedyHUD folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #NeedyHUD folder, go to step 2. Copy and paste the folders (including contents) from the MP delivery folder into your #NeedyHUD folder. Check that the folder structure looks like the snapshot on the right above. Explanation: Contents of the numbered subfolders will be auto-attached (added) when your avatar triggers it by planting seeds, starting with 1. As your avatar plants more seeds, it will move from 1 to 2 and lastly to 3 to represent increasing dirtiness of hands and legs. The BOM layers numbered "Level 1" are the lowest intensity of garden dirt, while the layers numbered "Level 3" are the highest intensity of garden dirt. You can configure how dirty your avatar gets by copying the chosen layer into the folders, and whether both the shins & knees, or only knees etc. By showering and restoring your avatar's Hygiene to 100%, the layers will be automatically removed. (You can also manually detach any layer). FAQ Frequently asked questions Q1. Can you list out all the subfolders in the #Izzie's folder, if I have everything? A1. Yes, here you go: Q2. You mentioned "BOM" several times on this page. What is BOM? A2. BOM or Bakes On Mesh is a feature that has been introduced in 2019 by Linden Labs. It allows system layers to show on mesh body parts. Read much more about it here . Flushed Skin Pack - Alcohol Flush, Blush , Exercise Flush, Sex Flush Make a #Izzie’s folder within the #RLV folder in the root level of your inventory. If you don’t already have a #RLV folder, create one. If you already have a #Izzie's folder, go to step 2. Create a subfolder in the #Izzie’s folder and name it “Flush ”. Copy the contents of 4 sub-folders from the "Flush" folder in your Marketplace delivery folder for Flushed Skin Pack into the "Flush" folder you just created. The folder structure should look like this: The full set of layers copied over to the Flush folder in your #RLV directory would look like the following. Now delete the layers that are not required. You should still have the original copy in your MP delivery folder. Q3. Are there any known issues? A3. These are 2 known issues outside of my control. If these occur when you try the demo with your Really Needy HUD, do not buy unless you do not mind them. 1. Avatar turns grey (rebake) for a split second when layer is being applied. No fix known. 2. In some occasions when multiple BOM layers are being worn (by RLV), layer added is not visible. There is also currently no way a script is able to change the order of BOM layers on an avatar. Fix : right-click on avatar, choose Edit Outfit and exit. The layer should become visible. TIP: Do you know that you can also disable your avatar going into the automatic pose when you select Edit Outfit? Go to Preferences > Move & View > Uncheck the box for "Appearance" under "Automatically pose avatar during". Ideas, suggestions and feedback Please leave your comments on this page .

  • Level 4 | Really Needy HUD

    Level 4 Protein shake

  • Packages | Really Needy HUD

    Packages FAMILY PACKAGE The Family Package is suitable if you have a family roleplay of 5 members* or more in your household. The package includes: 5 Really Needy HUDs (Lifestyle Edition). Cost for Injuries and Disease add-ons are waived. [USE] scripts you can put into 9 of your own furniture eg. 5 beds, 2 toilets, 2 shower/bath 20% discount for food and beverages included in the pack, and some other items Needs Rate Setter (for the head of the family) to control the consumption Rates for your family members All in all, the price of the package represents a 30% discount from the store price! * Note: The Lifestyle Edition LITE has no Conception add-on while the Lifestyle Edition ADULT has Conception add-on pre-installed. Both have the Procreation meter. For Really Needy HUD without Procreation meter, check out the JUNIOR Edition. NA = Not available for sale COMMUNITY PACKAGE If your sim is not quite ready yet for the Sim Package, you can start first with the Community Package. Enjoy a 44% discount from the store price, save the hassle of buying individual products separately, plus get several additional items not available for sale. Lift your roleplay community to the next level by using the Really Needy HUD system as your community roleplay tool. * I will rez a system where your roleplayers can rez food/drinks which are compatible with the Really Needy HUD. Rez rights required. Number of orders per day will be capped. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. NA = Not available for sale SIM PACKAGE Sim-owners can enjoy a massive 54% discount off the store price by buying the Sim Package, save the hassle of buying individual products separately, plus get several additional items not available for sale. The Really Needy HUD system is a versatile roleplay system that can be used for different roleplay genres, and does not cost much more than a week of tier, for a much more immersive experience. ^ 5 Male and 5 Female. * I will rez a system where your roleplayers can buy food/drinks which are compatible with the Really Needy HUD. Rez rights required. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. NA = Not available for sale

  • Level 6 | Really Needy HUD

    Level 6 Free weights

  • Farming | Really Needy HUD

    Crop Agriculture Soil Patch Farming Tools Types of Crops Planting Seeds Watering Crops Weeding Turns & Fertiliser Harvesting Animal Husbandry Farming HUD Selling produce Upgrading tools Wiki Video Tutorial Farming A game in the virtual world of Second Life where your avatar can grow crops and rear animals for a self-sustaining lifestyle; unlock new abilities by gaining Farming Experience Points and levelling up; compete for a spot on the Farming Leaderboard; sell what your avatar produces on the farm to others ; .. all while creating your dream farm! For the video tutorial on rearing animals, please click here to jump below VIDEO TUTORIAL KEY MOMENTS Types of crops - 0:06 Tilling - 1:02 Planting seeds - 1:48 Watering Can - 2:17 Refilling watering can (SL sea) - 2:46 Refilling watering can (Tap) - 3:11 Weeding using a trowel - 3:44 Weeding using a hoe - 4:48 Fixing the fence - 5:29 Fertiliser - 6:35 Garden hose - 7:21 Sprinkler - 7:38 Harvesting - 8:27 Harvested produce - 8:54 Crop Agriculture CROP AGRICULTURE GETTING STARTED To get started on Needy Farming, you need: Really Needy Farming HUD Basic farming tools Rake Watering Can Garden Trowel Either a Dirt Row or Soil Plot Seeds HOW TO PLAY Rez a soil patch on your land. Till your soil with a rake, if required. Plant seeds for the type of crop you would like to grow. Make sure your soil patch’s Growth mode is ON. Water your soil patch on a regular (daily) basis. Harvest the crop when it is ready. Soil Patch SOIL Types of soil patches There are two sizes you can choose from, for the soil patch to grow your crops. Really Useful Dirt Row can grow up to 3 plant units (at the same time) at level 0 does not need to be tilled before planting seeds land impact of 1 Really Useful Soil Plot can grow up to 8 plant units (at the same time) at level 0 needs to be tilled before planting seeds land impact of 6 weeds spawned will have additional 3 land impact two types available The first type can be set to Difficulty of Beginner or Intermediate. It cannot be changed to Advanced. The second type is set to Difficulty of Advanced only and cannot be changed to Beginner or Intermediate The maximum plant units will increase as your avatar increases in Farming level After rezzing the soil patch, click on the soil and hold down the mouse button until the SETTINGS menu pops-up. Settings Menu The two most important buttons for a start are Growth and Difficulty. Growth – this toggles Growth mode to be ON or OFF. When it is OFF, your plants will not grow and other things will not happen as well. You can turn it off when you are going to be absent from SL for a while. Difficulty – choose from BEGINNER, INTERMEDIATE or ADVANCED. Here are some basic differences. Beginner Plants will stop growing but will not die if there is insufficient soil moisture No weeds risk No Farming experience points (Farming XP) will be awarded Intermediate Plants can die if there is insufficient / too much soil moisture Risk of weeds 2 Farming XP will be awarded for each crop harvested Advanced Plants can die if there is insufficient / too much soil moisture Risk of weeds Other risks as your avatar advances in level including fence breakdown risk, animal risk, pest risk and crow risk 4 Farming XP will be awarded for each crop harvested DIRT ROW SOIL PLOT Other settings are: Turn – the amount of time which your crops will grow one stage is called a ‘turn’. The default turn is 24 hours when you start the game. As your avatar levels up, there are more options available to reduce the length of time for each turn by using Fertiliser. Moisture – turn on/off the floating text that shows the soil moisture level in %. Name – change the name of your soil patch. Fence - turn fence visible / invisible. (applicable only for Soil Plot for Beginner/Intermediate) Soil fertility - this is a score from 0-100%. 0-19: Barren; 20-39: Low; 40-59: Medium; 60-79: High; 80-99: Very High; 100: Maximum . Fertility decreases as crops mature, and can be increased with the usage of fertilisers. Fertility does not matter if Difficulty is set to Beginner or Intermediate. Fertility is able to affect the duration of the Turn if Difficulty is set to Advanced. Refer to the section below on Turns & Fertilisers for more details. Soil moisture - this is also a score from 0-100%. See section below on Watering Crops. Soil volume - this is the amount of soil in your soil patch in cubic metres. Roughly speaking, it is: length x breadth x height. FARMING TOOLS You start the game with the ability only to use basic tools - the Rake, Watering Can and Garden Trowel. As you level-up, you will unlock the ability to use more tools. The minimum Farming level required to use each tool is shown below. Farming Tools RAKE For tilling your Soil Plot before planting seeds . Add/attach the Rake to your avatar, stand on your soil and click on the Rake to start tilling your soil. A Soil Plot only needs to be tilled once every 30 turns before planting seeds. A Dirt Row does not need tilling. Use of the Rake will expend Energy. No land impact when attached. Level 0 WATERING CAN For watering your Soil Plot or Dirt Row. Add/attach the Watering Can to your avatar, stand on your soil and click on it to start watering your soil. You need to aim for the CENTRE of the Soil Plot or Dirt Row. (Water the soil plot, not the plants). If you run out of water, walk to the edge of a SL sea / lake and click on the Watering Can to refill (see video ). You can also install a Water Tap for refilling Watering Can (see video ). Use of the Watering Can will expend Energy. No land impact when attached. Level 0 GARDEN TROWEL For removing weeds from your Soil Plot or Dirt Row. Add/attach the Trowel to your avatar, stand parallel to the row of weeds and click on the Trowel to start weeding. Use of the Trowel will expend Energy, and also reduces Hygiene. No land impact when attached. Level 0 GARDEN TAP For refilling your watering can. Rez the garden tap. Rez the watering can next to your garden tap and it should move into position. Click the garden tap to turn it on. (It will turn off by itself). 3 land impact. Level 0 HOE For removing weeds from your Soil Plot or Dirt Row, with greater efficiency than the Garden Trowel. Add/attach the Hoe to your avatar, stand parallel to the row of weeds and click on the Hoe to start weeding. Use of the Hoe will expend Energy. No land impact when attached. Level 1 HAMMER For repairing the fence of your Soil Plot. Fence wood is required too. Add/attach the Hammer, rez the fence wood near your fence, click and hold on the broken fence until a menu pops-up and press the button. Drag the vertical wooden posts to the fence, followed by the horizontal planks to repair. No land impact when attached. Level 2 FERTILISER For accelerating crop growth, and producing bumper/premium crops (Level 4 and above) Soil patch owner must be minimum level 2. Industrial Fertiliser raises soil fertility by 15% while Organic Fertiliser raises fertility by 30%. Rez and move next to (or on) the soil patch. Say /use in chat and click the bag of fertiliser. Use of fertiliser will reduce Hygiene. 1 land impact. Level 2 WEEDKILLER For eradicating all weeds on your soil patch . Soil patch owner must be minimum level 5. Rez and move next to (or on) the soil patch. Say /use in chat and click the bag of Weedkiller. Caution: Causes Health damage if not wearing face mask when using the Weedkiller. Use of Weedkiller will reduce Hygiene. 1 land impact. Level 5 GARDEN HOSE For watering your Soil Plot or Dirt Row . Soil patch owner must be minimum level 3. Position the Hose to point at the centre of the soil patch. Click on it to turn it on. No Energy will be expended in using the Hose. 3 land impact. Level 3 SPRINKLER For watering your Soil Plot or Dirt Row . Soil patch owner must be minimum level 4. The Sprinkler has a timer you can set to turn it on periodically. No Energy is expended in using the Sprinkler. 2 land impact. Level 4 Credit: Sprinkler by LikeMeow QUICKLIME For removing moisture from your soil if you over-watered. Soil patch owner must be minimum level 5. Rez and move next to (or on) the soil patch. Say /use in chat and click the Sack of Quicklime. One Sack removes 0.1 cubic metres (100 litres) of water from the soil. Caution: Causes Health damage if not wearing face mask when using the Quicklime. Even when face mask is worn, there is still an additional 35% chance of 2%-10% Health damage. Use of Quicklime will reduce Hygiene. 1 land impact. Level 5 Level 6 PESTICIDE For preventing insect infestation on your crops. Soil patch owner must be minimum level 6. Add/attach the Pesticide to your avatar, stand 1m in front of the crop and click on the Pesticide to spray. No land impact when attached . SCARECROW For preventing crows from eating your mature crops. Rez the scarecrow and move it near your soil patch. Has an effective range of 10m (distance between the scarecrow and the centre of your soil patch). 2 land impact. Level 7 TYPES OF CROPS The following table shows the minimum level to grow each type of crop, the number of turns from seed to harvest and the plant units it consumes from a soil patch. Produce from the harvested crops can generally be consumed to restore Hunger. Some produce will restore both Hunger and Thirst. Some have special nutritional values (eg. vitamins) that can remedy Pregnancy conditions. Note that Raspberries and Blueberries do not restore any needs but are used for Cooking . Types of Crops VEGETABLES / SHRUBS LETTUCE x 1 Min level: 0 # turns to ha rvest: 5 # plant units: 1 CARROTS x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 BLUEBERRIES x 1 Min level: 4 # turns to ha rvest: 8 # plant units: 2 SPINACH x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 STRAWBERRIES x 1 Min level: 1 # turns to ha rvest: 10 # plant units: 1 SORREL x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 POTATOES x 1 Min level: 2 # turns to ha rvest: 6 # plant units: 2 BEETROOT x 4 Min level: 0 # turns to ha rvest: 5 # plant units: 4 RASPBERRIES x 1 Min level: 3 # turns to ha rvest: 10 # plant units: 2 Credit: Potato plant mesh by LikeMeow TREES FIG TREE Min level: 3 # turns to ha rvest: 10 # plant units: 6 LEMON TREE Min level: 4 # turns to ha rvest: 10 # plant units: 6 ORANGE TREE Min level: 5 # turns to ha rvest: 10 # plant units: 6 AVOCADO TREE Min level: 6 # turns to ha rvest: 10 # plant units: 6 PLANTING SEEDS To plant seeds, rez the Seed object from the folder onto your soil patch. The seed object looks like a glowing sphere or cube to help you to position it. If your avatar is near the seed, the Farming HUD will play a planting animation as well. Bury the seed sphere/cube about half-way into the soil and it should 'vanish' with the message that it is successfully planted. If it does not vanish, use your Edit arrows to move it a little up or down. For every seed planted, your avatar's Hygiene will drop by 10% due to hands and legs getting dirty with soil. If you have the Really Dirty Hands & Legs BOM layers, they will automatically be activated . (See image on the right). If you have planted the seeds, click the soil and hold down the mouse button until the Settings menu pops-up. Then click the Growth button to start the growing phase. (The Growth button is like a start/pause, for example you might want to pause it if logging out, or you will not be in-world for an extended time). Planting Seeds Using Mega Weather Maker to water your soil patches If you own a Really Useful Mega Weather Maker v7, you can also use it for watering your Soil Plots and Dirt Rows. It has the advantage of covering a large area, without needing your avatar to use the Watering Can or Garden Hose on individual soil patches. You can set it to Rain and come back a few hours later. You can even set it to follow the weather of a RL city (using the RL to SL weather converter ) for additional realism. Choose a city which rains often. Tropical Rain delivers 4mm of rain per hour, which works out to be ~2.7% of moisture for the Soil Plot and ~3.1% for the Dirt Row. WATERING CROPS Soil moisture is probably the most important factor for growing your plants. Keep it between 25% and 80% . (Soil moisture percentage is calculated by volume of water divided by volume of soil.) If it is too dry or too wet, the plants will stop growing. (For Intermediate/Advanced, the plant health will be affected and will eventually die if not rectified). The soil moisture evaporation rate is 1 mm per turn for Beginner and Intermediate, and ranges from 1mm to 3mm per turn for Advanced. (1mm translates to about 0.7% for the Soil Plot). For watering the soil, the basic method is to use the Watering Can . The ability to use a Garden Hose will be unlocked at Level 3, and the ability to use a Sprinkler will be unlocked at Level 4. TIP: you should be aiming your Watering Can or Hose to the middle of the soil patch rather than watering the plants. You can also use the Mega Weather Maker v7 for watering soil - see sidebar. Watering Crops REMOVING WEEDS There is a 5% risk of weeds growing in your soil patch each round. This risk is only applicable for Difficulty mode of Intermediate and Advanced only and not applicable for Beginner. If weeds start to grow in your plot, add/attach the Garden Trowel or Hoe to your avatar, stand parallel to the row of weeds, and click on the Trowel to start weeding. (See the video for guidance). If you do nothing, the row of weeds will multiply each turn to become two rows, three rows, up to maximum of four rows. After that, your crops will start to lose health each turn, until they die or the weeds are eradicated . Weeding TURNS & FERTILISER The table below shows what are the options for setting the duration of a Turn, by level. (For Advanced difficulty only). By using fertiliser to raise the soil's fertility to above 60%, the duration of a Turn will be reduced to the corresponding figure in the Accelerated Turn column. For example: Thomas is currently level 3, so he has the option to set the Turn on his Advanced Soil Plot to either 24 hours or 12 hours. Thomas chooses to set it to 12 hours. Thomas decides that he wants to plant more crops this weekend. He buys some fertiliser and uses it to increase the soil fertility of his soil plot to 70%. While the soil fertility is above 60%, the Turn is reduced to 6 hours. Fertiliser also affects the chance to harvest premium crops and bumper crops at higher levels. Refer to the wiki for more details. Turns & Fertiliser Level Turn (number of hours) Accelerated Turn (number of hours) 1 24 12 2 to 4 24, 12 12, 6 5 to 7 24, 12, 10 12, 6, 5 8 to 10 24, 12, 10, 8 12, 6, 5, 4 Page 1 of 1 HARVESTING If your crop is ripe, wear your Needy Farming HUD and just click on the plant to harvest it. The harvested produce will be delivered to your inventory. (If your avatar is in a region with the Farming Server, it will be delivered to the Contents of your Needy Farming HUD.) The crop on the soil will delete itself shortly after harvesting. The Farming HUD will track the statistics of the number of crops harvested. It will report the statistics if you click on it. What the harvested items can be used for: Your avatar can consume it (restore Hunger, Thirst, or eat for some nutritional benefit if you are pregnant etc.) Your avatar can use it as an ingredient for Cooking (future) You can sell it to a NPC Vegetable Trader for N-coins You can sell it for L$ or trade it with another user You can have it delivered to a container (eg. pantry, storage bin etc.) (future) Harvesting Harvested Produce (Click the > arrow in the picture to see more) Lettuce, spinach, sorrel, strawberries, carrots, beetroot Potatos, lemons, oranges, figs, avocados Just a nice picture of lemons Lettuce, spinach, sorrel, strawberries, carrots, beetroot 1/3 Credit: Bowl of Spinach, Bowl of Sorrel, Basket of Lettuce, Crate of Potatoes, Basket of Oranges by LikeMeow ANIMAL HUSBANDRY Animal Husbandry Besides growing crops, your avatar can also rear animals. It will be dairy farming and poultry farming for a start, but will be expanded to more types of animals over time. Important Notes: Days below refer to RL days. Really Needy Farming HUD v1.1 is required to earn Farming XP. If you currently have an older version, say '/checkupdate2 ' in chat. If your Farming HUD is set to Beginner Difficulty mode, you will not earn any Farming XP. Use a soil patch to set Difficulty. Text in [square brackets] are features which are planned but have not yet been implemented. VIDEO TUTORIAL KEY MOMENTS Dairy Cow Feeding: 0:24 Petting: 1:20 Milking: 1:36 Chickens Wander: 2:20 Feeding: 2:52 Laying eggs: 3:57 Go Home: 4:40 If you follow this link to the video on Youtube, the resolution looks better than watching the embedded video on this page. DAIRY COWS Each animesh cow has a land impact of 20. Animations include standing idle, looking left/right, shaking head and eating. Production A dairy cow will nee d to be fed on a daily basis for 3 days in order to start lactating (ie. produce milk). On the 4th , 5th and 6th day, the cow can be milked if it has been fed for the day. The 6 days form one cycle, after which the cow returns to 'Day 1' and it has to be fed for 3 days before producing milk again. Each milking will produce a bucket of milk (about 6 quarts) Harvested item : Milk Bottle Holder Farming XP awarded : 2 Productive lifespan : 7 lactation cycles (21 harvests of milk in total) Feeding There are 3 types of cattle feed, sold separately Hay - basic nutrition Silage - moderate nutrition, 5% boost to Mood [Grain - premium nutrition, 10% boost to Mood] How to feed Rez the Haystack or Silage and move it in front of the cow. Click the cow and choose "Feed" from the menu. If it says the cow is hungry, the feed is near enough. Otherwise you need to shift the feed nearer the cow. Once the feed is near enough, the cow will automatically start eating the feed. If you do not feed the cow for more than a day (to be exact, more than 26 hours after its last feeding time), its Mood will decrease by 10% but it will not die from hunger. After a feed, you have to wait at least 22 hours before feeding it again. Milking If you are not sure if the cow is lactating, click on the cow and choose "Milk" from the menu. It will say the cow is not ready to be milked if you have not fed the cow for the preceding 3 days or not fed the cow on Day 4, 5 or 6. To milk the cow, right-click on it and choose "Sit". Your avatar will automatically sit on a low stool and a bucket will appear below the cow's udders, and your avatar will start to milk the cow. Once the milking is done, the harvested milk will be delivered to your inventory. If the cow's mood is 100% or more, you have a chance of harvesting Premium Milk . The chance is 50% for Levels 1 to 4, and an additional 5% for each Level above 4. After a successful harvest of Premium Milk, the Mood will drop to 95%. Petting You can improve the Mood of the cow by 5% by petting it daily. Petting more than once a day does not have any increased effect. To pet the cow, have you avatar stand close to it. Click the cow and choose "Pet" from the menu. Milk Bottle Holder can be opened to give 6 Bottles of Milk. each Bottle of Milk (one quart) can be consumed to restore Hunger/Thirst, or used as an ingredient for Cooking (future) sold for N-coins (if unopened) to the NPC Wholesaler sold for L$ or traded with another user Milk Bottle Holder GRASS Min level: 0 # days to harvest: 4 # plant units: 9 Making hay Instead of buying hay to feed your cows, you have the option of growing grass yourself to make hay. Buy grass seeds at the store. (They are sold in pack of 12) Plant the grass seeds in a Soil Plot. You need 9 plant units as they take up quite a lot of space. Harvest the grass after 4 days. Harvested item: Haystack CHICKENS Each animesh hen has a land impact of 20. Animations include standing/pe cking, walking, fast-walking, sitting and laying. [Chickens can be rezze d on your land and left alone. Chickens who are old enough become Hens capable of laying eggs.] Production Hens will produce one egg per day if they are fed. When your avatar collects 6 eggs* from the same Hen, a harvested item will be delivered to your inventory. Harvested item : Basket of Eggs* Farming XP awarded : 2 Productive lifespan: 120 eggs * [If your Hen has Mood of 100% or higher when laying the egg, Premium Egg will be laid and Mood will reduce to 95%. Six Premium Eggs collected will yield harvested item of "Basket of Premium Eggs".] Basket of Eggs Feeding Hens only need to be fed once a day to lay eggs. If you do not feed the Hen, it will not die from hunger. Not feeding a Hen for more than 26 hours after the last feed time will decrease Mood by 10%. Feeding a Hen earlier than due time (22 hours from last feed up to 24 hours from last feed) will increase Mood by 10%. It can store the swallowed food in a pouch-like storage area in its esophagus called a crop, to digest it more leisurely later. As such, if you feed it earlier eg. 1 hour earlier than the 24 hour mark, you don't need to feed it again till 25 hours later. If you try to feed it too early (before 22 hours from last feed), it will not be hungry. There are 2 methods of feeding. Feed by hand Add/attach the "Bag of Chicken Feed " to your avatar Click on the bag and your avatar should play an animation of throwing chicken feed on the ground Hens within 5m will come toward the feed pellets to eat them [Place chicken feed in a trough, click on the Hen and choose "Feed" from the menu.] Bag of Chicken Feed contains 150 feeds. The feed pellets are temporary and will disappear within a minute or two if not eaten by the chickens; hence no land impact. Credit: mesh bag and 2 bento animations by LikeMeow; script and pellets by Grace7 Ling Bag of Chicken Feed Moving around When you rez the Hen, it will save the rez position in the region as its Home location . There are some options you can access in the menu for your Hen to customise its movement. Wander : the Hen will move around, but generally not further than 10m from its home location. Use this option only if the ground is relatively flat or your Hen might tumble. Stay : this cancels the Wander mode and the Hen will stay in its current position. (It will still move towards chicken feed if it is feeding time!) Go Home : the Hen will be moved to its home location and Wander mode will be turned off. Set Home : saves the current position of the Hen as its home location. If the Hen has stumbled or fallen over, you can give it a helping hand by touching it. If your hen has produced more than 90 eggs (ie. a more mature hen that can't run as fast as a younger hen), there is a 3% chance of it being eaten by a fox if it is not fed (as it wanders around, looking for food). A chicken coop will reduce or eliminate that risk if your hen or chicken is near or inside the coop. Laying eggs After a Hen finishes feeding, it will start to lay an egg 10 minutes later. If there is a Chicken Coop nearby, it will try to go to one of the unoccupied nestboxes to lay its egg. If there is no coop, it will just lay its egg wherever it is at. The egg laying will take 30 minutes. Collecting eggs To collect an egg that has been laid, ensure your avatar is wearing the Farming HUD and click on the egg. Collect 6 eggs from the same Hen to make a harvest. If the Farming HUD is not worn when you click the egg, the egg will just vanish and not record that it was collected. If an egg that has been laid is not collected the Hen that laid it will not lay more eggs. the Hen may not move away from the egg (even if Wander mode is on) after laying. (Maternal instincts?) Basket of Eggs can be opened to give 6 Eggs each Egg can be taken into inventory or moved to the Really Useful Frying Pan with a click, or used as an ingredient for Cooking (future) sold for N-coins (if unopened) to the NPC Wholesaler sold for L$ or traded with another user CHICKEN COOP If your avatar is doing serious egg farming and own 3 or more hens, you may like to consider investing in a chicken coop Full mesh with incredible realistic detail at just 10 land impact Two sliding doors , one on each side, which can be open/closed independently, with group access 6 nestboxes for up to 6 hens to lay eggs simultaneously Nestboxes on each side has openable lids to facilitate harvesting of eggs Credit: Coop design and build by LikeMeow. SPECIAL FEATURES Hens that are nearby will come to the coop if they need to lay eggs! Increases the production lifespan for Hens from 120 eggs to 150 eggs +5% Mood for Hens who lay their egg in a nestbox Reduces / eliminates risk of your Hens being eaten by a fox Really Nice Chicken Coop A Brought to you by The Really Useful Scripts Corner in partnership with Meow² Making WARRANTY: If you buy the Coop with Transfer permissions, you can do a 1 to 1 swap with me in case of any malfunctions within a year of purchase. Copy-only permission is available for 3x the price, with no warranty. Useful tips Rez your Hens outside either of the doors of the Coop, so that they don't wander too far away from the Coop. Feed your Hens near either one of the doors of the Coop, so that it is easy for them to enter the Coop to lay eggs after feeding. To access the Coop's menu, say "/1 menu" or "/1m" in chat. You can use the menu to reserve/clear nestboxes if required. (Normally the occupancy of each nestbox is automatically updated when a Hen goes into one to lay an egg and gets up after laying an egg). Known issues and fixes Occasionally the wandering script in the Hen encounters a memory ('stack-heap collision') error. When that happens, click on the Hen, and choose Reset from the menu. If you see the warning "Can't enable physics for keyframed objects" it is probably because you moved the hen while it is going up/down the slope in the coop or making its way to the nestbox. Avoid touching or grabbing the Hen while it is walking, to minimise such warnings. Farming HUD FARMING HUD This is what the Really Needy Farming HUD looks like when your avatar is starting out at Farming Level 0: To update your Farming HUD if you have an older version, say '/checkupdate2 ' in chat Clicking the Arrow icon will cause the HUD to stow-away to the right side of your screen. Clicking the Farm icon will cause the HUD to provide summary statistics of how many crops you have harvested, and how many Farming Experience Points ("Farming XP") you have. Clicking the Rake icon, Watering Can icon or Garden Trowel icon will cause your avatar to attach those tools if you have setup the RLV folder correctly. (See below) When your avatar reaches Level 1, the Trowel icon changes to a Hoe, because the ability to use a Hoe will be unlocked. When your avatar reaches Level 2, the Hammer icon appears, because the ability to use a Hammer to fix a fence will be unlocked. Setting up the RLV folder To enable the automated attachment/detachment of the tools by clicking the icons on the Farming HUD, follow these steps: Create a #NeedyHUD folder structure (under #RLV in Inventory) as per the picture on the right. Put the farming tools in the sub-folders as indicated in the picture. Check that your viewer's RLV mode is enabled. (For Firestorm, put a tick next to "RestrainedLove API" in the Advanced menu). This makes it easier for you to equip your avatar with the tools with a touch of a button, without having to look for them in your inventory. Selling produce EXCHANGING PRODUCE FOR N-COINS You can sell your harvested produce for N-coins if you choose not to consume it. Once you have unpacked the produce or transferred it to someone else, it can no longer be exchanged for N-coins. Steps Talk to Isobelle (NPC trader) in Rainy City about selling your produce . Rez your produce on the crate (one item at a time). Click the crate. You will receive the number of N-coins as follows. Isobelle will also list the prices if you ask her about price. If your produce is of premium quality, it will fetch a higher price. Standard Quality Lettuce : 2 Spinach : 3 Sorrel : 3 Beetroots (4) : 10 Carrots (4) : 10 Strawberries : 5 Potatoes : 18 Figs : 12 Lemons : 16 Oranges : 20 Avocados : 20 Premium Quality Lettuce : 3 Spinach : 5 Sorrel : 5 Beetroots (4) : 14 Carrots (4) : 14 Pink Strawberries : 10 Potatoes : 28 Figs : 15 Lemons : 22 Oranges : 30 Avocados : 30 Isobelle will buy your produce for N-coins Note: Isobelle is capable of simple chit chat as well. If you want to chit chat to her, say "Isobelle" at the start of your sentence and face her so she knows you're talking to her. Upgrading tools UPGRADING TOOLS You can upgrade the following tools at the Blacksmith's workshop to enhance their specifications (refer to tiles below). Really Voluminous Watering Can Really Dandy Rake Really Dirty Hoe Points to note You can upgrade a Standard tool to +1 the first time. Subsequently, you can upgrade a +1 tool to +2, or a +2 tool to +3. You will need to provide the blacksmith with the required mineral ore (see pictures on the right) and leave your tool there for 3 to 5 days. You can buy the ore at the store. You need to be at least Level 1 to use +1/+2/+3 tools. Steps Talk to Gen (NPC blacksmith) in Rainy City about upgrading your Watering Can / Rake / Hoe . Rez your tool on his Appraising Table. Gen will tell you the ore that he needs to upgrade your tool. If you agree, click the Yes button in the dialog box. Right-click on his wooden chest, choose Edit and go to the Contents tab. Drag your tool and your ore inside. You should be informed in 3 to 5 days (RL) that it is ready. Go back to Gen's workshop to collect your tool. Upgrade from Standard to +1 NETHERITE Upgrade from +1 to +2 DURANIUM ORE VIBRANIUM CRYSTALS Upgrade from +2 to +3 Standard Rake Takes 10 rounds to rake a Soil Plot (10% progress each round) Minimum level: 0 +1 Rake Takes 7 rounds to rake a Soil Plot (15% progress each round) Minimum level: 1 +2 Rake Takes 5 roun ds to rake a Soil Plot (20% progress each round) Minimum level: 1 +3 Rake Takes 4 roun ds to rake a Soil Plot (25% progress each round) Minimum level: 1 Standard Hoe 8 swings to remove a row of weeds Minimum level: 0 +1 Hoe 6 swings to remove a row of weeds Minimum level: 1 +2 Hoe 4 swings to remove a row of weed Minimum level: 1 +3 Hoe 2 swings to remove a row of weeds Minimum level: 1 Standard Watering Can Delivers 2.5 litres per 5 sec Capacity of 25 litres Minimum level: 0 +1 Watering Can Delivers 5 litres per 5 sec Capacity of 50 litres Minimum level: 1 +2 Watering Can Delivers 10 litres per 5 sec Capacity of 100 litres Minimum level: 1 +3 Watering Can Delivers 20 litres per 5 sec Capacity of 200 litres Minimum level: 1 WIKI Wiki For a library of articles about the game, including Experience Points required for each level, Difficulty modes, tools and more, please navigate to the Really Needy Farming Wiki . Knowledge of the wiki information is not required to enjoy the game. Ideas, suggestions and feedback

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