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  • Conception & Pregnancy | Really Needy HUD

    Condom Conception Add-on Overview Fertility Mobile App Femidom Integration with Mama Allpa and INM Contraceptive Pill Pregnancy Test Kit Physician Bag Auto-Copulation & Auto-Arousal Integration with Physics and VAW Pregnancy Add-on Overview Pregnancy conditions Automatic body changes Baby Baby interactions Cravings Aversions Mood Swings Labour Growth Evolution Baby Prodigy Baby Meds, Supplements and Fruits Affiliate Pharmacies Conception Conception Add-on Overview Conception is an add-on that is included in the Really Needy HUD v3.0 Lifestyle Edition Adult . It is compatible with Physics male genitalia VAW male genitalia Mama-Allpa male and female HUDs It's Not Mine Integration with Mama Allpa and INM For the Pregnancy add-on, please click here to jump below. The design philosophy for the Really Needy Conception & Pregnancy add-ons is a mix of realistic detail (mimicking Real Life) and zany elements (only possible in Second Life). Both add-ons are related to the Procreation need. The Conception add-on covers 4 stages of the mating game: Foreplay Copulation Insemination Conception An optional stage to roleplay before Foreplay is Attraction / Flirtation / Seduction - see Pheromones for more information . Unlike some other fertility HUDs, the Conception add-on allows both Males and Females to initiate copulation. (To change the gender setting on your HUD, just say /male or /female. There is no need to buy different HUDs). The features for male and female avatars are listed in respective columns below. Male 1. FOREPLAY Males will automatically detect Females (with the Conception add-on) in proximity; the Procreation icon will turn purple if a potential mate is detected. When sufficiently aroused (default: Arousal level of 10%), a menu will pop-up to show the nearby Females which your male avatar can copulate with . A copulation request will be sent to the chosen Female, who can choose to say Yes (accept) or No (decline). 2. COPULATION If the Female accepts the copulation request from your avatar, the Procreation icon will turn red to indicate the HUD is in Copulation mode. 3. INSEMINATION If your avatar ejaculates while in copulation mode with the Female, this is insemination. Additional features Withdraw before ejaculation to avoid insemination Condoms to block insemination Configure level of Arousal to ejaculate 4. CONCEPTION Chance of conception (ie. becoming pregnant) depends on combination of male fertility and female fertility Male fertility factors Sperm motility - fitness level Sperm count - body mass index, last time ejaculated Alcohol/tobacco/drugs consumption Female 1. FOREPLAY Females will automatically detect Males (with the Conception add-on) in proximity; the Procreation icon will turn purple if a potential mate is detected. When sufficiently aroused (default: Arousal level of 10%), a menu will pop-up to show the nearby Males which your female avatar can copulate with. Choose which Male your avatar wishes to copulate with. 2. COPULATION The Male will receive a notification that your avatar has opened herself to him. The Procreation icon will turn red to indicate the HUD is in Copulation mode. Additional features Forced mode can be turned on so that Male's copulation request cannot be declined If your avatar is very drunk, she cannot decline copulation requests 3. INSEMINATION If the Male ejaculates while in copulation mode with your avatar, this is insemination. Additional features Contraceptive pill to block insemination Femidom (female condom) to block insemination 4. CONCEPTION Chance of conception (ie. becoming pregnant) depends on combination of male fertility and female fertility Female fertility factors Day of cycle Fitness level Alcohol/tobacco/drugs consumption Arousal/orgasm bonus If conception is successful, your avatar will not know immediately that she is pregnant. There may be certain signs as her Cycle progresses that things are a little different. If pregnancy is suspected, a pregnancy test may be taken. Eventually, your avatar will realise that she is pregnant, and the Pregnant icon on the HUD will light up. Read the section on Pregnancy for what happens next. MALE CONCEPTION SETTINGS Say /24 in chat to summon the Conception Settings menu Mate - use this to manually select a female nearby (with Conception add-on) to copulate with Withdraw - choose this if you intend to withdraw before ejaculation. If you choose too early, your avatar will forget to withdraw when he is in the throes of passion Ejaculation threshold - 100% is the default. Choose 60%, 70%, 80% or 90% for premature ejaculation (still has impregnation risk) Copulation threshold - Choose from 10% to 80%. You will be asked which female nearby your avatar wants to copulate with when your avatar reaches this Arousal level. (The female must have Conception add-on) FEMALE CONCEPTION SETTINGS Say /24 in chat to summon the Conception Settings menu Mate - use this to manually select a male nearby (with Conception add-on) to copulate with Stop - choose this to stop copulating DND (Do Not Disturb) - choose O N to auto-reply that your avatar is not availa ble when she receives a copulation reque st. Choose OFF to ask (default). Forced - Choose ON to auto-accept copulation requests. Choose OFF to ask (default). Copulation threshold - Choose from 10% to 80%. You will be asked which male nearby your avatar wants to copulate with when your avatar reaches this Arousal level. (The male must have Conception add-on) SIM SCAN If there are no potential mates nearby, you may use this chat command "/24 simscan" to scan the region for Really Needy HUD users with Conception add-on . Only users of opposite gender to your avatar will be listed. (You can set the gender for your avatar in the HUD by saying /male or /female) FERTILITY MOBILE APP The "Really Useful Fertility App" (sold separately) will allow you to turn on or off the Fertility Info for your male or female avatar reported by the Really Needy HUD. The Fertility Info is OOC roleplay information which is shown in private chat message and marked with a 🛈 icon in the front of the message. It provides information on your fertility score (%), any modifiers to your fertility score due to changes to the fertility factors (described in section above) and the chance of pregnancy at the point of insemination. Fertility Info excludes information about whether your avatar is pregnant. The "Really Useful Fertility App" takes the form of a mobile phone that attaches to right-hand of your avatar, with two bento hold animations. The screen is a static image for roleplay purposes only. Fertility mobile app Fertility Mobile App Condom CONDOM The "Really Thin Condom" is for use by male avatars, to be worn before copulation. If your avatar wears it properly , there is a 88% chance it will block insemination. If your avatar pretends to wear it properly (ie. intending to impregnate the female rather than prevent it), it will not block insemination, even though it will appear to his mate that he is wearing a condom. A limited number of free condoms per weekend are available via the condom dispenser at the Pharmacy @ Rainy City. Integration with Physics Cock condom feature < NSFW image. Mouseover to reveal Really Thin Condom The "Really Thin Condom" has a special feature that integrates with The Physics Cock (v2.3), allowing the condom to appear automatically on the cock upon wearing. Usage instructions (with Physics cock) Add/wear the condom and it should attach to right hand Click on it. A menu will pop-up asking if your avatar is intending to wear it properly. Choose " Yes " to wear it properly, and " Pretend " to pretend to wear it properly. The condom should appear on the Physics Cock. If your avatar does not have a Physics cock, not to worry. You can still enjoy the contraceptive function even though you will not be able to visually see the condom on your avatar's penis. Usage instructions (WITHOUT Physics cock) Add/wear the condom and it should attach to right hand Click on the condom and HOLD your mouse button down for 3 seconds before letting go. A dialog menu will pop-up with the text "[NO PHYSICS COCK]", asking if your avatar is intending to wear the condom properly. If you did not see this text, then close the dialog and try again. Choose " Yes " to wear it properly, and " Pretend " to pretend to wear it properly. FEMIDOM / CERVICAL CAP / DIAPHRAGM This is a female contraceptive to be inserted by the female into herself. (Copy permissions, re-usable). It is 79% effective in blocking insemination. The Really Needy HUD refers to Cervical Cap and Diaphragm generally as a "femidom" when inserted. For more details on how they work, refer to this page . Femidom CONTRACEPTIVE PILL The pill works by thinning the walls of the womb and preventing the sperm from joining with the egg. The pill lasts for 5 SL days after consumption, so it is recommended to eat it on Day 10 of the Cycle. Contraceptive Pill PREGNANCY TEST KIT The "Really Accurate Home Pregnancy Test Kit" (sold separately) is a pregnancy test your avatar can perform by herself at home without any physician. It is 99% accurate. Steps: Check your avatar has some urine to pass. If Toilet meter is 100%, there is no urine to pass; wait till it goes lower. Right-click on the test kit in inventory and choose Add. It should attach to right-hand. Click on the test kit to remove the overcap and expose the sampling tip. (The overcap is pink in colour). Sit on your toilet and urinate on the sampling tip of the test kit. (Say /use in chat and sit on your toilet, as per what your avatar does normally to relieve Toilet meter.) After the wait period (30 seconds), the test window of the kit will display either one line or two lines. Single line (also known as Control Line) indicates the test is working correctly and your avatar is not pregnant . Double lines indicate the test is working correctly and your avatar is pregnant . No line means the test was not performed correctly. Pregnancy Test Kit Physician Bag PHYSICIAN BAG If your avatar is a doctor or physician, this bag (sold separately) will allow your avatar to do the following for other avatars [1] Fertility test (target must have Conception add-on) [2] Pregnancy test (target must have Conception add-on) [3] Set pregnancy duration * (target must have Pregnancy add-on) - 10 SL days , 10 SL weeks (default), or 10 SL months [4] Check expected delivery date (target must have Pregnancy add-on) - only works when delivery date is close by 🚼 [5] Check baby gender (target must have Pregnancy add-on) 🚼 [6] Check labour duration (target must have Pregnancy add-on) 🚼 NEW [7] Set labour duration (target must have Pregnancy add-on) 🚼 [8] Check avatar weight (target must have Blood Alcohol Content add-on) [9] Set avatar weight (target must have Blood Alcohol Content add-on) [10] Treat priapism (target is male and has prolonged painful erection due to overdosing on aphrodisiac) [11] Check pregnancy difficulty 🩺 NEW [12] Conduct examination 🩺 NEW Notes The target avatar will be asked by the bag to provide consent for the chosen menu option. NEW are features in Version 3.0. * For 10 SL day/week/month durations only. To set duration based on RL months, user needs to choose "RL duration" option during Pregnancy v2.1 installation and use the Really Smart Watch instead. 🚼 Requires Growth Evolution Baby or Prodigy Baby. Otherwise this feature only works if the Bag is owned by the baby's mother. 🩺 These functions are only accessible to users with the Physician role in the Really Needy Roleplay group. Auto-Copulation & Auto-Arousal AUTO-COPULATION AVSitter2-ready furniture can be configured to auto-confirm copulation (based on pre-defined list of couple animations) without going through the copulation request process or choosing who your avatar wishes to copulate with. Making your AVSitter2 furniture enabled with Auto-Copulation only requires the addition of a Auto-Copulate script. The script source-code is provided free of charge if you are able to self-service to install it yourself in your furniture and input the names of the selected animations (where vaginal intercourse is involved) into the script . If you require help with the above, a 300L fee is payable for customising a script for you (no mod, yes copy, no transfer). You will be required to provide the AVPos card and the names of the selected animations. The script will be sent to you. Adult furniture makers may contact me to get the logo to show your product is Auto-Copulation ready. Please provide landmark to your in-world store and link to your MP store. You can integrate the source code with your existing scripts for your furniture instead of having to add one more script. Your store will be added to this directory of furniture makers with Auto-Copulation enabled furniture so that Really Needy HUD users can find your store easily. AUTO-AROUSAL For Auto-Copulation enabled furniture, users also have the option of adding Auto-Arousal - this makes the Arousal meter of your avatar to increase steadily without having to use the Really Erogenous Zones or clicking the Arousal icon manually. If copulation animations are selected on the furniture with both Sitter0 and Sitter1 seated, their Arousal meters will increase at a rate of 3% every 10 seconds. If foreplay animations are selected on the furniture with both Sitter0 and Sitter1 seated, their Arousal meters will increase at a rate of 3% every 20 seconds. The default rate of 3% can be changed by the furniture owner via the configuration notecard. Setting up which animations are categorised as 'copulation' and which animations are 'foreplay' is done through the Auto-Copulation script. Requirement: A [SEX] script (sold separately) and configuration notecard needs to be put into the Contents of the furniture, for Auto-Arousal f eature to work. Your furniture must also be already setup with Auto-Copulation (read above). INTEGRATION WITH MAMA-ALLPA (MA) Cross-insemination between Mama Allpa (MA) and Really Needy HUDs is supported with the Conception add-on. A male with Mama-Allpa HUD is able to inseminate a female with Really Needy HUD Either male or female can initiate Copulation mode with Really Needy HUD, OR female can open herself to the male using MA HUD When male selects ' cum in vagina ' with MA HUD, the female Really Needy HUD will detect the insemination Requirements: Male wearing MA HUD (Really Needy HUD optional) Female wearing MA HUD and Really Needy HUD If the male is not wearing Really Needy HUD, a fertility score of 50% is used for calculating pregnancy chance A male with Really Needy HUD is able to inseminate a female with Mama-Allpa HUD Either female or male can initiate copulation using Really Needy HUD When male ejaculates with Really Needy HUD, the female MA HUD will receive a 'cum in vagina' event Requirements Male wearing Really Needy HUD (MA HUD optional) Female wearing MA HUD and Really Needy HUD INTEGRATION WITH IT'S NOT MINE (INM) The Really Needy HUD can interact with the INM system of your female avatar. She will need to wear the " Really Needy HUD relay for Mama-Allpa and INM v3 " (sold separately, shown in pic below). The features are as follows. I f your female avatar is in Copulation mode with a male, and she receives " cum in pussy " via the INM system, the Conception add-on will detect this event as insemination. If she receives cum in or on other parts of the body via INM, this is not insemination but it will decrease her Hygiene by 10% for each cum-load. She can use a INM shower or the Really Luxurious Shower Cabin with INM cleanup to restore Hygiene to 100%. INTEGRATION WITH THE PHYSICS COCK ("The P") Integration with the condom feature of The P has been described in section above. If your male avatar is in Copulation mode with a female, pressing the Cum button on the Animation HUD for The P will result in ejaculation as well as insemination. INTEGRATION WITH VAW XTC COCK If your male avatar is in Copulation mode with a female, pressing the Cum button on the VAW XTC Cock HUD will result in ejaculation as well as insemination. Integration with Physics and VAW If you have any feedback or suggestions on the Conception add-on, feel free to leave a message via the box at the bottom of this page or contact me for an invite to join our Discord server. Buy the Conception add-on on Marketplace Buy Note: The Conception add-on is included when you buy the Really Needy HUD Lifestyle Edition Adult at my in-world store. Pregnancy Pregnancy Add-on Overview The Pregnancy add-on covers the following stages of roleplay experience, after Conception : Pregnancy first trimester Pregnancy second trimester Pregnancy third trimester Labour The Really Needy HUD pregnancy has a default duration of 10 SL weeks . Your avatar's unborn baby will grow the equivalent of 1 month of a RL baby in a span of 1 SL week. (1 SL day = 4 RL hours, so 1 SL week is 28 RL hours if you do not log off). It is possible to change the pregnancy duration to 10 SL months or 10 SL days using the Physician Bag. Note: If you don't like 10 SL weeks or 10 SL months or 10 SL days, Mama Allpa users have one more option - you can try using the 'Really Needy HUD relay for Mama Allpa' (v3) to synchronise the Really Needy HUD's cycle to your Mama Allpa's cycle. PREGNANCY ADD-ON INTRODUCTION VIDEO Watch on YouTube (age restricted) KEY MOMENTS Automatic shape and skin changes 00:19 Aversions 01:19 Cravings 02:26 Breast Sensitivity 05:31 Baby Interactions 05:58 Breast Tenderness 06:41 Nausea 06:55 Rhinitis 07:13 Bloating 07:28 Nose Bleed 07:55 Acne 08:15 Constipation 08:40 Heartburn 08:50 Dizziness 09:03 Insomnia 09:17 Stretch Marks 09:33 Vaginal Discharge 10:13 Incontinence 10:24 Varicose Veins 10:49 SUMMARY OF KEY FEATURES 1. Chance of developing pregnancy conditions Digestive bloating nausea / vomiting heartburn constipation Circulatory/Respiratory/Neurological dizziness nose bleeds* insomnia* rhinitis* Urinary / Reproductive incontinence vaginal discharge Epidermal acne* breast tenderness^ stretch marks* varicose veins* 2. Automatic changes to avatar shape and skin (month by month) areola darkening* and bumps* breast veins* (trimester 1, trimester 2, trimester 3) user-defined changes in avatar shape and skin (chubby belly and linea nigra) 3. Mesh pregnant belly integration 4. Mesh unborn baby + effects on mommy baby automatically growing in size in mommy's tummy baby interactions cravings mood swings 5. Labour 6. Support for lactation features to be developed in the future * Includi n g automatically activating BOM tattoo layers created by Izzie's . ^ Including integration to Good Moaning Boobs Rubber. If you have any feedback or suggestions, feel free to contact me for an invite to join our Discord server. 1. Pregnancy conditions Pregnancy conditions Depending on which trimester/month of the pregnancy your avatar is in, there is a higher or lower random probability of developing a pregnancy-related medical condition. These are the conditions which have a relatively higher probability to occur, by trimester: Trimester 1: bloating, nausea, rhinitis, acne, breast tenderness Trimester 2: bloating, nausea, heartburn, constipation, nose bleed, rhinitis, acne Trimester 3: bloating, insomnia, varicose veins Once your avatar develops the condition, the condition could worsen unless she takes certain actions to remedy them. Some conditions can also be triggered by specific actions taken by your avatar (eg. aversions to particular foods eaten) or not taking care of certain needs (eg. not drinking enough water or going hungry). In collaboration with leading cosmetics brand Izzie's (very popular for realistic skin imperfections), the following conditions will also trigger BOM layers to be automatically applied on your avatar: Acne - face and body Insomnia - face (dark eye circles) Nose bleed - face Rhinitis - face (runny nose / red nose) Stretch marks - body (breasts, abdomen, lower body) Varicose veins - body (legs) Lelutka Evo X versions are included for face. Bloating TRIGGERS Random EFFECTS Burping, flatulence, bad mood (facial expressions) Read More REMEDIES Drinking water, probiotics, peppermint tea, green bananas, exercise Heartburn TRIGGERS Random, eating particular foods (citrus fruits, chocolate, coffee etc.) EFFECTS Pain in chest, GERD Read More REMEDIES Ginger tea, pineapple, probiotics, [honey milk] Breast Tenderness TRIGGERS Random, touch EFFECTS Pain, loss of arousal Read More REMEDIES Hot compress Nose bleed TRIGGERS Random, teleportation, flying EFFECTS Nose bleed (BOM layer) Read More REMEDIES Hot shower, Vitamin C supplement, fruits with high Vitamin C (pomelo, mikan, kiwifruit, pink strawberries, premium oranges, lemons) Stretch Marks TRIGGERS Random EFFECTS Stretch marks appearing on tummy, breasts, butt and thighs (BOM layers), itchiness Read More REMEDIES Stretch mark cream, [coconut oil massage] Insomnia TRIGGERS Random, caffeinated drinks EFFECTS Resting does not restore Energy, eye-bags (BOM layers) Read More REMEDIES Sleeping pill, orgasm, [honey milk] Vaginal discharge TRIGGERS Random, low hygiene EFFECTS Discharge causing drop in Hygiene (unless wearing tampon/pad) Read More REMEDIES Probiotics, green bananas, [fenugreek seed tea] Nausea TRIGGERS Random, smell/taste (aversions), eating too much EFFECTS Feeling sick, vomiting, hyper-emesis Read More REMEDIES Ginger tea, vitamin B6, green bananas, avocados, bed rest, anti-sickness meds Dizziness TRIGGERS Random, [standing for too long], hungry, thirst, insufficient iron, [heat], EFFECTS Dizziness, vertigo Read More REMEDIES Iron supplement, ginger tea*, almond milk*, [honey milk*], Vitamin C supplement, fruits with high Vitamin C (pomelo, mikan, kiwifruit, pink strawberries, premium oranges, lemons) Rhinitis TRIGGERS Random EFFECTS Sneezing, red / runny nose (BOM layers) Read More REMEDIES Anti-histamine, hot shower, sleeping pill Acne TRIGGERS Random, low hygiene EFFECTS Acne appearing on face / body (BOM layers) Read More REMEDIES Acne cream, [facial] Incontinence TRIGGERS Random, sneezing, laughing, filled bladder EFFECTS Loss of bladder control Read More REMEDIES Peeing, Kegel exercises using Ben Wa Balls Constipation TRIGGERS Random, insufficient hydration, excessive iron EFFECTS Pain, health damage Read More REMEDIES Fibre from fruits (dragonfruit, pomegranate, avocado), probiotics, lots of fluids, exercise, laxative Varicose veins TRIGGERS Random, [Standing for too long] EFFECTS Veins appearing on the legs (BOM layer) Read More REMEDIES Vitamin C supplement, fruits with high Vitamin C (pomelo, mikan, kiwifruit, pink strawberries, premium oranges, lemons), [leg elevation], [compression stockings] Note: 1. Items in [square brackets] above have not been implemented yet. 2. Items marked with * above requires Pregnancy add-on v2.0 for the remedy to work for the condition. TIP: If your avatar is pregnant, the consumption rate for ENERGY is twice as fast as normal. If your avatar is well-hydrated (Thirst >70%) and has sufficient iron though, your avatar will not feel fatigued as easily (ENERGY consumption rate will go back to normal). This is a basic feature that has been in earlier versions of the HUD, and does not require the Pregnancy add-on. 2. Automatic changes to avatar body Automatic body changes Automatic changes in avatar shape You can setup how your avatar's body shape will change over the course of her pregnancy, for each month*. The Pregnancy add-on will automatically wear the shapes based on the month*. Your viewer needs to be RLVa-enabled. Sub-folders need to be created inside the Body folder for each month* You will need to make/edit the avatar shapes and put into each sub-folder in advance. Some suggestions here for the Edit Shape sliders, but feel free to use what visually makes sense for your avatar: Increase Breast Size slightly in each Trimester (eg. by 5 to 10) Increase Body Fat in Trimester 2 (eg. by 5) and Trimester 3 (eg. by another 5) Increase Love Handles slightly each month from Month 3 onwards Increase Butt Size and Saddle Bags from Month 5 onwards * If your avatar's pregnancy duration is the default 10 SL weeks, then each 'month' will actually be 1 SL week. For ease of explanation, 'month' in this section refers to the equivalent of one month in RL pregnancy. Automatic changes in avatar skin (in collaboration with leading cosmetics brand Izz ie's ) Your avatar's areola, breasts and belly may change in appearance over the duration of the pregnancy. You can customise how dark the areola looks or how prominent the breast veins are by choosing the version of the BOM layer you like and copying them into the relevant folder . Month 3 10% chance (per SL day) that your avatar will develop Darkened areola & areola bumps (Montgomery glands) 20% chance (per SL day) that your avatar will develop Breast veins - Trimester 1 Month 5 20% chance (per SL day) that your avatar will develop Breast veins - Trimester 2 Month 8 20% chance (per SL day) that your avatar will develop Breast veins - Trimester 3 User-defined Month You can choose which month to apply the ' pregnancy belly ' and ' pregnancy line ' skin effects on your avatar by copying the layer into the relevant folder For example, M2 or M3 onwards for pregnancy belly and M7 onwards for both pregnancy belly + line The pregnancy line, also known as the Linea Nigra , is a dark vertical line that appears on the skin of the stomach during pregnancy. It runs from the belly button to the pubic area. Not all women will develop this. Breast veins Darkened areola & areola bumps Pregnancy line (Linea Nigra) 3. Mesh pregnant belly integration If you have a pregnancy mesh belly or baby bump which is modifiable and copy, you may save a version with different size in each folder from M2 to M9 . For example, I have the Pregnant Belly v3.01 for Maitreya from Chrysanthemum, and it comes with a HUD for setting a size for each of the 9 months. I then saved each version in the respective month's folder together with the shape. In that way, the pregnant belly of the appropriate size is also worn automatically together with the avatar shape, as the pregnancy progresses to each month. If you are a maker of pregnant mesh bellies, please approach me to explore the possibility to have a communication channel between the Really Needy HUD Pregnancy Add-on with your mesh belly so that the size can automatically adjust based on the month of pregnancy. If you are a Really Needy HUD user, please post in the Discord server regarding which brand mesh belly you use. If we have enough customers of particular brand, we can lobby the brand owner to explore cross-product compatibility. 4. Mesh unborn baby + effects on mommy Baby UNBORN BABY Your avatar may not realise that she is pregnant until she misses her period (unless she takes a pregnancy test). When she realises, the pink pregnancy icon on the HUD will light up. At that point of time, the unborn baby (in the Baby sub-folder under Pregnancy folder) will be automatically attached to the Stomach. The baby will automatically grow in size day-by-day. Your avatar can interact with the baby. The baby will cause your avatar to have cravings and mood swings. The Pregnancy add-on includes a standard "unborn baby" with 2 mesh growth stages. Early stage fetus Unborn baby NEW Check out the Growth Evolution Baby below for more realism and roleplay options. Baby Skin Tone Picker A skin tone picker HUD will be provided so that you may pick a skin tone for the unborn baby closer to your avatar or her partner, if you wish. Note that in RL, the skin of newborn babies tends to have a dark red or purplish color regardless of race. The mesh model of the baby has specular highlights which are purplish. BABY INTERACTIONS From the second trimester onwards, click on the baby to interact with it to develop a bond between your avatar and the baby. Once or twice a SL day is more than enough; regular interactions is good but it is also ok to skip days. If the baby is sleeping, try again later. If the baby is not sleeping, any reaction or response is a successful interaction. After a successful interaction, there is a 'time-out' for a short interval before you can interact again (baby will ignore you if you click again). The bond is a telepathic link to know what the baby is feeling or doing. After about 10 to 20 days of interaction, the baby may let mommy know if it likes the flavour of certain things consumed. The stronger the bond, the more emotes are unlocked including: reactions to laughter, arousal and orgasm; telling mommy when is the expected delivery day. The gender of the baby can also be influenced based on what your avatar eats - watch the video above to find out. If you have suggestions for this feature, please post in the Discord channel #idea-bank. Or use the feedback form below. CRAVINGS Your avatar may develop cravings around the latter part of the first trimester and throughout the second trimester. (Week 3 to 6 for duration of 10-week SL pregnancy). If she satisfies each craving, she will only experience a maximum of 5 cravings during one SL pregnancy. She will only have maximum of 1 craving at any one time (or none). Craving intensity levels will progress from Low to Strong to Intense if not satisfied. The progression from Low to Strong is within an hour (random). The progression from Strong to Intense is within half an hour (random). If a craving is not satisfied by the time it reaches Intense level, she will have a Bad Mood and start to frown (a facial animation will be activated for Lelutka EvoX heads, showing her dissatisfaction). If the craving is ignored, eventually it goes away or may be replaced by another craving. There is an equal chance (randomly determined) to develop cravings for one of the 30 items listed in orange below. The first 28 items are items to be consumed in order to satisfy the craving. To satisfy the SEX craving, your avatar needs to reach an Arousal level of at least 50%. To satisfy the ORGASM craving, your avatar needs to reach an Arousal level of 100% (ie. orgasm). Note: Cravings is an optional feature for your avatar's pregnancy. You can choose not to install this feature when installing the Pregnancy add-on. Baby interactions Cravings CRAVINGS Savory high-calorie foods PIZZA CHIPS HAMBURGER Red meat / animal protein RED MEAT ANIMAL PROTEIN Fruit STRAWBERRIES CHERRIES Carbohydrates CEREAL CARBS (RICE, POTATOES) Cold foods / sweet high-calorie dairy ICE CREAM MILKSHAKE MILK Sour foods PICKLE LEMON Spicy Food SPICY FOOD High-calorie sugary foods SWEETS CHOCOLATE PEANUT BUTTER DONUT Pica ICE CRAYON DIRT ASH CHALK CLAY SO AP TOOTHPASTE DETERGENT Non-food craving SEX ORGASM Note: Some of these items may not exist in the Really Needy economy yet as a consumable. You are welcome to make your own for your own use or to sell to other users. AVERSIONS Proximity to and consumption of certain foods will trigger Nausea . Consumption of certain foods will trigger Heartburn , Bloating or Insomnia . The default installer has Aversions for 28 items. If your avatar is in the second trimester and you are feeling brave or loving the aversions, you can request me to give you the installer for Aversions for 44 items. Note: Aversions is an optional feature for your avatar's pregnancy. You can choose not to install this feature when installing the Pregnancy add-on Aversions Mood Swings MOOD SWINGS Your avatar has a chance of experiencing a Mood Swing each SL day , in certain weeks of her 10-week pregnancy: - 5% in Week 3 and 4 - 10% in Week 5, 6 and 7 - 20% in Week 8, 9 and 10 The 5 basic moods are: Happy, Anxious, Emotional, Irritable, Annoyed Each mood is accompanied by a facial animation (Lelutka EvoX head required) One mood may switch to another swiftly ranging from within a few minutes to several minutes The 3 extra moods are: Baby Brain , Honeymoon Phase , and Power Nesting These moods require a bit more roleplay on your part - this article might help. Baby Brain - Progesterone is at sky-high levels during early pregnancy. While it is a calming hormone, it can also cause fogginess and forgetfulness. Your avatar might make mistakes like watering an artificial plant, or giving cat-food to the dog. Honeymoon Phase - This mood is unlocked in the second trimester. After a difficult first trimester, your avatar might be cruising into the second, feeling like she got a handle on the various pregnancy conditions. Her baby bump is much more noticeable now, and she feels like a celebrity. She may feel more perky, and possibly horny in weird timings. Power Nesting - This mood is unlocked in the third trimester. Due to an increase of oxytocin, the nesting hormone that prepares your avatar's uterus for labour and her breasts for nursing, she has a powerful urge to get everything cleaned, organised, and prepared for the baby's arrival. There is also a Bad Mood , which may be triggered by Not satisfying an intense craving Hunger / Energy / Hygiene needs falling below 50% Note: Moods is an optional feature for your avatar's pregnancy. You can choose not to install this feature when installing the Pregnancy add-on. Labour 5. Labour (Updated in Pregnancy add-on version 1.1 ) What to expect (Mouse-over box to reveal spoilers) PRE-DELIVERY On the day that your avatar is going to give birth, her water will break (Really Wet Pussy required for puddle). 15 minutes after that, the labour starts, so you have a short period of time to get your avatar to the hospital or to call your mid-wife / doctor / partner. STAGE 1 First stage of labour starts from contractions to full cervix dilation. The simulation includes emotes, facial expressions on your avatar (Lelutka Evo-X head required) and the baby moving down the birth canal. STAGE 2 Second stage of labour starts from full cervix dilation till delivery of baby. The simulation includes emotes, facial expressions on your avatar (Lelutka Evo-X head required) and the baby being born. Once the baby is born, the pregnancy icon on your Really Needy HUD should turn off. Note that if you are using Mama Allpa to over-ride the pregnancy duration of the Really Needy HUD, you should update the pregnancy condition in Mama Allpa to not pregnant, or else detach your relay, or detach your Mama Allpa. Otherwise the relay will make your Really Needy HUD status as pregnant again the next time it checks the status of your Mama Allpa. STAGE 3 Third stage of labour is the delivery of the placenta. The simulation includes emotes and facial expressions on your avatar (Lelutka Evo-X head required). The completion of stage 3 will cause your avatar's body to revert back to baseline shape (if you have setup the folders). If you simply detach the 'unborn baby' in inventory after stage 2 without completing stage 3, your avatar's shape / tummy may still look pregnant. LABOUR DURATION Default labour duration is 25 minutes (15 min for stage 1 and 2; 10 min for stage 3). That's pretty quick, so if you would to roleplay out this part of the pregnancy a little longer, you can extend it before delivery date. The Really Useful Physician Bag v2 can extend the labour duration from 25 minutes to 40 minutes or 60 minutes. If you would like to skip stage 3 of labour, detach the 'unborn baby' in inventory (after stage 2), and add it again. It should skip forward to the part where your placenta has already been delivered and allow you to complete stage 3. 6. Lactation features in the future Got milk? (If you have any suggestions for this future feature, feel free to send me a private message or post in Discord.) Buy the Pregnancy add-on on Marketplace Buy See the demo and buy the Growth Evolution Baby in-world Growth Evolution Baby The Growth Evolution Baby is a replacement for the standard baby in the Pregnancy add-on for even greater realism. KEY FEATURES 5 mesh growth stages from fetus to full-term baby Works with Physician Bag (v2 and above) owned by others or self to detect expected date of delivery and gender Support for enhanced labour options for roleplay with qualified Physicians (induction, pausing/resuming labour) 4 skin tones Prodigy Baby The Prodigy Baby has all the features of the Growth Evolution Baby, plus advanced chatbot functions and more. KEY FEATURES 5 mesh growth stages from fetus to full-term baby Works with Physician Bag (v2 and above) owned by others or self to detect expected date of delivery and gender Support for enhanced labour options for roleplay with qualified Physicians (induction, pausing/resuming labour) 4 skin tones Advanced chatbot functions The Prodigy Edition baby comes with two of the three scripts from The Really Useful Chatbot Script series, customised to work with the Pregnancy add-on to provide you and your loved ones with hours of interactive roleplay fun! Key functions: configure different greetings (or emotes) your baby will say upon touch to the mother, father and 2 other family members provide chat phrases (or emotes) which your baby will say randomly and how often (using a notecard) provide responses to key words / phrases which your baby hears in public chat (using a notecard) SmartAttention feature to detect distance and direction of speaker to determine if baby is being spoken to ability to tailor above greetings/chat/responses by trimester Related Items - Medicines, Supplements, Fruits Meds, Supplements and Fruits These are pictures of some items mentioned above. Affiliate Pharmacies Affiliate Pharmacies Here are our Featured Affiliate Pharmacies. Rainy City Pharmacy Urban roleplay Jody's Pharmacy Urban roleplay Montlaur Pharmacy Urban roleplay Breath of Life Maternity Home Medical roleplay (German speakers are welcome) Graceful Beginnings Family Care Urban roleplay Kulture Springs Hospital Urban roleplay Applying to be an affiliate pharmacy If you operate a pharmacy, maternity centre, clinic or hospital (for roleplay) and are interested to become an affiliate by distributing pregnancy-related items for the Really Needy HUD, please contact me with a landmark to your location to apply. [Update as of 9 Aug 2025: An application to become an affiliate pharmacy is no longer required. Simply buy the Affiliate Pharmacy Vendors-in-a-box from my in-world store for 500L.] NOTICE & DISCLAIMER An affiliate pharmacy just means the location is setup with vendors that sell products relating to the Really Needy HUD. It does not mean that the owner or staff of the affiliate pharmacy have the Pharmacist or Physician tag in the roleplay group, or possess the requisite knowledge to provide advice regarding the usage of the products. f you are a Really Needy HUD user with Disease/Conception/Pregnancy add-ons and need advice ( ROLEPLAY ONLY ) on Needy medications, supplements or pregnancy-related products, you may choose to contact Pharmacists/Physicians in the Really Needy Roleplay group, at your own discretion. They are also users / roleplayers and are not actually licensed nor employed by the HUD creator. For customer service or help with the HUD, you are welcome to contact creator directly in-world or submit a support ticket on our Discord server. Users can submit a job application for Pharmacist or Physician if you wish to roleplay as Pharmacist or Physician. A knowledge test will be required and if you pass you will be assigned the tag for Pharmacist or Physician in the Really Needy Roleplay group. The Caspervend vendor type is 'headless vendor' for the above products. Permissions: no modify, yes copy, no transfer. Affiliates have the option to be listed on this webpage section as a Featured Affiliate , along with the name of your SL business, an image and SLurl To apply to be listed, IM me and simultaneously send me a landmark to your location. Your location needs to be ready (not under-construction), and you should also have placed out the above affiliate pharmacy vendors. Listing fee is 600L if your application is accepted. If your location is de-listed, you will have to apply and pay again to be listed. Your location will be de-listed if the vendors cannot be found within 25m of the landing point by taking the SLurl. If your landmark or SLurl leads to a different landing point than that of your pharmacy / clinic location (due to sim teleport routing), your application will be declined / your location may be de-listed. BE A REALLY NEEDY AFFILIATE WITH YOUR OWN PHARMACY Ideas, suggestions and feedback

  • HOME | Really Needy HUD

    Comparison of HUD editions Needs About Lifestyle Edition LITE / ADULT Customisation Lifestyle Edition NOVICE Enquiries Buy ready-to-eat food or make your own START FREE TRIAL ABOUT About OVERVIEW PHYSIOLOGICAL NEEDS RESTORING METERS Enhance your roleplay immersive experience by simulating the following physiological conditions of your avatar: Hunger Thirst Energy Health Hygiene Toilet Procreation To satisfy the Need, your avatar needs to eat, drink, rest, shower and use the toilet The HUD interacts with scripted food / drink / furniture / items that will restore the Needs meters. Each of the 5 physiological needs (Hunger, Thirst, Energy, Hygiene, Toilet) has a meter will decrease from 100% to 0% over a period of time. The speed at which each of these 5 meters drops is called the consumption Rate, measured in number of seconds where it will drop by 20%. You can customise * the Rate for each meter. You can customise * the emotes for each Need per 20%. Emotes are owner-only to avoid chat pollution. When any of the Hunger, Thirst, or Energy meters reach 0%, it will have an adverse effect on your avatar's Health. * For authorised users (eg. sim owner) for RPG Edition only To restore Hunger / Thirst meters, your avatar needs to consume food and drinks. To restore Energy meter, your avatar needs to rest. To restore Hygiene meter, your avatar needs to use the shower or bath or amenities for washing. To restore Toilet meter, your avatar need to relieve himself/herself. To restore Health meter, your avatar needs medical treatment. NEEDS Needs Hunger Thirst Energy Health Hygiene Toilet Procreation I REALLY NEED IT NOW ! USING THE HUD Using the HUD To minimise the space that the HUD takes up, click the arrow icon to slide the meters off-screen. (Not available in version 1) STATUS INDICATORS REST INDICATOR Click on the Rest Indicator to check your current consumption Rates. While you are sitting on an object (regardless of any pose or animation), it is assumed your avatar is at rest, so your consumption Rates will be halved. The Rest Indicator will light up. When your avatar stands up, your Rates will go back to normal. PREGNANCY MODE INDICATOR If you click the button with the pregnant icon at the top of the HUD, the HUD will go into pregnancy mode. In pregnancy mode, consumption Rates will be doubled. This button will be disabled if you have the Conception add-on (ie. Lifestyle Edition Adult) CHAT COMMANDS /resetpos /resetsize Resets the position / size of the HUD on your screen (please wear/attach it first) /pause /resume The meters will stop dropping for a period of time. The meters will continue dropping as per their Rate /statson /statsoff Displays / hides the value of each meter as hovertext /stealthon /stealthoff Makes the HUD semi-transparent / opaque /rlvon /rlvoff Enable / disable RLV functions (eg. blurred vision) /male /female Hide / show the pregnancy mode button /restmsgon /restmsgoff Turns on / off the status message on consumption rate when you sit or stand /eat /drink Search for something to eat nearby (to satisfy HUNGER) Search for something to drink nearby (to satisfy THIRST) /rest Search for something to rest on nearby (to restore ENERGY) /treat Search for something nearby to treat a medical condition (to restore HEALTH) /use Search for amenities nearby to clean or relieve yourself (to restore HYGIENE or TOILET) /arousalon /arousaloff Change the PROCREATION meter from Cycle mode to Arousal mode, or vice versa /checkupdate Check for updates CUSTOMISATION CUSTOMISING CONSUMPTION RATES Authorised users (ie. the Game Master) for RPG Edition are able to customise the speed at which Hunger, Thirst, Energy decreases. A QUICK OVERVIEW OF THE HUD Customisation Role Playing Game (RPG) Edition For the RPG Edition of the Really Needy HUD, authorised users (eg. sim owner, Game Master) can adjust how fast roleplayer need meters decrease and what the emotes say. CUSTOMISING NEED EMOTES Authorised users (ie. the Game Master) for RPG Edition can customise the owner emotes when a need meter is at 100%, 80%, 60%, 40%, 20% and 0%. The HUD (and Needy Roleplay Titler) will be auto-attached as part of an Experience. Multiple players can use the HUD without having to acquire/purchase it individually as the Experience will automatically attach the HUD if they are wearing the roleplay group tag. The HUD will detach automatically when they leave the sim. Note: Keyboard shortcuts are available for the common chat commands by using gestures. Refer to notecard in your delivery folder on shortcut keys. Lifestyle Edition For the Lifestyle Edition of the Really Needy HUD, the emotes and rates are not customisable. STANDARD CONSUMPTION RATES The default SL day cycle (if region owner does not set custom time of day or custom day cycle) is four hours long, with three hours of daylight and one hour of night. The following are the standard consumption rates for the Lifestyle Edition (Adult and Lite) which correspond with the SL day of 4 hours RL time. HUNGER consumption rate has been set to 1 hour (3600 seconds), so that roughly speaking your avatar needs to eat 3 times in the SL day. The meter would have fallen to 40% by the end of the SL day if your avatar had not eaten at all. HYGIENE rate is set to 4 hours (14400 seconds). So that you feel the need to take a shower if you have not done so for one SL day. THIRST rate is set to slightly shorter than the Hunger rate (3000 seconds). Usually death by dehydration happens faster than by starvation. TOILET rate is set to slightly more than 1 hour (4000 seconds). Your avatar will need to relieve himself/herself if he/she has not gone to the loo for 3 hours. ENERGY rate is set to 3 hours (10800 seconds). If your avatar does not sleep for 1 SL night, he/she will be tired can still function. If he/she does not sleep for 3 SL days and nights, he/she will be exhausted. CYCLE (PROCREATION) rate is set to 4 hours (14400 seconds) which is one SL day. These Rates (with the exception of Procreation) will become halved when the avatar is resting, and will double if the avatar is pregnant. Rates for the Lifestyle Edition Junior will be faster than the Adult/Lite, depending on their virtual age. Comparison of HUD editions The Lifestyle Edition Adult comes with the Conception add-on, and is thus capable of impregnating a female. The Lifestyle Edition Lite does not include Conception . However it can be purchased & installed separately later. The Lifestyle Edition Junior does not include Procreation need and any of the add-ons. The max values and rates of the meters are lower than grown-ups for players who are roleplaying kids/tweens/teenagers. It works with the Age Controller. The Lifestyle Edition Novice does not include Procreation need and any of the add-ons and is priced at 1L$. Comparison of HUD editions Lifestyle Edition LITE & Lifestyle Edition ADULT Lifestyle Edition LITE / ADULT The Lifestyle Edition LITE or ADULT is for SL residents who desire an immersive experience in Second Life living as their avatars, with a complete set of needs including Procreation. Lifestyle Edition JUNIOR The Lifestyle Edition JUNIOR is for SL residents seeking to roleplay humans of biological ages between 1 to 16 years old, where the needs meters are scaled down from an adult's. The Really Useful Age Controller (sold separately in the store) can be used by another SL resident roleplaying as the parent to change the age setting on the Junior HUD. The maximum needs meter values, and the rates are shown in this table below. The Really Useful Age Controller (Kids) is for ages 1 to 9 . The Really Useful Age Controller (Tweens/Teens) is for ages 10 to 16 . ⚠️ Please note that the HUD is only a roleplay tool for simulating physiological needs. It does not include any avatar shapes. You should note that many of the Really Needy products that have animations may not be customised to kid avatars as well, with a few exceptions (eg. Really Durable Feeding Bottle and Really Comfortable Feeding Pillows). There are also certain products and aspects of the Really Needy ecosystem which have adult themes, so please exercise caution to avoid where required if you have a child avatar and adhere with Second Life Terms of Service at all times. Lifestyle Edition NOVICE Lifestyle Edition NOVICE The Lifestyle Edition NOVICE is for SL residents who do not require the Procreation need or are not ready yet to purchase the LITE or ADULT version. For a detailed comparison with other versions, see here . In addition, Lifestyle Edition NOVICE has the following special features: Earn Sustenance Experience Points (SXP) by eating and drinking. 1 SXP is earned per 20% of Hunger and/or Thirst restored. Earn rewards at each SXP Level when your avatar unlocks a new level on the Novice Leaderboard *. SXP 10 20 50 100 200 400 600 800 1000 1200 1400 1600 SXP Level 0 0 1 2 3 4 5 6 7 8 9 10 Reward Unlock Hygiene need Unlock Toilet need Basket of bread rolls or Plate of bagels or Plate of donuts Really Comfy Teak Chair (with REST script) Really Handy Bathroom Soap Healing potion Unlock ability to take Jobs [Farming - Crop Agriculture] Pack of 5 seeds for beetroot, carrot or spinach [Culinary Arts] Recipe for waffles with strawberries, pancakes with syrup or french toast Lemon sapling, orange sapling or avocado sapling [Farming - Animal Husbandry] Hen Win a Lifestyle Edition LITE HUD * The Really Needy HUD LE Novice Leaderboard is located in The Needy Zone in my in-world store. Note that to receive the reward, your avatar needs to stand within 1m of the leaderboard when the SXP is eligible for reaching the next level. If a level is skipped before going to the board (ie. you did not claim the reward for one level but the SXP is now eligible for a higher level), the reward for the previous level(s) cannot be claimed anymore. Requests for exceptions will not be entertained. Each level reward can only be claimed once. If you lose SXP and gain it back, you cannot claim a reward again. Limitations of the Novice version (1) No Procreation need (2) Cannot install Add-ons (3) Sustenance XP will be lost upon death (4) No RLV features (eg. automatic wearing of BOM layers) (5) Cannot use the Needs Recharging Station (6) Max need is 100% (7) Can only take Jobs from SXP Level 5 onwards Enquiries Enquiries or suggestions? Thanks for submitting! Submit

  • Associate Program | Really Needy HUD

    Needy scripts for Second Life creators to include in products Associate Program What is an Associate? A Really Needy Associate is a content creator in Second Life who is incorporating Really Needy scripts into their creations to make them compatible with the Really Needy ecosystem, in order to sell or re-sell these creations to users. Creations could include food and beverage items for consumption (to restore Hunger and Thirst), or various types of furniture - such as beds and sofas (to restore Energy), showers and bath-tubs (to restore Hygiene) and toilets (to restore Toilet). By paying a flat fee for an Associate License , you agree to the conditions specified for the type of license and are granted certain scripts for use within your creations. This includes: An Associate License which comes in the form of a script (copy permissions) for you to setup your objects with the necessary parameters An end-user script (copy + transfer permissions) for you to include in your objects for further sale and distribution. You will need to set the user script next-owner permissions to either [Transfer, No Copy] or [Copy, No Transfer] before sale. Whether you are a professional mesh designer, existing SL brand owner, Really Needy customer or just a fan of Really Needy products, you are welcome to become an Associate! What is the difference between an Associate and Affiliate? An affiliate places vendors (Caspervend) for Really Needy products on their land, and earns a commission whenever someone buys something from the vendor. Currently the Really Needy Affiliate Program covers pharmacy and pregnancy-related products. An Associate pays a license fee which grants the use of certain Needy scripts for incorporating into products they sell, to make them Needy-compatible. What are the different licenses/scripts for Associates? There are 3 types of licenses for making consumables - refer to C3, C4 and C5 in the table below. They differ mainly by the maximum values for Hunger/Thirst that they are able to restore per feed. There are also 2 types of licenses for making usables - refer to U3 and U4 in the table below. They differ mainly by the maximum values for Energy/Hygiene/Toilet that they can restore per cycle (10 seconds). Associate License Scripts Other configuration parameters supported by C3, C4 and C5 include: REZ_OFFSET, REZ_ROT, HAND_POS, HAND_ROT for specifying position and rotation for objects rezzed or attached to hand, ANIMATION_HOLD, ANIMATION_CONSUME, CONSUME_DURATION, STEAM ON, STEAM OFF. For details, please refer to this page. C3, C4 and C5 comes with the *really needy [LSD CONSUME] v4.0 script with Copy+Transfer permissions. You will need to change the permissions of the script to Transfer only before distributing your product. U3 and U4 comes with the *really needy [LSD USE] v3.0 script with Copy+Transfer permissions. You will need to change the permissions of the script to Transfer only or Copy only before distributing your product. If your product is sold with Copy permissions, the script should be set to Copy only. If your product is sold with Transfer perms, the script should be set to Transfer only. Is there a video walk-through of how to use these scripts? Yes! This 4½ minute clip shows how to make your item a Consumable in 5 easy steps. This 2½ minute clip shows how to make your furniture an Usable in 5 easy steps. Where do I buy the license and scripts? The vendors have been setup at this SLurl . For Associate License related news and discussions, join our Discord server; we have a specific channel here: #associate-program .

  • Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermaket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. A food item with Nutrition value of +20 will decrease your Hunger by 20%. A beverage item with Hydration value of +20 will decrease your Thirst by 20%. Here are some example consumables with their values: Donut: Nutrition +20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 You can make your own consumables too. Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. Consuming food will restore your avatar's Hunger meter. If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. Design principles for the Hunger meter: Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. While it is unrealistic, there are players who also wish to see the meter drop gradually rather than a chunk. To balance this, the Hunger meter drops gradually but the owner emotes (eg. "You are feeling hungry") only appear at 80%, 60%, 40%, 20%, 0% intervals of the meter. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. Consuming water or beverages will restore Thirst meter. If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. Making consumables Making your own Consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. You can buy a pack of 20 [CONSUME] scripts from my in-world store for L$20. (Reference on box sticker: C1 ). Each script is good for making a consumable with 1 feed. To increase the number of feeds to 2, 3, 4 or 5, buy a box of 20 [FEED] scripts (reference on box sticker: F1 ) for L$80 and drop it inside your consumable object with the [CONSUME] script. ⚡ INSTRUCTIONS FOR INSTALLING *Really Needy [CONSUME] v4.0 (C1) SCRIPT TO MAKE CONSUMABLE ❶ Preparing the configuration card Create a notecard in your inventory. Rename it so that it starts with an asterisk * and is followed by the name of your object. For example if your object is named Yummy Burger , then name your notecard as * Yummy Burger In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. (Without the quotation marks, in capital letters) TYPE 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger TYPE 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Change the value as required. Insert the line OWNERONLY if you want the item to be restricted to consumption by the owner only. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times* , and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ❷ Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. At this point, your consumable has a Feed of 1 and can be consumed once. Optional: to add more feeds, read the next section. ❸ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. * See section below on making consumables with multiple feeds ⚡ MAKING CONSUMABLES WITH MULTIPLE FEED S Drag the [FEEDS] script (sold separately) from your inventory into your consumable which contains the [CONSUME] script (C1). This increases the maximum allowed number of Feeds stored in the object to 5. The script will self-delete after updating your object. In the configuration notecard, insert the line "FEEDS 5 " to allow the food/beverage to be consumed 5 times. (Change the value to a lower number than 5 if you like). Save the config notecard. The [CONSUME] script should reset itself and read the config notecard again. You should see a message "➤ FEEDS initialised as 5 ". ⚠ If you drop the [FEEDS] script into an object which has not been installed with the [CONSUME] script before hand, it will not work. ⚠ If you move the [CONSUME] script out of the object after you have added the feeds, the feeds remain with the object, but the object cannot be consumed without the [CONSUME] script. ADVANCED CONFIGURATION PARAMETERS These are additional configuration options available for advanced users to make Consumables. The following parameters are new in version 4.0: CONSUME_ON_HOLD, ANIMATION_CONSUME, ANIMATION_HOLD, CONSUME_DURATION, STEAM ON, STEAM OFF. Insert this line in the config notecard CONSUME_ON_HOLD CONSUME_ON_TOUCH CONSUME_ON_ATTACH REZ_OFFSET 0.01 REZ_ROT HAND_ROT HAND_POS ANIMATION_HOLD anim1_name ANIMATION_CONSUME anim2_name CONSUME_DURATION 10.6 STEAM ON STEAM OFF Effect Item can be consumed by clicking on it with left-mouse button and holding for ~1 second without needing to say /eat or /drink. Item can be consumed by touching it without needing to say /eat or /drink. Item can be consumed by attaching it without needing to say /eat or /drink . Item would set itself to a z-position 1cm higher when rezzed to table/ground. Change the value as required. Item would set itself to a rotation of when rezzed to table/ground. Change the x, y, and z values as required. Item would set itself to a rotation of when attached. Change the x, y, and z values as required. Item would set itself to a position of when attached. Change the x, y, and z values as required. When item is attached, this animation will be played (animation need to be put into Contents of item). Change anim1_name to the name of your animation as required. When attached item is consumed, this animation will be played (animation need to be put into Contents of item). Change anim2_name to the name of your animation as required. When attached item is consumed, the above animation (anim2_name) will be played for 10.6 seconds.This simulates the process of eating so that it doesn't vanish instantly upon consumption. Change the value to the duration you want to play the animation, as required. Turns on steam particles. Turns off steam particles. The last 5 parameters in the list above enable you to make a consumable with your own holding and eating/drinking animation without needing to include an object attachment & animation script or script for adding steam to your item. SEEKING CONTENT CREATORS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here to apply for an Associate License . If you have an existing store, please provide a landmark and MP link. Thank you. Associates will be provided copy+transfer versions of scripts for making consumables. Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. MONTLAUR RESTAURANT Montlaur is a vibrant public hang-out with spas, sports center, restaurants and more in a lively small-town urban setting. Really Needy HUD users are welcome to use it for your roleplay. You can order Needy-compatible food and drinks at the Restaurant here: SLurl Other Needy-compatible facilities you can use in the sim include Olympic Swimming Pool, Yoga Mat, Incline Treadmill, Dance Barre and Wrestling Ring. There is also a Supermarket, and a Pharmacy with a Paramedic Bag. RISTORANTE ARMASTUS Bear Lake Mountain Resort offers elegant dining at the Ristorante Armastus. Needy-compatible food and drinks are also available at the restaurant here: SLurl A resort nestled in the heart of the mountains, Bear Lake Mountain Resort Hotel is part of a small community sim to live quietly or to visit for adventure and vacation. There is also a Fitness Centre and Supermarket for Needy users. Mesh Creator Partners Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermaket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. Some ingredients for Cooking can also be bought here. FOOD Bunch of Bananas Carton of Pomelos Box of Mikans Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Meal Kit - Spicy Korean Chicken Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie OTHER Box of Vaigra (male aphrodisiac) Box of Niagara (female aphrodisiac) Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Non-Stick Frying Pan ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne Four bottles of champagne with ice bucket Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 NON-ALCOHOLIC BEVERAGES Box of Coffee Triple Pack of Coffee with Coffee Pot Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) Bottled Mineral Water Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. 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  • Skin Effects | Really Needy HUD

    Skin effects for Really Needy HUD waterdrops tired dirty lips flushed sickface hangover gunshot blood bruises breast-veins farming Skin Effects Skin Effects Pack - when your avatar enters and exits SL water / scripted water ➤ waterdrops on face and body - when your avatar is thirsty ➤ chapped lips - when your avatar is exhausted ➤ tired eyes / tired face - when your avatar has not taken a shower for a while ➤ face and body dirt Dangerous Explosives Pack / Injuries add-on - when your avatar sustains fragmentation damage (blast injury) ➤ blood splatter & cuts on head and body - when your avatar sustains shock damage (blast injury) ➤ bruises on body - when your avatar has been shot by a firearm ➤ gunshot wound on head/body depending on where shot Flushed Skin Pack - when your avatar is drunk ➤ alcohol flush on face, neck and ears - when your avatar is embarrassed (user-triggered) ➤ blush on face and ears - when your avatar is exercising intensely ➤ exercise flush on face and chest - when your avatar is sexually aroused ➤ sex flush on face and body Other effects on Health / Procreation - when your avatar's health is impacted due to disease ➤ sick face - when your avatar has a hangover from drinking too much ➤ hangover face - when your avatar's monthly cycle or pregnancy triggers hormonal changes ➤ breast veins / breast swelling Farming NEW - when your avatar has planted some seeds in a soil patch ➤ gardening dirt on hands and legs This page describes the ongoing collaborations with cosmetics brand Izzie's , a partner of the Really Needy HUD system. Please direct any enquiries to Grace7 Ling. Before you purchase, you are encouraged to try the free demos and also read about the known issues . The Really Needy HUD will automatically activate the addition of BOM layers on your avatar's mesh body when.. SKIN EFFECTS PACK The Skin Effects Pack includes the following skin effects Waterdrops Tired Face (when Energy is low) Dirty Face & Body (when Hygiene is low) Chapped Lips (when Thirsty) Details are described below. This is one of my collaboration sets with leading cosmetics brand Izzie's . UPDATE: Besides BOM tattoo layers for regular BOM UV, version 1.1 also comes with BOM tattoo layers for LeLutka Evo X custom UV . Note: for the layers to be applied automatically, your viewer must support RLVa (eg. Firestorm). Try a free demo Buy in-world Buy on MP Watch video Waterdrops waterdrops What is it: BOM tattoo layer called "Izzie's - Face & Body Waterdrops" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Tired Face and Dirty Face & Body Activated by : entry and exit from SL water or scripted water from compatible products (eg. Really Olympic Swimming Pool ) will activate the 'Waterdrops' effect Requirements: Really Needy HUD v2.4, RLV-enabled viewer 'Waterdrops' effect on face 'Waterdrops' effect on body For clothes and hair that get wet * when your avatar gets into SL water, swimming pool , or the rain , check out my partner products Blueberry: Noelia line of clothing Salt & Pepper: Aquasense -enabled clothing Mina Hair : Sandra, Marsha and Raven are styles that can get wet * Note: Really Needy HUD is required to automate attachment/detachment of BOM layers. Viewer must als o be RLV-enabled. tired Tired Face What is it: BOM tattoo layers set for face. Mix as you like from: "Izzie's - Frown Lines" "Izzie's - Chapped Lips" "Izzie's - Sore Nose" "Izzie's - Tired Eyes" "Izzie's - Tired Face combined" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Waterdrops and Dirty Face & Body Activated by : Energy meter falling to 40% - 'Tired Eyes ' Energy meter falling to 20% - 'Tired Face' Requirements: Really Needy HUD v2.4, RLV-enabled viewer Works with: Normal 'Tired Eyes' effect 'Tired Face' - frown lines, tired eyes, sore nose and chapped lips dirty Dirty Face & Body Works with: What is it: BOM tattoo layer called "Izzie's - Face & Body Dirt" Sold by Really Useful Scripts Corner: Part of the Skin Effects Pack , together with Waterdrops and Tired Face Activated by : Hygiene meter falling to 20% - 'Dirt' Requirements: Really Needy HUD v2.4, RLV-enabled viewer 'Dirt' effect on face and body What is it: BOM tattoo layer for face called "Izzie's - Chapped Lips" Sold by Really Useful Scripts Corner: Part of the Tired Face set in Skin Effects Pack which also includes Waterdrops and Dirty Face & Body Activated by : Thirst meter falling to 40% - 'Chapped Lips' Requirements: Really Needy HUD v2.4, RLV-enabled viewer Chapped Lips lips Works with: Normal 'Chapped Lips' effect flushed FLUSHED SKIN PACK This is my latest collaboration set with Izzie's , available on my MP store only. The Really Needy HUD will activate the addition of BOM layers to your avatar automatically - Alcohol Flush ➤ when your avatar is Drunk - Blush (Embarrassed) ➤ when you activate the /blush gesture - Exercise Flush ➤ when your avatar is engaged in intense exercise - Sex Flush ➤ when your avatar's Arousal level is high Note: Really Needy HUD Adult Edition v2.8 and above is required. If you have an older version of Adult Edition, contact me for upgrade. Buy on MP Try a free demo BOM Tattoo Layers (1) Alcohol Flush (regular BOM UV and Evo X custom UV) - Face & Neck - Ears (2) Embarrassed (regular BOM UV and Evo X custom UV) - Face - Ears (3) Exercise Flush (regular BOM UV and Evo X custom UV) - Face - Chest (4) Sex Flush (regular BOM UV and Evo X custom UV) - Face - Ears - Female Body - Male Body CONTENTS Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : Blood Alcohol Content (BAC) level exceeds 0.11 Effect: The Really Needy HUD will wear (add) the Alcohol Flush layers you put in the correct folder location. - there are sep arate lay ers for "Face & Neck" and "Ears" so you can choose to have either or both - there are 3 levels of redness available - 70%, normal, stronger Deactivated by: becoming sober (passage of time, or anti-inebriation pill) Requ irements: Really Needy HUD v2.8 and above, BAC add-on, RLV-enabled viewer Alcohol Flush Blood Alcohol Content add-on Works with: Works with: Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : typing /blush in chat (the gesture needs to be activated first) Effect: The gesture will emote your avatar blushing ("/me blushes"). The Really Needy HUD will wear (add) the Embarrassed layers you put in the correct folder location. - there are separate layers for "Face" and "Ears" so you can choose to have either or both - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically after 10 seconds Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Blush (Embarrassed) Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : exercise with intensity of 2 (eg. running) Effect: The Really Needy HUD will wear (add) the Exercise Flush layers you put in the correct folder location. - there are separate layers for "Face" and "Chest" so you can choose to have either or both - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically after stopping exercise for about slightly under 2 minutes Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Exercise Flush Fitness add-on Works with: Works with: Sold by Really Useful Scripts Corner: Part of the Flushed Skin Pack Activated by : Arousal level of 80% and above Effect: The Really Needy HUD will wear (add) the Sex Flush layers you put in the correct folder location. - there are separate layers for "Face", "Ears" and "Body" so you can choose some or all - there are 2 levels of redness available - 70%, normal Deactivated by: the layers will be detached automatically when your Arousal level drops below 20% Requ irements: Really Needy HUD v2.8 and above, RLV-enabled viewer Sex Flush Works with: HEALTH Diseases add-on Sick Face What is it: BOM tattoo layers set for face called "I've Got The Flu ". Mix as you like from: "Izzie's - Blemishes" "Izzie's - Cheeks Blush" "Izzie's - Dry Lips" "Izzie's - Dry Skin" "Izzie's - Eye Bags" "Izzie's - Frown Lines" "Izzie's - Herpes" "Izzie's - Merged Flu Layers" "Izzie's - Nose Blush" "Izzie's - Red Eye Mesh (wear with any system eyes)" "Izzie's - Runny Nose" "Izzie's - Snot" "Izzie's - Tears" Sold by: Izzie's at my store here Activated by : Being infected by Cold disease - 'Cold' Being infected by Flu disease - 'Flu' Requirements: Diseases add-on , Really Needy HUD v2.4 and above, RLV-enabled viewer (eg. Firestorm), Works with: sickface 'Cold' - red eyes, nose blush 'Flu' - eye bags, nose blush, cheeks blush, dry lips Blood Alcohol Content add-on Hangover Face What is it: BOM tattoo layers set called "Hangover Face Tattoos ". Mix as you like from: Angle wrinkles Blemishes Eye bags Eye bags light Eye bags dark Smeared lipstick pink Smeared lipstick red Smeared mascara Sold by: Izzie's at my store here Activated by : BAC level of 0.14 and above - 'Hangover' Requirements: Blood Alcohol Content add-on , Really Needy HUD v2.4 and above, RLV-enabled viewer Works with: hangover 'Hangover' effect here showing eye bags light, smeared mascara, smeared lipstick 'Hangover' effect here showing eye bags, blemishes, frown lines Gunshot wounds What is it: Gunshot wound tattoo layers and underwear layers (BOM-enabled). Different layers will be activated depending on where your avatar has been shot (Head / Torso / Back / Left Pelvis / Right Pelvis / Left Leg / Right Leg) Face blood splatters Chest wound Back wound Pelvis wound (L) Pelvis wound (R) Leg wound (L) Leg wound (R) Sold by Really Useful Scripts Corner: the layers are included in the Injuries add-on v2.4 for Really Needy HUD Activated by : firearm injuries - 'Gunshot' Requirements: Injuries add-on, Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: gunshot 'Gunshot' - head 'Gunshot' - torso 'Gunshot' - pelvis and legs Blood What is it: BOM tattoo layers for face and body. Mix as you like from: "Izzie's - Face Blood Splatters" "Izzie's - Chest Blood Splatters" "Izzie's - Back Blood Splatters" "Izzie's - Pelvis Blood Splatters" "Izzie's - Legs Blood Splatters" Sold by Really Useful Scripts Corner: Part of the Really Dangerous Explosives Pack Activated by : explosion fragmentation damage - 'Blood' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: blood 'Blood' - face, legs, chest, and pelvis blood splatters Blood (more gory version with cuts) What is it: BOM tattoo layers covering both face and body called "Face & Body Blood & Wounds ". "Izzie's - Blood & Wounds (less)" "Izzie's - Blood & Wounds (more)" Sold by: Izzie's at my store here Activated by : explosion Fragmentation damage - 'Blood' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Bruises What is it: BOM tattoo layer set for face and body called "Face & Body Bruises ". "Izzie's - 01 Body Bruises (w/o Knuckles)" "Izzie's - 01 Bruised Eye (L) " "Izzie's - 01 Bruised Eye (R) " "Izzie's - 01 Bruised Lips (L) " "Izzie's - 01 Bruised Lips (R) " "Izzie's - 02 Body Bruises (w/o Knuckles)" "Izzie's - 02 Bruised Eye (L) " "Izzie's - 02 Bruised Eye (R) " "Izzie's - 02 Bruised Lips (L) " "Izzie's - 02 Bruised Lips (R) " "Izzie's - 03 Body Bruises (w/o Knuckles)" "Izzie's - 03 Bruised Eye (L) " "Izzie's - 03 Bruised Eye (R) " "Izzie's - 03 Bruised Lips (L) " "Izzie's - 03 Bruised Lips (R) " "Izzie's - 04 Body Bruises (w/o Knuckles)" "Izzie's - 04 Bruised Eye (L) " "Izzie's - 04 Bruised Eye (R) " "Izzie's - 04 Bruised Lips (L) " "Izzie's - 04 Bruised Lips (R) " "Izzie's - 05 Body Bruises (w/o Knuckles)" "Izzie's - 05 Bruised Eye (L) " "Izzie's - 05 Bruised Eye (R) " "Izzie's - 05 Bruised Lips (L) " "Izzie's - 05 Bruised Lips (R) " Sold by: Izzie's at my store here Activated by : explosion Shock damage - 'Bruises' Requirements: Injuries add-on v2.5 and above , Really Needy HUD v2.4 and above, RLV-enabled viewer Injuries add-on Works with: bruises breast-veins PROCREATION - CYCLE Breast Veins What is it: BOM tattoo layers set called "Breast Veins & Stretch Marks ". You can pick any 2 of 3 tattoo layers for the Cycle and Pregnant effects "Izzie's - Breast Veins 1" "Izzie's - Breast Veins 2" "Izzie's - Breast Veins 3" Sold by: Izzie's at my store here Activated by : Cycle Day 18 to 20 - 'Cycle' effect Pregnancy mode turned on - 'Pregnant' effect Requirements: Really Needy HUD v2.4 and above, RLV-enabled viewer Special feature: Your avatar's breasts can automatically increase in size if you make copies of your shape with larger breasts and put them in the required sub-folders along with the layers. The Really Needy HUD will use RLV to force-wear the corresponding shape if it is Day 18 to 20 of your Cycle or if you turn on Pregnancy mode Works with: 'Cycle' effect here showing Breast Veins 2 + slight swelling of breasts (due to hormones) 'Pregnant' effect here showing Breast Veins 3 + enlarged breasts (due to blood flow increase and milk duct growth) farming FARMING NEW Really Dirty Hands & Legs What is it: BOM tattoo layers called "Gardening Dirty Hands ", " Gardening Dirty Knees ", and " Gardening Dirty Shins ". There are 3 levels of dirt for hands, knees and shins for a total of 9 layers. Sold by: Really Useful Scripts Corner here Activated by : planting of seeds in a Dirt Row or Soil Plot Requirements: Really Needy FARMING HUD v1.1 and above, RLV-enabled viewer Works with: Ideas, suggestions and feedback

  • Level 4 | Really Needy HUD

    Level 4 Protein shake

  • Level 6 | Really Needy HUD

    Level 6 Free weights

  • Injuries | Really Needy HUD

    Injuries add-on Explosion Firearm Bleeding Burns Falling Injuries This page describes 5 types of injuries, which can be simulated with the Really Needy HUD. Explosion injuries Firearm injuries Bleeding Burns Falling from a height Your Really Needy HUD must be v2 and up, and you will need to have an INJURIES add-on (optional for Lifestyle Edition and included for RPG Edition ). Injuries add-on ⮞ FIREARM INJURIES Depending on the distance of the shooter, and firepower of the gun, Health damage range from minor to life-threatening. Blood splatter will appear on ground or on wall behind avatar automatically. Compatible firearms include guns sold by SAC, Okari, Silver Hawk Company and The Really Useful Scripts Corner . Gunshot wounds automatically appear on your BOM-compatible mesh body with layers created by top cosmetics brand Izzie's. ⮞ EXPLOSION INJURIES Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius Damage is inversely proportional to the distance to the centre of blast. FRAGMENTATION damage may cause blood splatter on different body parts while SHOCK damage may cause body bruises. ⮞ BLEEDING Gunshot injuries and fragmentation damage from explosives will result in secondary Health damage from bleeding. Treatment by medically-trained personnel or first aid (sold in supermarket) is required to stop bleeding. ⮞ BURNS Depending on distance and how big is the fire, your avatar will suffer first degree, second degree or third degree burns, which will result in Health damage ⮞ FALLING Depending on the height which your avatar fell from, Health damage will be incurred More details on each type of injury can be found below. Explosion Explosion Injuries Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius Damage can be categorised into 3 types: Shock damage; Heat damage; Fragmentation damage Depending on the type of explosive, one or more types of damage may apply Damage is inversely proportional to the distance between the victim and the centre of blast Fragmentation damage causes blood splatter on different body parts (layers sold as part of Really Dangerous Explosives Pack ) Shock damage may cause body bruises (layers sold separately by Izzie's) INDUSTRIAL EXPLOSIVES There are 10 types of industrial explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. The Stability factor of the explosive can be reduced by impact (collision by physical object / avatar, or being shot by a firearm) or being extreme heat (proximity to extreme heat). If the Stability reaches zero, an explosion will result. Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Explosive Barrel (Shock)" contains these lines: STABILITY 100 BLAST_RADIUS 20 SHOCK_DAMAGE 60 HEAT_DAMAGE 0 FRAG_DAMAGE 0 DISPLAY 1 The values for the Stability, Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. DISPLAY 1 will display the current Stability factor as floating text. DISPLAY 0 will turn off the floating text display. IMPROVISED EXPLOSIVE DEVICES (IEDs) The different types of IEDs have varying blast ranges and specifications for Shock / Heat / Fragmentation damage, as shown in the table below. IEDs do not have a Stability factor as they are usually detonated through a specific way eg. countdown timer, remote detonator. However, they can be detonated if shot by a firearm. Modifiable detonation scripts are included so that you can tailor the IEDs for your roleplay situation. For example, the disarm code for the C4 bomb is 78449 but you can change that by modifying the script. The Molotov cocktail comes in both Copy version and Transfer version. Copy version comes in a thrower which you can wear to simulate throwing the bottle by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. In First Person Mode, you need to go into Mouselook to be able to aim and throw. The thrower will be auto-detached after the object is "thrown" to be more realistic. Specifications for each explosive can be changed by editing a configuration card inside the object. For example, the card inside the "Pipe bomb" contains these lines: BLAST_RADIUS 10 SHOCK_DAMAGE 10 HEAT_DAMAGE 0 FRAG_DAMAGE 40 The values for the Blast Radius, Shock Damage, Heat Damage and Frag Damage can be modified. Save the notecard to effect the change. MILITARY EXPLOSIVE DEVICES There are 6 types of military explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage. Copy version and Transfer version are included. Transfer version are denoted by (T) in the table. All the Copy versions of the grenades except the Smoke Grenades come in a thrower which you can wear to simulate throwing the grenade by clicking left mouse-button. Click the thrower to switch between First Person Mode / Third Person Mode. The thrower will be auto-detached after the object is "thrown" to be more realistic. Specifications for each explosive can be changed by editing a configuration card inside the object. Stun Grenade does not cause any damage, but simulates producing blinding light and loud sound that causes temporary deafness and disorientation Smoke Grenade does not cause any damage, but is used for signalling. Smoke colour comes in 5 variations: White, Red, Yellow, Green, Violet Firearm Firearm injuries The standard firearm specifications are described below. To book your firearm, talk to the sim-owner first about your roleplay reason for having a firearm, then contact me in-world or click the Book Now button below to send me an email. If you are a sim-owner and would like to have a custom firearm made available to roleplayers in your sim, please contact me. ACCURATE RANGE For roleplay purposes, the gun will not hit a target outside of this range (distance from the shooter). HEALTH DAMAGE Primary health damage from the firearm depends depends on the firepower ("base damage") of the weapon and distance at which the victim has been shot. The damage calculation is as follows: Distance of less than 5m: 4d10 + (base damage x 2) Distance of 5m to 15m : 4d10 + base damage Distance of more than 15m: base damage 4d10 refers to the equivalent of rolling four 10-sided dice. Aside from primary damage, there is secondary damage from bleeding, explained further below in the Bleeding section. FIREARM SPECIFICATIONS COLT REVOLVER Land impact: 3 (none if worn) Accurate range: 25m Base Damage: 20% Cartridge: .38 Special Action: Single-action revolver Muzzle velocity: 1000 fps Feed system: 6 shot cylinder The Colt .38 or "Army Special" is a single-action revolver with a revolving cylinder holding six metallic cartridges. 199L Book Now TOMMY GUN Land impact: 1 (none if worn) Accurate range: 30m Base Damage: 25% Cartridge: .45 ACP Action: Blowback, blish Lock Muzzle velocity: 935 fps Feed system: 50 round drum magazine Invented in 1918, the Thompson Submachine Gun, also known also as the "Tommy Gun", "Annihilator", "Chicago Typewriter", "Drum Gun", "The Chopper", or simply "The Thompson", this America-made gun has gained popularity with both law enforcement officers and mobsters alike. 279L Book Now BERETTA PISTOL Land impact: 16 (none if worn) Accurate range: 20m Base Damage: 20% Cartridge: .380ACP/9x17mm Corto Action: Blow back Muzzle velocity: 750 fps Feed system: 7+ 1-round box magazine The Beretta Model 1934 is a compact, semi-automatic pistol which was issued as a standard service firearm to the Italian armed forces. 249L Buy Now M24R SMG Land impact: 47 (none if worn) Accurate range: 50m Base Damage: 35% Cartridge: .45 ACP Action: Blowback, open bolt Muzzle velocity: 1220 fps Feed system: 30 round box The M24R Sub-Machine Gun is a highly concealable Sub Compact Weapon system capable of engaging threat personnel with a high volume of lethal force while accurately firing at close range with minimal collateral damage. 289L Book Now M98 TRENCH GUN Land impact: 13 (none if worn) Accurate range: 20m Base Damage: 30% Cartridge: 12-gauge Action: Pump action Muzzle velocity: 1200 Feed system: 5 round tubular magazine The Winchester M98 trench gun is a pump-action shotgun with an external hammer and tube magazine, used by American soldiers, police, and hunters. 269L Book Now UNSC MS7 SMG Land impact: 4 (none if worn) Accurate range: 100m Base Damage: 40% Cartridge: 5×23mm M443 Full Metal Jacket Action: Gas-operating, rotating breech Muzzle velocity: 1400 fps Feed system: 50 round drum magazine The M7S Sub-Machine Gun is a personal defense weapon issued to the UNSC Armed Forces. The M7S is fitted with a smart-linked scope to assist target acquisition; the barrel is integrated with a muzzle flash suppressor and sound suppressor which makes it suitable for stealth operations. 299L Buy Now Buy Now Buy Now Buy Now PERMISSIONS All firearms are no copy, yes transfer. If your firearm is no modify, your purchase includes 1 free fitting (to adjust the size of the weapon to your avatar's hand). ENGRAVING SERVICES To engrave some words on the weapon (eg. put your name on the texture of the gun), there is a 200L fee. COMPATIBILITY WITH GUNS FROM OTHER WEAPON MAKERS Guns from the following weapon makers will also inflict Health damage. (Injuries add-on v2.6 and above required) SAC (SSOC Armament Co.) Okari Silver Hawk Company If you are a gun manufacturer or weapon maker, and would like to make your weapons compatible with Really Needy HUD, please contact me. GUNSHOT WOUND LAYERS The Injuries add-on uses RLV functionality to automatically activate gunshot wound system layers/BOM layers created by top cosmetics brand Izzie's for your avatar body, depending on which body part your avatar was shot. There are 7 separate gunshot wound layers head/face chest back left pelvis right pelvis left leg right leg Instructions to setup the RLV folders can be found on the Skin Effects Setup page. Buy Now Bleeding Bleeding Gunshot victims will continue to bleed and receive secondary damage over a period of time, until they receive first aid or medical aid. Generally, the Health meter will drop by 20% to simulate bleeding, for every 15 min, if shot at close range (a few meters) for every 30 min, if shot at medium range for every 45 min, if shot at further than 15m The bleeding can be stopped with the use of any of the following items for treatment. (Or if you buy the script to put into your own items). First Aid Stop bleeding This item can be put in locations such as clinics, dispensaries, sick bays, or given to the town doctor. One use of First Aid by the injured party will stop the bleeding. (Note: To restore Health, use Paramedic Kit / Bag or your own item enabled with [TREAT] script.) Paramedic kit Restore health Bleeding will also be stopped if the Paramedic Kit is used to restore Health to 100%. Owner can self-treat, or may require a second sitter (medic) depending on how owner has configured the Kit. Paramedic bag Medical aid Bleeding will also be stopped if the Paramedic Bag is used to restore Health to 100%. May require 2 users (1 medic and 1 patient) depending on how owner has configured the Bag. If you are roleplaying as medical personnel you may request for complimentary supply of first aid, if your sim-owner / parcel-owner agrees to list your medical institution in a directory in my in-world store and website. Burns Burns Exposure to fire cause burn injuries. The amount of health damage sustained depends on the size of the fire and distance between the victim and the heat source (usually the centre of the fire). Based on these two factors, a heat factor is derived. COMPATIBILITY WITH [HD EMERGENCY] FIRE The INJURIES add-on is compatible with mesh fire by [HD Emergency] to simulate burns. Mesh fire by [HD Emergency] with Copy perms is included in the purchase of INJURIES add-on. The INJURIES add-on uses a sensor every 5 seconds to automatically - detect fires within 6m of the REALLY NEEDY HUD - detect the size of the fire and distance to the HUD wearer To minimise usage of sim resources you may wish to turn off the fire-detection sensor using the chat command "/burnoff" when not roleplaying fire scenes. Say "/burnon" to turn on the sensor. The default is on. Mesh fire with Modify and Copy perms is also available upon request with purchase of the INJURY add-on. Falling from heights Falling Falling from a height may cause internal and external injuries. The amount of health damage sustained depends on the height fallen. The table below is a guide; it is possible that your avatar sustains lesser damage than shown. (Take it as luck?) The INJURY add-on uses a sensor every half-second to automatically detect when the avatar has fallen from a height. To minimise usage of sim resources you may wish to turn off the fall-detection sensor using the chat command "/falloff" when not roleplaying scenes involving falling from a height. Say "/fallon" to turn on the sensor. The default is off. Ideas, suggestions and feedback

  • Health | Really Needy HUD

    Hospital Bed Health Paramedic Kit Injuries Vital Signs Drugs Diseases Health Health The Health meter is special in that, unlike the other 5 physiological needs, it does not normally decrease by itself. If Hunger, Thirst or Energy meters fall to 0%, your avatar will suffer damage (if in a damage-enabled parcel) and Health meter will start to decrease. Health meter will continue to drop unless your avatar eats/drinks/rests sufficiently to restore Hunger / Thirst / Energy meter above 0%. When Health reaches 20%, your avatar will lose consciousness. When Health reaches 0%, your avatar will die (which means your avatar will be teleported back to Home if on damage-enabled land). If your avatar is poisoned, the Health meter will decrease steadily over time. Injuries such as falling from a height, burns, gunshot wounds, blast injuries and bleeding will also deplete your avatar's Health meter. ( Injuries add-on required). If Health meter is below 100%, your avatar will need medical treatment to restore Health. Example items which restore Health: Hospital bed and intravenous drip Paramedic kit Healing potion (if your sim is magic-themed) Do also check out the Fitness feature which enables your avatar to earn Fitness Points by engaging in certain activities, increase Maximum Health, and unlock new abilities. FITNESS & HEALTH Your avatar's maximum Health is 100% by default. However if he / she exercises on a regular basis, it is possible to raise the maximum Health up to 200%. Running Swimming Boxing Hospital Bed with IV drip Hospital Bed This is a scripted item, which includes complimentary AVSitter2 scripts and animations. It can be used with 1 sitter (patient), or 2 sitters (patient and doctor). Buy Now Note: The Really Useful Hospital Bed can only restore your Health to 100%. If your maximum Health is higher than 100%, you need to take protein shakes (Level 4 Fitness) to raise it higher than 100%. Paramedic Kit Paramedic kit This is a scripted item, which includes complimentary AVSitter2 scripts and animations. It takes 2 sitters - healer and patient. Although it is possible to 'self-treat' (only 1 sitter, which is the patient), you are encouraged to roleplay with another person, for example, a doctor, nurse, or para-medic. Two versions are currently available for sale: Really Useful Paramedic Kit (red) - Restores health of owner only - Heals up to 20% per recovery cycle - Recovery cycle of 120 seconds (minimum) - Modify & transfer Buy Now Really Useful Paramedic Bag (green) - Restores health of anyone (not just owner) - Heals up to 20% per recovery cycle - Recovery cycle of 60 seconds (minimum) - Modify & copy Buy Now You can also move the script to your own object to make your own equipment that restores Health. Your object must have AVSitter2 scripts in them for the script to work. Note: The Really Useful Paramedic Kit / Bag can only restore your Health to 100%. If your maximum Health is higher than 100%, you need to take protein shakes (Level 4 Fitness) to raise it higher than 100%. Injuries Injuries Injuries can be simulated with an add-on script. The add-on is included as part of the RPG Edition , and is an optional add-on (sold separately) for the Lifestyle Edition . BOM layers (created by Izzie's) will be applied automatically to your avatar by the HUD with a simple setup . Follow the links below for more details. Burns Injuries caused by fire. Depending on how close you are and how big is the fire, you will suffer first degree, second degree or third degree burns, which will result in Health damage. Falling Injuries caused by falling from a height. Depending on the height which you fell from, you will suffer Health damage. Firearm Injuries caused by firearm discharge, or in other words, gunshot wound. Depending on the distance of the shooter to you, and firepower of the gun, you will suffer Health damage ranging from minor (graze) to life-threatening. Bleeding Loss of blood from the circulatory system. Gunshot injuries will result in secondary Health damage from bleeding, until the wound is treated by medically-trained personnel or first aid is applied. Knife injuries will also result in bleeding. Gunshot wounds Bruises Blood splatter / cuts Vital Signs Vital Signs The Really Needy HUD (v2 and up) supports medical roleplay relating to 5 vital signs: Heart rate (HR) Body temperature (BT) Respiratory rate (RR) Blood pressure (BP) - systolic and diastolic Oxygen saturation (SAT) To read the 5 vital signs from HUDs, you need either the REALLY USEFUL VITAL SIGNS MONITOR - available for 1L, or Your own scripted item can call the Vital Signs API To write (change) the 5 vital signs of a HUD, you need the Vital Signs Setter. VITAL SIGNS SETTER To change the patient's vital signs, you need to acquire the Really Needy Vital Signs Setter. The patient must also give you permission to his / her HUD. The Vital Signs Setter can be acquired in 2 ways: For home use, you can request 1 free unit (owner access only) when you buy the Really Needy HUD Adult Edition. For use in a roleplay sim, you need to register with me the name of your sim/parcel, landmark, and agree to have your sim/parcel listed in a directory on my site and inworld store. You will then be given 1 free unit, and you can choose if you want owner access only or group access. FEATURED PARTNER PRODUCT Animated realistic heart by Gyro Designs (v2.2) Not only can you hear your heartbeat and see it pump in your chest, the beating of this realistic mesh heart is able to synchronise with the Really Needy HUD! The Really Needy HUD (v2 and up) supports 5 vital signs, including Heart Rate. If your Heart Rate is elevated due to exercise, or changed by the Vital Signs Setter (eg. to simulate heart condition, injury or sickness), the beating will go faster or slower as well. The mesh heart comes in red or black. The sound can be enabled or disabled, and volume is adjustable through the menu. Land impact is 4 but none if worn. See the demo / buy it at the Really Needy Zone . Drugs Drugs There are 5 types of Drugs that will have interaction effects with your Really Needy HUD (v2 and up). Toxins Antidotes Medicines Supplements Alcohol Follow the links below for more details. Toxins & Antidotes Supplements Medicines Alcohol Diseases Diseases Your avatar can catch a disease by coming into contact with a Contagion (could be touch-based or proximity-based). Probability of catching a disease could also vary depending on certain factors. Some factors could be external while your physiological state could also make you more susceptible (eg. Energy meter is low or Hygiene meter is low). Wearing a Face Mask will reduce your probability of catching a disease if you choose the Random mode of infection from the Contagion. Other diseases being considered are as follows. Rabid rodent disease : sneezing, coughing, fever, vomiting, loss of bladder control, difficulty in swallowing, confusion/hallucination, fatigue. Non-contagious. Requires hospitalisation. Food poisoning : diarrhoea, vomit, dehydration, possibly blurry vision. Non-contagious. Cause: low Hygiene, or eating expired food. Allergy : Sneezing. Non-contagious. Giggle fits: Uncontrollable laughing. Non-contagious. Alice in Wonderland Syndrome: Non-contagious. Cataplexy : If you laugh out loud, you may suffer sudden physical collapse though remaining conscious. Non-contagious. HyperAnxietyDisorder : Non-contagious. Vote for your favourite in Comments or send me an email with your suggestion. To simulate falling sick, taking medication and recovering, you need to have the Diseases add-on for the Really Needy HUD v2 and up*. The Diseases add-on includes 13 animations for sneezing, coughing, headache, fever, stomachache, vomiting Really Infectious Contagion (touch-based) loaded with 20 diseases (10 Cold, 5 Flu, 5 Montezuma's Revenge) Medicine - 1 pill bottle (10 doses) each of Amoxicillin, Emodium , Panamol, Temiflu and Zertec Really Natural Iron Supplement (50 feeds) Gesture for sneezing any time Really Useful Face Mask - 1 box of 20 pcs Really Useful Vital Signs Monitor (with modify permission) Buy Now * Included in RPG Edition and optional for Lifestyle Edition

  • Packages | Really Needy HUD

    Packages FAMILY PACKAGE The Family Package is suitable if you have a family roleplay of 5 members* or more in your household. The package includes: 5 Really Needy HUDs (Lifestyle Edition). Cost for Injuries and Disease add-ons are waived. [USE] scripts you can put into 9 of your own furniture eg. 5 beds, 2 toilets, 2 shower/bath 20% discount for food and beverages included in the pack, and some other items Needs Rate Setter (for the head of the family) to control the consumption Rates for your family members All in all, the price of the package represents a 30% discount from the store price! * Note: The Lifestyle Edition LITE has no Conception add-on while the Lifestyle Edition ADULT has Conception add-on pre-installed. Both have the Procreation meter. For Really Needy HUD without Procreation meter, check out the JUNIOR Edition. NA = Not available for sale COMMUNITY PACKAGE If your sim is not quite ready yet for the Sim Package, you can start first with the Community Package. Enjoy a 44% discount from the store price, save the hassle of buying individual products separately, plus get several additional items not available for sale. Lift your roleplay community to the next level by using the Really Needy HUD system as your community roleplay tool. * I will rez a system where your roleplayers can rez food/drinks which are compatible with the Really Needy HUD. Rez rights required. Number of orders per day will be capped. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. NA = Not available for sale SIM PACKAGE Sim-owners can enjoy a massive 54% discount off the store price by buying the Sim Package, save the hassle of buying individual products separately, plus get several additional items not available for sale. The Really Needy HUD system is a versatile roleplay system that can be used for different roleplay genres, and does not cost much more than a week of tier, for a much more immersive experience. ^ 5 Male and 5 Female. * I will rez a system where your roleplayers can buy food/drinks which are compatible with the Really Needy HUD. Rez rights required. ** I will rez a supermarket selling consumables in your sim. Rez rights and prims required. NA = Not available for sale

  • Drugs | Really Needy HUD

    Drugs Drugs The Really Needy [DRUG] script can be used for making Alcohol Toxins and antidotes Medicines and supplements Ready-made medicines and supplements are listed below. More may be added over time, based on customer feedback. Alcohol Alcohol The Really Needy [DRUG] script or [ETHANOL] script will enable you to "make" your own alcoholic drinks . This illustrates what the contents of a configuration notecard for a Glass of Wine may look like: TYPE 1 DRUG ETHANOL,15,8 TOILET -10 The first line means that the Glass of Wine is a beverage that can be found and consumed when a user types "/drink". The second line specifies the drug type as alcohol with further characteristics represented by the two numbers the first number represents the alcohol content the second number represents the volume of the beverage in ounces In this example, this glass of wine is 8 oz in volume, and alcohol content is 15%. The third line means that consuming this glass of wine will decrease your avatar's Toilet meter by 10%. NOTE: For the drinker of the beverage to "feel" the effects of intoxication, he or she needs to have the Really Needy HUD, plus the Blood Alcohol Content add-on . Some ready-made alcoholic beverages are listed below. IS ALCOHOL A TOXIN? When we talk about alcohol, most often we are referring to a broad category of drinkable liquids like wine, beer and liquor. Ethanol is the active ingredient in these liquids and is the actual “alcohol” we are referring to. Ethanol is responsible for the symptoms of intoxication and the potentially harmful effects on the body. Alcohol is a toxin in large doses, with various physiological effects on the body including the liver and brain. The liver is directly affected by alcohol consumption. When we drink, an enzyme in our liver converts the alcohol to acetaldehyde, a chemical more toxic than alcohol, which is responsible for many hangover symptoms. Another liver enzyme called acetaldehyde dehydrogenase converts the acetaldehyde into acetic acid (vinegar), rendering it harmless. In short, when we consume more alcohol than our liver can handle in a short amount of time, acetaldehyde can build up. We feel intoxicated and the next day we can feel pretty bad. Over time, if acetaldehyde lingers in the liver too long or too often, it can cause severe health problems. BLOOD ALCOHOL CONTENT (BAC) Blood Alcohol Content (Novice Drinker) is an add-on included and pre-installed in the Really Needy HUD Lifestyle Edition. It is an optional add-on for the Really Needy HUD RPG Edition . You also have the option of purchasing the Blood Alcohol Content Power Drinker add-on at the store. The Blood Alcohol Content (BAC) script calculates the alcohol content in your avatar's blood and interacts with the rest of your Really Needy HUD to simulate different levels of intoxication. Refer to the table at below right for the effects of intoxication. Your avatar's BAC level is determined by the amount of alcohol consumed, body weight, and gender (male / female), using the Widmark formula. Yes, your avatar can get drunk to the same degree in SL as one might in RL ! The default avatar weight for BAC calculation is 120 pounds for females and 150 pounds for males. Your avatar's weight can be customised by a Physician using the Physician Bag. By drinking alcoholic beverages over time, your avatar is able to accumulate Alcohol Experience Points, or Alcohol XP. Alcohol XP > 60: High alcohol tolerance Alcohol XP > 30: Medium alcohol tolerance Alcohol XP > 10: Low/mild alcohol tolerance Alcohol XP of 10 or less: No alcohol tolerance NOVICE DRINKER alcohol recovery rates High alcohol tolerance: 6x as fast as RL Medium alcohol tolerance: 4x as fast as RL Low alcohol tolerance: 2.8x as fast as RL No alcohol tolerance: 2x as fast as RL POWER DRINKER alcohol recovery rates High alcohol tolerance: 20x as fast as RL Medium alcohol tolerance: 16x as fast as RL Low alcohol tolerance: 12x as fast as RL No alcohol tolerance: 8x as fast as RL SUPERHUMAN / SUPERNATURAL alcohol recovery rates Not known DEMI-GOD alcohol recovery rates Not known READY-MADE ALCOHOLIC DRINKS Glass of Shiraz (16 oz) Generous pour of red wine Volume 8 oz per feed Alcohol Content 15% Feeds 2 Really Refreshing Mojito Traditional Cuban highball consisting of white rum , sugar , lime juice , soda water , and mint Volume 6 oz Alcohol Content 13.3% Feeds 1 Really Good Beer Pure Old Larl Piss Volume 6 oz per feed Alcohol Content 5% Feeds 2 Really Strong Beer Easy to get drunk with. Be careful ! Volume 6 oz per feed Alcohol Content 22% Feeds 2 0.0 No alcohol in the blood. Sober. 0.03 Talkative, decreased inhibition, mild euphoria. 0.05-0.06 Warm and relaxed. Emotion and behaviour exaggerated. Reaction time and fine-muscle coordination slightly decreased. 0.07 Tipsy. Speech, balance, hearing and vision is noticeably impaired. Feelings of elation or depression or confidence. 0.11 Drunk . Coordination and balance is becoming difficult Distinct impairment of mental faculties and judgment. May become loud and boisterous. 0.14-0.17 Very drunk . Mental and physical control severely impaired. Speech may become slurred. Possible emotional swings, nausea, vomiting, and memory blackout. 0.20 Loss of consciousness. (Anyone who says your name can force-tp you.) BAC LEVEL DESCRIPTION / EFFECT The above ready-to-drink alcoholic drinks are included in the starter pack in the Blood Alcohol Content add-on. For more wine , check out the Sommelier Pack below. Includes 81 glasses which are ready-to-drink, as well as scripts for making 20 glasses of your own wine. If you wish to make your own canned beer , check out the Bartender Pack below. Buy Now The Bartender Pack can be purchased at The Needy Zone. Buy Now Buy Now Buy Now Toxins Toxins & Antidotes Toxins are a type of Drug that will harm your Health . Toxins can be described in terms of Strength Damage Speed For example, this is in the configuration notecard for a poisoned Really Large Banana: TYPE 0 DRUG TOXIN,5,-20,40 The first line means that the banana is a food item that can be found and consumed when a user types "/eat". Set to Type 1 for beverage item to be consumed by "/drink". The second line means that the toxin has a Strength of 5, and will decrease your Health meter by 20% every 40 seconds. To neutralise a toxin, the antidote's Strength must be at least equal to the toxin's Strength. If the name of your food item does not suggest there is anything wrong or different about it compared to a regular food item (eg. calling it "Poisoned Banana" will give it away), AND there are no visual cues that it is toxic, AND your config notecard does not allow a non-owner to read it, then there is no way that someone else can tell the item will poison them if they eat or drink it. This is a sample configuration notecard to make an antidote which will neutralise the above toxin. (Type 0 is for "/eat" while Type 1 is for "/drink"). TYPE 0 DRUG ANTID,5 Meds Medicines & Supplements Medicines are a type of Drug taken orally for the treatment of Diseases . Supplements are products taken orally for supplementing the diet, including minerals, vitamins or other natural biological substances. (Supplements will have some effect on the behaviour of one of your Needs). Temiflu, Emodium, Amoxicillin requires a doctor's prescription, while the other items listed below are available over-the-counter. (This is just a roleplay guide). INSTRUCTIONS 1. Rez the medicine bottle on the table. 2. Say "/eat" in chat. (You should be wearing the Really Needy HUD) 3. Click on the medicine bottle to consume one feed (dose). PANAMOL Anti-Pyretic For controlling fever and pain. TEMIFLU Anti-Viral Recover more quickly from the Flu. ZERTEC Anti-Histamine For effective suppression of cold symptoms (running nose and coughing). EMODIUM Anti-Diarrheal Fast relief of diarrhea, nausea, stomach pain and churning. AMOXICILLIN Anti-Biotic Used to treat a wide variety of bacterial infections, including stomach and intestinal infections like Montezuma's Revenge. IRON Supplement Iron is a mineral critical for the growth of all cells and to produce red blood cells. Take during pregnancy to keep Energy rate normal and avoid fatigue.

  • Fitness | Really Needy HUD

    Fitness CONCEPT A fitness game add-on within the Really Needy HUD system. By exercising regularly, your avatar's maximum Health meter can go beyond 100%. Unlock levels, earn badges and win a spot on the leaderboard ! It is an included add-on when you buy the Lifestyle Edition Adult, Lifestyle Edition Lite or RPG Edition. It is not available for the Lifestyle Edition Junior. REQUIREMENTS To play the fitness game, you need Really Needy HUD v2.3F, v2.4 or up. The latest Fitness script (v3.0) should already be inside your Really Needy HUD v3 Lifestyle Edition (Adult or Lite) when you bought it. If you did not exercise for more than 10 weeks, the Fitness game will end and the script will auto-delete. If you want to play the game again, you can get the Fitness script installer from The Needy Zone at my in-world store for L$1 ⚠ If you reset your HUD, or upgrade your HUD, or reinstall the Fitness game, your Fitness Points will be reset to zero. If you do not wish to lose your Fitness Points, there is a free Fitness Points Saver you can use. Contact me for the instructions. GETTING STARTED To start the Fitness game, just start jogging (run without stopping) and your avatar's fitness level will change to Level 1 after 5 minutes. The time units mentioned below are all in terms of RL time and not SL time, unless otherwise indicated. RULES OF THE GAME When your avatar exercises, Fitness Points (FP) will be awarded based on the type of exercise, as well as the Duration and Intensity of the workout. For example, running on the treadmill for 20 minutes, walking on the treadmill for 40 minutes, or jogging outdoors for 5 RL minutes (simulating 10 min) will earn 10 FP. After a workout, your avatar's Hunger, Thirst and Energy meters will be depleted. At lower fitness levels, your avatar can exercise a maximum of 3 times per week to earn FP. If the avatar exercises more often than this limit, there is no fitness benefit (no FP earned) as it is too soon before the avatar's body can recover. As the fitness level increases to certain levels, this limit is increased. Regular exercise is a good thing but to avoid an avatar trying to workout immediately again after completing a workout (to game the system), a latency period is implemented, where the avatar will not get any FP if the latency period has not passed after one workout. This exercise latency period starts at 24 hours at Level 1, and gradually decreases as fitness level increases. For each successful workout, your avatar's maximum Health meter will increase by 1% (up to the workout limit per week) to simulate your avatar getting physically fitter. The ceiling is 200%. If your avatar does not exercise for more than 3 weeks consecutively, the maximum Health meter will drop, starting with 2% per week. The longer the lack of exercise, the drop will double to 4% and eventually 8% per week. But don't worry, the most it can drop to, is 100%. If your avatar does not exercise for more than 10 weeks, the game is over and the Fitness script in your HUD will auto-delete. If you wish to opt-out of the game at any point, you may also do so by deleting the Fitness script in the Health meter prim in your HUD. The rules of the game can be changed at anytime at the sole discretion of the creator, and you agree not to take it seriously. FITNESS LEVEL UNLOCKS There are also unlocks at each level, which allow your avatar to do a wider range of activities that may award higher Fitness Points (FP) or other special features with the Really Needy HUD. Level 0 Jogging outdoors earns 10 FP Minimum time: 10 min in SL (ie. 10 min based on what the HUD says, which is actually 5 min RL.) Location: Anywhere Get 10 FP to unlock Level 1 LEVEL 1 Treadmill earns 10 FP Minimum time: 20 min running; 40 min walking Location: Alpha Gym Please use any of the 3 treadmills (2 indoors, 1 outdo named "Multi-Level Incline Treadmill v1.1 (Alpha Edition)" You can also buy your own Multi-level Incline Treadmill . Max number of workouts per week: 3 Accumulate 120 FP to unlock Level 2 LEVEL 2 Swimming or Cycling earns 12 FP Minimum time: 20 min Swimming locations★ Alpha Wrestling - pool next to wrestling arena buil ding Aleth ia Island - swim HUD rezzer is at <185,203,21> Morning Starlight beach - swim HUD rezzer is just a few metres away from the landing point Our Dreams Or use the Really Olympic Swimming Pool or the Really International Swimming Poo l Accumulate 264 FP to unlock Level 3 Swim HUD Rezzer Alethia Island A tropical sandbox island. Alethia Island Swim HUD Rezzer 1/3 Sim-owners, contact me to add your sim as a swimming location. Swim HUD rezzer provided. See below for details. BADGES Earn badges when your avatar achieves the following Fitness Points. The badge will be automatically displayed on the Really Needy Titler Fitness Edition. Fitness Points Badge 10 - 99 Fitness Novice 100 - 299 Fitness Bronze 300 - 599 Fitness Nut 600 - 999 Fitness Silver 1000 - 1399 Pumping Iron 1400 - 1999 Fitness Fanatic 2000 - 2799 Fitness Gold 2800 - 3799 Fitness Ultra Gold 3800 - 4999 Fitness Platinum 5000 - 6499 Fitness Ultra Platinum 6500 - 8499 Fitness Guru 8500 - 10999 Fitness Diamond 11000 - 13999 Fitness Ultra Diamond 14000 - 17999 Fitness Maestro 18000 - 22999 Fitness Champion 23000 & above Fitness Grand Champion LEADERBOARD The top 8 avatars with the highest Fitness Points will be displayed on a leaderboard at the Needy Zone in my in-world store. To update the points, your avatar just needs to approach the board. Avatars on the leaderboard who do not update within 8 weeks will lose their position on the board. PRESS COVERAGE New World Notes , 19 March 2021 New World Notes , 21 May 2021 FEATURED PRODUCT : Infinity Classic Bicycle cycling FEATURED PRODUCT : Multi-level Incline Treadmill Incline Treadmill LEVEL 3 Boxing (punching bag) and Spinning (indoor cycling) earns 15 FP Minimum time: 20 min Location: Alpha Gym Please use any of the 2 red punching bags named "Gym BENTO Obel Bag Adult_ Rneedy" or the 2 bikes named "Gym Static Bike Morpheus PG Red ". Caution: the punching bags allow two sitters and have adult animations, hence take care while using You can also buy the Multi-level Punching Bag for your own home or gym - see below Alternatively, if you don't like boxing and spinning, you can also dance - see below for Dance Barre Accumulate 444 FP to unlock Level 4 LEVEL 4 NEW: The Multi-level Punching Bag earns 18 FP with minimum time of 20 minutes, and the Infinity Mountain Bike earns 18 FP by covering 12km distance. Max number of workouts per week: 4 Unlock the ability to make Protein Shakes Values of a Glass of Protein Shake : • nutrition +10 • hydration +20 • relief -5 • heal +1 Drinking a Glass of Protein Shake can increase your Health further by 1% (up to your Max Health) even if you are already 100% or higher To make a protein shake, you need 3 things: Really Useful Blender (request this item from Grace7 Ling when you reach Level 4) Bowl of strawberries Quart of milk Accumulate 684 FP to unlock Level 5 LEVEL 5 Machine weights - Seated Row and Leg Press earn 20 FP with minimum time of 20 minutes. These 2 machines are at the Venice Beach area. Yoga earns 20 FP with minimum time of 20 minutes. You can buy your own mat or use the 2 mats in the yoga studio at Alpha Gym named "[SSSD3746] Yoga and Exercise Mat RNeedy ". Note: choose the yoga exercises (ie. poses with "Sana", "Yoga" or "Surya" in the name for higher intensity workout. Other poses are lower intensity and will require 40 minutes. Location: Alpha Gym or your home NEW: The Multi-level Punching Bag earns 20 FP with minimum time of 20 minutes; Infinity Mountain Bike earns 20 FP for 15 km distance covered. Accumulate 1004 FP to unlock Level 6 LEVEL 6 Free weights earn 22 FP with minimum time of 30 minutes Location: Alpha Gym You have to use either of the bench presses called "N4RS Bench Press v2 - MF_RNeedy" or " *XO* Weight Bench_RNeedy" . You can do either presses or curls. NEW: Multi-level Punching Bag earns 22 FP with minimum time of 20 minutes; Infinity Mountain Bike earns 22 FP for 18 km distance covered. Accumulate 1324 FP to unlock Level 7 LEVEL 7 Wrestling earns 30 FP Minimum time: 20 min Two players are required. Either one or both players can be Really Needy HUD users for FP to be earned. Location: Alpha Wrestling Use the wrestling ring called " Really Needy - Pro Ring " or buy your own - see below for Catfight Pro Ring Max number of workouts per week: 5 Accumulate 1924 FP to unlock Level 8 LEVEL 8 Team workout. Other people working out within 10m of your avatar will earn 1.2 times the FP they normally earn. The team effect is activated at the point when your avatar (level 8) completes a workout. All avatars within 10m range will receive a message that "Team effect from will boost your FP by 1.20x times". If an avatar completes a workout when the team effect is in-force, he/she will get 1.2 times the normal FP. The team effect expires if your avatar moves out of 10m range from the other avatar. Accumulate 2800 FP to unlock Level 9* LEVEL 9 Team workout. Other people working out within 10m of your avatar will earn 1.3 times the FP they normally earn. Related rules are the same as Level 8. Accumulate 3800 FP to unlock Level 10* LEVEL 10 - 17 Team workout. Other people working out within 10m of your avatar will earn 1.5 times the FP they normally earn. Related rules are the same as Level 8. Accumulate the following FP to unlock these levels 5,000 FP - Level 11* 6,500 FP - Level 12* 8,500 FP - Level 13* 11,000 FP - Level 14* 14,000 FP - Level 15* 18,000 FP - Level 16* 23,000 FP - Level 17* * If you have reached Level 8, you will need to approach me to upgrade your Fitness script to v3.1 to be able to unlock levels 9 to 17. FEATURED PARTNER PRODUCT : Yoga and Exercise Mat 2 LI mesh yoga mat compatible with Fitness Level 5 Wrestling is a Level 7 Fitness activity requiring 2 players ★ Note on Swimming Locations If you are a sim-owner with a nice swimming pool or beach, I can also provide you a free Oak Swim HUD rezzer which works with Really Needy HUD. To apply and list your location above, contact me through the submission box at the bottom of this page. If you use " Infinity Swim " (partner product) in your sim, it also works with the Really Needy HUD as of July 2021. Contact me through the submission box at the bottom of the page to apply to list your location above for Really Needy HUD users to swim! FEATURED PARTNER PRODUCTS dance-barre Ideas, suggestions, or feedback? Please share your thoughts in the Comments below! (Alternatively, use the submission box if you only want me to see your message.) Ideas or suggestions? Thanks for submitting! Submit

  • Level 3 | Really Needy HUD

    Level 3 Boxing (punching bag)

  • Level 5 | Really Needy HUD

    Level 5 Machine weights

  • Ads | Really Needy HUD

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