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  • Partners | Really Needy HUD

    Partners Partners If you are a creator that makes original mesh food & beverage items and are interested to make your creations edible for Really Needy HUD users, please apply here to be a Partner. Alternatively, check out our Associate Program for creators Please include information about your existing business (SLurl, MP link, Flickr etc.) when you apply. Upon signing license agreement, Partners will be provided a partner script (with Copy + Transfer permissions) for putting into your Consumables to be sold. The script permission has to be set to Transfer only, and the item to be sold has to be no-copy. Revenue share is negotiable and dependent on expected sales volume. Your store will also be featured on the Consumables page of this website, as well as in The Needy Zone of my store. If you are a creator that makes adult furniture , you can easily make your furniture Auto-Copulation enabled with Really Needy HUD. To use Really Needy logo on your marketing material, contact me. If you are a sim-owner with a pharmacy, maternity centre, or medical facility , you can apply to be an Affiliate to distribute Really Needy products and earn commissions. SLurl Izzie's The Injuries add-on for The Really Needy HUD enables gunshot wounds to appear automatically on your BOM-compatible mesh body when you are shot. BOM layers for other skin effects (eg. Wet, Dirty, Tired) specially created by Izzie's for the Really Needy HUD are also available. SLurl Shits and Giggles S&G creates interactive gadgets, adult novelty items and playful avatar accessories with a cheeky sense of fun. Collabs include Really Needy Cocaine Addiction / S&G Coke Addict Set , Face Slappers that increase Arousal, and holdable consumables. SLurl Sam Sparks Designs Mesh designer of the Multi-Level Incline Treadmill , Yoga & Exercise Mat , Really Olympic Swimming Pool , Really International Swimming Pool , Dance Barre, and Really Accurate Breathalyser . Sam Sparks Designs specialises in Sports, Art and Clothing. SLurl Infinity Industries Specialist in vehicles and creator of the Infinity Classic Bicycle which works with Fitness Level 2, the Infinity Mountain Bike which works with Fitness Level 4, 5 and 6, and the Agricultural Drone for Farming . Buy at the Partner's Corner of the Needy Zone in my in-world store. SLurl Alpha Sports A one-stop sim for all your fitness and sports needs. There are t readmills, swimming spots, spinning bikes, punching bag, dance barre, yoga mats, weight machines, free weights and wrestling ring here which work with the Fitness feature of the Really Needy HUD. SLurl The Store Mesh designer of the Really Seductive Perfume . You can also find exotic Mikan and Pomelo imported by The Store on sale at the Supermarket. SLurl HEC The Really Comfortable Diaphragm and Cervical Cap comes with a special feature to automatically take off and put on HEC panties to simulate your avatar inserting the contraceptive. The panties are sold at the Needy Zone. Other products that work with the panties: Really Intelligent Wall-Hung Toilet , Water Closet , Ultra Tampon SLurl Blueberry Get wet with the Noelia line of clothing from Blueberry when your avatar walks in the rain *. The Skin Effects Pack for the Really Needy HUD is required for the Waterdrops layer to be auto- applied on your avatar's BOM body. *Really Useful Mega Weather Maker required. SLurl The V Bento The Really Needy HUD Adult Edition comes with with integration to The V Bento mesh vulva when used with Really Erogenous Zone (Female) - playing with your avatar's genitals will raise Arousal level. The Really Wet Pussy also integrates with The V Bento to allow your avatar to urinate to relieve Toilet need. SLurl Gyro Studio & Design Looking for a realistic heart for your avatar ? Gyro has an animated mesh heart and it is compatible with the Really Needy HUD. The beating sound can synchronise with the Heart Rate you set with the Vital Signs Setter. Buy at the Partners Corner of The Needy Zone in my store. SLurl HD Emergency HD Emergency is one of Second Life's oldest suppliers of fire fighting, police, and medical equipment and vehicles. The Injuries add-on works with fire from HD Emergency to simulate burn injuries. SLu rl Aeros The Really Needy HUD Lifestyle Edition comes with integration to Aeros genitals when used with Really Erogenous Zone (Male) . Your avatar's genital can r espond to touch and have erections corresponding to Arousal level. Toilet need can be relieved by urination. SLurl Voir Animations Three of the drunk animations in the Blood Alcohol Content add-on are from Voir. Buy extra drunk animations (ground-sits) from here that will work with the HUD once you drop them in: "DG Gsit2" , "DG Gsit3", "DG Gsit4". (40L per anim) SLurl KraftWork KraftWork is a home and garden store with 100% mesh items, buildings, furniture, and decor. Our collaboration includes the KraftWork Home Fitness set (Treadmill, Bike, Punching Bag, Yoga Mat and Dumbbell Bench compatible with different Fitness levels ), fragrances, consumables and more! SLurl StudioOne StudioOne specialises in high-quality photography gear, studio equipment, security systems, and sleek functional gadgets. Collabs include the Tazer Stun Gun , which causes 20% Health damage with the Injuries add-on and a Smart Watch which counts walking as a Fitness activity. SLurl Meow Meow Making Mesh designer partner for Really Needy Farming , who have created the Potato plant , the harvested produce for Potatoes, Spinach, Lettuce, Sorrel, Oranges and Lemons , as well as the Really Useful Sprinkler , and Really Nice Chicken Coop . SLurl Velvet Whip Prolific maker of medieval roleplay clothing, furniture, food and more. Our initial collaboration will be a series of finely crafted mesh food items which can restore your avatar's Hunger. Check out also the different pizza recipes and Wood-fired Pizza Oven in the Cooking game. SLurl Warm Animations Maker of the Warm Bloom pregnancy morph system. The Warm Bloom system is able to sync to the gestation age feature of the Really Needy HUD to automatically wear the right shape. SLurl CREATiCA The CREATiCA animated body cell shader works with the Really Needy Aura to make your avatar's aura become visible based on physiological states such as low health, full health, low hygiene and orgasm. SLurl Aka Animations Maker of the Catfight Pro Ring for wrestling, which is sold at the Partner's Corner of the Needy Zone. Wrestling is a Fitness activity for Level 7 Fitness requiring 2 players. SLurl Good Moaning The Pregnancy Add-on for Really Needy HUD integrates with Good Moaning Boobs Rubber to increase Arousal or decrease Arousal, depending on whether your avatar has Breast Tenderness . SLurl DHB NOBLE Please visit the Partners Corner of the Needy Zone in my store where there are several scripts that work with DHB gags, DHB Urine Bag and the Needs Restriction Controller . The scripts are also available at the DHB store entrance. SLurl Infinity Swim Infinity Swim is an innovative gadget that lets you swim far off sim to no man's sea. It is now compatible with the Fitness feature of the Really Needy HUD, so your avatar can get fitter by swimming in SL's virtual ocean. Swimming is a Level 2 Fitness activity. SLurl The Physics Cock The Really Needy HUD Lifestyle Edition comes with integration to Physics Cock when used with Really Erogenous Zone (Male) . Now your avatar's genital can respond to touch and have erections that correspond to Arousal level. Toilet need can also be relieved through urination. SLurl Mama Allpa The Really Needy HUD Relay for Mama Allpa will allow you to synchronise the Procreation cycle of your Really Needy HUD with the cycle of your Mama Allpa maternity HUD.

  • Drugs | Really Needy HUD

    Drugs Drugs The Really Needy [DRUG] script can be used for making Alcohol Toxins and antidotes Medicines and supplements Ready-made medicines and supplements are listed below. More may be added over time, based on customer feedback. For Cocaine addiction, click here . Alcohol Alcohol The Really Needy [DRUG] script or [ETHANOL] script will enable you to "make" your own alcoholic drinks . This illustrates what the contents of a configuration notecard for a Glass of Wine may look like: TYPE 1 DRUG ETHANOL,15,8 TOILET -10 The first line means that the Glass of Wine is a beverage that can be found and consumed when a user types "/drink". The second line specifies the drug type as alcohol with further characteristics represented by the two numbers the first number represents the alcohol content the second number represents the volume of the beverage in ounces In this example, this glass of wine is 8 oz in volume, and alcohol content is 15%. The third line means that consuming this glass of wine will decrease your avatar's Toilet meter by 10%. NOTE: For the drinker of the beverage to "feel" the effects of intoxication, he or she needs to have the Really Needy HUD, plus the Blood Alcohol Content add-on . Some ready-made alcoholic beverages are listed below. IS ALCOHOL A TOXIN? When we talk about alcohol, most often we are referring to a broad category of drinkable liquids like wine, beer and liquor. Ethanol is the active ingredient in these liquids and is the actual “alcohol” we are referring to. Ethanol is responsible for the symptoms of intoxication and the potentially harmful effects on the body. Alcohol is a toxin in large doses, with various physiological effects on the body including the liver and brain. The liver is directly affected by alcohol consumption. When we drink, an enzyme in our liver converts the alcohol to acetaldehyde, a chemical more toxic than alcohol, which is responsible for many hangover symptoms. Another liver enzyme called acetaldehyde dehydrogenase converts the acetaldehyde into acetic acid (vinegar), rendering it harmless. In short, when we consume more alcohol than our liver can handle in a short amount of time, acetaldehyde can build up. We feel intoxicated and the next day we can feel pretty bad. Over time, if acetaldehyde lingers in the liver too long or too often, it can cause severe health problems. BLOOD ALCOHOL CONTENT (BAC) Blood Alcohol Content (Novice Drinker) is an add-on included and pre-installed in the Really Needy HUD Lifestyle Edition. It is an optional add-on for the Really Needy HUD RPG Edition . You also have the option of purchasing the Blood Alcohol Content Power Drinker add-on at the store. The Blood Alcohol Content (BAC) script calculates the alcohol content in your avatar's blood and interacts with the rest of your Really Needy HUD to simulate different levels of intoxication. Refer to the table at below right for the effects of intoxication. Your avatar's BAC level is determined by the amount of alcohol consumed, body weight, and gender (male / female), using the Widmark formula. Yes, your avatar can get drunk to the same degree in SL as one might in RL ! The default avatar weight for BAC calculation is 120 pounds for females and 150 pounds for males. Your avatar's weight can be customised by a Physician using the Physician Bag. By drinking alcoholic beverages over time, your avatar is able to accumulate Alcohol Experience Points, or Alcohol XP. Alcohol XP > 60: High alcohol tolerance Alcohol XP > 30: Medium alcohol tolerance Alcohol XP > 10: Low/mild alcohol tolerance Alcohol XP of 10 or less: No alcohol tolerance NOVICE DRINKER alcohol recovery rates High alcohol tolerance: 6x as fast as RL Medium alcohol tolerance: 4x as fast as RL Low alcohol tolerance: 2.8x as fast as RL No alcohol tolerance: 2x as fast as RL POWER DRINKER alcohol recovery rates High alcohol tolerance: 20x as fast as RL Medium alcohol tolerance: 16x as fast as RL Low alcohol tolerance: 12x as fast as RL No alcohol tolerance: 8x as fast as RL SUPERHUMAN / SUPERNATURAL alcohol recovery rates Not known DEMI-GOD alcohol recovery rates Not known READY-MADE ALCOHOLIC DRINKS Glass of Shiraz (16 oz) Generous pour of red wine Volume 8 oz per feed Alcohol Content 15% Feeds 2 Really Refreshing Mojito Traditional Cuban highball consisting of white rum , sugar , lime juice , soda water , and mint Volume 6 oz Alcohol Content 13.3% Feeds 1 Really Good Beer Pure Old Larl Piss Volume 6 oz per feed Alcohol Content 5% Feeds 2 Really Strong Beer Easy to get drunk with. Be careful ! Volume 6 oz per feed Alcohol Content 22% Feeds 2 0.0 No alcohol in the blood. Sober. 0.03 Talkative, decreased inhibition, mild euphoria. 0.05-0.06 Warm and relaxed. Emotion and behaviour exaggerated. Reaction time and fine-muscle coordination slightly decreased. 0.07 Tipsy. Speech, balance, hearing and vision is noticeably impaired. Feelings of elation or depression or confidence. 0.11 Drunk . Coordination and balance is becoming difficult Distinct impairment of mental faculties and judgment. May become loud and boisterous. 0.14-0.17 Very drunk . Mental and physical control severely impaired. Speech may become slurred. Possible emotional swings, nausea, vomiting, and memory blackout. 0.20 Loss of consciousness. (Anyone who says your name can force-tp you.) BAC LEVEL DESCRIPTION / EFFECT The above ready-to-drink alcoholic drinks are included in the starter pack in the Blood Alcohol Content add-on. For more wine , check out the Sommelier Pack below. Includes 81 glasses which are ready-to-drink, as well as scripts for making 20 glasses of your own wine. If you wish to make your own canned beer , check out the Bartender Pack below. Buy Now The Bartender Pack can be purchased at The Needy Zone. Buy Now Buy Now Buy Now Toxins Toxins & Antidotes Toxins are a type of Drug that will harm your Health . Toxins can be described in terms of Strength Damage Speed For example, this is in the configuration notecard for a poisoned Really Large Banana: TYPE 0 DRUG TOXIN,5,-20,40 The first line means that the banana is a food item that can be found and consumed when a user types "/eat". Set to Type 1 for beverage item to be consumed by "/drink". The second line means that the toxin has a Strength of 5, and will decrease your Health meter by 20% every 40 seconds. To neutralise a toxin, the antidote's Strength must be at least equal to the toxin's Strength. If the name of your food item does not suggest there is anything wrong or different about it compared to a regular food item (eg. calling it "Poisoned Banana" will give it away), AND there are no visual cues that it is toxic, AND your config notecard does not allow a non-owner to read it, then there is no way that someone else can tell the item will poison them if they eat or drink it. This is a sample configuration notecard to make an antidote which will neutralise the above toxin. (Type 0 is for "/eat" while Type 1 is for "/drink"). TYPE 0 DRUG ANTID,5 Meds Medicines & Supplements Medicines are a type of Drug taken orally for the treatment of Diseases . Supplements are products taken orally for supplementing the diet, including minerals, vitamins or other natural biological substances. (Supplements will have some effect on the behaviour of one of your Needs). Temiflu, Emodium, Amoxicillin requires a doctor's prescription, while the other items listed below are available over-the-counter. (This is just a roleplay guide). INSTRUCTIONS 1. Rez the medicine bottle on the table. 2. Say "/eat" in chat. (You should be wearing the Really Needy HUD) 3. Click on the medicine bottle to consume one feed (dose). PANAMOL Anti-Pyretic For controlling fever and pain. TEMIFLU Anti-Viral Recover more quickly from the Flu. ZERTEC Anti-Histamine For effective suppression of cold symptoms (running nose and coughing). EMODIUM Anti-Diarrheal Fast relief of diarrhea, nausea, stomach pain and churning. AMOXICILLIN Anti-Biotic Used to treat a wide variety of bacterial infections, including stomach and intestinal infections like Montezuma's Revenge. IRON Supplement Iron is a mineral critical for the growth of all cells and to produce red blood cells. Take during pregnancy to keep Energy rate normal and avoid fatigue.

  • Health | Really Needy HUD

    Hospital Bed Health Paramedic Kit Injuries Vital Signs Drugs Diseases Diseases - Kids Edition Trip and fall Really Needy Aura Food Poisoning Cocaine Addiction Health Health The Health meter is special in that, unlike the other 5 physiological needs, it does not normally decrease by itself. If Hunger, Thirst or Energy meters fall to 0%, your avatar will suffer damage (if in a damage-enabled parcel) and Health meter will start to decrease. Health meter will continue to drop unless your avatar eats/drinks/rests sufficiently to restore Hunger / Thirst / Energy meter above 0%. When Health reaches 20%, your avatar will lose consciousness. When Health reaches 0%, your avatar will die (which means your avatar will be teleported back to Home if on damage-enabled land). If your avatar is poisoned, the Health meter will decrease steadily over time. Injuries such as falling from a height, burns, gunshot wounds, blast injuries and bleeding will also deplete your avatar's Health meter. ( Injuries add-on required). If Health meter is below 100%, your avatar will need medical treatment to restore Health. Example items which restore Health: Hospital bed and intravenous drip Paramedic kit Healing potion (if your sim is magic-themed) Do also check out the Fitness feature which enables your avatar to earn Fitness Points by engaging in certain activities, increase Maximum Health, and unlock new abilities. FITNESS & HEALTH Your avatar's maximum Health is 100% by default. However if he / she exercises on a regular basis, it is possible to raise the maximum Health up to 200%. Running Swimming Boxing Really Advanced Hospital Bed Hospital Bed The most advanced hospital bed in Second Life, with comprehensive animations and props to support high quality medical roleplay. OVERVIEW 30 animations for both physician and patient with complimentary AVSitter2 system included. Use with the Really Needy HUD to restore Health & Energy meters, or just use for medical roleplay. Functional IV Drip Stand with choice of Saline, PPI, Plasma and Blood. Props include overbed table, breakfast, magazine, vase with rezzable flowers, injection syringe, butterfly IV needle, doctor's tablet and stylus, rolling stool, foam pillows. Specifications for use with Really Needy HUD • Restores Health of anyone (not just owner) • Heals up to maximum of 20% Health per recovery cycle (configurable via notecard) • Restores up to maximum of 60% Energy per recovery cycle (configurable via notecard) • Recovery cycle of 60 seconds or longer (configurable via notecard) • AUTO_TREAT enabled (ability to heal sitter without say /treat) Buy Now Note: The Hospital Bed can only restore your Health to 100%. If your maximum Health is higher than 100%, you need to take protein shakes (Level 4 Fitness) to raise it higher than 100%. Paramedic Kit Paramedic kit This is a scripted item, which includes complimentary AVSitter2 scripts and animations. It takes 2 sitters - healer and patient. Although it is possible to 'self-treat' (only 1 sitter, which is the patient), you are encouraged to roleplay with another person, for example, a doctor, nurse, or para-medic. Two versions are currently available for sale: Really Useful Paramedic Kit (red) - Restores health of owner only - Heals up to 20% per recovery cycle - Recovery cycle of 120 seconds (minimum) - Modify & transfer Buy Now Really Useful Paramedic Bag (green) - Restores health of anyone (not just owner) - Heals up to 20% per recovery cycle - Recovery cycle of 60 seconds (minimum) - Modify & copy Buy Now You can also move the script to your own object to make your own equipment that restores Health. Your object must have AVSitter2 scripts in them for the script to work. Note: The Really Useful Paramedic Kit / Bag can only restore your Health to 100%. If your maximum Health is higher than 100%, you need to take protein shakes (Level 4 Fitness) to raise it higher than 100%. Injuries Injuries Injuries can be simulated with an add-on script. The add-on is included as part of the RPG Edition , and is an optional add-on (sold separately) for the Lifestyle Edition . BOM layers (created by Izzie's) will be applied automatically to your avatar by the HUD with a simple setup . Follow the links below for more details. Burns Injuries caused by fire. Depending on how close you are and how big is the fire, you will suffer first degree, second degree or third degree burns, which will result in Health damage. Falling Injuries caused by falling from a height. Depending on the height which you fell from, you will suffer Health damage. Firearm Injuries caused by firearm discharge, or in other words, gunshot wound. Depending on the distance of the shooter to you, and firepower of the gun, you will suffer Health damage ranging from minor (graze) to life-threatening. Bleeding Loss of blood from the circulatory system. Gunshot injuries will result in secondary Health damage from bleeding, until the wound is treated by medically-trained personnel or first aid is applied. Knife injuries will also result in bleeding. Gunshot wounds Bruises Blood splatter / cuts Vital Signs Vital Signs The Really Needy HUD (v2 and up) supports medical roleplay relating to 5 vital signs: Heart rate (HR) Body temperature (BT) Respiratory rate (RR) Blood pressure (BP) - systolic and diastolic Oxygen saturation (SAT) To read the 5 vital signs from HUDs, you need either the REALLY USEFUL VITAL SIGNS MONITOR - available for 1L, or Your own scripted item can call the Vital Signs API To write (change) the 5 vital signs of a HUD, you need the Vital Signs Setter. VITAL SIGNS SETTER To change the patient's vital signs, you need to acquire the Really Needy Vital Signs Setter. The patient must also give you permission to his / her HUD. The Vital Signs Setter can be acquired in 2 ways: For home use, you can request 1 free unit (owner access only) when you buy the Really Needy HUD Adult Edition. For use in a roleplay sim, you need to register with me the name of your sim/parcel, landmark, and agree to have your sim/parcel listed in a directory on my site and inworld store. You will then be given 1 free unit, and you can choose if you want owner access only or group access. FEATURED PARTNER PRODUCT Animated realistic heart by Gyro Designs (v2.2) Not only can you hear your heartbeat and see it pump in your chest, the beating of this realistic mesh heart is able to synchronise with the Really Needy HUD! The Really Needy HUD (v2 and up) supports 5 vital signs, including Heart Rate. If your Heart Rate is elevated due to exercise, or changed by the Vital Signs Setter (eg. to simulate heart condition, injury or sickness), the beating will go faster or slower as well. The mesh heart comes in red or black. The sound can be enabled or disabled, and volume is adjustable through the menu. Land impact is 4 but none if worn. See the demo / buy it at the Really Needy Zone . Drugs Drugs There are 5 types of Drugs that will have interaction effects with your Really Needy HUD. Toxins Antidotes Medicines Supplements Alcohol Follow the links below for more details. NEW For Cocaine Addiction , jump below . Toxins & Antidotes Supplements Medicines Alcohol Diseases Diseases Your avatar can catch a disease by coming into contact with a Contagion (could be touch-based or proximity-based). Probability of catching a disease could also vary depending on certain factors. Some factors could be external while your physiological state could also make you more susceptible (eg. Energy meter is low or Hygiene meter is low). Wearing a Face Mask will reduce your probability of catching a disease if you choose the Random mode of infection from the Contagion. ADULTS The above are for Adults. Scroll down for Kids Edition Diseases . Other diseases implemented or being considered are as follows. Food poisoning NEW - see below Rabid rodent disease NEW . Non-contagious. Requires hospitalisation. Allergy : Sneezing. Non-contagious. Giggle fits: Uncontrollable laughing. Non-contagious. Alice in Wonderland Syndrome: Non-contagious. Cataplexy : If you laugh out loud, you may suffer sudden physical collapse though remaining conscious. Non-contagious. HyperAnxietyDisorder : Non-contagious. Vote for your favourite disease in Comments, or post in our Discord server, or send me an email with your suggestion. DISEASES ADD-ON To simulate falling sick, taking medication and recovering, you need to have the Diseases add-on . The purchase includes 9 animations for sneezing, coughing, headache, fever, stomachache, vomiting Really Infectious Contagion v1.4 loaded with 20 diseases (10 Cold, 5 Flu, 5 Montezuma's Revenge) Medicine - 1 pill bottle (10 doses) each of Amoxicillin, Emodium , Panamol, Temiflu and Zertec Really Natural Iron Supplement (25 feeds) Gesture for sneezing any time Really Useful Face Mask - 1 box of 20 pcs Really Useful Vital Signs Monitor (with modify permission) Buy Now REALLY INFECTIOUS CONTAGION v2.1 & IMMUNE SYSTEM This version of the Contagion allows other people (besides the owner) to get infected. Someone who has been infected recently will not be infected again, until some time has passed. To simulate this, the script keeps a list of the last 20 avatars who were infected, and an avatar will only be able to get infected if not on this list. This purchase includes Really Infectious Contagion v2.1 loaded with 36 diseases (16 Cold, 10 Flu, 10 Montezuma's Revenge) 6 immune systems (for owner + 5 users) Diseases - Kids Edition Buy Now DISEASES ADD-ON KIDS EDITION This version of Diseases add-on is designed for Really Needy HUD Lifestyle Edition Junior users, with human avatars roleplaying roughly 5 to 14 years old RL. This purchase includes Really Infectious Contagion v1.5 loaded with 30 diseases - 10 Cold (Kid), 10 Flu (Kid), 10 Montezuma's Revenge (Kid) 9 animations for headache, fever, stomachache, sneezing and vomiting Puker to simulate vomit particles spraying from mouth and vomit puddle on floor 3 gestures for sneezing any time (animation + sound) FEATURES The kids version of the diseases are shorter in duration and less severe compared to their adult counterparts More child-like emotes Additional comfort-care options not available for the adult Diseases Animations are sized for 'kid / tween' avatars Contagion can work either via menu proximity sensor. (Note: can only infect the owner) Puker and sneeze gestures for hours of sick fun! Compatible with Lelutka EvoX for facial expressions and Izzie's BOM layers KIDS COMFORT CARE Comfort care lets everyday actions like drinking hot soup, bed rest, using wet wipes/tissue temporarily calm symptoms by suppressing upcoming symptom events, without directly curing the disease. Disease name Comfort care option Trigger condition Effect Cold Soup Item name contains 'soup'; restores Hunger or Thirst +2 symptom suppression Cold Bed rest Item name contains 'bed'; restore at least 40% Energy +2 symptom suppression Cold Wipes / tissue Item name contains 'wipes' or 'tissue'; restores Hygiene +1 symptom suppression Flu Soup Item name contains 'soup'; restores Hunger or Thirst +1 symptom suppression Flu Bed rest Item name contains 'bed'; restore at least 40% Energy +2 symptom suppression Flu Wipes / tissue Item name contains 'wipes' or 'tissue'; restores Hygiene +1 symptom suppression Montezuma's Revenge Fluids / soup Item name contains 'water', 'juice', 'drink' or 'soup'; restores Hunger or Thirst +1 symptom suppression Montezuma's Revenge Bed rest Item name contains 'bed'; restore at least 40% Energy +2 symptom suppression Notes: 1. Comfort care increases the symptom suppression counter, which skips upcoming main symptom events. 2. The comfort-care cap is 6 suppressions for Cold, and 3 suppressions for Flu and Montezuma's Revenge. 3. Bed rest benefit is usable only once per SL day. 4. Medicine provides stronger symptom suppression than comfort care and can also possibly shorten disease lifespan. Anti-histamine suppresses symptoms for Cold for 8 cycles. Anti-pyretic suppresses symptoms for Flu for 4 cycles. Anti-diarrheal suppresses symptoms for Montezuma’s Revenge for 4 cycles. Anti-viral helps shorten Flu by reducing the disease lifespan by 1 SL day. Anti-biotic helps shorten Montezuma’s Revenge by reducing the disease lifespan by 1 SL day. Trip and fall FEATURED PARTNER COLLABORATION TRIP AND FALL Enables avatar to simulate getting injured from tripping and falling on the ground. Works for both kids and grown-ups. Includes: (1) 'Trip and fall' script (installer will install the script in your HUD) (2) 'Trip and roll' gesture (3) Scraped Elbows BOM tattoo layers (4) Scraped Elbows BOM tattoo layers ⚠ Your viewer must be RLVa enabled, for the Really Needy HUD to automatically wear layers on your avatar's body. USAGE / ROLEPLAY INSTRUCTIONS ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ 1. To make your avatar trip and fall down, you have 2 choices: (a) You can just simply type in chat: "/me trips", or some variation which starts with those words. e.g. "/me trips and falls to the ground" will also work. These also work: - "/me stolpert" or "ich stolpere und falle zu boden" (German) - "/me trébuche" (French) - "/me 绊倒" or "/me 摔了一跤" or "/me 滑倒" (Chinese) - "/me はつまずいた" or "/me は滑って転んだ" (Japanese) (b) Or you can press to play the 'trip_and_roll' gesture if you activated it before-hand. 2. When your avatar falls, there is a 1 in 3 chance of elbow scrapes, 1 in 3 chance of knee scrapes, and 1 in 3 chance of both elbow+knee scrapes. - Elbow scrapes will result in Health meter dropping 4%. - Knee scrapes will result in Health meter dropping 6%. - Elbow+knee scrapes will result in Health meter dropping 10%. At the same time, the HUD will automatically wear the BOM layers inside the Elbow and/or Knees sub-folders. 3. If you have elbow scrapes, after a few SL days, the HUD will say that your elbows are getting better (Health meter regains 2%). 4. If you have knee scrapes, each day the HUD will wear a different subfolder containing a different BOM layer. 5. At the end of 8 SL days, your avatar should regain all the lost Health meter, and all BOM layers should auto-detach. Really Needy Aura FEATURED PARTNER COLLABORATION The Really Needy Aura provides visual cues to what your avatar is feeling, by syncing the Animated Cell Shader Aura by CREATiCA with the Really Needy HUD. Your avatar's aura becomes visible based on the following physiological states: [1] DANGER - When Health meter goes below 40%, the body outline will turn red. [2] RESTORATION - When Health meter is restored to 100%, the body outline will glow white. [3] FILTHY - When Hygiene meter is less than 20%, flies will circle around the avatar. [4] CLIMAX - When Arousal meter reaches 100%, a multi-coloured glowing aura will accompany your avatar's orgasm. The Animated Cell Shader Aura by CREATiCA is available for sale at my store (this link takes you right in front of the vendor). Please buy the right one for your mesh body. Food Poisoning Add food-triggered illness roleplay to your Really Needy HUD with expired consumables, delayed symptoms, vomiting effects, toilet urgency, remedies, and more. 30 food poisoning scripts to drop into your Consumables 6 animations for installing into your Really Needy HUD Regurgitator to simulate vomit particles spraying from mouth and vomit puddle on floor REALLY NASTY FOOD POISONING KIT FEATURES Food Poisoning is triggered by eating expired CONSUMABLE items. The disease script is named innocuously as "Food Quality", so it can sit inside Needy-compatible food items* without obviously revealing the surprise Simply drop the script inside the Consumable item, and add an expiry date to the Consumable configuration notecard. Food Poisoning can affect the owner of the food and other avatars who eat the expired food. If you eat your own expired food, Food Poisoning is triggered directly through your HUD. If another avatar eats your expired food, they will need to be wearing a compatible Immune System for the disease to transfer to their HUD. Their Immune System may still fight off the food poisoning, so eating expired food does not guarantee illness every time. Symptoms begin about 30 minutes after consumption , followed by 10 hourly disease cycles. (Total disease duration: 10.5 hours). Symptoms include mild fever, nausea, vomiting, stomach churning and rumbling, painful stomach cramps, toilet urgency, diarrhoea , and whole body feeling weak. Serious cases of toilet urgency and diarrhoea may also result in urinary incontinence. ✓ Regurgitator HUD automatically attaches Regurgitator to simulate spewing of vomit particles from the mouth, plus nasty puke puddles that can be cleaned with a mop or rag. Puke puddles will automatically self-delete after an hour if not cleaned up before then. ✓ Animations 3 new animations: serious vomiting, stomach pains, and needing to poop. 3 existing animations (from Diseases Add-on v1.3/v1.4): open mouth 2c, stomachache standing 1 looped, and stomachache standing 2 looped. ✘ Remedies for Food Poisoning (sold separately) Anti-emetic medicine (Anti Sickness Pills) for vomiting and nausea - lasts 4 hours Anti-diarrheal medicine (Emodium) for toilet urgency and diarrhoea - lasts 4 hours Ginger Tea for nausea - lasts 2 hours ✓ Compatible with Lelutka EvoX heads LeLUTKA EvoX head/face animations will be activated during nausea, stomach pains, vomiting, toilet urgency and diarrhea attacks. ✓ Compatible with Izzie's BOM layers "Tired Face" BOM layers by Izzie's (part of Skin Effects Pack ) will be activated in late stage of the disease. Cocaine Addiction The Really Needy Addiction Add-on adds a persistent addiction and withdrawal system to the Really Needy HUD and is specially designed to work with the COKE ADDICT SET by 􀄕 which includes props, animations and unique RLV visual effects that simulate drug-induced hallucinations. FEATURES Once installed, the Addiction need stays dormant in the Really Needy HUD until the first use of cocaine Simulates 3 Addiction stats for realistic substance abuse roleplay - Craving Control - Strain - Dependence Automatically applies BOM layers from Coke Addict Set to complete your addict look with powder on your face Addiction treatment requires Really Advanced Hospital Bed IV drip Works with multiple symptoms / animations / BOM layers already available via Really Needy HUD and partner products REALLY NEEDY HUD EFFECTS FOR AN IMMERSIVE EXPERIENCE Dynamic meter effects — cocaine use and withdrawal can affect Energy, Hunger, Thirst, and Health over time. Realistic vital-sign changes — stimulant use can alter heart rate, blood pressure, body temperature, and oxygen saturation. Progressive withdrawal impact — falling Craving levels trigger increasingly severe penalties and symptoms. Difficulty swallowing — food and drink restore less Hunger and Thirst while the symptom is active. Visible Hygiene-linked effects — washing can clear powder residue, runny nose, and nosebleed layers. Integrated medical roleplay — symptoms, vital changes, treatment, and drug testing all connect with the wider Really Needy HUD system.

  • Usables | Really Needy HUD

    Hygiene Usables Energy Toilet Making Usables Usables Usables Usables are scripted objects which can replenish your avatar's Energy , Hygiene and Toilet meters. For example, a bed with Rest value of +20 will restore Energy meter by 20% every 10 seconds that your avatar rests on it. a shower with Cleanse value of +40 will restore Hygiene meter by 40% every 10 seconds that your avatar is using it. a water closet with Relief value of +40 will restore Toilet meter by 40% every 10 seconds that your avatar is using it. Photo by Engelsstaub Resident Energy Energy This meter indicates how much physical energy your avatar has. The lesser the meter, the more tired your avatar is. The meter slowly decreases when your avatar is awake. If Energy is below 40%, your avatar will start to look tired . If your avatar runs out of Energy, your avatar will collapse from exhaustion. Proper rest or sleep will restore Energy meter. When Energy meter reaches 0%, Health meter will also start to drop. Typically items that restore Energy would be furniture like bed, mattress, sofa, chair. An energy drink or caffeine shot could also give a boost. If you have the *Really Needy [USE] script, you can drop it into your own furniture to make it compatible with the Really Needy HUD. Your avatar can also use someone else's furniture (if they have the [USE] script inside) to restore Energy, just like in RL. Sitting will half the rate which Energy meter drops. This works even on furniture without the [USE] script. Buy Hygiene Hygiene This meter will gradually decrease over the course of the day. Taking a shower or bath, or washing face/hands will restore Hygiene meter. The lower the Hygiene meter, the higher probability of catching a disease. When Hygiene drops to 20% or lower, your avatar may look dirty . Typically items that restore Hygiene would be private or public amenities like bath-tub, shower, sink, or personal hygiene products such as shampoo, soap, body wash, hand wash, toothbrush. If you have the *Really Needy [USE] script, you can drop it into your own items to make it compatible with the Really Needy HUD. You can also use another person's bath-tub or shower (if they have the [USE] script inside) to restore your Hygiene, just like in RL. But I would not recommend you use other people's toothbrush! Certain activities will cause your Hygiene to drop faster If Toilet meter reaches 0%, you will lose bladder control which will decrease your Hygiene instantly by 40%. If you are pregnant, the Hygiene meter drops twice as fast. Buy Really Handy Bathroom Soap is sold at the supermarket . Food for thought: If your Hygiene meter is low, should other people near you receive a message that you smell bad? Or perhaps even a stink cloud should appear? Add your comments below or send me a notecard with your thoughts. Buy Toilet Toilet This meter will gradually decrease over the course of the day. When the Toilet meter is low (eg. 20% is the default but this is customisable) your avatar may stand a bit funny and feel the urgent need to go really soon. If it reaches 0%, your avatar will be incontinent (not be able to control his or her bladder anymore), which will be really embarrassing if there are people around. Using a toilet (private or public) will restore the meter ie. relieve the need. If you have the *Really Needy [USE] script, you can drop it into your own items to make it compatible with the Really Needy HUD. Your avatar can also use someone else's toilet (if they have the [USE] script inside) to restore Toilet meter, just like in RL. But it is polite to ask for permission first and don't forget to flush. Certain conditions will cause Toilet meter to drop faster Drinking caffeinated or alcoholic beverages will make it decrease faster. If your avatar is pregnant, the Toilet meter drops twice as fast. If your avatar is infected with certain diseases which makes him or her visit the toilet more frequently. If your avatar has mesh genitalia from Aeros, Physics, The V, or VAW, the urination function that comes with the mesh genitalia is compatible with the Toilet meter. Buy Buy Making Usables Making your own Usables If you would like to make your own furniture which is compatible with the HUD, you can buy the [USE] script, which can be used for restoring Energy, Hygiene and Toilet, or the [REST] script which can be used for restoring Energy only. Your furniture must be AVSitter2 -ready. You can buy a pack of 3 [USE] scripts from my in-world store for L$100. (Reference on box sticker: U1 ). The U1 script has Transfer permissions and can make one furniture into a Usable, with unlimited number of uses. restores up to 20% Energy, 20% Hygiene or 20% Toilet every cycle (10 seconds). Alternatively you can buy the copiable [USE] script (reference on box sticker: U2 ) for L$1000. The U2 script has Copy (no-transfer) permissions and can make unlimited number of furniture you own into Usables, with unlimited number of uses restores up to 1% Energy, 10% Hygiene or 10% Toilet every cycle (10 seconds). ⚡ INSTRUCTIONS FOR INSTALLING *Really Needy [USE] v3.0 (U1) OR *Really Needy [USE] v3.0 (U2) SCRIPT TO MAKE USABLES ❶ Preparing your configuration card Create a notecard in your inventory. Rename it so that it starts with an asterisk *, and is followed by the name of your object. For example if your object is named Comfy Bed , then name your notecard as *Comfy Bed . In the notecard, insert the line "TYPE 0", "TYPE 2" or "TYPE 3". (Without the quotation marks, in capital letters). TYPE 0 are items which will be found by the HUD if the user says "/rest". Main property of item should be to restore Energy TYPE 2 are items which will be found by the HUD if the user says "/use". Main property of item should be to restore Hygiene TYPE 3 are items which will be found by the HUD if the user says "/use". Main property of item should be to restore Toilet Next insert the line "ENERGY 1" or "HYGIENE 1" or "TOILET 1" to restore 1% of your Energy / Hygiene / Toilet meters per cycle of 10 seconds. (You can change the number to adjust the speed of restoration, based on your roleplay needs). Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Rest: 1, which means it will allow the user to rest and restore 1% of the Energy meter per cycle. TYPE 0 ENERGY 1 SAMPLE CONFIG CARD If the user clicks on the item, it will show Cleanse: 5, which means it will clean the body and restore 5% of the Hygiene meter per cycle. SAMPLE CONFIG CARD If the user clicks on the item, it will show Relief: 10, which means it will relieve the need to urinate and restore 10% of the Toilet meter per cycle. TYPE 2 HYGIENE 5 TYPE 3 TOILET 1 0 Note: The *Really Needy [REST] script only supports TYPE 0. ❷ Preparing your furniture / object Make sure your object already has AVSitter2 scripts. Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [USE] script or [REST] script from your inventory into the Contents of the object. That's it! ❸ Using your Usable Wear your Really Needy HUD. Type the command in chat. (For advanced users you can create a gesture that replaces text with an emote or play an animation) For TYPE 0, say "/rest" within 10m of your object. For TYPE 2 or TYPE 3, say "/use" within 10m of your object. Sit on your object and your Energy/Hygiene/Toilet meter should be restored gradually. ADVANCED CONFIGURATION PARAMETERS These are additional configuration options available for advanced users to make Usables. The following parameters are new in version 3.0: AUTO_USE, SUPPRESS_RESTOREMSG, SUPPRESS_PARTICLES Insert this line in the config notecard AUTO_USE SUPPRESS_RESTOREMSG SUPPRESS_PARTICLES Effect Item can be used by sitting on it without needing to say /rest or /use. The message in public chat when item is being used will not be displayed. Example of message: "Comfy Sofa is used by Grace7 Ling (Restores ENERGY)". Particle effects will not appear when item is being used. Ideas, suggestions and feedback Suggestions and feedback

  • HOME | Really Needy HUD

    Comparison of HUD editions Needs About Lifestyle Edition LITE / ADULT Customisation Lifestyle Edition NOVICE Enquiries Buy ready-to-eat food or make your own START FREE TRIAL ABOUT About OVERVIEW PHYSIOLOGICAL NEEDS RESTORING METERS Enhance your roleplay immersive experience by simulating the following physiological conditions of your avatar: Hunger Thirst Energy Health Hygiene Toilet Procreation To satisfy the Need, your avatar needs to eat, drink, rest, shower and use the toilet The HUD interacts with scripted food / drink / furniture / items that will restore the Needs meters. Each of the 5 physiological needs (Hunger, Thirst, Energy, Hygiene, Toilet) has a meter will decrease from 100% to 0% over a period of time. The speed at which each of these 5 meters drops is called the consumption Rate, measured in number of seconds where it will drop by 20%. You can customise * the Rate for each meter. You can customise * the emotes for each Need per 20%. Emotes are owner-only to avoid chat pollution. When any of the Hunger, Thirst, or Energy meters reach 0%, it will have an adverse effect on your avatar's Health. * For authorised users (eg. sim owner) for RPG Edition only To restore Hunger / Thirst meters, your avatar needs to consume food and drinks. To restore Energy meter, your avatar needs to rest. To restore Hygiene meter, your avatar needs to use the shower or bath or amenities for washing. To restore Toilet meter, your avatar need to relieve himself/herself. To restore Health meter, your avatar needs medical treatment. NEEDS Needs Hunger Thirst Energy Health Hygiene Toilet Procreation I REALLY NEED IT NOW ! USING THE HUD Using the HUD To minimise the space that the HUD takes up, click the arrow icon to slide the meters off-screen. (Not available in version 1) STATUS INDICATORS REST INDICATOR Click on the Rest Indicator to check your current consumption Rates. While you are sitting on an object (regardless of any pose or animation), it is assumed your avatar is at rest, so your consumption Rates will be halved. The Rest Indicator will light up. When your avatar stands up, your Rates will go back to normal. PREGNANCY MODE INDICATOR If you click the button with the pregnant icon at the top of the HUD, the HUD will go into pregnancy mode. In pregnancy mode, consumption Rates will be doubled. This button will be disabled if you have the Conception add-on (ie. Lifestyle Edition Adult) CHAT COMMANDS /resetpos /resetsize Resets the position / size of the HUD on your screen (please wear/attach it first) /pause /resume The meters will stop dropping for a period of time. The meters will continue dropping as per their Rate /statson /statsoff Displays / hides the value of each meter as hovertext /stealthon /stealthoff Makes the HUD semi-transparent / opaque /rlvon /rlvoff Enable / disable RLV functions (eg. blurred vision) /male /female Hide / show the pregnancy mode button /restmsgon /restmsgoff Turns on / off the status message on consumption rate when you sit or stand /eat /drink Search for something to eat nearby (to satisfy HUNGER) Search for something to drink nearby (to satisfy THIRST) /rest Search for something to rest on nearby (to restore ENERGY) /treat Search for something nearby to treat a medical condition (to restore HEALTH) /use Search for amenities nearby to clean or relieve yourself (to restore HYGIENE or TOILET) /arousalon /arousaloff Change the PROCREATION meter from Cycle mode to Arousal mode, or vice versa /checkupdate Check for updates CUSTOMISATION CUSTOMISING CONSUMPTION RATES Authorised users (ie. the Game Master) for RPG Edition are able to customise the speed at which Hunger, Thirst, Energy decreases. A QUICK OVERVIEW OF THE HUD Customisation Role Playing Game (RPG) Edition For the RPG Edition of the Really Needy HUD, authorised users (eg. sim owner, Game Master) can adjust how fast roleplayer need meters decrease and what the emotes say. CUSTOMISING NEED EMOTES Authorised users (ie. the Game Master) for RPG Edition can customise the owner emotes when a need meter is at 100%, 80%, 60%, 40%, 20% and 0%. The HUD (and Needy Roleplay Titler) will be auto-attached as part of an Experience. Multiple players can use the HUD without having to acquire/purchase it individually as the Experience will automatically attach the HUD if they are wearing the roleplay group tag. The HUD will detach automatically when they leave the sim. Note: Keyboard shortcuts are available for the common chat commands by using gestures. Refer to notecard in your delivery folder on shortcut keys. Lifestyle Edition For the Lifestyle Edition of the Really Needy HUD, the emotes and rates are not customisable. STANDARD CONSUMPTION RATES The default SL day cycle (if region owner does not set custom time of day or custom day cycle) is four hours long, with three hours of daylight and one hour of night. The following are the standard consumption rates for the Lifestyle Edition (Adult and Lite) which correspond with the SL day of 4 hours RL time. HUNGER consumption rate has been set to 1 hour (3600 seconds), so that roughly speaking your avatar needs to eat 3 times in the SL day. The meter would have fallen to 40% by the end of the SL day if your avatar had not eaten at all. HYGIENE rate is set to 4 hours (14400 seconds). So that you feel the need to take a shower if you have not done so for one SL day. THIRST rate is set to slightly shorter than the Hunger rate (3000 seconds). Usually death by dehydration happens faster than by starvation. TOILET rate is set to slightly more than 1 hour (4000 seconds). Your avatar will need to relieve himself/herself if he/she has not gone to the loo for 3 hours. ENERGY rate is set to 3 hours (10800 seconds). If your avatar does not sleep for 1 SL night, he/she will be tired can still function. If he/she does not sleep for 3 SL days and nights, he/she will be exhausted. CYCLE (PROCREATION) rate is set to 4 hours (14400 seconds) which is one SL day. These Rates (with the exception of Procreation) will become halved when the avatar is resting, and will double if the avatar is pregnant. Rates for the Lifestyle Edition Junior will be faster than the Adult/Lite, depending on their virtual age. Comparison of HUD editions The Lifestyle Edition Adult comes with the Conception add-on, and is thus capable of impregnating a female. The Lifestyle Edition Lite does not include Conception . However it can be purchased & installed separately later. The Lifestyle Edition Junior does not include Procreation need and any of the add-ons. The max values and rates of the meters are lower than grown-ups for players who are roleplaying kids/tweens/teenagers. It works with the Age Controller. The Lifestyle Edition Novice does not include Procreation need and any of the add-ons and is priced at 1L$. Comparison of HUD editions Lifestyle Edition LITE & Lifestyle Edition ADULT Lifestyle Edition LITE / ADULT The Lifestyle Edition LITE or ADULT is for SL residents who desire an immersive experience in Second Life living as their avatars, with a complete set of needs including Procreation. Lifestyle Edition JUNIOR The Lifestyle Edition JUNIOR is for SL residents seeking to roleplay humans of biological ages between 1 to 16 years old, where the needs meters are scaled down from an adult's. The Really Useful Age Controller (sold separately in the store) can be used by another SL resident roleplaying as the parent to change the age setting on the Junior HUD. The maximum needs meter values, and the rates are shown in this table below. The Really Useful Age Controller (Kids) is for ages 1 to 9 . The Really Useful Age Controller (Tweens/Teens) is for ages 10 to 16 . ⚠️ Please note that the HUD is only a roleplay tool for simulating physiological needs. It does not include any avatar shapes. You should note that many of the Really Needy products that have animations may not be customised to kid avatars as well, with a few exceptions (eg. Really Durable Feeding Bottle and Really Comfortable Feeding Pillows). There are also certain products and aspects of the Really Needy ecosystem which have adult themes, so please exercise caution to avoid where required if you have a child avatar and adhere with Second Life Terms of Service at all times. Lifestyle Edition NOVICE Lifestyle Edition NOVICE The Lifestyle Edition NOVICE is for SL residents who do not require the Procreation need or are not ready yet to purchase the LITE or ADULT version. For a detailed comparison with other versions, see here . In addition, Lifestyle Edition NOVICE has the following special features: Earn Sustenance Experience Points (SXP) by eating and drinking. 1 SXP is earned per 20% of Hunger and/or Thirst restored. Earn rewards at each SXP Level when your avatar unlocks a new level on the Novice Leaderboard *. SXP 10 20 50 100 200 400 600 800 1000 1200 1400 1600 SXP Level 0 0 1 2 3 4 5 6 7 8 9 10 Reward Unlock Hygiene need Unlock Toilet need Basket of bread rolls or Plate of bagels or Plate of donuts Really Comfy Teak Chair (with REST script) Really Handy Bathroom Soap Healing potion Unlock ability to take Jobs [Farming - Crop Agriculture] Pack of 5 seeds for beetroot, carrot or spinach [Culinary Arts] Recipe for waffles with strawberries, pancakes with syrup or french toast Lemon sapling, orange sapling or avocado sapling [Farming - Animal Husbandry] Hen Win a Lifestyle Edition LITE HUD * The Really Needy HUD LE Novice Leaderboard is located in The Needy Zone in my in-world store. Note that to receive the reward, your avatar needs to stand within 1m of the leaderboard when the SXP is eligible for reaching the next level. If a level is skipped before going to the board (ie. you did not claim the reward for one level but the SXP is now eligible for a higher level), the reward for the previous level(s) cannot be claimed anymore. Requests for exceptions will not be entertained. Each level reward can only be claimed once. If you lose SXP and gain it back, you cannot claim a reward again. Limitations of the Novice version (1) No Procreation need (2) Cannot install Add-ons (3) Sustenance XP will be lost upon death (4) No RLV features (eg. automatic wearing of BOM layers) (5) Cannot use the Needs Recharging Station (6) Max need is 100% (7) Can only take Jobs from SXP Level 5 onwards Enquiries Enquiries or suggestions? Thanks for submitting! Submit

  • Consumables | Really Needy HUD

    Consumables Hunger Thirst Making consumables Restaurants Mesh Creator Partners Ready-made consumables Supermarket Suggestions and feedback Consumables Consumables Consumables are scripted food and beverage items which can replenish your Hunger and Thirst need meters. A food item with Nutrition value of +20 will decrease your Hunger by 20%. A beverage item with Hydration value of +20 will decrease your Thirst by 20%. Here are some example consumables with their values: Donut: Nutrition +20 Short latte: Hydration +10; Toilet -10 Tall latte: Hydration +20; Toilet -20 You can make your own consumables too. Or visit a restaurant that serves food and drinks that replenish your needs. NEW Photo by Engelsstaub Resident Hunger Hunger This is a basic need that is required for survival. If the Hunger meter drops to 60%, your avatar's stomach will growl. If the Hunger meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and the Health meter will start to drop. Eventually your avatar can die of starvation. Consuming food will restore your avatar's Hunger meter. If you have the Really Needy [CONSUME] script, you can drop it into your own food items to make it compatible with the Really Needy HUD. You can configure if your scripted food item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Hunger meter drops twice as fast. If your avatar is sitting, the Hunger meter drops half as fast. Some food items (for example, juicy fruits) can simultaneously satisfy Hunger and Thirst. Design principles for the Hunger meter: Too much urgency can be a bad thing. Hunger can provide the motivation for roleplay scenes - having to steal food, find work or allies to share food. The threat of starvation can create tension and a sense of urgency, but it should not be a constant grind where you are always looking for food, which would take the fun out of roleplaying. The default rate is set at a rather forgiving pace, though sim-owners can customise it to be faster if the sim is survival-themed. Always hungry? In real life, when you eat a meal, you don't immediately start getting hungry again. There are games or HUDs where the Hunger meter starts dropping shortly after you fill it to 100%. While it is unrealistic, there are players who also wish to see the meter drop gradually rather than a chunk. To balance this, the Hunger meter drops gradually but the owner emotes (eg. "You are feeling hungry") only appear at 80%, 60%, 40%, 20%, 0% intervals of the meter. Nutritional value . Some types of food may be more nutritious than other foods. Besides filling your stomach, it may take you longer before you get hungry again. To simulate this, it is possible for your Hunger meter to go beyond 100%. Photo by Engelsstaub Resident Design principles for the Thirst meter: Realistically, dehydration will kill you far faster than starvation . The Thirst meter should not be dropping at the same rate as the Hunger meter. Depending on climate and surroundings, humans can die from dehydration within a few days, but can last longer without food. Caffeine and alcohol have diuretic effects . Hence beverages containing caffeine should decrease your Toilet meter even as they quench your Thirst. Alcoholic beverages will probably just decrease your Toilet meter without quenching your thirst. Thirst Thirst This is a basic need that is required for survival. If the Thirst meter drops to 40%, your avatar will have chapped lips If Thirst meter drops to 0%, your avatar will suffer health damage (if in damage-enabled zone) and Health meter will start to drop. Eventually your avatar can die of thirst. Consuming water or beverages will restore Thirst meter. If you have the Really Needy [CONSUME] script, you can drop it into your own beverage items to make it compatible with the Really Needy HUD. You can configure if your scripted beverage item can only be consumed by your avatar or also by other avatars. If your avatar is pregnant, the Thirst meter drops twice as fast. If your avatar is sitting, the Thirst meter drops half as fast. Making consumables Making your own Consumables If you would like to make your own consumables which are compatible with the HUD, you can buy the [CONSUME] script, which can be used for restoring Hunger and Thirst. You can buy a pack of 20 [CONSUME] scripts from my in-world store for L$20. (Reference on box sticker: C1 ). Each script is good for making a consumable with 1 feed. To increase the number of feeds to 2, 3, 4 or 5, buy a box of 20 [FEED] scripts (reference on box sticker: F1 ) for L$80 and drop it inside your consumable object with the [CONSUME] script. ⚡ INSTRUCTIONS FOR INSTALLING *Really Needy [CONSUME] v4.0 (C1) SCRIPT TO MAKE CONSUMABLE ❶ Preparing the configuration card Create a notecard in your inventory. Rename it so that it starts with an asterisk * and is followed by the name of your object. For example if your object is named Yummy Burger , then name your notecard as * Yummy Burger In the notecard, insert the line "TYPE 0" if it is food, or "TYPE 1" if it is a beverage. (Without the quotation marks, in capital letters) TYPE 0 are items which will be found by the HUD if the user says "/eat". Main property of the item should be to restore Hunger TYPE 1 are items which will be found by the HUD if the user says "/drink". Main property of the item should be to restore Thirst Next insert the line "HUNGER 20" or "THIRST 20" to restore 20% of your Hunger or Thirst meter. Change the value as required. Insert the line OWNERONLY if you want the item to be restricted to consumption by the owner only. Save the notecard. SAMPLE CONFIG CARD If the user clicks on the item, it will show Nutrition: 20, which means the user can eat it to restore 20% of the Hunger meter. TYPE 0 HUNGER 20 SAMPLE CONFIG CARD If the user clicks on the item, it will show Hydration: 40, which means the user can drink it to restore 40% of the Thirst meter. TYPE 1 THIRST 40 TYPE 1 THIRST 20 FEEDS 5 SAMPLE CONFIG CARD This beverage can be drunk 5 times* , and each time will restore 20% of the Thirst meter. (Rule of thumb: 250ml of water = 20%) ❷ Preparing your food / beverage item Right-click on your object and choose Edit. Go to the "Contents" tab of the Edit window. Drop the configuration notecard you have prepared into the Contents of your object. Drag the [CONSUME] script from your inventory into the Contents of the object. At this point, your consumable has a Feed of 1 and can be consumed once. Optional: to add more feeds, read the next section. ❸ Using your Consumable Wear your Really Needy HUD. Type the command in chat or use the shortcut For Type 0, say "/eat" within 10m of your object. (Or press F6 key on your keyboard if the gesture is activated). For Type 1, say "/drink" within 10m of your object. (Or press F7 key on your keyboard if the gesture is activated). Click on your object and your avatar's Hunger/Thirst meter should be restored. * See section below on making consumables with multiple feeds ⚡ MAKING CONSUMABLES WITH MULTIPLE FEED S Drag the [FEEDS] script (sold separately) from your inventory into your consumable which contains the [CONSUME] script (C1). This increases the maximum allowed number of Feeds stored in the object to 5. The script will self-delete after updating your object. In the configuration notecard, insert the line "FEEDS 5 " to allow the food/beverage to be consumed 5 times. (Change the value to a lower number than 5 if you like). Save the config notecard. The [CONSUME] script should reset itself and read the config notecard again. You should see a message "➤ FEEDS initialised as 5 ". ⚠ If you drop the [FEEDS] script into an object which has not been installed with the [CONSUME] script before hand, it will not work. ⚠ If you move the [CONSUME] script out of the object after you have added the feeds, the feeds remain with the object, but the object cannot be consumed without the [CONSUME] script. ADVANCED CONFIGURATION PARAMETERS These are additional configuration options available for advanced users to make Consumables. The following parameters are new in version 4.0: CONSUME_ON_HOLD, ANIMATION_CONSUME, ANIMATION_HOLD, CONSUME_DURATION, STEAM ON, STEAM OFF. Insert this line in the config notecard CONSUME_ON_HOLD CONSUME_ON_TOUCH CONSUME_ON_ATTACH REZ_OFFSET 0.01 REZ_ROT HAND_ROT HAND_POS ANIMATION_HOLD anim1_name ANIMATION_CONSUME anim2_name CONSUME_DURATION 10.6 STEAM ON STEAM OFF Effect Item can be consumed by clicking on it with left-mouse button and holding for ~1 second without needing to say /eat or /drink. Item can be consumed by touching it without needing to say /eat or /drink. Item can be consumed by attaching it without needing to say /eat or /drink . Item would set itself to a z-position 1cm higher when rezzed to table/ground. Change the value as required. Item would set itself to a rotation of when rezzed to table/ground. Change the x, y, and z values as required. Item would set itself to a rotation of when attached. Change the x, y, and z values as required. Item would set itself to a position of when attached. Change the x, y, and z values as required. When item is attached, this animation will be played (animation need to be put into Contents of item). Change anim1_name to the name of your animation as required. When attached item is consumed, this animation will be played (animation need to be put into Contents of item). Change anim2_name to the name of your animation as required. When attached item is consumed, the above animation (anim2_name) will be played for 10.6 seconds.This simulates the process of eating so that it doesn't vanish instantly upon consumption. Change the value to the duration you want to play the animation, as required. Turns on steam particles. Turns off steam particles. The last 5 parameters in the list above enable you to make a consumable with your own holding and eating/drinking animation without needing to include an object attachment & animation script or script for adding steam to your item. SEEKING CONTENT CREATORS If you are a mesh creator who makes your own mesh food / beverage items and are interested to make Consumables for selling to Really Needy HUD users, please use message submission box here to apply for an Associate License . If you have an existing store, please provide a landmark and MP link. Thank you. Associates will be provided copy+transfer versions of scripts for making consumables. Here are a couple of examples where there are effects on multiple Needs. SAMPLE CONFIG CARD "Light breakfast - muffin and OJ" TYPE 1 THIRST 20 TOILET -20 HAND_ROT <25.5, 73.6, 254.6> HAND_POS <-0.02453, -0.00890, -0.03085> REZ_OFFSET 0.015 REZ_ROT <0, 0, 0> TYPE 0 HUNGER 20 THIRST 20 SAMPLE CONFIG CARD "Can of 7-Up" Restaurant Partners Restaurants This section lists restaurants that serve food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you wish to rent my Restaurant Ordering System to serve Needy-compatible consumables in your restaurant/cafe, please contact me. If you buy a Community Package or Sim Package , the Restaurant Ordering System rental fee for the first year is included. RISTORANTE ARMASTUS Bear Lake Mountain Resort offers elegant dining at the Ristorante Armastus. Needy-compatible food and drinks are also available at the restaurant here: SLurl A resort nestled in the heart of the mountains, Bear Lake Mountain Resort Hotel is part of a small community sim to live quietly or to visit for adventure and vacation. There is also a Fitness Centre and Supermarket for Needy users. Mesh Creator Partners Mesh Creator Partners This section lists mesh creators that make food and drinks that replenish Hunger/Thirst meters of the Really Needy HUD. If you make original mesh food items, and wish to become a partner, please contact me. BUY THESE ITEMS @ NEEDY ZONE Ready-made Consumables Ready-made consumables BREAKFAST Continental breakfast Cream cheese bagel, orange and hard-boiled egg Hunger +30 Thirst - Feeds 1 Buy American breakfast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +40 Thirst - Feeds 1 Buy Light breakfast A muffin and a glass of orange juice Hunger +20 Thirst +20 Feeds 1 Buy Pancakes Three pancakes with strawberries and whipped cream Hunger +40 Thirst - Feeds 1 Buy BRUNCH Baked stollen Fruit bread made with candied citrus peel, raisins, almonds , cardamom and cinnamon spice. Hunger +20 Thirst - Feeds 5 Buy Strawberry jam toast Toast, two strips of bacon, sausage and fried egg sunny-side up Hunger +20 Thirst - Feeds 3 Buy Heavy breakfast Bacon, eggs, potatoes, toast and coffee Hunger +50 Thirst +20 Feeds 1 Buy Blueberry pancakes Stack of pancakes with blueberries and raspberries Hunger +40 Thirst - Feeds 1 Buy LUNCH Hamburger With cheese, lettuce, tomatoes and a sesame-seed bun. Served on a plate Hunger +30 Thirst - Feeds 1 Buy Vegetable Salad Green and black olives, tomatoes, feta cheese, onions, lettuce and cucumbers Hunger +20 Thirst - Feeds 2 Buy Pepperoni pizza Hot oven-baked pizza with pepperoni, green and red bell peppers Hunger +50 Thirst - Feeds 1 Buy T-bone steak T-bone beef steak with bread roll, carrots and deviled egg Hunger +40 Thirst - Feeds 1 Buy Cannelloni pasta Cylindrical shaped lasagna baked with minced beef filling and covered by a sauce Hunger +40 Thirst - Feeds 1 Buy Sushi handrolls Sticky vinegared rice with fillings of smoked salmon, shrimp, avocado, scallion and cucumber wrapped in thin sheets of nori seaweed Hunger +40 Thirst - Feeds 1 Buy DINNER Turkey dinner, family serving Roasted turkey platter Hunger +40 Thirst - Feeds 5 Buy Turkey dinner, single serving Roasted turkey leg, with cranberry sauce, stuffing, mash potato, french beans, and bread roll Hunger +40 Thirst - Feeds 1 Buy Croissant and cheese Sides for dinner Hunger +10 Thirst - Feeds 2 Buy Grilled steak with potato and greens Grilled sirloin steak with baked potato, tomato and brussel sprouts Hunger +40 Thirst - Feeds 1 Buy Basket of bread rolls Sides for dinner Hunger +10 Thirst - Feeds 5 Buy Honey-roasted ham, family serving With baby carrots, roast potatoes and cherry tomatoes Hunger +20 Thirst - Feeds 10 Buy Ham with potatoes and carrots With baby carrots, and roast potatoes Hunger +20 Thirst - Feeds 1 Buy Corn on the cob Summer sweet corn, slathered with butter Hunger +40 Thirst - Feeds 1 Buy Bowl of fruits Apples, oranges, bananas Hunger +20 Thirst - Feeds 4 Buy Pumpkin pie Dessert pie with spiced pumpkin-based custard filling Hunger +10 Thirst - Feeds 5 Buy Holiday dinner setting Round dining table, fork, knife and napkin, turkey stuffing, french beans, cranberry sauce, gravy, apple cider, mash potato, ice bucket with wine bottle, wine flute, candlelight. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary Romantic dinner setting Place setting for two, ice bucket with bottle, champagne flute, candlelight, petals scattered on table-top, basket of croissant, chairs. (Note: food & drinks are for display only and cannot be consumed) Hunger - Thirst - Feeds - Complimentary BEVERAGES Really Good Green Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Berry Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Mango Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Red Juice Fruit juice in a bottle Hunger - Thirst +20 Feeds 2 Buy Really Good Protein Juice Smoothie Fruit juice in a bottle Hunger +10 Thirst +20 Feeds 2 Buy Tequila Sunrise Mocktail Non-alcoholic version of Tequila Sunrise cocktail, in a big glass Hunger - Thirst +40 Feeds 1 Buy Coca-cola Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Pepsi Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Mountain Dew Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy Dr. Pepper Soda in a can. Includes bento animations for holding and drinking. Contains caffeine (Toilet -20) Hunger - Thirst +20 Feeds 1 Buy 7-Up Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Fanta Orange Soda in a can. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Glass of water Drinking water in a glass. Includes bento animations for holding and drinking Hunger - Thirst +20 Feeds 1 Buy Quart of milk Reduced fat milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Quart of chocolate milk Chocolate milk in a one-quart carton Hunger +10 Thirst +10 Feeds 4 Buy Water dispenser Water dispenser with top-mounted carboy and hot & cold water taps Hunger - Thirst +20 Feeds 76 Buy Supermarket Supermarket If you prefer to buy food and beverages in retail quantities rather than in bulk, Big Louie's Supermarket has ready-to-eat and ready-to-drink items compatible with your Really Needy HUD. Some products are not found in the Breakfast / Lunch / Brunch / Dinner Menu. Some ingredients for Cooking can also be bought here. FOOD Bunch of Bananas Carton of Pomelos Box of Mikans Bowl of strawberries Buttermilk Pancakes Blueberry Pancakes Instant Oatmeal - cherries, blueberries & raspberries Instant Oatmeal - blueberries & raspberries Meal Kit - Seared Lemon Tuna Meal Kit - Paprika Chicken Meal Kit - Tokyo Ramen Meal Kit - Spicy Korean Chicken Chips - Sea Salt & Vinegar Chips - BBQ Chips - Chipotle Chips - Salt & Pepper Chips - Sea Salt & Garlic Chips - Cheddar Chips - Nacho Chips - Limon Chips - Classic Cookies - Mini Oreos Cookies - Choc Chip Cookies - Fudge Sliced Baguette Assorted Fruits (with Bowl) Carton of Dozen Eggs BAKERY Bagels - Sunflower Seed Bagels - Plain Bagels - Whole Wheat Cupcakes - Strawberry Cupcakes - Chocolate Cupcakes - Vanilla Cupcakes - Blueberry Donuts - Long john Donuts - Fritter Donuts - Cream-filled Donuts - Flower-dip Donuts - Sprinkled Donuts - Chocolate-dip Donuts - Plate of assorted donuts Muffins Baked stollen bread Bread rolls basket Baguette loaf Pumpkin pie OTHER Box of Vaigra (male aphrodisiac) Box of Niagara (female aphrodisiac) Face Masks Bathroom Soap Tampons Iron Supplement Tablets First-Aid Antiseptic Really Non-Stick Frying Pan ALCOHOLIC BEVERAGES Bottle of Beaujolais (Red Wine) Bottle of Champagne Four bottles of champagne with ice bucket Bottled Beer - No.5 Bottled Beer - Triple Voodoo (Really Strong Beer) Bottled Beer - Pure Old Larl Piss (Really Good Beer) Canned Beer - Payette pale ale Canned Beer - Nitro imperial milk stout Canned Beer - Theory Canned Beer - Odin brown ale Canned Beer - Finch pale ale Case of Beer - No. 5 NON-ALCOHOLIC BEVERAGES Box of Coffee Triple Pack of Coffee with Coffee Pot Dancing Cow Bottled Milk - Whole Dancing Cow Bottled Milk - Skim Dancing Cow Bottled Milk - Chocolate Dancing Cow Bottled Milk - Strawberry Carton of Milk - Chocolate, Reduced Fat, Almond Canned Soda - Pepsi Canned Soda - Coke Canned Soda - 7-Up Canned Soda - Dr. Pepper Canned Soda - Fanta Orange Canned Soda - Mountain Dew Bottled Juice - Really Good Green Juice Bottled Juice - Really Good Berry Juice Bottled Juice - Really Good Mango Juice Bottled Juice - Really Good Red Juice Bottled Juice - Really Good Protein Juice Smoothie Carboy of distilled water (refill for Water Dispenser) Bottled Mineral Water Suggestions and feedback Ideas, suggestions and feedback If you are interested in Cooking, please join our Discord server and leave a specific suggestion on what you would like to cook or what features you would like to see for Cooking in the #idea-bank channel. 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  • Logos | Really Needy HUD

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  • Procreation | Really Needy HUD

    Procreation Pheromones Integration with genitalia Aphrodisiacs Really Wet Pussy Really Orgasmic Vibrator Lovense integration Procreation Procreation Procreation is one of the Needs in The Really Needy HUD Lifestyle Edition Adult and Lifestyle Edition Lite . It is not available for Lifestyle Edition Junior and Lifestyle Edition Novice . Procreation has 2 modes Arousal mode - for both Males and Females Cycle mode - for Females only QUICK TIP Use "/arousalon" and "/arousaloff" in chat to switch between the modes. Or the shortcut keys. The Lifestyle Edition Adult and Lifestyle Edition Lite incl udes the PHEROMONES add-on and support for APHRODISIACS Also, the Really Needy HUD has partnered with popular mesh genitalia brand, VAW in addition to The Physics Cock, The V Bento and Aeros , to bring more realism and pleasure to your Second Life. The enhancements are listed in the section on "Integration with Leading Mesh Genitalia Brands" below . AROUSAL MODE In Arousal mode, the meter will display five levels of arousal and clicking the icon on the meter will increase the level of arousal slowly. Male Your experience can be enhanced with the Really Erogenous Zone (Male) * Touching of your Ero-Zones will also elicit arousal. Self-touching or touching by others are both possible. Arousal level is measured from 0 to 100, where 0 indicates no arousal and 100 indicates orgasm. Integration with The Physics, VAW and Aeros genitals Stroking of the Ero-Zone which you wear over your mesh cock will raise Arousal meter Your mesh cock will grow erect as Arousal meter rises When Arousal reaches 100 (orgasm), the mesh cock will ejaculate. Arousal drops to a low level post-orgasm Pee button on cock HUD restores Toilet need * Sold separately Buy Now Female Your experience can be enhanced with the Really Erogenous Zone (Female) * Touching of your Ero-Zones will also elicit arousal. Self-touching or touching by others are both possible. Arousal level is measured from 0 to 100, where 0 indicates no arousal and 100 indicates orgasm. Upon orgasm, arousal level drops moderately, such that continued stimulation could result in multiple orgasms. Integration with The V Bento and VAW Vagina Masturbation animation in your The V Bento / VAW Vagina HUD increase your avatar's Arousal level Pee button restores Toilet need 'Squat pee' gesture restores Toilet need * Sold separately Buy Now CYCLE MODE Female : In Cycle mode, the meter will simulate 28 days of the female cycle, through owner emotes. Note: If you activate Pregnancy mode, the Cycle mode will be automatically turned off. There are effects on Needs on specific days of the 28 day cycle, as follows Day 1 to 4 : Hygiene will drop by 40% at the start of each Day, unless a Tampon is worn Day 1 to 2: Energy will drop by 20% at the start of each Day Day 5: Hygiene will drop by 20% unless a Tampon is worn Day 27: Hunger will drop by 20% at the start of the Day Buy Now Other features relating to your avatar's Cycle & Pregnancy Automatically apply BOM layers for breast veins due to menstrual cycle and/or pregnancy. Automatically increase breast size due to menstrual cycle and/or pregnancy. Automatically wear a different avatar shape if pregnancy mode in Really Needy HUD is activated. Sync the days of the Cycle and pregnancy status with the Mama Allpa (a third party pregnancy HUD) by wearing a relay . Male : Should there be an equivalent feature for males related perhaps to testosterone or sex drive? Your suggestions on how this feature might work will be most welcome. Integration with genitalia Really Wet Pussy v4 Integration with VAW XTC Vagina (v2.26 and up)** "PLAY" button in the VAW Vagina HUD will slowly increase your Arousal level, until your avatar cums "PEE" button in the VAW Vagina HUD will restore Toilet meter Integration with The V Bento (v1.51 and up)* "Fingering Self" animation in The V Bento HUD will slowly increase your Arousal level Pee button of The V Bento HUD will restore Toilet meter 'Squat pee' gesture will allow you to relieve yourself and restore Toilet meter* (even if you cannot find a toilet :p) If The V Bento is worn, the V Bento pee particle stream will be used instead of the default particle stream* If the VAW Vagina is worn, the VAW Vagina pee particle stream will be used instead of the default particle stream** Drip anywhere on the grid (even if you can't rez) NEW Supports urination restriction, when used with the Needs Restriction Controller. (Note: *Requires Really Needy HUD v2.5 or up. **Requires Really Needy HUD v2.6) Really Erogenous Zone v4 for Males Integration with VAW XTC Cock (v3.31 and up)** Your avatar's cock will grow more erect as the Arousal level increases and ejaculate when Arousal level reaches 100 If you rub the Ero-Zone worn on the groin vigorously, the masturbation animation of the VAW Cock will play for 12 seconds, and Arousal level increases PLAY button on the VAW Cock HUD increases Arousal level every 6 seconds PEE button on the VAW Cock HUD restores Toilet meter Integration with The Physics Cock (v2.3 and up)* Your avatar's cock will grow more erect as the Arousal level increases, and ejaculate when Arousal level reaches 100 If you rub the Ero-Zone worn on the groin vigorously, the "casual wank" animation of The Physics cock will play for 12 seconds, and Arousal level increases "Casual wank" animation on The Physics Cock Animation HUD increases Arousal level every 6 seconds Pee button on the The Physics Cock Animation HUD restores Toilet meter Integration with Aeros Cock Your avatar's cock will grow more erect as the Arousal level increases, and ejaculate when Arousal level reaches 100 Using the pee button on the Aeros cock HUD to pee restores Toilet meter* NEW Supports urination restriction, when used with the Needs Restriction Controller. (Note: *Requires Really Needy HUD v2.5 or up. **Requires Really Needy HUD v2.6) Really Erogenous Zone v3.1 for Females Integration with The V Bento (v1.51)* Rubbing the Ero-Zone for the left Chest vigorously will activate the animation for playing with the boobs Rubbing the Ero-Zone for the right Chest vigorously will activate the animation for playing with the nipples Rubbing the Ero-Zone for the Groin vigorously will activate the animation for playing with the pussy Playing the "Fingering Self" animation in The V Bento HUD will slowly increase your arousal level Integration with VAW XTC Vagina (v2.26)** Rubbing the Ero-Zone for the Groin vigorously will activate the animation for playing with the pussy Activating the "PLAY" button in the VAW Vagina HUD will slowly increase your arousal level (Note: *Requires Really Needy HUD v2.5 or up. **Requires Really Needy HUD v2.6) It's Not Mine (INM) If your avatar is wearing the Really Erogenous Zone for Male, and orgasms from Arousal level reaching 100, this should activate the INM cum system menu worn by your partner's avatar if your avatar has an Aeros Cock, Physics Cock or VAW Cock. Integration with leading mesh genitalia brands Pheromones Pheromones A pheromone is a secreted chemical substance that triggers a biological response in members of the same species. While various types of pheromones are well-documented in the animal kingdom, the existence and role of pheromones in the human species has been debated by scientists, particularly whether pheromones that trigger a sexual response are fact or fiction. Animal attraction? The existence of pheromones in humans has been re-imagined in the Really Needy HUD's Pheromones add-on, where humans have not only re-awakened their dormant vomeronasal organs to detect those primal scents from other individuals, the chemical signals will also trigger physiological responses in them, like in some animal species. PHEROMONE BEHAVIOUR OF FEMALES Releases female pheromones that attract males during certain days of their Cycle Subconsciously detects the presence of male pheromones and gets aroused, especially during ovulation Detects which male is fittest based on their pheromones to facilitate mate selection PHEROMONE BEHAVIOUR OF MALES Releases male pheromones in their perspiration after sustained physical activity (eg. a fitness workout) Subconsciously detects and get aroused by female pheromones CUSTOMISE YOUR AVATAR'S PHEROMONE SETTINGS You can customise the pheromones feature by double-clicking the small triangle in the corner of the Procreation icon to bring up the Pheromone Settings menu. You can change: which gender your avatar is sexually attracted to (male, female, both, or neither). (for females) whether to automatically release pheromones on reaching Day 13 and Day 14 of the Cycle (for females) whether to automatically detect which male is fittest on reaching Day 14 and Day 15 of the Cycle which specific avatars to exclude from attracting (by adding their name to an exclusion list) DID YOU KNOW? Dogs possess up to 300 million olfactory receptors in their noses, compared to about 6 million in humans. A dog’s sense of smell is estimated to be 10,000 to 100,000 times better than that of a human. It has been reported they can smell things as far as 20km away. Many insects produce sex pheromones to attract potential mates from a distance. Silkworm moth males are noted to travel nearly 30 miles to a female, following a sex pheromone trail in the air. If your avatar is attracted to males, nasal detection of male pheromones will trigger Arousal. If your avatar is attracted to females, nasal detection of female pheromones will trigger Arousal. If your avatar is attracted to both genders, detection of male or female pheromones will trigger Arousal. The mechanics of triggering Arousal depends on Pheromone Strength in the originator and Pheromone Sensitivity in the recipient or target, and are further explained below. PHEROMONE STRENGTH Pheromone strength is expressed in terms of how much Arousal it can potentially generate in the target mate . Your avatar's Fitness Level affects the strength of his / her pheromones produced. Starting at a base of 6% (if your avatar is physically inactive), the strength will increase by 3% for each Fitness Level. For example, if Scarlett is Level 4 in Fitness, her pheromones strength will be 18% . (Refer to table on the right). The pheromone strength will diminish the further the distance between the origin and the receiver. For example, If Scarlett is right on top of Frank (distance = 0m) when her pheromones are released, Frank's Arousal level will increase by 18% (full strength), assuming Frank is attracted to females. If Scarlett is a few metres away from Frank, his Arousal level will not increase by 18% but proportionally less, depending on his pheromone sensitivity (see below) and the distance. Fitness level Pheromone Strength 0 6 1 9 2 12 3 15 4 18 5 21 6 24 7 27 8 30 PHEROMONE SENSITIVITY Pheromone sensitivity is expressed in terms of the range in which one can detect the presence of pheromones. Your avatar's orgasm experience (OrgasmXP) affects how sensitive or how far away he/she can be from the originator and still be able to detect the pheromones. (Each time your avatar orgasms, OrgasmXP will increase by 1 point). The distance between the pheromone originator and receiver, compared to the receiver's maximum range will determine how much the pheromone strength is affected. Range of sensitivity is between 1m to 11m for females, and 0m to 10m for males. (Refer to the table on the right. Yes, women have a keener sense of smell than men! ) OrgasmXP Range (m) - Male Range (m) - Female 0 0 1 1 - 5 2 3 6 - 10 4 5 11 - 15 6 7 15 - 20 8 9 More than 20 10 11 WHAT ARE AXILLA AND WHAT DO THEY DO? The axilla (otherwise known as the armpit or underarm) is the soft tissue concave space at the junction of the arm and the torso which houses important vascular and lymphatic structures. The skin covering the lateral axilla contains many hair and sweat glands. In humans, the formation of body odor happens mostly in the axilla, more so than the pubic region. The Really Needy HUD Lifestyle Edition Adult or Lite comes with 2 axillary attachments for your avatar which work with the Pheromones feature. They are invisible objects for optional wearing at the shoulder joints. Each Axilla will generate a purple mist (particle effect) as a visual indicator when pheromones are being released by your avatar. Refer to the README notecard in your HUD delivery folder for configuration options. Female avatars can use the Really Seductive Perfume to stimulate the release of pheromones and boost pheromone strength for a period of time. Aphrodisiacs Aphrodisiacs An aphrodisiac is a type of drug that triggers Arousal in your avatar. This is a prop to spice up adult roleplay only. If your avatar is interested to work as a Sex Therapist, who is licensed to prescribe aphrodisiacs, please apply through the Jobs page. Vaigra is an aphrodisiac for use by adult males. After consuming the drug, some physical stimulation* may be required to elicit an erection (just like in RL). * For example, physical touch with the help of Really Erogenous Zone Aspects of physical and mental health can contribute to erectile dysfunction (ED). While drugs can help manage ED, a physician may recommend trying making lifestyle changes before taking medication. Vaigra may not be suitable to a person who has a cardiovascular health issue. Vaigra 40 is available over-the-counter at the supermarket . Say "/eat" in chat and touch it to consume It will increase your avatar's Arousal level by 40% Stronger dosages require a Physician, Pharmacist or Sex Therapist to prescribe. Female sexual desire is complex and involves various factors including biological, psychological, interpersonal and socio-cultural factors. Research shows that Niagara changes the brain’s serotonin levels in adult females. When low sexual desire or arousal is linked with serotonin levels, Niagara may be effective. A person who may benefit from Niagara is someone who feels that their sex drive is low and wants to have more sex. On the other hand, medication may not treat all causes of low sexual desire. Niagara 40 is available over-the-counter at the supermarket . Say "/eat" in chat and touch it to consume It will increase your avatar's Arousal level by 40% Stronger dosages require a Physician, Pharmacist or Sex Therapist to prescribe. Really Wet Pussy Really Wet Pussy Simulates your female arousal fluids (or urine) dripping from your vulva, and a growing puddle at your feet. Compatible with the Really Needy HUD Procreation meter. In AUTO mode: it will only start to drip if your arousal level is above 10%. the volume and frequency of drip will increase as your arousal level hits 40% and 60% and 80%. a puddle will start to form at your feet when your arousal level is above 90%. it will squirt 'juices' (droplets) when your arousal level hits 100% (orgasm). it will stop dripping if your arousal level falls below 10%. Many configuration options - frequency of drip, volume of drip, transparency of drip and more Compatible with the Really Needy HUD Toilet meter . When your Toilet meter reaches 0%, a stream of droplets will start to dribble from your Really Wet Pussy. a pee-puddle will start to form at your feet. Comes with animation gesture for omorashi play (full bladder desperation, your avatar wetting herself) ♥ The Really Wet Pussy also works as Really Erogenous Zone. That means that if you rub it (or your partner rubs it), your arousal level indicated in the Really Needy HUD will increase! Buy Now ⚠️ IMPORTANT NOTE Despite the name, this product is NOT a mesh pussy or mesh vulva. It is an invisible sphere to wear over your mesh vulva or the crotch of your classic/mesh avatar body. Really Orgasmic Vibrator Really Orgasmic Vibrator Buy Now OVERVIEW A multi-speed, dual-mode vibrator to give your avatar mind-blowing orgasms Comes with remote control app on smartphone, with "bluetooth" connectivity (ability to set a PIN to pair your devices) Compatible with the Really Needy HUD Procreation meter, and Really Wet Pussy Comes with smartphone prop which you can rez in-world or hold in your avatar's hand for roleplay realism Transfer permission so you can pass the iRemote to someone else! INSTRUCTIONS FOR USE WITH REALLY WET PUSSY Wear/Add the Really Orgasmic Vibrator and Really Wet Pussy (Attachment point: Groin) Wear the Really Needy HUD and say /arousalon to switch Procreation meter from Cycle mode to Arousal mode Turn the vibrator on. Your avatar's Arousal meter will increase gradually. The higher the speed setting, the faster the arousal climbs. Your Really Wet Pussy will drip more and more as the vibrator buzzes away. When the arousal meter hits 100%, your Really Wet Pussy will squirt as your avatar climaxes. Lovense (RL vibrator) integration Lovense integration Get demo now OVERVIEW A multi-speed, dual-mode vibrator to give your avatar mind-blowing orgasms Connectivity to Lovense vibrator in RL so that you and your avatar can enjoy simultaneous pleasure in both lives Compatible with the Really Needy HUD and Really Wet Pussy to raise Arousal level and be dripping wet Owner Remote control app (HUD looks like smartphone), with "bluetooth" connectivity (set a PIN to pair devices) Includes 2 Partner Remotes (look like smartphones) that attach to left hand of your partner(s) for roleplay realism. Range increased from 9m to whole region NEW Customisable LeLUTKA head animations / facial expressions NEW Allow other people to control your Vibrator for a limited period specified by you (3 min to max 3 hours). Max range: anywhere in same region NEW Optional EXPANSION PACK sold separately with different Vibrator shapes, sizes, and colour options - see pics below PLEASE TRY THE DEMO BEFORE PURCHASE. No refunds will be entertained. If the demo does not work for you, do not buy. For instructions how to connect to your Lovense vibrator in RL, refer to User Guide or Marketplace listing (click image above). Ideas, suggestions and feedback

  • Farming Specialisations | Really Needy HUD

    Farming game for Really Needy HUD Farming Specialisations Players who are Level 5 or above can choose a Specialisation, which will grant some special abilities . INTRODUCTION You had a dream. You dreamt you were back at your grandparents' farm when you were younger. In your dream, you were holding an emerald in your hand, making your way from the back of the farm house , past the red barn. You walked past the old well, made a right turn near the edge of the water, following the earthy trail up the hill. At the top of the hill, you encountered a glowing sphere of light... PICKING A SPECIALISATION To pick a Specialisation, follow the path described above, up to the stone platform on top of the hill. You should find the Wishing Orb there. You will need to have: 1. Really Needy Farming & Culinary HUD v2.3 . If you have v2.2, say "/checkupdate2" in chat to receive the installer to upgrade to v2.3. 2. An Aristaeus' Emerald to be rezzed as an offering. Each player can only have one Specialisation. Adding a new Specialisation or changing Specialisation will cost 50 Farming XP. SPECIALISATION: ANIMAL HUSBANDRY Level 5: you gain the ability to number your Hens Level 6: gain the ability to read the Mood of your Cows ("The Cow Whisperer") and Hens ("The Chicken Whisperer") Level 7: gain the ability to name your Cows Level 8: gain the ability to dry-off your Cows Hens: Really Clumsy Hen v2.1 and up, Really Blue Hen v2.1 and up. Cows: Really Useful Cow v1.5 and up, Really Productive Cow v2.2 and up SPECIALISATION: GREEN FINGERS You have a chance of getting seeds when you harvest your crops*, depending on your level Level 5: 2% Level 6: 4% Level 7: 6% Level 8: 8% Level 9: 10% * Note: You must have harvested at least 100 of the specific crop type in order to have a chance to get seeds when harvest the same crop type. If you have harvested at least 800 of the crop, you get a +1% bonus. If you have harvested at least 1600 of the crop, you get a +2% bonus to the chance at your level. The above figures are subject to change at any time at the discretion of the game creator.

  • Level 5 | Really Needy HUD

    Level 5 Machine weights

  • Associate Program | Really Needy HUD

    Needy scripts for Second Life creators to include in products Associate Program What is an Associate? A Really Needy Associate is a content creator in Second Life who is incorporating Really Needy scripts into their creations to make them compatible with the Really Needy ecosystem, in order to sell or re-sell these creations to users. Creations could include food and beverage items for consumption (to restore Hunger and Thirst), or various types of furniture - such as beds and sofas (to restore Energy), showers and bath-tubs (to restore Hygiene) and toilets (to restore Toilet). By paying a flat fee for an Associate License , you agree to the conditions specified for the type of license and are granted certain scripts for use within your creations. This includes: An Associate License which comes in the form of a script (copy permissions) for you to setup your objects with the necessary parameters An end-user script (copy + transfer permissions) for you to include in your objects for further sale and distribution. You will need to set the user script next-owner permissions to either [Transfer, No Copy] or [Copy, No Transfer] before sale. Whether you are a professional mesh designer, existing SL brand owner, Really Needy customer or just a fan of Really Needy products, you are welcome to become an Associate! What is the difference between an Associate and Affiliate? An affiliate places vendors (Caspervend) for Really Needy products on their land, and earns a commission whenever someone buys something from the vendor. Currently the Really Needy Affiliate Program covers pharmacy and pregnancy-related products. An Associate pays a license fee which grants the use of certain Needy scripts for incorporating into products they sell, to make them Needy-compatible. What are the different licenses/scripts for Associates? There are 3 types of licenses for making consumables - refer to C3, C4 and C5 in the table below. They differ mainly by the maximum values for Hunger/Thirst that they are able to restore per feed. There are also 2 types of licenses for making usables - refer to U3 and U4 in the table below. They differ mainly by the maximum values for Energy/Hygiene/Toilet that they can restore per cycle (10 seconds). Associate License Scripts Other configuration parameters supported by C3, C4 and C5 include: REZ_OFFSET, REZ_ROT, HAND_POS, HAND_ROT for specifying position and rotation for objects rezzed or attached to hand, ANIMATION_HOLD, ANIMATION_CONSUME, CONSUME_DURATION, STEAM ON, STEAM OFF. For details, please refer to this page. C3, C4 and C5 comes with the *really needy [LSD CONSUME] v4.0 script with Copy+Transfer permissions. You will need to change the permissions of the script to Transfer only before distributing your product. U3 and U4 comes with the *really needy [LSD USE] v3.0 script with Copy+Transfer permissions. You will need to change the permissions of the script to Transfer only or Copy only before distributing your product. If your product is sold with Copy permissions, the script should be set to Copy only. If your product is sold with Transfer perms, the script should be set to Transfer only. Is there a video walk-through of how to use these scripts? Yes! This 4½ minute clip shows how to make your item a Consumable in 5 easy steps. This 2½ minute clip shows how to make your furniture an Usable in 5 easy steps. Where do I buy the license and scripts? The vendors have been setup at this SLurl . For Associate License related news and discussions, join our Discord server; we have a specific channel here: #associate-program . Do you have "Compatible with Really Needy" logos I can download and use? Yes, you can find them on this page . Thank you for your support!

  • Adventure Hunt | Really Needy HUD

    Adventure Hunt If you would like to roleplay as an investigator, or play something like a mash-up between a mystery-solving adventure and scavenger hunt, you can try out this Adventure Hunt. Really Needy HUD users can earn N-Coins from this adventure hunt, as you go about gathering clues to piece together.. where in the world is Yvon Ashford? Non Really Needy HUD users are also welcome to play. To start, teleport to Rainy City and click on the poster which looks like the picture on the right, to receive a notecard with instructions. Caution: dark adult themes.

  • API | Really Needy HUD

    API, developer kit Vital Signs API Really Wet API Mega Weather Maker API Acerca de Vital Signs API An API is an interface that allows you access to certain functions provided by a system, in this case the Really Needy HUD or products from the The Really Useful Scripts Corner. There are currently 3 APIs available: The API for Vital Signs and the API for Mega Weather Maker are open APIs - available for anyone to use. The Really Wet API is a licensed API which requires purchase of a script for personal use (copy only) or purchase of a script for inclusion in products for sale. In addition, the Auto-Copulation script is available as open-source on this page . VITAL SIGNS API INTRODUCTION The Really Needy HUD tracks 5 vital signs internally: • Heart rate (HR) • Body temperature (BT) • Respiratory rate (RR) • Blood pressure (BP) • Oxygen saturation (SpO₂) If you are a maker of medical equipment or content creator, and would like to create medical-themed products which are compatible with the Really Needy HUD, this section may be useful to you. It contains information on: - how to request vital signs information from the Really Needy HUD, and - what format the response comes back in. REQUIREMENTS You need to know some basic LSL scripting. I will not be able to teach you scripting but there are other resources eg. https://wiki.secondlife.com/wiki/LSL_Tutorial and the "NCI Scripters " group in SL. You should own a Really Needy HUD so you can test your product with it. ▸ CHANNEL Send your request on channel -444 (using llSay, llWhisper or llRegionSayTo) to the Really Needy HUD of the user. ▸ FORMAT OF REQUEST The message your script is sending should comply with this format: READ,[Vital],[Reply channel] ▸ [Vital] can be any of the following values: HR BT RR BPS BPD SATS ALL ▸ [Reply channel] should be a channel your script is listening on. ▸ FORMAT OF RESPONSE If your request is valid, the Really Needy HUD will respond with a reply on the channel which you have specified. The reply format will be one of the following lines, corresponding to the [Vital] value you used in the request: HR,[value] BT,[value] RR,[value] BPS,[value] BPD,[value] SATS,[value] ALL,HR,[value1],BT,[value2],RR,[value3],BPS,[value4],BPD,[value5],SATS,[value6] ▸ SAMPLE SCRIPT You may refer to the following script as an example of how to format the request and decode the reply message. Please create a new script in your inventory and paste the following contents inside your script and save. //---------------- default { state_entry() { llListen(5,"","",""); // set the listening channel to any channel you want } touch_start(integer total_number) { /* Format of request to Really Needy HUD to read vital signs information is READ,[Vital],[Reply channel] */ llSay(-444, "READ,HR,5"); // the end number should correspond with the channel you are listening on } listen(integer channel, string name, key id, string msg) { llOwnerSay("Patient = "+llKey2Name(llGetOwnerKey(id))); //llOwnerSay("Response received = "+msg); // uncomment start of this line to see response from Really Needy HUD list param = llParseString2List(msg,[","],[""]); string vital = llList2String(param,0); string value = llList2String(param,1); if (vital == "HR") llOwnerSay("Heart Rate = "+value); } } //---------------- REALLY WET API Really Wet API With the Really Wet API (script), you can now access and make use of this function in a couple of ways: You can use your own script to trigger the Waterdrops effect of the Really Needy HUD. For instance, You can add the API to your shower and have your script call the API when the avatar sits on the shower, to trigger the effect. When your avatar steps out of the shower, the water droplets will be showing on the skin and dripping off the body. For this to work, the avatar must be wearing the Really Needy HUD, have RLV enabled, and have the Waterdrops Skin Effects installed. You can use the API in an attachment worn by the avatar to detect the 3 trigger events (in blue text above) where the avatar 'gets wet'. When the API detects these events, it will send a linkmessage in the object. You can program your script to then take certain actions when it hears the linkmessage sent by the API. For example, say you would like the colour of your mesh nails or mesh bikini to change when it gets wet. With the API in your nails or bikini object, it will detect when the avatar enters the sea / pool / rain, which you can use trigger your script to perform the colour change. For this to work, the avatar does not need to be wearing the Really Needy HUD. REQUIREMENTS You need to know some basic LSL scripting. I will not be able to teach you scripting but there are other resources eg. https://wiki.secondlife.com/wiki/LSL_Tutorial and the "NCI Scripters " group in SL. You should own a Really Needy HUD so you can test your product with it. You need to purchase the Really Wet API script for your personal use (no mod, yes copy, no transfer). Alternatively, if you are intending to make products for sale which include the Really Wet API script (and therefore require copy and transfer permissions), please contact me. ▸ FORMAT OF CALL TO API SCRIPT TO ACTIVATE WET SKIN EFFECT [Entering water] To wear the contents of the 'Underwater ' folder (with the bubble maker), have your script to send a linkmessage to the API script with the number 800, and the key of the target avatar. For example: llMessageLinked(LINK_THIS,800,"",id); // id is the key of the target avatar Bonus feature: if the target avatar is wearing Blueberry Noelia line of clothing, the clothes will also get wet. [Exiting water] To wear the contents of the 'Waterdrops ' folder (with the BOM layer for wet skin and the dripping water attachment), have your script to send a linkmessage to the API script with the number 900, and the key of the target avatar. For example: llMessageLinked(LINK_THIS,900,"",id); // id is the key of the target avatar ▸ FORMAT FOR YOUR SCRIPT TO LISTEN FOR TRIGGER EVENTS DETECTED BY API SCRIPT IN SAME OBJECT Have your script to listen for linkmessages from the API script with the numbers 600, 601, 700 and 701. link_message(integer sender, integer num, string str, key id) { // replace the llOwnerSay below with your own code to perform desired action if (num==600) llOwnerSay("Entered SL sea"); else if (num==700) llOwnerSay("Exited SL sea"); else if (num==601) llOwnerSay("Entered scripted pool water or Lumo rain"); else if (num==701) llOwnerSay("Exited scripted pool water or Lumo rain"); } INTRODUCTION The Really Needy HUD has a Waterdrops (also known as 'Wet Skin') effect which is activated when the user enters and exits any of the following: Second Life seas Scripted pool water (such as the pool from the Really Olympic Swimming Poo l and Really International Swimming Pool ) Rain from the Mega Weather Maker v7 (Lumo mesh emitter) This effect will automatically apply a ‘waterdrops’ BOM layer on your avatar's mesh body. Drops of water will also be rezzed automatically so that your avatar will emerge from the sea or swimming pool dripping wet (lasts for a minute). Mega Weather Maker API API FOR MEGA WEATHER MAKER (Version 7) INTRODUCTION This guide allows you to build your own control panel or interface or script to control the Rezpoint Marker to the Mega Weather Maker v7. There are 7 category of commands, with the first 2 being the key categories you would be more likely to use. REQUIREMENTS 1. You need to know some basic LSL scripting. I will not be able to teach you scripting but there are other resources eg. https://wiki.secondlife.com/wiki/ LSL_Tutorial and the "NCI Scripters " group in SL. 2. You should own a Really Useful Mega Weather Maker v7 so you can test your product with it. Specifically, you need the Rezpoint Marker to be rezzed. (The control panels are not required if you are using the commands below). ▸ CHANNEL Send your command on channel 777 (usually using llRegionSayTo). You can declare a constant at the start of the script, for instance: integer WEATHER_CONTROLLER_CHANNEL = 777; ▸ FORMAT The format to use is as follows, where is a string. Note the commands are case-sensitive. llRegionSay(WEATHER_CONTROLLER_CHANNEL,""); Substitute with a command below e.g. llRegionSay(WEATHER_CONTROLLER_CHANNEL,"REZZ_EMITTERS,4,50"); ▸ COMMANDS 1. Initialisation and setup commands ROGIER : Instructs Rezpoint Marker to reset its own script REZZ_EMITTERS,[area],[unit] : Rezzes emitters, where [area] is an integer from 1 to 7 1: 50x50m 2: 50x100m 3: 100x50m 4: 100x100m 5: 150x150m 6: 200x200m 7: 250x250m [unit] is 50 for Fujin, Aeolus, Chaac and Freyr, 16 for Lumo and Ullr, 11 for Khione, and 64 for Ilmatar (Note: After using REZZ_EMITTERS, it is good to wait at least 0.2 seconds before the next command in case there is a lag in the sim before the emitters are rezzed). setheight default : Sets altitude of emitters to be 35m above height of rezpoint marker setheight [absolute height] : Sets altitude of emitters to be at [absolute height] in metres setheight +[relative height] : Sets altitude of emitters to be higher by [relative height] in metres setheight -[relative height] : Sets altitude of emitters to be lower by [relative height] in metres 2. Quick weather scene commands Clearweather : Kills all emitters, stops rain sound of any rain-resistant roofs, and stops simlightning if SimCloud is on kill cloud : Kills all cloud emitters Fairweather : Kills all precipitation emitters (cancels rain/snow and lightning but retains any clouds) cloud all : White clouds storm all : Dark clouds Cloudy50% : Partly cloudy (white clouds) rain all light : Light rain rain all : Tropical rain lightning on : Turns on lightning, and starts simlightning if SimCloud simlightning mode is on Thunderstorm : Dark clouds + tropical rain + lightning snow all light : Light snow snow all : Moderate snow 3. Other emitter control commands revolve on : Turns revolve mode on. When revolve mode is on, emitters rezzed will revolve on own z-axis. This is meant for cloud emitters, to make clouds look less blocky. Note that this is a setting that is remembered by the Rezpoint Marker until cancelled by 'revolve off'. revolve off : Turns revolve mode off damage on : Lightning strike on avatar can cause Health damage in damage-enabled zone damage off : Lightning strike on avatar will not cause Health damage HIDE : Makes emitters invisible SHOW : Makes emitters visible Oscillate on : Makes the prims of a cloud emitter shift slightly from their base position in the x-y plane a few times a minute, to create more random looking clouds. Oscillate off : Cancels oscillation mode sound on : Enables sound of rain and thunder thunder off : Enables sound of rain but disables sound of thunder sound off : Disables both sound of rain and sound of thunder RandomHeight : Makes cloud emitters (that are already rezzed) to distribute themselves in terms of altitude EmitterType : Brings up EmitterType menu for user to choose type of emitter. (Does not rez emitters) Pause : Pauses weather scene without derezzing emitters 4. More weather commands (accessible normally through Extreme Weather menu or Advanced menu) blizzard : Heavy snowfall (for best results, make area small and lower altitude of emitters as much as possible) sleet all : Rain + Snow Hail : Falling hailstones tornado : Rezzes tornado Rez Aurora M : Rezzes medium aurora borealis Rez Aurora L : Rezzes large aurora borealis Derez Aurora : Deletes aurora borealis apples! : Falling apples oranges! : Falling oranges bananas! : Falling bananas mixed fruits! : Falling apples, oranges and bananas catsndogs! : Falling cats and dogs sakura : Falling cherry blossoms (EmitterType has to be set to Fujin first) fall leaves : Falling autumn leaves 5. SimCloud commands (only if you have the SimCloud / SimCloud II) simcloud on : Turns on SimCloud simcloud off : Turns off SimCloud toggle cloudspeed : Changes speed of SimCloud texture moving simcloud fullbright : Makes SimCloud full bright simlightning enable : Turns on SimLightning simlightning disable : Turns off SimLightning 6. Fog commands (only if you have Mega Ground Cover Rezzer) *fog light : Turns on Evaporation Fog *fog medium : Turns on Valley Fog *fog heavy : Turns on Frozen Fog *fog off : Turns off fog 7. Other commands 15 min cycle : auto-cycles through weather scenes in 15 min cycle 60 min cycle : auto-cycles through weather scenes in 60 min cycle Randomcycle : randomly changes weather scenes every few minutes MANUAL : cancels Auto-Cycle / RandomCycle and reverts back to manual control REPORTLOC : reports location of the Rezpoint Marker Hovertext ON : turns on floating text above Rezpoint Marker Hovertext OFF : turns off floating text above Rezpoint Marker

  • Auto-Copulation | Really Needy HUD

    Furniture brands that are Auto-Copulation ready The following stores have furniture already installed with Auto-Copulation . Really Needy HUD Lifestyle Edition Adult users need not manually select a target avatar to copulate with, when using the featured furniture. Just hop on the furniture, and depending on the pose chosen, the HUD will already know if the furniture sitters are copulating or engaging in foreplay . STORE NAME PRODUCTS (Click to expand) Auto-Copulation Script Below is the sample script to enable your AVSitter2 furniture to interface with the Conception add-on of the Really Needy HUD. If the user chooses certain adult animations from the AVSitter2 menu, the Really Needy HUD will automatically determine that Sitter0 and Sitter1 are in Copulation mode, without requiring the male or female to initiate copulation requests. Instructions: 1. Click on the "Show more" link below to make the source code of the whole script visible. 2. Select the entire source code (in light blue) using your mouse and press Ctrl-C to copy. 3. Go to your Inventory window in your Second Life viewer and choose 'New script'. 4. Press Ctrl-V to paste what you copied into the body of the new script (replacing its default contents). 5. Rename your script as "@ReallyNeedy_auto-copulate" 6. Please set the permission of the script to the same permissions as your furniture. 7. Drop the script into your furniture. By copying the source code, you agree that this source code is being provided to you 'as-is' with no warranty, and it is subject to change at any time at the discretion of the creator of the Really Needy HUD. // Sample script to enable furniture with Auto Copulation feature. For use with Really Needy HUD. // ********************************************************************************************** // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card with vaginal penetration. list copulate = ["DOGGY","MISSIONARY","BOTTOMUP","COWGIRL","BLKSMITH","RABBITS","TANGLE","RIDE"]; // add the names (in CAPITALS) of the couple animations in your AVSitter2 AVpos card which is sexual foreplay list foreplay = ["SERVICE HIM","BLOWJOB","69","OVERLOAD","GO DOWN","TASTE HER","BRAID","FONDLE","ABREAST"]; // DO NOT CHANGE ANYTHING ELSE BELOW key sitter0; key sitter1; default { state_entry() { llOwnerSay("This script makes your furniture compatible with the Conception add-on of the Really Needy HUD."); } link_message(integer senderlink, integer value, string text, key ID) { if (value==90045) // pose is played { list data = llParseStringKeepNulls(text,["|"], []); string SITTER_NUMBER = llList2String(data, 0); string pose = llList2String(data, 1); string ALL_SITTERS = llList2String(data, 4);// A list of UUIDs of all sitting avatars separated by the ( @ ) character list params = llParseString2List(ALL_SITTERS,["@"],[]); sitter0 = llList2Key(params,0); sitter1 = llList2Key(params,1); if (llListFindList(copulate,[llToUpper(pose)])!=-1) // match with the names of the sex anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"COPULATE,"+(string)sitter1); // send auto-copulate message to Really Needy HUD } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"COPULATE,"+(string)sitter0); // send auto-copulate message to Really Needy HUD } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"COPULATE",""); // notify [SEX] script that users are having intercourse } } else if (llListFindList(foreplay,[llToUpper(pose)])!=-1) // match with the names of the foreplay anims specified above { if ((ID==sitter0) && (sitter1!="")) { llRegionSayTo(sitter0,-24,"FOREPLAY,"+(string)sitter1); } else if ((ID==sitter1) && (sitter0!="")) { llRegionSayTo(sitter1,-24,"FOREPLAY,"+(string)sitter0); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"FOREPLAY",""); // notify [SEX] script that users are having foreplay } } else { if (ID==sitter0) { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); } else if (ID==sitter1) { llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } if ((SITTER_NUMBER=="0") && (sitter0!="") && (sitter1!="")) { llMessageLinked(LINK_THIS,69,"INTERCOURSE-STOPPED",""); } } } else if(value==90065) // get up { llRegionSayTo(sitter0,-24,"INTERCOURSE-STOPPED"); llRegionSayTo(sitter1,-24,"INTERCOURSE-STOPPED"); } } }

  • Female contraceptives | Really Needy HUD

    Barrier methods for female contraceptions - contraceptive diaphragm and cervical cap. Female contraceptives BIRTH CONTROL METHODS - For Really Needy HUD Conception add-on Male contraception methods include: Condom Coitus interruptus (the withdrawal method) Female contraception methods include: Diaphragm Cervical cap Pill As the male contraception methods depend on the male, the female methods provide some more options for the female to avoid unwanted pregnancies. Originally the plan was to develop a female condom (fe midom), but the mesh seems difficult to make , so this was replaced with the diaphragm and cervical cap. T he Really Needy HUD v3.0 re fers to both of them generically as "femidoms" when inserted. The rest of this page covers General information on the usage of contraceptive diaphragms and cervical caps . Product description on Really Comfortable Diaphragm and Really Comfortable Cervical Cap . Click here to jump ahead. DISCLAIMER: The information on this page is for roleplay in Second Life only, and is not intended to be medical advice and should not be relied on for any RL situation. GENERAL INFORMATION ON USAGE OF DIAPHRAGMS AND CERVICAL CAPS Diaphragms and cervical caps are vaginal barrier methods of birth control. Each type is manually inserted into the vagina and placed over the cervix, to prevent sperm from entering the uterus and fallopian tubes. Diaphragms and cervical caps serve the same function. They differ slightly in size and in fit. The amount of time you can leave them inserted also differs. Diaphragms and cervical caps have similar success rates for preventing pregnancy (79% for purpose of roleplay using Conception add-on). cervical_cap WHAT IS A CERVICAL CAP? Cervical caps are a barrier method of contraception. They are made from silicone rubber that is hormone-free. Their shape is sometimes referred to as a thimble or sailor’s hat. They are inserted into the vagina in the same way as tampons. Cervical caps comes in three sizes. Your avatar will need to be fitted for a VAYA c ervical cap by a physician. It is only available by prescription. Once inserted, a cervical cap should fit snugly over your avatar's cervix. This prevents sperm from entering the uterus and fallopian tubes. To be effective, cervical caps must be used with spermicide. (This is not simulated by the product). Cervical caps can be inserted 15 minutes up to 2 hours prior to having vaginal sex. For the cap to be effective, leave it inside your body for at least 6 hours after sex. This helps ensure that the captured sperm outside the cap have time to die and cannot enter the uterus. Cervical caps can remain in place for up to 2 SL days (8 RL hours) . It has a removal strap you grip with your finger when you are ready to remove it. (To remove it, just detach it from your avatar). Leaving it in too long may result in vaginal irritation, discharge or infection. Cervical caps are reusable and typically last for about a year. Your avatar should get refitted for a new cervical cap by a physician annually. WHAT IS A DIAPHRAGM? Like cervical caps, diaphragms are a reusable form of barrier birth control. They are dome-shaped and foldable. You insert a diaphragm into your vagina the same way you do a tampon. The VAYA diaphragm comes in three sizes. It is best for your avatar to be fitted for a diaphragm by a physician. It is available for purchase with or without a prescription. Diaphragms fit over the cervix and surrounding area. Once inserted, they are meant to remain lodged behind the pubic bone. Like cervical caps, they stop seminal fluid from entering the uterus and fallopian tubes. Use a spermicide along with your diaphragm (not simulated by the product). Diaphragms can be inserted 15 minutes up to 2 hours prior to having vaginal sex. Your avatar can wear a diaphragm for up to 1 SL day (4 RL hours). Leaving it in for a longer period of time may lead to a bacterial infection or toxic shock syndrome . Diaphragms typically last around 2 years. diaphragm Really Comfortabl Diaphragm and Cervical Cap PRODUCT DESCRIPTION The Really Comfortable Diaphragm is available for sale at the Pharmacy without any prescription. Works with Really Needy HUD v3.0 Lifestyle Edition Adult 79% chance in preventing insemination Re-usable (copy permissions) Sold in 3 different sizes for roleplay purpose. Size has no functional difference Wear for up to one SL day HEC panties will automatically be 'taken off' while inserting diaphragm (see below) The Really Comfortable Cervical Cap is available for sale at the Pharmacy with a prescription*. Works with Really Needy HUD v3.0 Lifestyle Edition Adult 79% chance in preventing insemination Re-usable (copy permissions) Sold in 3 different sizes for roleplay purpose. Size has no functional difference Wear for up to two SL days HEC panti es will automatically be 'taken off' while inserting cervical cap (see below) * Prescription can be given by a Physician (just roleplay) SPECIAL FEATURE When the diaphragm or cervical cap is being inserted, the following panties from HEC will be 'taken off' (made invisible) automatically. After 10 seconds, the diaphragm / cervical cap would be attached, and the panties will be 'put on' (made visible) automatically. Lorie Animal-Print Thong Kristie Lace Thong Becky Lace C-String Kate Multi-Sheer C-String These panties are available for sale at the Partners Corner @The Needy Zone

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